Hidden 7 yrs ago Post by LloydTurquoise
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@Cyclone Can I ask, what exactly will the rolls determine? I understand that population and other numbers are determined, but do they also affect anything else?
Hidden 7 yrs ago Post by Lone Wanderer
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As the many before me, interested!
Hidden 7 yrs ago Post by FoxFire
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@Cyclone I can also work on a map if you still need someone to apart from @TheArhive. Also, shoutout to him/her if he/she want to collaborate.
Hidden 7 yrs ago Post by Archetype Zero
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Archetype Zero π•Ώπ–π–Š π•Ύπ–π–†π–™π–™π–Šπ–—π–Šπ–‰ π•Ίπ–“π–Š

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I am skilled in the arts of Photoshop, should you ever need that.

Also, interested.
Hidden 7 yrs ago Post by ArenaSnow
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Throw me a PM with roles and stats if you've got stuff set up. Or a PM to inquire how to do that if you need someone to bounce with. Whatever works.
Hidden 7 yrs ago Post by Skylar
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Ready to generate a nation sheet whenever you want GM. Give me an outline, I'll give you Gremlins/Elves. Still can't make up my mind just yet.
Hidden 7 yrs ago Post by FoxFire
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PM with some rolls relating to population, please. I'll design my story wround it though I already have a general idea ready.
Hidden 7 yrs ago Post by Cyclone
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@Cyclone Can I ask, what exactly will the rolls determine? I understand that population and other numbers are determined, but do they also affect anything else?


It's my intent to allow one or two of the individual rolls to be changed (or perhaps to get a whole reroll if you're really unhappy with it) so I think it's fair to have them more or less determine everything except for stuff like your nation's race.

For instance, if I were to give you a roll that says your country is some sort of theocracy and you don't like that, it's not a big deal. These are meant to be more like a loose guideline to help formulate a nation rather than some rigid requirements that you must adhere to.

@Cyclone I can also work on a map if you still need someone to apart from @TheArhive. Also, shoutout to him/her if he/she want to collaborate.

I am skilled in the arts of Photoshop, should you ever need that.

Also, interested.


I believe Arhive already started on it, but by all means PM him and offer to help if you'd like. Maybe once everybody posts nation sheets one of you could add border lines.

Hidden 7 yrs ago Post by Commodore
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@Cyclone I would greatly appreciate it if you pm'd me with the rolls. :)
Hidden 7 yrs ago Post by Cyclone
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@Commodore@FoxFire@ArenaSnow

Within the next few hours I intend to deliver completed rolls to those of you that have already asked. Still writing up all the options and their flavor texts.
Hidden 7 yrs ago Post by Commodore
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@Cyclone Thank you. :)
Hidden 7 yrs ago Post by LloydTurquoise
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@CycloneAh okay cool. In which case, I will have some rolls please!
Hidden 7 yrs ago Post by Skylar
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@Commodore@FoxFire@ArenaSnow

Within the next few hours I intend to deliver completed rolls to those of you that have already asked. Still writing up all the options and their flavor texts.


Me too please! Looking forward to it.
Hidden 7 yrs ago Post by Brithwyr
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Brithwyr Primus inter Pares

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@Cyclone I'm not the biggest fan of rolls, but meh. Maybe this'll be the one to change my mind.
Hidden 7 yrs ago Post by Lauder
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YOU GET A ROLL. YOU GET A ROLL. EVERYONE GETS A ROLL.
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Hidden 7 yrs ago 7 yrs ago Post by Murtox
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Expressing Interest and willing to help with stats, Also gib rolls.
Hidden 7 yrs ago 7 yrs ago Post by Cyclone
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Alright, first few rolls that I promised are ready. I might get around to a few more tonight but some will probably be put off until tomorrow.

Remember,
It's my intent to allow one or two of the individual rolls to be changed (or perhaps to get a whole reroll if you're really unhappy with it) so I think it's fair to have them more or less determine everything except for stuff like your nation's race.

For instance, if I were to give you a roll that says your country is some sort of theocracy and you don't like that, it's not a big deal. These are meant to be more like a loose guideline to help formulate a nation rather than some rigid requirements that you must adhere to.
Ye Glorious GM


The "flavor" elements like government type can be changed if you really want to, and I'm totally fine if two people want to trade their rolls. I'll iterate once more than these are meant to be something of a guideline and source of inspiration and not a mandate that MUST be followed to the letter, so I'm flexible.

@Commodore



@FoxFire



@ArenaSnow



@Cyclone I'm not the biggest fan of rolls, but meh. Maybe this'll be the one to change my mind.


Originally I felt the same way, but after being in one RP that used this system I saw its merits. In any case, keep in mind what I've said above about trading rolls or changing a few aspects that you don't like. I don't think it'll be too bad; there's still loads of freedom in what race(s) make up your nation's population, exactly where you put it on the map (once we get the map, that is), fleshing out the military beyond the brief descriptions I give in the rolls, etc.

Edit: I'll try to make a template nation sheet soon and then for the Commonwealth sometime soon and then that can be held up as an example. But for now those of you with rolls can feel free to get started on sheets because I'm not the type of person to care much about the exact formatting.
Hidden 7 yrs ago Post by Commodore
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@Cyclone So sorry if you already stated this somewhere and I haven't seen it but I had two questions concerning the IC realm of this roleplay.

1. What exactly do you have in mind demographically for these nations? Are we mostly humans, standard Tolkienesque fantasy, or a more broad fantastic view?

2. What exactly do you have in mind in terms of magic for these nations? I assume that such magic would be limited especially considering a reference to the possibility of magic equal the technological power for now but where are the general limits of what the average mage can do and as an average is there some idea of how many mages there are per non-magically orientated person?

Again sorry if you've already stated this somewhere but it would help as I am building my nation. :)
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Hidden 7 yrs ago Post by Cyclone
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@Commodore

I do imagine humans being the most prevalent race, but with this being High Fantasy I take no objection to elves, dwarves, even Warhammer-inspired orcs etc. Some aspects of the rolls might make less sense for other races but that can be adjusted if need be; I just don't want to see some super-race that is better than the others in every way. It bears worth mentioning that while I reluctantly would allow custom/original races, unless executed well I usually don't think they're a great thing to add to NRPs. People know what to think when they see elf, but not so much when they see "okidai" or something. Unless the "okidai" are genuinely unique and you do cool things with them, I just don't see the need.

As in for magic, you raise a good question and one that indeed has not been answered in this interest check's OP. It's something that I will need to elaborate upon in the actual OOC, but for now let's say magic is relatively rare, say about 1/100 people have it. It can take the mild and stereotypical form of stereotypical fireballs or Emperor Palpatine style lightning if they are a battlemage, which makes wizards somewhat analogous to artillery. Then the war medics might use healing magic of some sort, and the priests and shamans might have rituals to predict weather or some such.

The truly great and powerful wizards like Saruman or Gandalf should be a very rare thing. While similarly extreme forms of magic like necromancy perhaps are real, they should be rare almost to the point of fading into myth in most nations. After all, one of the big themes of this RP is magic fading away and being replaced with technology.

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Hidden 7 yrs ago Post by Commodore
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@Cyclone Thank you so much. It will really help in just getting my nation done thematically. :D
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