Hidden 6 yrs ago Post by Kuroyomihime
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Kuroyomihime 禁断の姫 / 1st Apocrypha

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In the near future, technological advancements have led to a sudden rise of Virtual Reality gaming. Thanks to the newest forms of brain-machine interface, for the first time ever, hardware available to the general public was able to reach a state total immersion where all of the player's senses got feedback from simulated realities within the game worlds.

For obvious reasons, this opened a new era of entertainment with online games benefiting the most out of it. Dated genres like MMORPGs had a massive comeback when people were finally able to become the character of their choice. However, as is expected of any gaming revolution, First Person Shooters would quickly rise to dominate the gaming scenery.

The biggest of these games, named Gun Burst Online, has a unique mix of Sci-Fi and real world elements as well as top notch graphics and a superb physics engine which is rumored to have been developed for military purposes. It is capable of emulating reality to an impressive degree while still keeping the subtle differences that make it a game to cater both to hardcore veterans and the most casual players alike. The best part is that Gun Burst is completely free, sustained by vivid microtransaction system as well as advertisement, which—they claim— plays a crucial place in simulating a dystopian world dominated by mega corporations.

Monetization schemes aside, no one can deny that when it comes to realistic, yet entertaining shooting games, there's not a single one that can surpass the giant that Gun Burst Online became. And it's in this world that your adventures will unfold.

In the year of 2025, virtual reality technology has finally reached a level that was previously only heard of in science fiction stories, bringing up the rise of a new era in entertainment.

The story of this RP will be about the players of the biggest virtual reality online game, Gun Burst Online, a massive, Sci-Fi FPS where the only limits for a player's character is their own creativity. And that's exactly the main setting of this RP. Ro be more precise, the story will deal with the events of the newest editions to Bullet Break, the biggest battle royale tournament in the world of Gun Burst Online. What drama and mystery could await in the future for those brave enough to join it either for fun or profit?


The world of Gun Burst Online is a post-apocalyptic, science fiction land dominated by threats of both the natural and artificial kind. The few remaining bastions of civilization exist as massive dystopian cities dominated by the power of money, while untamed wilderness and deserted badlands dominate everything else. Finally, ruins from a distant past dot the land, serving the same purpose as dungeons would in a fantasy game.

A world of dust and gunpowder, where only the strong have any hope of surviving. That's what Gun Burst Online is.


While the real world counterparts of the in-game characters will have little focus for most for the duration of the tournament, the RP will be based in Gun Burst's Japanese server. Thereby, all characters must either be from Japan or have an explanation about why they are playing in another region's server.

Real World Character

Name: Your character's name. You can also include common nicknames, online handles, titles (if your character happens to have something like that in the real world), and any other ways by which people would normally refer to them.

Age: While there are not much in the way of maximum age restrictions, please use some common sense here. However, no player character should be under the age of 14.

Gender: Your character's gender. Male or Female only, please, this isn't a question about sexual orientation.

Appearance: Your character's appearance. Either a picture (no real life photos, please), a short description, or both is enough.

Short Bio: A brief resume of your character's backstory. It doesn't need to be anything dramatic or special, just enough to give everyone an idea of who your character is. At least one paragraph of description would be appreciated.
Gun Burst Online Character

Name: The name of your character's Gun Burst Online character. Follow the same guidelines as above, except that you can include proper in-game titles here, if you want.

Gender: The gender of your character's Gun Burst Online character. Again, only Male or Female, however, it doesn't need to be the same as their Real World counterpart.

Appearance: The appearance of your character's Gun Burst Online character. Follow the same guidelines as their Real World halves.

Level: Unless you want to begin at a lower level, everyone can start the game at Level 90, the current level cap for Gun Burst Online player characters.

Specs: Your character's special abilities and perks, as well as Gun Burst Online's main progression system. Every character receives one at Level 01 plus one more when they reach Level 15 and every 15 levels after that, for a maximum total of 07 Specs (1, 15, 30, 45, 60, 75, 90). If you are in doubt about whether or not an ability qualifies for this, please ask.

Signature Weapon/Combat Style: Include any weapons your character likes to use the most, or their most used weapons in case they don't favor any kind in particular, as well as their favorite combat style. You can be as descriptive as you want or not here. This is just to give everyone an idea about what your character specializes in.

Inventory: Your character's inventory, including any leftover in-game normal currency (Credits) and premium currency (Photonic Crystals). There are no explicit guidelines for how much of anything you are allowed to have, but a bit of common sense is advised.
Other

Sample Post: A small writing sample describing a part of your character's daily routine. It can be a significant event inside of Gun Burst Online or anything else that you feel like writing as long as it has to do with the RP. A minimum of two paragraphs, please.

Misc: Anything else that doesn't fit with the above categories like character themes (if you want to use them), bits of trivia you might find interesting, or anything else. If there's no additional information to describe, you can leave this field blank.
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Hidden 6 yrs ago Post by Walulululuigi
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Walulululuigi Waa

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WAA!

I mean uh...

Cough

I'll probably join.
Hidden 6 yrs ago Post by Sunbather
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Sunbather תן לי יד

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I'm cautiously interested, but have questions:

How will we interact? Are we a team in Bullet Break? Enemies? A clan/guild/whatever?

There is no "Oh no we are trapped" aspect to this, correct? I assume not, since it wasn't mentioned, but since SAO is unfortunately super popular, I still wanna ask.

What will we be doing? I assume Bullet Break is the main thing we're concerned with, and winning it is the end-goal of the roleplay? But... how? Do we fight other Players who are NPCs? Do we fight actual NPCs? Do we do something else? It wasn't really clear to me.
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Hidden 6 yrs ago Post by OwO
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OwO what's this?

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Sure.
Hidden 6 yrs ago Post by FoxSoxs
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FoxSoxs

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Im in!
Hidden 6 yrs ago Post by SayZun
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Very interested, but how do the specs work? I'm assuming The CS will list out the abilities. I also hope its not a problem that I didn't watch much of sao II lol
Hidden 6 yrs ago Post by Devol
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Swiggity boopity, I'll give this a looky~
Hidden 6 yrs ago Post by Jurassic Weeb
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Interested. As long as we avoid OP Mary Sues *coughFuckboiKirigaya* we should be fine.
Hidden 6 yrs ago 6 yrs ago Post by Kuroyomihime
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Kuroyomihime 禁断の姫 / 1st Apocrypha

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So much interest in such a short time. If these numbers remain stable, I may have the main thread ready to go live later today.

I'm cautiously interested, but have questions:

How will we interact? Are we a team in Bullet Break? Enemies? A clan/guild/whatever?

There is no "Oh no we are trapped" aspect to this, correct? I assume not, since it wasn't mentioned, but since SAO is unfortunately super popular, I still wanna ask.

What will we be doing? I assume Bullet Break is the main thing we're concerned with, and winning it is the end-goal of the roleplay? But... how? Do we fight other Players who are NPCs? Do we fight actual NPCs? Do we do something else? It wasn't really clear to me.


For convenience, the tournament will be team-based, thought the numbers of each team will be decided based on the number of players we have when the RP begins. As for previous knowledge and interactions between PCs, that's up for any particular character, if you want to know one another, or be part of the same guild, that makes the interactions even more interesting but is not a requirement. Other than that, the first arc of the RP will be confined to the tournament grounds, so interactions are bound to happen sooner rather than later.

For the time being, there's no plan to have a trapped in the game scenario in this story. The first arc will be focused on the tournament, with bits of mystery added in, but you don't need to worry about in-game deaths becoming real-world deaths or anything like this. We aren't following this clichê road, yet.

I addressed most of this last question in the first answer, but on the issue of NPCs, it'll be NPC Players. After the RP beings, I'll add a few NPC Players to round the numbers. Anyone who gets eliminated before the end of the 1st arc can go do any other activities until the competition is over.

Very interested, but how do the specs work? I'm assuming The CS will list out the abilities. I also hope its not a problem that I didn't watch much of sao II lol


Providing a complete list would be a daunting task since the list is supposed to be very long. Think of them more like as improvements to your characters parameters, or combat techniques, than special powers. A few examples could be:

- Improved Speed: Improves your character's movement speed. Can be taken multiple times.

- Improved Reflexes: Improves your character's reaction time. Can be taken multiple times.

- Improved Strength: Improves your character's strength, allowing them to carry heavier loads, deal more damage with melee attacks and bows, etc. Can be taken multiple times.

- Guts: Once every 24 hours, your character can survive one attack that would otherwise kill them, with 10% hit points regardless of how many they had before the attack. Can be taken multiple times, but it doesn't allow for more than one use within the same day. Instead, it'll increase the regained hit points by 10% for each extra time you select this spec.

- Far Shot: The maximum range of your ranged attacks is improved. Can be taken multiple times.

- Fast Aim: You can aim your attacks faster.

- Standing Shot: You can shoot heavy weaponry (anti-materiel rifles, rocket launchers, etc.) while standing without any penalties to your accuracy.

- Improved hand-to-hand Combat, etc...

I hope this is enough to give you an idea of what the Specs are supposed to do. Like I said, there will be more examples in the main thread, in case you are still curious.
Hidden 6 yrs ago 6 yrs ago Post by Jurassic Weeb
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Me being me, I'm most interested in the weapons. I take it we can expect the usual sort of classes from video games (assault rifles, sniper rifles, shotguns, SMGs, pistols, explosives, etc.), but how specialized are you planning on shooting for (no pun intended)? For example: splitting up ARs depending on ammunition type (ie- 5.56x45 "assault rifle" cartridge vs. 7.62x51 "battle rifle" cartridge)? And are any games a "main" source of inspiration (ie- taking elements of PUBG, throwing in some Halo, and a dash of CoD)? Final question for now: will weapons in-game be following the "AKA-47" rule (weapons are from real life, but under different names) or fictional firearms based on real guns (for example: the Black Ops 3 FFAR being based on the FAMAS)?
Hidden 6 yrs ago Post by Kuroyomihime
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Kuroyomihime 禁断の姫 / 1st Apocrypha

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Me being me, I'm most interested in the weapons. I take it we can expect the usual sort of classes from video games (assault rifles, sniper rifles, shotguns, SMGs, pistols, explosives, etc.), but how specialized are you planning on shooting for (no pun intended)? For example: splitting up ARs depending on ammunition type (ie- 5.56x45 "assault rifle" cartridge vs. 7.62x51 "battle rifle" cartridge)? And are any games a "main" source of inspiration (ie- taking elements of PUBG, throwing in some Halo, and a dash of CoD)? Final question for now: will weapons in-game be following the "AKA-47" rule (weapons are from real life, but under different names) or fictional firearms based on real guns (for example: the Black Ops 3 FFAR being based on the FAMAS)?


Weapon will be divided in some broad categories, like Handguns, Rifles (which includes non-rifled, smoothbore weapons that perform like long range rifles, ex: ISW 2000), Assault Rifles, Shotguns, SMGs, Machineguns, Conventional Melee Weapons (knives, axes, etc.), Explosives (grenades, grenade launchers, RPGs, etc.), and Exotic Weapons (everything else that doesn't fit the other categories, like bows, crossbows, energy weapons, etc.).

As far as naming goes, just use the real world name of the weapons. It's much less confusing and appropriate for a semi-realistic shooting game, just like the vast majority of modern shooters. Ammunition will also match the weapons, so you can't fire .45 bullets from a 9mm pistol, for example.
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Hidden 6 yrs ago Post by Jurassic Weeb
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Sounds good! Now to find my very own version of P-chan.

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Hidden 6 yrs ago Post by GarlandChaos
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I'm interested!
Hidden 6 yrs ago Post by Devol
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Devol

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@Jurassic Weeb

Oh, it's you.

Are you stalking me~?
Hidden 6 yrs ago Post by Shizuochan
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Shizuochan

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Oh, I should probably also type something in addition a late-night 'like' reaction. I'm interested ^^
Hidden 6 yrs ago Post by Lonewolf685
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I'm interested.
Hidden 6 yrs ago Post by Kuroyomihime
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Kuroyomihime 禁断の姫 / 1st Apocrypha

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Ok, I suppose that these numbers are good enough. I'll have the Main Thread done soon enough.
Hidden 6 yrs ago Post by Jurassic Weeb
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Final question before I work on my CS: should we include weapon attachments in our inventory, or are attachments found in-world like in the battle royale games?
Hidden 6 yrs ago 6 yrs ago Post by Foster
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Or are attachments purchased via an in-game economy that is surprisingly so complicated it's best not to think too much about it?

Er... I mean...

GRAKATA!

... that's not a Grakata, but I still want.
-Technically it's a flamethrower, since it has minimal blast effect, but ridiculous amounts of fire.. although explosive and buckshot are available.
Hidden 6 yrs ago Post by Lonewolf685
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@Foster

If you bring a Grakata, you better make sure you have loads of spare magazines as an ability....or spare Grakatas. May just be better to replace them entirely and bludgeon people with empty cheese graters.
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