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BESTIARY:



MAP:

The unaltered biome and topo maps. Will update with other map types when it becomes relevant.


Hidden 4 yrs ago 4 yrs ago Post by 6slyboy6
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On a sunny morning, dozens of eyes stare up at the sky, their gaze hazy and confused. Where are they? How did they get here. Who are they? The longer they think, the more questions start to come into their minds, but answers are few and far in between. There is this bugging in the back of their minds, words on the tip of their tongue they just can't put into context. But whatever it is, they have to wait. With no memories of who they are and how they got here, their attention turns to each other, then to their surroundings. They all feel like they should do something and their bodies move on their own to collect firewood, but if asked about what they were doing they could hardly explain it. Such is the curious nature of their fate, shared by many others on this sunny day, the beginning of a new era in their history.



Greetings, ladies and gentleman!


Come one, come all! Take a step forth and feast your eyes on the most ambitious crossover since Infinity War! Surely, you must have many questions about this project (unless you're from the old thread), so sit down and listen a while as I explain to you what this RP is about.

Surely, you have played RPs before where you were asked to create a history for a nation or a character. And surely, you've felt that same bugging sensation of having to create something new, but not being able to play it out. That sensation when you are still unsure of what your character would do/say in the very first posts of any roleplay. When you spend hours creating a past event for your nation in your head, only to give it a tiny mention in a post, and then think about how that seems interesting to play. When you wish you could truly explore the past of your characters or nations.

Well, look no further, because this RP is all about that. In a nutshell, the RP aims at starting your civilization from the beginning, waking up with only a handful of others in an unknown land with no knowledge of... well, anything. They are but a blank paper upon which you may write epic stories or draw masterpieces. You shall guide them throughout their history and shape them in any way you like, be it in war or peace. No longer will you have to worry about what the past or culture/traditions of your race are, because you will be there when they are first created.

Your sheets will start as little more than skeletons of a proper CS, but as time progresses I aim to fill it out to an extent that would make even the most dedicated NRP players blush. All in small little additions, bite sized chunks that will eventually add up to a giant whole.

Oh, and did someone say magic? Or elves? Am I hearing songs praising a chaos god? Well, none of these might be what I'm hearing, but hopefully it will be. You will only be limited by your imagination as to the people and culture you choose to play. Though I suggest that you all stick to more normal humanoids, some fringe cases might still be fun to play. The only limitation here is to make it so that the primary functions of your race are similar to humans, so that speech and interactions (as well as tech to an extent) can be properly balanced. Other than that, the world is your oyster.

Mechanics


But let's talk gameplay! Of course, what is such an ambitious idea without a proper framework which we should follow on our journey? Since this is more similar to a game of Civilization than your usual Space NRP, there will be some guidelines to help grease the wheels of progress so it doesn't get stale, but we can still explore every single aspect of your civilization.

Even if you are here from the old topic, I suggest you listen because things have been changed since the last time we played. First, let me start with a quite from a player, which really highlighted these issues to me:

That said I think my waning interest primarily has to do with the fact that this played out more like a forum game than a roleplay, primarily because there wasn't any interaction within the first few posts between players. I think the premise of the RP is awesome, and if it were game-ified into a forum game I'd definitely play again, primarily because at that point it wouldn't take me an hour or so to write a post that, in essence, will be repeated word by word by other players simply because the founding of society all over the world has been rather one dimensional -- we all found shelter, and we all found food. The nuance is in what we made our shelter out of or what we ate, but when it comes down to it, we're all writing the same thing. Exceptions being there (the fae were really unique in this case), I think that's primarily what ended my interest. :^(


Now, I took away a few things from this, notably that such a massive task should be streamlined in order to allow for Roleplay to take place, while also offering some game-like features that function as guiderails and sets up the context for posts. That, and how the very beginning was extremely boring, and I'm guilty as charged.

So, I turned to some of my favorite 4x games to try and come up with a solution that might allow us to overcome these issues, and I believe that I have cracked the code. So, here are the basic mechanics that will be here on top of just raw RP:



Rules


Hey, congrats on making it through the mechanics :D

Sadly, I am contractually obliged to say these yadda-yadda parts, but you might as well read them.

- No godmodding: Pretty straightforward in an NRP I think, especially since most of the relative powers will be decide by us all, or between contestants in a conflict.
- No metagaming: This rules used to say something-something about advancing too fast in tech, but we already established that we have changed that. So this mostly means you shouldn't know about the secrets of another nation because you read their post.
- No griefing: There are no winners or losers here. We are all here to have a great time, and hopefully influence each other in a creative way. If you do something that is out of character for your people that is aimed at hurting anyone else's experience then you and I will have a long talk.
- Be nice with each other: This is self explanatory. Don't be a douche or critique other's works beyond an acceptable limit even if you disagree with them. We are all here to have fun.

Character Sheets


First of all, thank you for reading through everything written down above, I know that it can get pretty complicated and long at times. Usually it would be the place for some lore, but this time we are the ones making it. Or if you didn't read it, then naughty you >:o

Now, onto the meat of this entire shebang: the sheets! As mentioned previously, there is a fairly robust system of traits to pick from, ranging from useful/harmful, to purely cosmetic or roleplay oriented. Before I give you the list, I want to introduce you to the system, as envisioned by me, and used by many other games. Here is an example build:

By default we have 3 trait picks left, and 1 trait point to play around with. After looking through the list of options, we decided that we want to pick up the trait "Strong", which makes each member of our species significantly stronger than what appearances would first suggest. Strong being a -1 Point trait means that we now have 0 trait points available, and 2 picks left. Right here we could end the selection and create a bit more detailed lore around these race of strong creatures, since our trait points are in the positive and we have picks left.

However, we also decide that this isn't enough on it's own, so we pick up the trait "Venerable". Venerable would make our race not only strong but on average live some 20 years longer, if not killed by other means. However, venerable being another -1 Point trait means that we are now using up 1 more points than what we have left. This puts our total at -1 Trait points and 1 Picks left. As such, we cannot go ahead with this build just yet, seeing how it is inherently unbalanced.

But fear not, we still have one picks left. So, after looking through the list of negative traits, we eventually pick up "Anemic". Anemic is a +1 Point trait that causes all members of our race to have a lower count of oxygen carrying vessels (whatever compound that may be), meaning that they tire out far more easily, and require more sleep to replenish their blood supplies. Once we have chosen this, our total comes out to 0 Points, and 0 Picks left! Congratulations, you now have a race of creatures who are strong but can tire out easily, so they things more slowly thanks to their naturally longer lifespans. That, or any other combination of behavior you can come up with using these traits.


Obviously there are some other combinations as well. You may choose to pick a -2 Point "advanced" trait along with a +1 trait, and then leave it at that or choose a 0 Point trait, like "Nocturnal", or "Lightweight Skeleton". Either way, as long as your Points and Picks are 0 or above, you are good! By default, every race is of a humanoid appearance, meaning that at the very least they have two legs, two arms and a head with 2 eyes in the front. Without further a due, here is the list, compiled as Positive, Negative and Neutral traits.

Phew, let's quickly revise what the rules of the species making are:
- Generally humanoid for ease of roleplay/compatibility
- You start with 1 trait Point and 3 trait Picks. Both must be either 0 or more for your race to be possible.
- You can apply custom cosmetic traits to it in order to make them look apart from normal humans (such as making lusty argonian maids and the like) or for that one person we all know to make a race of elves.

And some extra:
- If there is any question about what a trait does, feel free to ask. Some traits have such keywords as "often" or "sometimes" when describing a feature, meaning it is more a suggestion for a secondary feature than anything.
- Rule of cool applies to every trait, unless there is an upgraded version of such trait, or a different trait that would add the other effect.
- Within reason, Neutral traits that would thematically make sense can be applied for free if you ask me.
- Neutral traits that aren't listed but you think would be right about at 0 points can be negotiated as the 1 custom trait per race. This is simply due to the fact that I am a single man, and I can't possibly list everything people can come up with X3



Aaaaand, that is it. Now, here is both an example sheet and the skeleton of what you should all be working with ^^

[hider= Sheet Code]
[center]
[b]RACE NAME:[/b]
[b]RACE TRAITS:[/b] List here the traits that you have picked for your race, along with any additional info you may need to provide on it.
[b]RACE PHYSICAL DESCRIPTION:[/b] Describe how your race looks like, and provide a picture of possible
[b]POPULATION:[/b] Up for community vote, depending on traits
[b]RACE BEHAVIOUR:[/b] Describe how your race normally behaves, to give a general idea about them
[b]HISTORY:[/b] You will have plenty to write here once we begin!
[b]CULTURE:[/b] Same as above, leave it free for now. Will fill up as we get into the game.
[b]TECHNOLOGIES:[/b] Tech tree coming very soon. Until then, the best way to think of your people is the natives on lonely islands on the pacific. Except, they have no culture just yet~
[list][*] - Primitive Technology
[/list]
[/center]
[/hider]


Here is a made example of it!



Aaaaaaand, that's it! Flora and Fauna Encyclopedia coming soon, tech tree following behind it relatively fast. I'll be spending my free time for a while on preparing all of this. Until then, come up with wonderful ideas ^^
Hidden 4 yrs ago 4 yrs ago Post by 6slyboy6
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@Crusader Lord@Klomster@Nate1008@Ascendant Well, here we are! That didn't take nearly as long as I expected it to take... but that was still quite a lot of writing. I'll let my eyes and fingers rest a bit, then I'm off to writing the bestiary and all that! Until then, here is the server for chatting and brainstorming ^^



I hope to see you all there since I do have a few things I want to ask from all of you in regards to the RP and shoot some ideas that couldn't really fit into any opener without the opinion of my players :D
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Hidden 4 yrs ago Post by 6slyboy6
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Good to see the bug bros back. I feel that, uh, I've kind of messed up with the hive mind trait now that I look at it. Technically ants are hive minds too, though in my mind I definitely imagined a much simpler one when I wrote that. One with much less variation between each member of the species.

But, rule of cool, as always. I am a benevolent GM, so I'd definitely like to see them here. But hopefully the next few races will be of a less alien mindset, otherwise this will be a real clusterfuck haha
Hidden 4 yrs ago Post by Ever Faithful
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most interesting concept indeed, I may have a few ideas
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Hidden 4 yrs ago Post by 6slyboy6
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@Skepic@Wernher Good old friends of mine, I extend towards you a plea.

We have once stood as brothers in arms in the grimdark future of a dieselpunm universe. And I have watched you two brave it without me a dozen more times.

But today is not the day for war. Not yet. I value both of you as excellent writers and comrades well versed in NRPs. I do not wish to bother you fir pong with this mention, but I hope that you can give the opening a quick read, and if you fancy creating an in-depth nation to throw at the next war-NRP then I would gladly habe you among us ^^

If not, I extended my sorry for the ping. Still, it warms my heart to see old faces still active. Know that you've been sorely missed while I was away <3
Hidden 4 yrs ago Post by 6slyboy6
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@Legion02 And one last round of thunderous applause for another person who is still here after the years. And marking the end of my list (which isn't filtered in any way, shape or form) with someone I do remember rather well: the right hand man of the Imperium. I mean, Emporium

I am glad to see you still active old friend. If it is within you interest and you have some free time, I would be eternally grateful if you could give this RP a read and consider joining.

Hopefully you have bern well since we last spoke. Hoping to see you in the future again ^^

And with that, I would like to say a thank you to anyone who read through this honestly crazy long little post (51k chars). Thank you for the time you spent on giving my idea a thought, even if you didn't end up joining or writing anything. Hope to see you all in the future :D

And hopefully, we can get a cozy little band of people together and start this game in earnest. Until then, stay safe ^.^
Hidden 4 yrs ago Post by 6slyboy6
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@Ever Faithful And a triple post to say hello ^^

I am always naturally anxious when I see someone with such low post count, but you appear a man of quality, rather than quantity from what I can tell. I am eager to see what you come up with.
Hidden 4 yrs ago Post by Ever Faithful
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Well, my post count is low because there weren't many rps I was interested in
Hidden 4 yrs ago Post by Klomster
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Would carnivorous constitute a +1 penalty?
Also looking at the rules and the Mordukai, does one get a trait pick for free? It's not very clear.
Would a cold penalty constitute a +1 penalty?
If carnivorous and cold wouldn't give +1 on their own, could i have a penalty which combines them for +1?
Only 3 picks? Hmmm, i'll have to consider this.
Hidden 4 yrs ago Post by 6slyboy6
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@Klomster Kinda and Kinda. And indeed, the Mordukai are a bit broken atm for a purely mechanics perspective haha. But I put good faith in Ascendant to make such a thing work.

But to elaborate on your question, I will happily put "carnivorous" under a purely cosmetic version. Unlike the very specific diet one, simply being a carnivore or a herbivore isn't exactly THAT limiting. As such, it is more of a free roleplay flavor thing to pick up, no need for it to be a trait.

As being weak to cold climates, well, I could definitely chalk it up as "nonadaptable" for a race who starts in warm climates. For that it isn't very clear cut, but you can get away with a +1 trait Nonadaptable (Cold).
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Hidden 4 yrs ago 4 yrs ago Post by Skepic
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Color me interested. I'm bringing in my king slayin birb peeps.

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Hidden 4 yrs ago Post by 6slyboy6
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@Skepic Well, certainly can't wait to see them once they get their hands on some guns

Welcome aboard buddy! Come, join us in the Discord and have a nice chat ^^
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Hidden 4 yrs ago 4 yrs ago Post by Klomster
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Seems like i'll join after all.

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Hidden 4 yrs ago Post by Skepic
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Hidden 4 yrs ago 4 yrs ago Post by Ever Faithful
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Hidden 4 yrs ago 4 yrs ago Post by Crusader Lord
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Hidden 4 yrs ago 4 yrs ago Post by SonOfFire
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Hidden 4 yrs ago Post by 6slyboy6
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@SonOfFire Woah! What a surprise bomb ^^

Come meet is in the Discord and say hit o the boys! That sheet looks really neat, I like it! Drop that badboy in the CS and give us a rough idea on where you'd want to start (preferrably on the west haha)
Hidden 4 yrs ago 4 yrs ago Post by DX3214
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Let me see those races... Formics or ants if you prefer, lizardman, Avariel (if you know DND you know what I am talking about), Elfs the cocky type BTW and butterfly fairy this is a weird cast of species

EDIT:
AND AlSO Orcs... almost forgot about that
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