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Recent Statuses

7 days ago
Current You know you're getting old when you start getting excited after discovering a new cleaning product that makes it SO, SO MUCH easier to clean stains from the bathroom floor.
7 likes
5 mos ago
I'm back! Still recovering but I'm finally home again.
5 likes
5 mos ago
So... I ended up having to be hospitalized... Doing fine but not enough to go home yet. Sorry for the delays. Hopefully will be back home this week.
11 likes
10 mos ago
I've just realized that in all the 9 years I've been part of this site, I've never had to change my name, make an alt account or anything like that!
3 likes

Bio

"Humanity takes great pride in three things. Their willpower, their greed and their mortality.

Their will and endless greed allows them to grow and ascend past other creatures
But their mortality denies them divinity

It's a delightful purgatory between being Fallen and being Divine"


Most Recent Posts

@Bishop
Actually, i haven't said numbers. I just said that he entered the middle and moved around slashing, piercing and kicking everything that moved.
Seeing the nature of these monsters, its not that hard to do it. As i said, his agile movement + the unique advantages his *AHEM* completely normal, not enchanted or magical *AHEM* weapon gives him.
Actually, I'm thinking real hard in making a hunter.
Yes, a hunter.
A human, no magic, no demon, no special magic weapons or any supernatural ability.
Think about the guy who goes to the woods with a camouflaged suit, special liquids to make his smell disappear and a long range rifle, using baits, bear traps, etc.?
Yeah.

Even a completely normal character CAN be powerful if used right. In fact, you can be pretty much UNTOUCHABLE, that is: if you put your head to work.

There is nothing wrong in a hunter going to hunt, but before throwing himself into the danger, observe, study his prey's movements and wait for the perfect time to strike.

Oh, so you messe up, haven't you? The creature / witch noticed you and now you need to flee?
Use your equipments, hunter. Use the traps you carefully placed before starting your hunt. Wait, you placed them didn't you? Don't tell me you never thought in a backup plan? *facepalm*
Ok, you still have a chance. Do you have something that can be used to distract your pursuer? Maybe take off your camouflaged jacket, and quickly make an improvised trap, like putting it in a small log, tie it to a branch and swing it around when your pursuer passes, making him follow your decoy, giving you an opportunity to flee or make another ambush?
That might be fine with you and I support the idea up to a point, facing enemies more powerful then you. But when you have a fellow hunter cleave through 2 dozen enemies in 1 strike while you barely killed 3 through skill and tactical positioning, I just wanna throw up. All the fun is gone.

So I either go for "equality in power" or more powerful otherwise it becomes boring. And with the dislevel present in this RP I opted to throw power levels away and make some hard-to-kill joker not interested in participating in fights himself.


I have a slight feeling that was directed to Emmerich.
Hm... from where can I start?

1- Yes, I was the first one to post on the fight against the gnomes. I didn't have any lead about their martial prowess, their level, rank or anything like that, so I treated them like petty creatures whose danger lies in their number. (Ellion confirmed it later.)
2- Emmerich is throwing himself in the middle of them. If anything happens such as a goblin shooting an arrow, hidden in a bush or something like that, chances are that Emmerich will be hit. An even Emmerich will get tired and realize that keep fighting is useless if more gnomes keep coming.
3- He is still only a human. He is not doing any impossible feats, he is just bouncing and always moving around on the battlefield.
"Oh, but if he is throwing himself like that, without caring for tactical positioning, he should have already been hit!"
I ask you, what we do when all else fails? When plans go wrong, tactics prove useless, what do we do? The answer is instinct. We rely on our instincts.
Sharp eyes, agile feet and a weapon that basically can strike anywhere around a 360 degrees around him contribute to make him pretty much untouchable. IF there was an heavy armored enemy, then things would be different.

EDIT:
Shai is powerful? Yes. she is. But she has a couple of very noticeable weaknesses. Once she is hurt, she is hurt. Her healing powers can sure save her, but they will require a considerable time and her being unconscious for them to work.
"Oh, but she has a barrier made of cards!" Yeah... its not a dome. for some reason, people tend to think that its a dome around her. No. Its basically a wall.
"B-but the dices..." They can be annoying, yes, but they aren't "flying giant swords" or something like that.
Plus, she will refrain from entering useless fights and her moral compass is a rather big weakness. Actually, I can think in a different number of ways to kill her.
@Bishop

The glow wood disappeared, hasn't it?
Hello, hello there, mein little kindlein!

I'm still alive. Dont worry. XD
@Bishop

Aight, i'll let him sleep a lil more XD
In Starfall 10 yrs ago Forum: Casual Roleplay
@Ambra

Just give us a heads up once youre back!

:-)
@Halvtand

You there? O__O
@Noxx
The wind magic she used. XD

But Shai doesn't care about her being a witch.
Emmerich Jaeger


Interacting with: @Ellion @Deos Morran @13org @shagranoz @Rune_Alchemist @WeepingLiberty
[@Every hunter near Seren's Folly]

"Shall we?"

"You honour me, mein fraulein." he said, holding her waist and inclining her as a gnome approached, making her kick him away.
"Now our dance vill really begin!" he said as he looked up, as an orb illuminated the entire battlefield.
"Zee spotlight is on us! Lets show zem a spectacle to never be forgotten. Zee battlefield is our stage, lets us paint it with the blood of our enemies!" he said, his face near hers as he talked.
With his body near to hers, he started dancing. In perfect synchrony, the two moved as one.
Moving in graceful and beautiful circular motions, his rapier pierced and slashed, coiling around them as they moved, passing very closely to their bodies, coiling around them and her scythe, using their members and even her own weapon to propel it forward, piercing enemies as her scythe sliced the gnomes' bodies in a bloody waltz, every step was gracefully coordinated. Their own blades intertwined and crossed paths, without tangling on each other even once as them moved around the battlefield. Moving under the orb's light, their blades reflected it, carving bright silvery crimson wounds into the night.
On that dance, there was truly no space for a mistake.

"Power, grace, beauty and technique! You captivated my eyes and heart, mein fraulein! You move with such a wonderful and deadly grace! I've never had a partner who could keep up with my movements as you do. My name is Emmerich, Emmerich Jaeger." he said, bringing her close to him again.
"Vould you give me zee honour of knowink zee name of die schöne Frau and deadly hunter whom am i dancink?" he asked, his eyes were always fixed on his partner as they moved around the battlefield. He had no need to look at her weapon to know her movements... With his body near hers, he could feel her muscles tensing and relaxing, he could clearly know where and how she intended to strike, adapting his movements accordingly.
Although his mask was unnerving, and the way that he laughed and seemed to enjoy the bloodshed, the subtle change on his behavior was noticeable, as he stopped doing overly sadistic and unnecessary kills, torturing and even stopped stepping on the already fallen gnomes.



Shai


Interacting with: @Noxx @Ellion @Deos Morran @13org @shagranoz @Rune_Alchemist @WeepingLiberty
[@Every hunter near Seren's Folly]

Shai was doing her best to help the hunters protect the town, as her dices kept flying around on the battlefield, taking out the gnomes that tried to hit other hunters back and crept behind them and her star globe continued to shine, making the hunters feel even lighter and faster, when suddenly, a voice interrupted her.

"You focus on what you have to do. I'll make sure nothing stops you from protecting anyone."

Surprised that another hunter decided to guard her, she didn't know what to say, as he assumed a defensive posture near her
Nodding acquiescingly, she said:
"Thank you, I will make sure your good will won't be wasted." she said as her eyes darted around the battlefield searching for any gnomes threatening the hunters while using her hand to coordinate the dices' movements, punching clean holes through the gnomes arms, spines and legs, breaking bones and tearing members apart, when another voice interrupted her concentration.

“Hey, you lady, ya ruining the act could you shrink this thing to just let me out?”

Without taking her eyes out of the battlefield, she made a brief movement with her hands, making the wall of cards open a retangular hole near the shopkeeper.

"Ok, but i cannot let it open. Not everyone in the town is capable of defending themselves, neither has magical capabilities such as you. Be safe." she said as the passage opened.

As she resumed looking to the battlefield, she saw a hunter who was in what appeared to be a very bad state. His skin appeared to crackle and emit smoke, just like as it was burning. As she was about to call him, two tarot cards came out from the barrier, stopping near her. "Danger" and "Magic" were their meanings.
"Oh no... is he losing control of his magic?" she muttered to herself.
"Hunter, are you wounded? Please come over the barrier!" she yelled to the ellegant man, who appered to be in pain, waving her arms on his direction. "There is something wrong with your magic, i can feel it from here. If its a magic overload, you can be in big problems." she said, still calling for him.
"A hunter... using magic?" she mumbled to herself.
"Surely he has some magic inside of him. I cant seem to find what type of magic, but it feels awfully hot and filled with rage..."She sent some of the cards of the barrier to form a corridor between the man and the barrier, to bring him to safety. Using two of the seven dices to protect the man, they start to spin around him, striking every gnome who tried to approach him.
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