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2 yrs ago
Current A quiet day is a good day, especially when it doesn't have to be productive.
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3 yrs ago
I made a new RP for the first time... In years. roleplayerguild.com/posts/5… please give it a look!
7 yrs ago
Fallout Tactics has death claws that can talk, scary killer robots, and the ability to have a tank. It just doesn't... Sit well with the rest of lore.
1 like
7 yrs ago
Very sick, will post when not hurting.
7 yrs ago
I'm awake at weird hours again.
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Since the dawn of mankind we have told stories about demons and angels, divine saviors and monstrous destroyers. However, the stories are true, well some of them are anyway. Angels and Demons used to fight but have enters a cold war of sorts, the monsters fearful of being hunted have fled deep into forest and jungles, preying on the foolish. Other gifts like magic have found there way into human gene-pool, thus the a secret society formed between these few, they called themselves The Keys of Solomon.

You are this years students and future Keys, should you survive, accepted into the Hunters academy where you will live and train to become Hunters and earn the right to go back out into the world and protect humans. As well as the mythical beings that wish us no harm. The Academy of Solomon, named for the first great Mage. The academy is located currently in England, just outside of London.

The Keys are those that are part of this strange world and have abilities that pertain to combat the supernatural and spiritual. As such they have been ordered by abilities into a system that breaks them down by orders.

So the roleplay will have two main goals, slice of life dealing with High school problems but also the fact that the characters as a team will need to complete missions. These missions are dealing threats or problems in the world involving creatures. Demons will generally be based off Sins or come from the book known as the Lesser Key of Solomon. The book itself will also be important to the story.






@Player 2 It's do the Northern America's having little to no contact with demons or deities thus their magic came from the earth itself. The Outlying case's are actually from other Pagan cultures however much of their history and culture was lost thanks to Romans, wars, and time. The Native Americans are still the most active with the longest lines that could have this kind of magic following within them. As much of the other part of the world have mixed heritage much more than the Native peoples of the America's.
Alright I'll get an OOC up soon.
@Frettzo Yes, the idea is that groups of students will be placed into train and be sent out on missions together. Basic jobs, enough that you should be able to handle them with your group. Your goal would be not only to survive but use these encounters to further your training. Of course their will also be the main plot which I don't want to spoil to much of. Lets just say your missions will start to connect after a while.
@Magnato Generally seven sins based of course their will also be demons of lore from multiple cultures. Most of the more powerful demons will be from religious context like Abaddon and Malphas. Much of what I draw comes from the book known as The Lesser Key of Solomon. The first book that stored a collective of knowledge on demons.
@karamonnom Awesome thanks for the interest!
Since the dawn of mankind we have told stories about demons and angels, divine saviors and monstrous destroyers. However, the stories are true, well some of them are anyway. Angels and Demons used to fight but have enters a cold war of sorts, the monsters fearful of being hunted have fled deep into forest and jungles, preying on the foolish. Other gifts like magic have found there way into human gene-pool, thus the a secret society formed between these few, they called themselves The Keys of Solomon.

You are this years students and future Keys, should you survive, accepted into the Hunters academy where you will live and train to become Hunters and earn the right to go back out into the world and protect humans. As well as the mythical beings that wish us no harm. The Academy of Solomon, named for the first great Mage. The academy is located currently in England, just outside of London.

The Keys are those that are part of this strange world and have abilities that pertain to combat the supernatural and spiritual. As such they have been ordered by abilities into a system that breaks them down by orders.

Hunter Schools: These are the schools of hunting in which you may specialize, of course just because you train in one doesn't mean your just going to end up facing these kinds of enemies.

Monster Hunters- Those who wish to do battle wish hundred of assorted monsters and creatures hiding among our world. Hunter of this variety employ many different weapons and generally use knowledge of creature weakness rather than force to improvise their defeat.

Demon Hunters- Those who hunt demons must always be careful for many Hunters have been corrupted and fallen to possession or sacrificing themselves for greater power. That being said Demon hunting often means defeating mortal cults or groups of demons that have managed to enter this world. Generally the goal is to identify and destroy the demon or it's cult.

Beast Hunters- From Werebeasts to Vampires these Hunters must contend with targets who live among humans. They must be able to identify the person who is cursed and eliminate them. Hunters of this caliber must be precise and exact getting the wrong man is difficult to live with.

Witch Hunter- Unsanctioned magic is very dangerous and is often used to hurt others or injure people. Most of the time Witch Hunters will try to bring back younger individuals for training unless they prove to dangerous. Older magic users are ordered to be killed do to the fact that older magic user's can centuries old.

The Keys of Solomon

Mages: The original purpose of Solomon's original school was to train those who used magic to fight monsters and protect the world. Of course other Hunter school exist this one is the most modern and the first to train all four schools of Hunter under one roof. Mages break down into schools of magic each one having their own spells.

Druid- These well respected and admired Mages are almost exclusive to the Native American peoples, yet outlying case's have been found. They share a deep connection to the world around and animals in it, they can call upon the world to aid them and use phrases and keyword rather than sentences or mantra's.

Elemental- The most common type of Mage, these mage's use a magic that relates back to a element of nature, they are often capable of incredible power but severely limited in scope. Example: A Ice mage can freeze a enemy solid yet if they are immune to Ice attacks the Ice mage is useless.

Divination- A skill uncommon yet valuable, Divination while allowing some foresight is better still for the fact it allows other's to share thoughts, telepathic communications, and healing. Spiritual or sometimes faith based Divination is practical and considered a rare gift.

Godly- While not strictly mages, those with this power are not the strongest they are simple the most diverse and different. They are a God's chosen Champion and wield powers, very similar to the gods, albeit very weaker than the god they worship, this is only way for a normal human to gain entry to society of Keys.

Crusader: These humans are highly capable warriors who naturally recover from wounds quickly, they tend to use there strength and endurance in combination with a holy weapons. Humans with the blood of Angels or gods often have relics in there family, many noble family's and knightly orders have those with Angelic blood in them. They are paragons of ideal traits however they generally come off as entitled and snobbish as they see others as weaker.

Descendants: Those born into families of great Hunters, such as the Helsing's or the Pendragons have abilities like sensing creatures or being highly resistant to magic. They employ many different tactics and weapons ranging to the individual, however they are still average mortals.



Character Sheet.

Name: Airus Vel Aath

Species: Mira Luka

Gender: Male

Affiliation: Jedi Order/Mira Luka homeworlds

Weapon: Two yellow light sabers.

Appearance:


History: Formerly a Jedi Sentinel who showed much promise, enough so to be promoted to Master shortly before the assault on the Star Forge. The young Sentinel traveled the galaxy striking blows and defending people, the counter part to the Watchmen the Sentinel are fast and graceful using the force as utility rather than for combat. Thanks to this preference most Sentinels develop other skills. As such Airus became a ace pilot and master of Saber building. Using his skills he experiment and often fails at creating new lightsabers though some of his creation have been promising.

However he abandoned his mission and quickly returned to help his people. As a Mira Luka is born blind all of them are born with a force connection. He began to see to his peoples needs helping them flee the planet and spread out across the stars. Malak would massacre them no doubt as Mira Luka maintain close ties to the Jedi order and often send many children to them for training. He then sought ought those who would fight Malak, knowing that their only lays in the hands of those who risk their lives to challenge this Sith lord.
@floodtalon They are normal blades used by normal people who fought with true Keyblade wielders as actual armies.
@Double Yes, that is the battle at which the X-blade was destroyed occurring nearly a hundred fifty years ago. Arthal's master was at it and escaped it as that is the battle which tore worlds a asunder.
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