Avatar of Ariamis

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Recent Statuses

5 yrs ago
Current For some reason Discord is acting up.
6 yrs ago
Ended up sick, trying to respond once I get better.

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Most Recent Posts

@Bright_Ops
Emergency origin allows you to choose and pick two additional combat Perks for a total of seven, and swap non-combat Perks to combat Perks in the same row.
@Bright_Ops
We haven't had a Patron with such a strong emphasis on philosophy, which is interesting. Will be looking forward to seeing the finished CS.
@Slamurai

A greatsword that can be controlled telekinetically is a cool idea. It requires line of sight to the weapon and some concentration for effective use up to 50 meters, but it is definitely viable. Splitting the weapon into smaller blades for the Barrage is neat.
@Slamurai
Yes, an anti-hero character with chaotic or even antagonistic flair would work for the RP. If they start picking fights with factions early they might have a tougher time, but their willingness to work with opposing forces could pay off in the long run. Light is a potent Specialization to have in that position, as the ability to identify lies comes handy when deciding who to trust.
@Slamurai

Alright, glad to hear that. Have you rolled for Specialization? Certain Specs go well with specific weapon types, like Gravity with a Mystic type.
@Slamurai
You can introduce the character with the origin of how they came to receive their powers or as having a past in the magical community before taking part in the events at Penrose. You can even have them start as a normal person who happens to be magic-sensitive and sees past the Masquerade, and later receives their powers. Most players have started with established bonds with their Patrons, but opening up by showing how the bond was formed or before they have met is also valid.

I'll be giving this one more week before I'll start the IC, or earlier if the RP player slots end up filled.

The Emergency choice grants two additional combat Perks, for a total of seven.
@Slamurai

Hello there, thanks for checking this out. The reason people have submitted more than three player characters or NPC's is because they are either rotating their player characters or using them as established NPCs. While players are limited to playing a certain number of them at a time, they can create as many as they want and swap between them.

As for additional stats, people have earned them for playing in the RP as rewards in the form of magical coins. However, in this RP, stats serve more as a guideline for the character than hard-set ruling. For example, a character with less strength than an opposing character can overcome the difference by applying another advantage or a clever solution. In general, the RP focuses on the narrative rather than crunch.

Hopefully this cleared up some of the confusion regarding the RP. If you have any other questions, feel free to ask them.

@Ponn
Accepted
@Shifter_Master
Accepted
@Majoras End
Accepted; you can post these to the Character tab.
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