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Object permeance is overrated.

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At the moment, um... We can get moving on as soon as everyone's introduced themselves. I think the best course of action is to roll things back a little. @SilverDawn needs to have their character introduce herself, and @Shisa should probably make it a little clearer she's joining up.


Well, due to something coming up, I won't be here for the next week. I'll have to skip out for the first (and maybe second, if you go quickly) dungeons.

I'm sorry.
So, what I'm pretty sure we need is Tanya to explain the mission, then we do all the self-introduction-thing posts, then we can get on with the quest.
...@SilverDawn hasn't actually gotten over to the group...


I did write that she had walked on over.

Probably didn't make it too clear because I wrote it right before I slept.
Liliane had noticed that her yell hadn't gone unheard. The rather small paladin had called her (and possibly a few others) over. Liliane took one step forward and heard another shout by one of the tiny paladin's companion. The second yell was unexpected. "Aye?" Liliane yelled back to him, wondering why he knew that she was a treasure hunter.

Liliane, with tree nuts in hand, walked over to the mini-paladin's table. Liliane then noticed that the small competition between the soldier lady and man who looked like an average warrior had spiralled into someone's arm being gnarled. Luckily, the arm appeared to be tended to by a foreign person.

Liliane stood there, amazed that so many events could happen at a bar in less than 8 minutes.
I mean, no matter what Vita says, it'll be bad for her.

If she discloses the problems (and if they're caused by a few people), then she is effectively not Fonz-level cool by calling out someone where everyone can see.

If she doesn't disclose what happened, then the person who caused the problem (if there was any) won't be shamed in public, but you want to know exactly who (or what) caused the problems.

What if what caused the problems were extremely personal?

I'd say that you aren't being respectful to another person by pestering them even when they said they wouldn't disclose what happen.
Liliane had been sitting alone at one of the tables for many hours. Apparently, finding a group of people to go adventuring with was difficult (especially since Liliane never asked anyone). While she didn't drink a single drop of alcohol, she had eaten multiple saucers of various tree nuts. She silently moped to herself.

Though, that moping quickly ended once a not-shady woman aggressively declared that all those who wanted to go into the Prison-Castle would go with her. Liliane had wanted to go to the Prison-Castle for the longest time (in fact, she wanted to go to almost every single not fully unexplored dungeon in Velt), but she never could because the rumored giant-rats were her perfect counter (just like almost every kind of enemy in a dungeon).

Liliane deposited the nuts from the saucer into her hand and stood up. "I'll join you in your adventure!" Liliane yelled out loud. After yelling, Liliane had realized that her table was rather a ways off from the Paladin and the rowdy group of people already near her.
Name: Fieri "Diamond-Tail" Angharad


So, they're trying to turn into a Guy and their name is Fieri...


"Is that treasure I hear?"

Name:
Liliane Gage

Age:
22

Gender:
Female

Race:
Human

Class:
Treasure Hunter

Appearance:
Liliane stands at about 5'7", and weighs around 125 pounds.

Personality:
Liliane is a happy-go-lucky treasure hunter. She tends to have a positive outlook in most situations and constantly thinks that the pay dirt is ahead. Because of this, she gets disappointed rather frequently (mostly whenever there are no ancient artifacts). She doesn't really have a huge desire to become the head of her family, though. She just wants the feeling of being better than her siblings.



Equipment:
Gage Family's Ol' Stabbing 'n Slicin' Knife
An old heirloom passed down by the Gage family. It has the power of one regular dagger, but it manages to keep its edge no matter what a Gage puts it through. It's almost comically difficult to destroy the knife.

Cloth Clothes
Clothes made out of cloth. Really good in the summer. Terrible in the winter.

Leather Gloves and Boots (with Ivory Plating)
Gloves and boots made out of, well, leather. High quality ivory was plated onto at a later date.

Strange Necklace
Another heirloom from the Gage family. Probably some part of a grand scheme about giant spiders and a holy spear. No one from the Gage family cares about that, though. It looks pretty, so they keep it.

Liliane's Pouch of Holding
A pouch made from thick leather. Contains the small gemstones that Liliane palms on her escapades.

Abilities:
Liliane as a combatant isn't very useful. Really, her only combat style is sneaking up on something and stabbing it in the back. What she does have is a great knowledge of monsters and traps, making her an excellent support while traversing the dungeon. Because of her intense training, she is usually the first one to spot traps and disarm them for the rest of the party. She is also quite agile.
Going to leave this here.

<Snipped quote by SilverDawn>

Is there a reason why? O.o


I didn't really like how she turned out, now that I had a long while to think about it.




It seems I managed to out-edge myself.

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