Avatar of ClocktowerEchos

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2 yrs ago
Current I do not "brainrot". I brainferment so my brain will become even smoother and even more potent than before in its smoothness.
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2 yrs ago
I live. I die. I live again!
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4 yrs ago
I was gone for a lot longer than I thought >.>"
2 likes
4 yrs ago
Sorry for my absence! A Volunteering position suddenly turned into a Volunteer Leadership position I was not expecting at all so things have been hectic.
4 likes
4 yrs ago
Look at you posers, having to bang dragons or sell your soul for magic when you could just play a lute for some. Anyways, here's Wonderwall. - Bards
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Most Recent Posts

@ClocktowerEchosAnyways, you mentioned mechanics prior. Does it mean the NRP would have game mechanics for combat in some kind?
As for naval warfare, check out WHFB's company ruleset: Man-O-War.
IIRC that's how Warhammer's ship based tabletop game is called.


Not as much mechanics but more of the fact that I don't have a format for them nor anything to base them on/have a judging criteria I'm satisfied with.

As of right now it doesn't seem like the RP is suffering due to a lack of naval combat so I don't see why people need it that much. From my point of view all it does is add something superfluous to the RP which does not seem necessary and something else for people who've already completed their NSs to go back and change.
<Snipped quote>

Well... They ARE heroes...


Being Heroes doesn't mean they have to be OP to the point that they can cause insanity just by swinging their sword. The coGM has a point and I am standing by him on this matter.
I didn't mention anything about actually building the thing. I said they build a base on the planet to study* the structure, understand the ancient artifact. Just to clarify further, the pyramid was already there, on the planet, before the rebels came and occupied it. So all your points except one are invalid. And is that bad of an idea? Maybe an ancient civilizations whose history and existence was erased with time left the structure behind. Is it that implausible? And it was just an idea. I'm not imposing it on anyone.


So some ancient race managed to make a super weapon and some how the Empire didn't know about it? The Imperial information network is far greater and deeper than that of the Rebels, the chances of the Rebels finding a planet the Empire didn't know of to begin with is astronomically small, forget even having a super weapon on it. I find it highly unlikely that the Rebels would know of it before the Empire did, if anything just saying that its some old super weapon the rebels just found smells like bad story telling and writing to me.
<Snipped quote by ClocktowerEchos>I think in a world of dwarves, elves and orcs having Asians at some corner of the map would be nothing out of the ordinary.
Especially since my neighbors are not-Egyptian undead pharaohs.
I feel that with not-Mongolian Orcs would mesh well with a not-Asian human faction.
I can even make it so that the spirit religion was originally theirs and the Uruk just adopted that in the past.

I have plenty of ideas and alternatives to those ideas how to fit them into the game. But of course I will be checking out those army lists.


Again, the main reason why I was saying that is because of how it works in WFB with the Old World we know following European-style fantasy and the Asian stuff being around the world and also the fact we're basically ripping off WFB for the most part. Its also why there's Tomb Kings in the desert in the RP since its kinda how it works in canon, besides desert doesn't really have much to offer for anyone who isn't TK or Araby.
Well we're not in canon, there wasn't any death trooper that believed in The Emperor like a maniac, our characters didn't exist. There was no Heavy Trooper Named Di that killed Jedi. It doesn't have to exist in the Star Wars universe for us to use it. The whole planet will be made up so why not add this artifact? The rebels could have secretly build a base on this planet, hidden for many years, just to study the structure. And as we pass near the planet they want to try out it's power for the first time. We're the practise target. In the end its about having a fun and unpredictable adventure.

Also, they built a Sun Crusher. What's the problem with a pyramid shaped structure destroying one Imperial ship that happens to pass near the planet?


Just because we're not in canon doesn't mean that we can just come up with random shit that makes no in universe sense.

The Rebels do not nearly have enough resources to create a giant sun god temple laser, they barely have enough to keep running from the Empire. Unless the entirety of the Rebel high command had a stroke and thought it would be best to waste resources on creating a mini notDeath Star, there can't be such a project. The RA doesn't have enough supply or manpower and even if they did, why the fuck are they building it on a planet in the middle of no where? Why not build it in space? Why not just do the more tactically sound option and not build it and use those resources and man power in places they could use them like making hidden outposts and sending out more agents and soldiers to do guerrilla war on the Empire?

The issue with you "we're not in canon so it doesn't matter what happens what we do" claim is that while yes its most likely what we're doing never happened in canon, its still relatively plausable. Most if not all of the troopers we made are grounded in enough canon that they could be canonical and super star destroyers going through out space isn't that far fetched. Saying that the rebels would divert precious resources and man power to construct a weapon on a remote planet where it'd probably not see much action is just impossible as the rebels' situation in canon. The Empire needed several world's worth of resources and slave labor to make their Death Star and I'd suspect that the Rebels would need significant logistical capibilites they lack and manpower that would basically require slave labor too to build something like your sun temple cannon, not exactly good for rebel propaganda now is it?

@Azkott I have a far simpler and more logical way to say how the ship got kerfucked.

In a previous stop/shore leave, several rebels jumped a pack of storm troopers, took their equipment and got on board the ship. They then proceeded to get to the hyperspace drive and fuck with it just enough that once the SSD would take off with its escort of other ships, our Super Star Destroyer would come out of Hyperspace jump early around some random planet. Once the ship was out of hyperspace, they'd blow the rest of the ship's systems leaving just enough systems to force it down planet side and make a smooth crash landing that wouldn't blow up the ship.

This concept would make it so that there is a plausible excuse for why the ship got fucked up and had to land (remember, SSDs aren't meant to be anywhere but space) while also giving our characters enough of a chance of survival (wether by escape pods or pure luck) to get it down to relative safety. Then its discovered that there is in fact a rebel based on the planet and that the rebels who snuck on board actually were aiming to get the ship to this planet to try and loot its stuff for supplies.

Such an explanation would also give proper reasoning as to why and how our ship ended up all alone instead of being surrounded by other Imperial vessels which is what would certainly happen most of the time.
Anyways, does anybody else have humans with Eastern/Oriental themed culture?
I am thinking of making humans within my nation to be not!-China/Japan/Korea with treasure ships (naval battlerules pending), Hwacha rockets, memetic samurai and even more!


I know that @Vocab has kitsune/nekomimi/vulpins who are asian inspired and are basically a colonial force.
Any sort of Asian would have to be some sort of colonial force as they wouldn't themetically fit in with the rest of the factions native to the land at least not as well.

If you do decide to do an Chinese/Japanese inspired factions, here are two fanmade Army Books for Nippon and Cathay you could use for ideas:

Nippon
Cathay
@ClocktowerEchosI don't really see anybody making profiles for naval vessels. I can understand it for most nations but there are more than a few nations with sea borders.
Are you in support for naval battles? Or should we only focus on land?
I say this because I am already envisioning a grand naval engagement against raiding orcs.


This has already been stated that as of right now I have no official format for naval combat. I know that @Aristo has also asked that question in the past and begged for it but right now I am saying no unless you two want to come up with a system and get everyone else's approval. Is it gamey and unrealisitc? Yes, but it is how it is right now.

Also, can I ask that you not be so demanding with the co-GM @RisenDead? I know you probably aren't trying to be that direct but its really coming off as that.
@Azkott Maybe the rebels have taken hold of an ancient artifact. A giant pyramid that can shoot a golden yellow laser with special properties. The only downside is that it has a short reach, still enough to take down our ship that just so happened to pass near it.


No, just no.

That is not in line with SW canon at all and anyone with a remote knowledge of the lore can tell you that too. The rebels didn't just find a notNecron Monolith in the middle of nowhere and manage to find out how to work the damn thing. This is just way to stupid and beyond any logic of the Star Wars universe.

@Azkott I implore you not to follow through on this concept.
@Volenvradica I hope you don't mind, but I've altered my character a little to give him a little more of an edge. Can you check it's still good?


Is there really much of a reason to give characters "more of an edge" lol?
What are you afraid of? That someone is just going to come over and beat the shit out of you?
@Greylol, still got the original CS tho, might debate changing now that Wolfpack has enough people.


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