Well, guess I'm back here again. It's been a while.
3
likes
7 yrs ago
The things I do for spam topics... neon pink avatar coming up...
1
like
7 yrs ago
The pain of constantly refreshing an active page with a lot of people on it in case someone posts...
6
likes
7 yrs ago
Just stayed up the whole night doing RP stuff... now to see if it was worth it...
7 yrs ago
Gonna be out for the day, people, so I won't really be RPing much.
Bio
Hey, there. Myst here, as you've probably guessed. Can't exactly write in other people's bios, can you? But, you're probably reading this for a reason, so I'll get to it.
I prefer high-Casual and Advanced games, in a medieval, fantasy or sci-fi setting, because that's the sort of nerd I am.
I'm a thinker - I've thought a lot on certain things, and am firm in my beliefs. So you could ask me what I thought about a good few things and I could give a well-reasoned answer. Or a less reasoned answer based on my morals.
TheCharactersOfMyst - This is my storage for past and present characters, and where I might occasionally go for nostalgia and/or recycling a character I've used before.
@LordOfTheNight You can use both. The rapier is a genuine weapon - I'm just counting spellcasting focuses as weapons, as they allow you to cast spells with the material component.
@Asura I never said they were required. I just meant that we'd need to discuss it because I was unsure if it was homebrew or not, and I'd need to know their tenets, their ideals and goals, etc.
@Asura I'm pondering that. Games with a discord have a reputation of killing the OOC... but I am much more easily reached on Discord. I also wouldn't want to exclude people based on the fact that they don't have/are unwilling to use Discord; for the foreseeable future, I'll say no. This may change later on.
@Asura Your point-buy checks out. You didn't put the name of your background in the features tab, just pointing it out. You also still have the spellcasting tab in there, though you can't actually cast spells yet. I won't ask you to remove it, but you will need to update it to the paladin rules ^^; The Order of the Golden Lion isn't one of the original suggestions, I think? We'll need to discuss that.
@LordOfTheNight Your AC and HP are way too high - you're a level 1 bard, with a base HP of 8 plus your constitution modifier, which from your numbers is +2, and you would only get 12 or 13 AC, depending on your dexterity modifier, since you start with leather armour. I assume from your stats, you're going for standard human, not variant; I will inform you, the number in the brackets is for your modifiers, not your racial bonuses. Additionally, your stats are not viable. To have the stats you do, that would be either 20 points, or 28 points, not 27. You have too few proficiencies - Bards have proficiency in three skills, and three instruments; Charlatans have proficiency in Deception, Sleight of Hand, the Disguise Kit, and the Forgery Kit. As a human, you speak two languages - common and one other. Your lute counts as a weapon for the purposes of this application, as it is your spellcasting focus. You appear to have missed some of the colour areas, and there's a section that technically should be inside the hider - I think you're missing one of the /hiders.
@DrakeEricsen The picture is fine, don't worry about it. Your stats check out, but you have too much HP. Clerics start with a base HP of 8 + Constitution - you should have 12 total, accounting for your dwarven toughness trait. Also, you have proficiency in Vehicles (land), not Vehicles (cart) - you can use them all. Your Arms and Armour should be in the following format; Armour | Chainmail | Shield Weapons | Battleaxe | Light Crossbow I don't need to know the damage it does and the information on any spells you have can be put into the spellcasting section. With the short story - I admit that the fault is on me, for this, but it's far more likely that you would have met Sebastian, not Cassandra. I already know what the cleric, dwarf and mercenary backgrounds give you proficiency in. You don't need to tell me that. Please do not abridge the text regarding your features - if you must, use this website to copy-paste them (with the exception of the Mercenary Veteran, which isn't featured there). Linking the pages of the spells isn't enough - please follow the format I laid out; look at Cayden's spellsheet for an example. I trust you guys to be accurate As for your origin... we'll discuss that in PMs. I have an idea for that.
@Tangletail Ah, the boi. Remember, Storm Sorcery is your subclass, so that should be in brackets. I'm curious as to how he learned to speak Gnoll... that isn't a language choice, you see, unless I've been misinformed. There's also a couple of places that you missed changing the colour code, but that's fine. You also don't have/won't get any expertise tools/skills unless you multiclass, so you're safe to remove those. Huh. I didn't think about non-armoured classes. You can remove that line from Arms & Armour. Tempestuous magic counts as a Class feature, not a Spellcasting rule. Also, please change 'Prepared Spells' to 'Spells Known', as Sorcerers operate on that rule.
@Vertigo I didn't think about having tools in the arms & armour section... hmm. Well, I won't say remove it, but please remember to separate different items with a |. I already know about your origin, no need to apologise for that. XD Most everything else looks good; I just need a writing sample from you, and it'll be complete!
@DrakeEricsen Whichever you please works just fine. Works-in-progress are open to critique, however, and I will correct the things that I deem to be wrong, or guide you towards something that could work better.
Cayden is a halfling of average looks and stature - brown, curly hair, freckled skin, not quite plump, not quite thin. He wears scale mail armour and carries a shield emblazoned with the crest of Yondalla, Mother of Halflings, Protector and Provider. Well, for him, it's a shield. For anyone else, it's a buckler. Around his neck is an amulet with the same crest - much older and more worn than Cayden is. Underneath his armour, his tunic is a light blue, with a hood coming up and around his neck. And, if you look closely, you might just see, tucked inside that hood, a small fuzz of brown fur...
A common brown field mouse; it hardly stands out from the rest, in all except she is Pepper, and thus unique. She peeks her nose out from the hood, blinking at you with curiously intelligent eyes. She has been with Cayden through thick and thin, and through sheer halfling luck, survived. She lets Cayden scritch her forehead for a few seconds, before burrowing back into his hood.
Personality
Main Mood: Nervous | Fave Food: Honey and bread | Pet Peeve: Cold nights | Style of Battle: Hang back and heal/Panic
Cayden is a quiet type, usually content to keep to himself, and likes to hide in small spaces - not out of fear, but because he genuinely likes them. He is terrible at talking with strangers, even allies, but once you get to know him, his stutter will fade slightly and he will talk smoothly and easily with you, though still slightly quiet and reserved. He is open with his emotions and is most affectionate to Pepper - the daughter of his previous mouse, Mint. Beneath all of this, though, is unseen bravery that even Cayden doesn't recognise - the strength to keep fighting even as his allies fall, the burn to protect them from those who would do them harm.
Origin
Cayden doesn't really remember his parents. It's a bit sad when you think about it, but Cayden knows that grieving has its time, before you must move on. For the better part of a decade, he lived alone on the streets of Baldur's Gate. Fighting or tricking the other stray children, picking pockets, and so on. All he had was the amulet his parents gave him, and he guarded it closely. But not all of his life was like that. One winter, food was scarce, and the rags he wore were not quite enough to keep him warm. He begged passersby for something, anything... but people didn't have much. And when one merchant kicked him in the side and shouted slurs at him, he fled. Starving and hungry, he slowly gave in, crawling into an alleyway and letting the darkness take him. Death was warm. Like a loving embrace. He opened his eyes... and saw a halfling woman, with long golden hair the colour of a wheat field, dressed all in green, and carrying a shield, with the symbol of Yondalla emblazoned upon it. "You must be tired, my darling..." she said. "I understand if you want to sleep... but you need to stay awake just a little longer. Alright, my love?" He woke to something nipping softly at his hand. A mouse, a brown mouse with curiously intelligent eyes, looked up at him, standing on its hind legs briefly. Then, it turned and ran over to something by his waist. A pouch - when opened, it revealed a small amount of dried meat, dried berries, some nuts, a bread roll, and a pot of honey. Almost laughing and crying with joy, Cayden stood, putting the mouse on his shoulders, where it was content to stay. And he set out, for the temple of Yondalla just outside the city.
Writing Sample
How did Cayden meet Cassandra? Simple, really. He entered Baldur's Gate, carrying the usual alms box to deliver to the orphanage there. A recent construction by a compassionate older woman, Cayden's temple was their most reliable donor, and he had been given the duty of delivering their donation at the end of every second tenday. It was his first official duty as a cleric, and he was eager to prove himself... even if this was literally moving a box from one place to another. As he passed a gap between two houses, he heard a weak cry. The cry of a child. He turned. And he saw two men, grappling a struggling child to hold him still, while a third, a woman, slowly lowered the sharpened tip of a spear towards its throat. He didn't think. He acted. He ran into the alley. "Stop!" he shouted. The woman straightened and turned towards him. She took him in as he came to a halt not ten feet in front of her. Her lips twisted into a smile. "So we have an audience. Nice to know the gods want to watch as well." Cayden paused. "Watch what? Watch you m-murder a child?!" One of the men scoffed. "Ain't a kid. It's a demon, and it's gonna die like one." Cayden hesitated, before glancing toward the child, and letting out a soft gasp. From a distance, with the shadows and the dirt, it was difficult to see, but up close... the girl's eyes were onyx black, even where the whites would be. Her tear-streaked face was the colour of amber, and maroon hair hung around her shoulders... but most importantly, a pair of horns curled out around her ears. A tiefling dressed in ragged clothes, most likely abandoned on the streets, or else alone with no guardian to speak of. He looked down at himself - not always had he dressed in armour, been well fed, had a roof over his head. Once, he was just like her. He turned back to the woman, who still held the spear in her hand. "L-let her go." Her expression changed from smug to stunned. "What did you say?" He took a deep breath and stood as tall as he could. "Let. Her. G-go." "Why in the Nine Hells would we do that?!" one of the men asked. "I'm getting bored of you." The other nodded, and added, "Piss off, halfling." But the woman had another plan. She smiled and bowed with a flourish. "Of course, ser. Boys, go on." They looked at her, aghast, and the girl wriggled free from their grip. In a flash, she was gone. The woman straightened her back, and her eyes locked onto Cayden as the mirth faded from them. "Now, if you would be so kind as to hand over that box you have on your belt, we can all go on our merry way and forget this ever happened." The two men grinned, realising now her plans, just as Cayden felt that pleased feeling fall down dead. The woman took a menacing step forward, her spear lowering. Cayden took a step back, letting out a soft sound of surprise as his back hit the wall. "We let the girl go, didn't we?" the woman said, the spear getting unnervingly close to the halfling's throat, his eyes widening in fear. "I say we deserve to be compensated for our troub-" "Do not touch him, you scoundrel." Everyone's heads swivelled sharply toward the newcomer. A young woman in a white and green dress stood there, her eyes intense. Plucking at the edge of a red cloak was the tiefling girl, hiding mostly behind the new person. The woman with the spear cursed. "All these interruptions! Go away, girlie. This doesn't involve you." The young woman raised her chin. "I am involved now. And I will not tell you again." The first woman sneered. "And what are you going to do about it?" There was a burst of flame, and the woman let out a shout of pain, casting the spear aside, her hand red and angry. The newcomer had a raised hand, still glowing from the magic she had used. The thug looked at her companions. "What are you waiting for? Get that bi-!" Her voice died away as a spear pressed itself against her throat. Cayden was shaking all over, but his hands were steady enough, knuckles white around the spear in his hands. "Leave." Her face ruddy with anger and embarrassment, the thief didn't say anything else. She left, and her friends went with her. Cayden, the spellcaster, and the tiefling girl watched her go. The woman turned to Cayden soon after. "You were very brave to do that," she said quietly. "I c-could say the same of you," Cayden stammered. His heart felt like it was in his throat, and he was swaying slightly on his feet. She tilted her head. "My name is Cassandra. Hex here ran into me on the street, and when she told me what was going on, I had to help." The tiefling mumbled something and moved closer to Cassandra, who placed a hand on her shoulder. "And you? "C-Cayden. Cayden O-Oakheart. Cleric of Yondalla." Cassandra paused for a moment, then smiled. "Would you perhaps be willing to take a job? My brother and I need an escort." Cayden froze. A job? A journey? But he had barely even gone beyond Baldur's Gate before. His hand went down to the box at his side. "I-I'll think about it. I've g-got something I need to do first." His gaze fell on Hex, who still stood shyly behind the spellcaster. "And she needs to come with me." For a moment, fear and confusion crossed the tiefling's face. But, at Cassandra's encouragement, she stepped out from behind the cloak and nodded at Cayden. The halfling nodded back. He had lived on the streets, once. Now he had to make sure no children went through what he had ever again.
Features & Traits
Lucky - When you roll a 1 on an attack roll, ability check, or saving throw, you can reroll the die. You must use the new result, even if it is a 1. Brave - You have advantage on saving throws against being frightened. Nimble - You can move through the space of any creature that is of a size larger than yours. Stout Resilience - You have advantage on saving throws against poison, and you have resistance to poison damage.
City Secrets - You know the secret patterns and flow to cities and can find passages through the urban sprawl that others would miss. When you are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your speed would normally allow.
Spellcasting - See spellcasting section. Bonus Cantrip - When you choose this domain at 1st level, you gain the light cantrip if you don’t already know it. Warding Flare - Also at 1st level, you can interpose divine light between yourself and an attacking enemy. When you are attacked by a creature within 30 feet of you that you can see, you can use your reaction to impose disadvantage on the attack roll, causing light to flare before the attacker before it hits or misses. An attacker that can’t be blinded is immune to this feature.
You can use this feature a number of times equal to your Wisdom modifier (a minimum of once). You regain all expended uses when you finish a long rest.
Prepared Spells
Spell Save DC 12 | Spell Attack Modifier +4 | Max Spells Prepared 3
Cantrips: You know three cantrips from the cleric spells. You learn an additional cantrip at 4th and 10th level. Preparing and Casting Spells: The table above shows how many spell slots you have to cast spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell's level or higher. You regain all expended slots when you finish a long rest. You prepare the list of cleric spells that are available for you to cast, choosing from the cleric spell list. When you do so, choose a number of spells equal to your Wisdom modifier + your cleric level (min. 1 spell). These must be of a level for which you have spell slots. You may change your list of prepared spells whenever you finish a long rest; doing so requires 1 minute of prayer or meditation per spell level of the chosen the spells. Spellcasting Ability: Wisdom is your casting ability for cleric spells. Your magic is granted to your by your deity or their servants, as a reward for your devotion. When a spell refers to your spellcasting ability, you use Wisdom. In addition, you use your Wisdom to determine the save DC of any cleric spell which requires one, and when making an attack roll with one.
Spell save DC= 8 + your proficiency bonus + your Wisdom modifier
Spell attack modifier= your proficiency bonus + your Wisdom modifier
Ritual Casting: You may cast any cleric spell you have prepared as a ritual if it has the ritual tag. A spell cast as a ritual takes an additional 10 minutes to cast, but does not require you to expend a spell slot. Spellcasting Focus: You may use a holy symbol as a spellcasting focus for your spells. Every deity or religion has at least one holy symbol, and you may use any associated with your religion. They are traditionally amulets or pendants, but can also be signet rings, insignias on a shield, or even a held banner. Whatever form they take, you must be able to take hold of the object and present it towards the target(s) of your spell.
Light - V M (a firefly or phosphorescent moss), touch, action. Mending - V S M (two lodestones), touch, 1 minute. Sacred Flame - V S, 60ft, action. Dex save, 1d8 Radiant. Spare the Dying - V S, touch, action.
Bane - C V S M (drop of blood), 30ft, action. Cha Save, -1d4 to attacks and saving throws. Bless - C V S M (sprinkling of holy water), 30ft, action. +1d4 to attacks and saving throws. Burning Hands - V S, self (15ft cone), action. Dex save, 3d6 Fire. Cure Wounds - V S, touch, action. 1d8+2 HP. Faerie Fire - C V, 60ft, action. Dex save 20ft cube.
Other
Cayden's color code is mediumslateblue. His amulet glows whenever he casts a spell. Pepper defies all odds during combat and cannot get hit.
[hider=CHARACTER NAME[center][h2][color=YourColourHere]Name of your character. Keep in mind the rules of your race (E.g., Tabaxi have phrases, Dragonborn have Lastname Firstname, Gnomes have nicknames)[/color][/h2] [img]Character Image - Optional[/img] [h3]Alignment (e.g., NG) Race (Subrace) | Class LevelNumber | Background[/h3] [i][color=YourColourHere]"Something your character would say"[/color][/i]
[h3][color=YourColourHere][b][u]Attributes[/u][/b][/color][/h3] [h3][b]AC[/b] XX • [b]HP[/b] XX/XX • [b]Speed[/b] XX[/h3] [b]STR[/b] XX (+X) | [b]DEX[/b] XX (+X) | [b]CON[/b] XX (+X) [b]INT[/b] XX (+X) | [b]WIS[/b] XX (+X) | [b]CHA[/b] XX (+X)
[b]Saving Throws:[/b] Proficient Saving Throws. [b]Skills:[/b] Proficient Skill. [b]Expertise Skill[/b] [b]Tools:[/b] Any tools, instruments or vehicles you are proficient in. [b]Expertise tools[/b] [b]Languages:[/b] Languages spoken.
[h3][color=YourColourHere][b][u]Arms & Armour[/u][/b][/color][/h3] [b]Armour[/b] | Any armour they're wearing [b]Weapons[/b] | Any weapons they're carrying. This includes a wizard's tome, and your spellcasting foci. [h3][color=YourColourHere][b][u]Appearance[/u][/b][/color][/h3] [b]Age:[/b] XX | [b]Height:[/b] In feet, keep in mind race heights | [b]Weight:[/b] XXlbs
Describe their face, their hair, their clothes [hider=Personal Item (optional)] [img]Image of item (optional)[/img] [b]Name:[/b] XX | [b]Age:[/b] If applicable | [b]Size:[/b] XX | [b]Weight:[/b] XXlbs
Describe the singular item that is most important to your character. This could be a pet, a book, and so on.[/hider] [h3][color=mediumslateblue][b][u]Personality[/u][/b][/color][/h3] [b]Main Mood:[/b] Usual emotion | [b]Fave Food:[/b] What do they like to eat| [b]Pet Peeve:[/b] Something that annoys them | [b]Style of Battle:[/b] How do they act in battle?
Two paragraphs maximum, three if you really need it. What is their general demeanour? Their outlook on life? How do they express their emotions? How do they talk? So on and so forth. [h3][color=YourColourHere][b][u]Origin[/u][/b][/color][/h3] Describe their life before this. What is their background? Who is their family, if any? What led to their becoming their class/leaving their home? A paragraph or two will suffice, three maximum. [h3][color=YourColourHere][b][u]Writing Sample[/u][/b][/color][/h3] [hider=How did NameOfChar meet NameOfTwin?]Start with 'How did NameOfChar meet NameOfTwin? I want you to write a short story describing the answer to this question, either full-third person or from the perspective of your character. This is how I will get an idea of your writing style. Cassandra wears green and white, and is a spellcaster. Sebastian wears blue and black, and uses a sword. Both wear a red cloak, and have brown hair and green eyes. Remember, Cayden's character sheet is HIGH END of what I expect.[/hider] [h3][color=YourColourHere][b][u]Features & Traits[/u][/b][/color][/h3][/center] [hider=Racial Features: Race (Subrace, if any)][b][i]Feature Name[/i][/b] - Feature Details.[/hider] [hider=Background Features: Background][b][i]Name of Feature[/i][/b] - Feature details.[/hider] [hider=Class Features: Class (Subclass, if acquired)][b][i]Name of Feature[/i][/b] - Feature details.[/hider] [center][h3][color=YourColourHere][b][u]Prepared Spells[/u][/b][/color][/h3] [b]Spell Save DC[/b] XX | [b]Spell Attack Modifier[/b] +X | [b]Max Spells Prepared[/b] X[/center] [hider=Cleric Spellcasting]Rules Surrounding your spells[/hider] [hider=Cantrips][i]Cantrip Name[/i] [b]C[/b]oncentration [b]V[/b]erbal [b]S[/b]omatic [b]M[/b]aterial (material component), range, duration. Effect.[/hider] [hider=Level 1 (2 Slots)][i]Spell Name[/i] [b]C[/b]oncentration [b]V[/b]erbal [b]S[/b]omatic [b]M[/b]aterial (material component), range, duration. Effect.[/hider][/hider]
[center][h3][color=YourColourHere][b][u]Other[/u][/b][/color][/h3][/center] Anything else you want people to know about your character.
Hey, there. Myst here, as you've probably guessed. Can't exactly write in other people's bios, can you? But, you're probably reading this for a reason, so I'll get to it.
I prefer high-Casual and Advanced games, in a medieval, fantasy or sci-fi setting, because that's the sort of nerd I am.
I'm a thinker - I've thought a lot on certain things, and am firm in my beliefs. So you could ask me what I thought about a good few things and I could give a well-reasoned answer. Or a less reasoned answer based on my morals.
[url=https://www.roleplayerguild.com/topics/163035-the-charactersofmyst/ooc]TheCharactersOfMyst[/url] - This is my storage for past and present characters, and where I might occasionally go for nostalgia and/or recycling a character I've used before.
<div style="white-space:pre-wrap;">Hey, there. Myst here, as you've probably guessed. Can't exactly write in other people's bios, can you? But, you're probably reading this for a reason, so I'll get to it.<br><br>I prefer high-Casual and Advanced games, in a medieval, fantasy or sci-fi setting, because that's the sort of nerd I am.<br><br>I'm a thinker - I've thought a lot on certain things, and am firm in my beliefs. So you could ask me what I thought about a good few things and I could give a well-reasoned answer. Or a less reasoned answer based on my morals.<br><br><a href="https://www.roleplayerguild.com/topics/163035-the-charactersofmyst/ooc">TheCharactersOfMyst</a> - This is my storage for past and present characters, and where I might occasionally go for nostalgia and/or recycling a character I've used before.</div>