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@Holy Soldier Would a Male Gerudo perhaps suffer from nightmares tied to Calamity Ganon? Or perhaps have similar power to an extent, limited on albeit, to summon monsters for himself? Ooh, it would add an interesting twist since he's the Gerudo King, and he is years off from fully growing into his power and such. Throw on top of that he's one of the heroes to come and try to help stop Calamity Ganon, both similar to him and a bane to him at the same time.

A big batch of internal conflict for future growth....ah, just thinking aloud on the spot i mean. Er, all this just being potential stuff, unless you approved something like this to be done. ^^;
I mean, i could see a Male Gerudo being a significant thing potentially. Gotta throw in the right events, but yeah.l Actually, an interesting thing if he isn't ganondorf this time around. XD

Er, speaking for myself i mean.
Honestly, i've been thinking over some ideas, just in case anyone nabs up my first choice for an OC in regards to goddesses. XD

Though on a side note, if there is an incarnated Hylia, does that mean Zelda herself is dead?
Holy crap! This is quite the detailed, well-constructed looking int. check.

Great job on working out the facets of this AU you have presented here, Holy Soldier!

The temptation to submit interest in submitting an idea for a Gerudo mage tied to Nayru, or something of the sort, is strong. XD

Though if i may ask on a side note, how did you come about this AU idea? :O

@Holy Soldier
(forgot to add this approved one earlier XD)



Name: Frankenstein’s Monster, aka “Fran”

Gender: Female

Appearance: (seen above)

Personality: A highly intelligent and empathic individual, Fran is far from “stupid” even within the class of a Berserker. She does, however, mostly maintain a shy silence, in part due to the fear of her own monstrous nature combined with a lack of skill in expressing herself. When she does communicate, she is mostly limited to head-shaking and grunts due to the effects of her Mad Enhancement skill robbing her of most linguistic ability.

This being said, she can “speak” even in her current state, but the act is ultimately “tiring” and places strain on her as a result. She also likes conserving electricity...even unplugging computers or such devices on certain occasions in regards to this.

Brief History: The literal Frankenstein’s Monster. A servant who appeared in the London Singularity, and later was summoned to join the servant roster of Chaldea. She has been there ever since, even longer than some of the newer recruits. However, it was during this time she was forced to face the demons of her past...only to ultimately overcome them with renewed vigor. Yet this recent event will change things, it seems...

Universe of Origin: Nasuverse; Fate/Grand Order

Equipment: Bridal Chest (a high-efficiency implement that continuously gathers and recycles energy wasted by her and gathers energy present in her surroundings to continuously power her by flowing it through her heart and into her Magic Circuits)

Abilities: Fran’s nature is that of a Servant, a being beyond normal humans in terms of strength, agility, and other capabilities in general. As a result, without any form of supernatural enhancement it becomes impossible to cause damage to her, even with modern weapons like machine guns and RPGs and the like. Akin to other servants Fran can also assume an incorporeal form, but due to a personal reluctance to take on such a form she prefers to remain physically manifested.

Further, her first Noble Phantasm “Bridal Chest” and her ability “Galvanism” causes her to transform non-material attacks like beams, wind attacks, and energy bullets to be converted into electricity and “rendered without effect upon her” as said electricity is discharged into the environment (and help power her personally). Indeed, between absorbing electricity and converting both magical energy and some kinds of attacks into electricity, Fran is capable of potentially “fighting perpetually at full power without any outside assistance needed”.

Her skill Galvanism also allows absorbed electricity to be used to implement rapid self-repair and physical attribute reinforcement, allowing her to emulate the Mana Burst ability to some extent.

She can also utilize a “suicide attack” with Bridal Chest, known as “Blasted Tree” (typemoon.wikia.com/wiki/Blasted_Tree). Although its usage means her death, the ability has a hidden function mentioned in the blueprints; the fact that the attack is not simply lightning but rather a power with her very will imbued within it. So long as the will exists, she will never truly perish. This allows for the low possibility of a second Frankenstein (Fran) to be materialized in the attack's wake, but with her death, it will be impossible for her to witness the result of her actions.

Other: (none)
@Rabidporcupine Pfft...in all honesty, i could never emotionally bear to pair Fem!Robin in my game with anyone but Chrom. Or with Lucina in the case of Male!Robin. That being said, i am not looking to emulate what i did in Awakening here, but do something like i did in heroes with her support partner.

I mean, the likes of Lucina and others is open in a sense due to Heroes, albeit that would mean i have to debate if she ever had Morgan or not. Hmm...

On another note, my Owain's tended to have a certain Feroxian swordsman as a father. XD
@Rabidporcupine That would be GLORIOUS. :O

though i have to decide who my Robin romanced...crap, heroes' support system makes a lot of stuff possible
@Rabidporcupine Could always try Corrin i suppose? They get a sword and a dragon form. XD


-Below: Clothing She Is Actually Wearing-



Name: Robin

Gender: Female

Appearance: (see above)

Personality: Due to in part her strategic mindset, Robin has always been highly perceptive to the others' feelings, and can figure out the source of most people's inner turmoils in a matter of a few important conversations. With a naturally passive but strong charismatic nature to her, and the general ability to befriend most everyone she meets, it is safe to say that her social capabilities are great in their own ways. Yet while she can be friendly, there does exist her tendency of getting exasperated over the antics of some people of more “colorful” personalities and dispositions. This all being noted, Robin firmly believes in the concept of forming bonds within an army, believing that these bonds make them all stronger than if they were to fight separately.

An avid reader of books with a penchant for history, one could call her a true “bookworm” at heart and a “nerd”. Though whilst modest to a fault about her capabilities and such, in part stemming from being very self-conscious or insecure about non-battle-related things and even her own place in a group, she is on the other hand somewhat prideful of her tactical abilities. Indeed, when repeatedly bested in a strategy board game by someone, Robin became absolutely dejected and even suggested they lead the army she was involved with.
When Robin eventually came to the knowledge she was born with the intention of becoming the vessel for Grima, she felt incredibly conflicted and lost, wondering if she could even be trusted any more. However, through the bonds she forged with Chrom and the Shepherds she realized that she isn’t controlled by that destiny, thus allowing her to avert the tragic fate of the world and ultimately sacrifice herself for that goal.

Admittedly, though, Robin confesses she not all of the memories of her life before meeting Chrom and the Shepherds, a true “blank area” for her that to some extent eats at the back of her mind. However, on journeys into the Outrealms to recruit other heroes to help her army’s cause left her regaining a small something of her past. In this case, a chunk of her post from she was serving under Lyn and Eliwood and others, especially prominently in regards to her memories of Lyndis herself. Though upon regaining just this part of herself, it has left Robin confused and curious as to how much she’s been involved with prior to even meeting Lyn or Chrom for that matter.

Though on a final note, she does feel a bit like a “veteran of being pulled into different worlds”, such that it has become a thing she’s oddly accustomed to by this point in time.

Brief History: An amnesiac tactician who was found by Chrom and the Shepherds of Yilesse, before being taken into their army as their tactician. She eventually regained parts of her past, albeit not in memories but instead information. This was most prominent when it was discovered she had been created and born to become the vessel of the entity known as “Grima”, a startling blow to her mind at the time. Despite this, her mother had run off with her and disappeared many years before the young Robin could be used for this role.

For the intermittent years between this time and meeting Chrom and the Shepherds, Robin seems to have wandered into the Outrealm Gate and otherwise, after acquiring the Einherjar card to summoned the hero “Lyndis”. Though interacting with Lyndis, Robin ended up regaining actual memories as being the tactician of Lyndis, Eliwood, and others from that other group in the past.

However, the rest of her memories from “before” are still completely lost even through current times, without even a hint of memory. Eventually she did end up sacrificing herself to save the world alongside the Shepherds as well, using her ties to Grima to shatter her bond with him and kill him permanently. However, the prophesied small chance she would be reborn again did manage to come true, and she came back into the world without a connection to Grima.

Yet after this she was eventually summoned by a “mysterious summoner” who was seeking to help save various worlds with people from a nation called Askran, this catching her in the middle of a summer vacation trip into the Outrealms with Chrom and company. She was even able to face other “variants” of herself from different versions of her world to boot. She would only serve for a time, however, assisting to defeat the King of a land called Muspell before being sent home once more as other heroes were called in to take her place in future battles. Safe so say, she hopes this summoner and company will succeed, but was glad to be home regardless.

But as it were, the female tacticians’ life has continued to take another twist with recent developments......yet another world, with yet more challenges to face.

Universe of Origin: Fire Emblem

Equipment: Levin Sword (on right hip; forged: +5 mt +9 crit), Aversa’s Night (left hip; forged: +5 mt +15 hit), Gungnir (on back over left shoulder; enhances user's strength notably when wielding it), Rescue staff (on back over right shoulder; used to teleport individuals and other living beings next to the user), Catharsis (on back over right shoulder along with Rescue staff; used to majorly heal targets at a range)

Abilities: Robin is an ingenious individual who firstly and foremost possesses a keen grasp of tactics and strategy, in life having acted as the tactician for anything from the smallest bands of people to an entire combined army of troops from different nations. Her perceptive capabilities allow her to pick up on noteworthy things (and stuff like others’ emotions) rather well even in heated situations or battles, making her an asset in this regard as well with her strategic mindset. She has been also noted for creating strategies on the fly and even whipping up "crazy" plans or new war tactics out of pure inspiration, a feat in and of itself that speaks to her skill and natural talent for being a tactician.

In regards to combat, however, Robin possesses what could be called an “alarmingly diverse” set of potently-trained combat abilities. From possessing outright great skill in all varieties of tomes and staves, to possessing immense ability handling/riding upon all kinds of flying or ground-based mounts, to possessing the sneakiness of Tricksters and subtle lethal skills of Assassins to a ‘T’, and finally possessing top-tier skill in all varieties of weapons from her world...she is deadly in battle to say the least back home.

However, her body itself can also be deemed “unique” in nature. It was originally fashioned and born as the perfect vessel to host the power of another being known as “Grima”, which was hailed as a god by her father and many others in her world. Despite her direct connections to Grima being severed in a climactic final battle, her body even in this “reborn” form retains this innate functionality and purpose due to it being a base part of her.

Skills: Ignis, Pavise, Aegis, Shadowgift, Rally Spectrum

Other: (none)
@PKMNB0Y Here she is, Robin!



-Below: Clothing She Is Actually Wearing-



Name: Robin

Gender: Female

Appearance: (see above)

Personality: Due to in part her strategic mindset, Robin has always been highly perceptive to the others' feelings, and can figure out the source of most people's inner turmoils in a matter of a few important conversations. With a naturally passive but strong charismatic nature to her, and the general ability to befriend most everyone she meets, it is safe to say that her social capabilities are great in their own ways. Yet while she can be friendly, there does exist her tendency of getting exasperated over the antics of some people of more “colorful” personalities and dispositions. This all being noted, Robin firmly believes in the concept of forming bonds within an army, believing that these bonds make them all stronger than if they were to fight separately.

An avid reader of books with a penchant for history, one could call her a true “bookworm” at heart and a “nerd”. Though whilst modest to a fault about her capabilities and such, in part stemming from being very self-conscious or insecure about non-battle-related things and even her own place in a group, she is on the other hand somewhat prideful of her tactical abilities. Indeed, when repeatedly bested in a strategy board game by someone, Robin became absolutely dejected and even suggested they lead the army she was involved with.
When Robin eventually came to the knowledge she was born with the intention of becoming the vessel for Grima, she felt incredibly conflicted and lost, wondering if she could even be trusted any more. However, through the bonds she forged with Chrom and the Shepherds she realized that she isn’t controlled by that destiny, thus allowing her to avert the tragic fate of the world and ultimately sacrifice herself for that goal.

Admittedly, though, Robin confesses she not all of the memories of her life before meeting Chrom and the Shepherds, a true “blank area” for her that to some extent eats at the back of her mind. However, on journeys into the Outrealms to recruit other heroes to help her army’s cause left her regaining a small something of her past. In this case, a chunk of her post from she was serving under Lyn and Eliwood and others, especially prominently in regards to her memories of Lyndis herself. Though upon regaining just this part of herself, it has left Robin confused and curious as to how much she’s been involved with prior to even meeting Lyn or Chrom for that matter.

Though on a final note, she does feel a bit like a “veteran of being pulled into different worlds”, such that it has become a thing she’s oddly accustomed to by this point in time.

Brief History: An amnesiac tactician who was found by Chrom and the Shepherds of Yilesse, before being taken into their army as their tactician. She eventually regained parts of her past, albeit not in memories but instead information. This was most prominent when it was discovered she had been created and born to become the vessel of the entity known as “Grima”, a startling blow to her mind at the time. Despite this, her mother had run off with her and disappeared many years before the young Robin could be used for this role.

For the intermittent years between this time and meeting Chrom and the Shepherds, Robin seems to have wandered into the Outrealm Gate and otherwise, after acquiring the Einherjar card to summoned the hero “Lyndis”. Though interacting with Lyndis, Robin ended up regaining actual memories as being the tactician of Lyndis, Eliwood, and others from that other group in the past.

However, the rest of her memories from “before” are still completely lost even through current times, without even a hint of memory. Eventually she did end up sacrificing herself to save the world alongside the Shepherds as well, using her ties to Grima to shatter her bond with him and kill him permanently. However, the prophesied small chance she would be reborn again did manage to come true, and she came back into the world without a connection to Grima.

Yet after this she was eventually summoned by a “mysterious summoner” who was seeking to help save various worlds with people from a nation called Askran, this catching her in the middle of a summer vacation trip into the Outrealms with Chrom and company. She was even able to face other “variants” of herself from different versions of her world to boot. She would only serve for a time, however, assisting to defeat the King of a land called Muspell before being sent home once more as other heroes were called in to take her place in future battles. Safe so say, she hopes this summoner and company will succeed, but was glad to be home regardless.

But as it were, the female tacticians’ life has continued to take another twist with recent developments......yet another world, with yet more challenges to face.

Universe of Origin: Fire Emblem

Equipment: Levin Sword (on right hip), Aversa’s Night (forged: +5 mt +15 hit, kept in robes), Brave Axe (left hip), Rescue staff (on back; used to teleport individuals and other living beings next to the user)

Abilities: Robin is an ingenious individual who firstly and foremost possesses a keen grasp of tactics and strategy, in life having acted as the tactician for anything from the smallest bands of people to an entire combined army of troops from different nations. Her perceptive capabilities allow her to pick up on noteworthy things (and stuff like others’ emotions) rather well even in heated situations or battles, making her an asset in this regard as well with her strategic mindset. She has been also noted for creating strategies on the fly and even whipping up "crazy" plans or new war tactics out of pure inspiration, a feat in and of itself that speaks to her skill and natural talent for being a tactician.

In regards to combat, however, Robin possesses what could be called an “alarmingly diverse” set of potently-trained combat abilities. From possessing outright great skill in all varieties of tomes and staves, to possessing immense ability handling/riding upon all kinds of flying or ground-based mounts, to possessing the sneakiness of Tricksters and subtle lethal skills of Assassins to a ‘T’, and finally possessing top-tier skill in all varieties of weapons from her world...she is deadly in battle to say the least back home.

However, her body itself can also be deemed “unique” in nature. It was originally fashioned and born as the perfect vessel to host the power of another being known as “Grima”, which was hailed as a god by her father and many others in her world. Despite her direct connections to Grima being severed in a climactic final battle, her body even in this “reborn” form retains this innate functionality and purpose due to it being a base part of her.

Skills: Ignis, Pavise, Aegis, Shadowgift, Rally Spectrum

Other: (none)
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