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Verinric Stieence


This was quite possibly the worst day of Verinric's entire life, definitely the worst evening. All tha time wasted at the Arena, a good meal ruined by drunks and then the guards just tossed him in a cell with them.
The real problem's not the cell, he likes to think he could handle that, can't be worse than spending a night in a tent andthe guards will not doubt sort this all out by morning so one night is all it would be. No it's the company, the nord woman and bosmer are clearly on something stronger than alcohol, the Cathay-Raht is apparently strong enough to remove a cell door, even the well dressed Breton, one cellmate he may have had hope for, is apparently trying to impress a woman by failing to get the cooperation of a guard.

Of course he shares none of that, no he stands quietly in a rear corner trying not to get too near anyone.
He's definitely not poiting out any of the ideas he's already had for getting out, if the Cathay-Raht can dismantle the doors then it's unlikely the lock would stand up to his personal locksplitter, he could probably snatch the keys with Telekinesis if he got a dremora to lure a guard over, or he could even try his luck with a Recall, he still hasn't got that one to work on other people, but the guards don't seem to have taken any precautions. After all, those might get him actually charged with something.



Either that girl is seriously overestimating her Mantine, or Edward's been rather misled about the length of his luxury yacht trip.

And now the captain is seriously giving them the 'Snorlax in the road' excuse, yup, he definitely overslept.

Edward shakes his head at the machamp and lifts his single piece of luggage, no doubt the other passengers have plenty of work for it already. "Edward Keys, got to say, I'm looking forward to this trip, should we make our way aboard?"

He then waves over at the girl, Tess, "We might not need a ride anymore, but if your Mantine can keep up with a ship and is big enough to carry this many people, you've gotta let it out once we're going, I don't think even Gyarados could quite pull that off!"
Now with added ill-fated trip to the Arena!
Here's my submission!
Very interested.

Location: Pier
Interaction(s): Everyone



Edward was in an excellent mood as he stood on the pier enjoying the coastal breeze, the weather is fantastic, the salty air in his lungs is refreshing and his coat is flapping in the breeze. It felt like a good day for adventure, a little more civilised than normal, certainly, but everything from the fancy yacht, looking far more impressive than the small vessels he usually charters, to the destination and his fellow passengers promise to be a new experience.

He looks over to the passengers, turning away from the sparkling sea and is surprised how many faces he recognises.
Kaison and Syl are a given, he doesn't usually have time to watch live, but he always catches up on the latest championship bouts between travels, he's also pretty sure these particular champions were as keen to do the actual job as he was.
The silver haired man in overalls looks familiar, but it's not until he introduces himself as Auggie that Edward remembers watching a video of him trying to make sense of the Ruins of Alph.
He recognises Sophie from a few thumbnails he's seen of her posing with some rare pokemon or other, he couldn't tell you what she actually does though.
He doesn't know the rest, though the name Bat Standifur rings a bell for some reason and does not miss that the young girl is seemingly the one person who doesn't actually want to be here.

Edward steps forward at the mention of their missing captain, joining the conversation with a smile "Of course the captain's fine, the water's far too calm for an experienced sailor to fall in, perhaps he overslep."
I definitely share what seems to be the general sentiment of preferring more moves, but being ok with the limit, but I've had too ideas:
1) What would people think of a limited movepool that's a little bigger than four (6, 8 or 10 perhaps), that leaves a little more room but still wouldn't let anyone have an answer to everything.
2) If hitting supereffectively too easily is your real issue, limiting the number of damaging types we can have.




I do like me some Elder Scrolls, so count me interested too!
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