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2 yrs ago
Current Jokes on everyone I just look like a sad Travis Touchdown who has really really loud shits
3 likes
2 yrs ago
You status bar people sure are a contentious bunch
4 likes
2 yrs ago
Adding to that, unless you are exhibiting life threatening symptoms (unable to breathe, etc) go to a rapid test site in your area than going to the ER. Local ERs are swamped and overwhelmed here.
3 likes
2 yrs ago
As someone who has been stabbed in the past knives are not kinky
2 likes
2 yrs ago
I'd rather just...never take a lewd of myself.

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Most Recent Posts

As long as the fires of interest burn and people make creative ideas in an anime universe, there will be hype and there will be fun.
Goodness there's a lot of bites on this one. I look forward to perusing all of these characters!
S H U N



“Hey! Just ‘cause I’m big doesn’t mean I’m slow!”

N A M E

    Shun Tanaka

A G E

    15

O R I G I N

    Okinawa, Japan

P E R S O N A L I T Y T R O P E S

    Earnest
    Friendly
    Honest
    Helpful
    Humorous
    Lazy

D E S C R I P T I O N

    Always taller than most boys his age, Shun is big in all respects. Heavier, taller and darker skinned due to growing up on Okinawa, he sticks out like a sore thumb this far north. His dark brown hair is occasionally gelled up into a pompadour, and he walks around wearing a dumb grin on his face. Constantly wearing relaxed shirts and shorts, it’s a humorous sight to see him shivering as he walks outside between classes. But, as he says, ”The clothes are just part of who I am!”

Q U I R K T Y P E

    Emitter

Q U I R K D E S C R I P T I O N

    Many believe Shun’s quirk is based around simply charging up energy, but it’s a little more than that. Engine Rev is simply Shun’s ability to store up kinetic energy, then release said kinetic energy any way he pleases. While he can do damage with his quirk, Shun’s greatest weakness is both in his physicality (out of shape) and in his ability to store the energy. It can take up to three minutes for Shun to charge up his quirk, leaving him both open to counter attack and incapable of performing a rescue. However when he releases his kinetic energy, he is capable of both extreme speed and strength.

C A P A B I L I T I E S

    Shun is a brilliant gearhead and can tear apart most small electronics and vehicles if left to his own devices. As far as his own physical abilities, Shun has fallen behind throughout his school years. His attitude has always been focused on taking it easy and relaxing, which has stunted his potential physical growth. He also lacks any sort of great stamina, rendering long applications of his kinetic charge weak. Shun is also a master around a barbeque, in case anyone gets hungry out there in the snow.

C H A R A C T E R G O A L S

    Shun is a fun, relaxed and laidback character, and is meant to be an antithesis to the shonen protagonists that are so popular in the genre (and that I tend to roleplay all the time). Shun is relatively weak compared to his other classmates, and has only made it this far due to his quirk’s abilities. The goal is to follow this lazy character that in any other medium be a background or punchline character and show how even someone like him can develop into an excellent hero.

Is there still room left? If there is I will start working on my character right away! @DruSM157


yup! Go ahead and make a character! I'll give everyone some time to create their own character sheets and my co-gm and I will make a decision on the cast!
https://www.roleplayerguild.com/topics/166503-my-hero-academia-evolution/ooc

There's the link to the OOC! I just decided to hammer it out now so people can go ahead and brainstorm their ideas, get stuff in the correct format, etc!
i n f o r m a t i o n


About Ishin Academy:
Ishin Academy is a well known school, since it is known as the #2 hero academy in Japan. The school is well known for its rigorous, tough as nails approach to hero education, which over the years has scared off many prospective students. The sink or swim mentality is expressed in the workload and the expectations on the students, especially since Ishin Academy lacks a sports festival to show off students like U.A. High does. The most well-known event from Ishin High is the First Year Boot Camp during the winter semester. Students who cannot pass this boot camp are expelled from the school.

Faculty/Staff
Knightmare: The Armored Queen English Teacher/Class 1A Homeroom Instructor
Snowman: The frozen tundra hero Science Instructor
Talking Head:The Wordy Hero Literature and History Teacher
Winged Victory: The Flying Standard of Justice School Principal


That's just a small smidge of instructors in the school, but these heroes in particular will appear in the earlier arcs of the story, alongside local heroes in the Hokkaido area.

This post will be continually updated as more questions get answered!




M O D E R N F A N T A S Y - S U P E R H E R O - S C H O O L
6 - 8 P L A Y E R S


p r e m i s e


“A hero is someone who smashes through every obstacle life puts in his way!”
All Might, My Hero Academia

This is a conceptual roleplay set in the My Hero Academia universe, set before the events of the manga.

Basically, this means that for this collaboration the canonical characters and events are non-essential and allows us the freedom to explore the world freely without consequence of major plot events unless we see the need to have them affect us in the future. The story takes place in the Hokkaido region of Japan, in the city of Sapporo instead of at UA High School in Tokyo. Famous heroes such as All Might, Endeavor, Best Jeanist and Eraser do exist in this world, but they will likely not be appearing in this roleplay; or at least not as central characters or mentors.

Players will begin as first year students entering Ishin Academy, a prestigious High School in Sapporo Hokkaido. While the school is not as prestigious as UA, it is still regarded as one of the finest hero training courses in Japan, due to the cold and mountainous region of Hokkaido allowing for intensive training for the students. All CSs should be created as a first year high schooler in mind, as should their control over their quirks. Keep in mind that the MHA Universe is about students learning how to better their quirks and skills over simply being “the best”. With that said, the RP itself will be as equally plot and narrative-driven as it will be character-driven. Character development is central to a good story and at the root of it this is just another collaborative story loosely based within the My Hero Academia setting.

If you have questions, concerns, threats, or thoughts it would be apt to voice them!

o v e r v i e w


Since the birth of a newborn baby in the city of Quig Quig China, people around the world have manifested Quirks: strange superhuman mutations and abilities. The sudden paradigm shift of humanity led to years of ensuing chaos, then to the age we exist in now: The Age of Heroes. Due to Police Forces around the world not using quirks, the gap of using quirks to deal with superpowered villains has fallen to those who would act as Heroes, those brave individuals who put their lives on their line, using their quirks to battle evil and protect the innocent.

In this brave new age, the need for educating the next generation of heroes has led to the establishment of prestigious schools such as the top hero academy in the world: U.A. High School. This story does not take place there.


Ishin Academy, ranked as the #2 overall hero preparation program in Japan, and continually ranking in the top 10 hero academies in the world is a very different school. Located in the Hokkaido region of Japan, this school is prone to harsh winters, rigorous training exercises and some of the harshest hero instructors; partially due to their rivalry with U.A. High. The demand for excellency, strength and honor is tantamount to the school, and their motto of Assurgo Contra Coelum: to Soar Skyward, shows their demand for their graduates to be among the best of the best.

Unlike U.A. High, Ishin Academy does not have a nationally viewed sports festival. In fact, much of what goes on at Ishin Academy is kept secretive. What is well known among the public is that the school is rigorous, difficult and that those who graduate the program become well known heroes and sidekicks in the public eye. Also unlike U.A. High, Ishin Academy makes all of its students live on site in their dormitories, making the school an excellent choice for students across Japan and the world to choose if they live too far away to commute to schools like U.A.

e x p e c t a t i o n s


Pacing

  • Activity will be left vague as social obligations such as employment, academics, and so forth take precedent over a shared hobby. But we should try to post with some regularity. Obligations will be reminded if needed, but this is a low stress endeavor so we shouldn't feel the need to make extreme demands regarding this. Just communicate your schedule when there are issues and keep me informed is the bulk of it.

Writing Ability

  • The writing level I expect is somewhere around medium expectations (high school-level equivalent). This means comprehensive understanding of basic grammar and spelling is expected, characterization is important, narrative is important, and detail behind those are appreciated. I’d like to see a few paragraphs, though if it fits a post that there is enough to respond to and react to within one paragraph than that’s fine, but one-liner’s will definitely be off-base. Keep with the fluidity and enjoy yourself; though quality posts don’t have to be textbooks. Quality over Quantity, yet have fun and make engaging moments of introspection and interaction.

  • With that said, I will not be putting posts under extreme analysis nor will I be inciting a “word count”. So just use your personal judgment of quality and we’ll be awesome.

Etiquette

  • Rule number zero of my perspective is pretty simple; don’t test my patience or be a irredeemable jerk.

  • Generally, the idea here is a simplified version of any sort of rules since we are all adults and we pretty much know the big rules—follow the host site’s rules, communicate, collaborate, and don’t be antagonistic towards others or at the very least keep the toxicity to a bare minimum. Playful banter and crass jokes are one thing; but actively making somebody feel unwelcome is another one entirely. There is a difference between being blunt and being tactless.


Characterization

  • Characters should be aged 15 - 16 years of age, exceptions can be made for younger character due to intellect but acceptance of such a character would be narrowed down to one application.


Applying

  • I will be reviewing six sheets for participating. This means if I have more than six people applying I will give it 2-3 weeks before I start reviewing them and deciding which seven I like the most. Applications should be posted in the OOC, particularly in the hider.


Cheesers, there's a lot of interest in such a small timeframe. I'll try and get an actual OOC topic together aqap.



M O D E R N F A N T A S Y - S U P E R H E R O - S C H O O L
5 - 6 P L A Y E R S


p r e m i s e


“A hero is someone who smashes through every obstacle life puts in his way!”
All Might, My Hero Academia

This is a conceptual roleplay set in the My Hero Academia universe, set before the events of the manga.

Basically, this means that for this collaboration the canonical characters and events are non-essential and allows us the freedom to explore the world freely without consequence of major plot events unless we see the need to have them affect us in the future. The story takes place in the Hokkaido region of Japan, in the city of Sapporo instead of at UA High School in Tokyo. Famous heroes such as All Might, Endeavor, Best Jeanist and Eraser do exist in this world, but they will likely not be appearing in this roleplay; or at least not as central characters or mentors.

Players will begin as first year students entering Ishin Academy, a prestigious High School in Sapporo Hokkaido. While the school is not as prestigious as UA, it is still regarded as one of the finest hero training courses in Japan, due to the cold and mountainous region of Hokkaido allowing for intensive training for the students. All CSs should be created as a first year high schooler in mind, as should their control over their quirks. Keep in mind that the MHA Universe is about students learning how to better their quirks and skills over simply being “the best”. With that said, the RP itself will be as equally plot and narrative-driven as it will be character-driven. Character development is central to a good story and at the root of it this is just another collaborative story loosely based within the My Hero Academia setting.

If you have questions, concerns, threats, or thoughts it would be apt to voice them!

o v e r v i e w


Since the birth of a newborn baby in the city of Quig Quig China, people around the world have manifested Quirks: strange superhuman mutations and abilities. The sudden paradigm shift of humanity led to years of ensuing chaos, then to the age we exist in now: The Age of Heroes. Due to Police Forces around the world not using quirks, the gap of using quirks to deal with superpowered villains has fallen to those who would act as Heroes, those brave individuals who put their lives on their line, using their quirks to battle evil and protect the innocent.

In this brave new age, the need for educating the next generation of heroes has led to the establishment of prestigious schools such as the top hero academy in the world: U.A. High School. This story does not take place there.


Ishin Academy, ranked as the #2 overall hero preparation program in Japan, and continually ranking in the top 10 hero academies in the world is a very different school. Located in the Hokkaido region of Japan, this school is prone to harsh winters, rigorous training exercises and some of the harshest hero instructors; partially due to their rivalry with U.A. High. The demand for excellency, strength and honor is tantamount to the school, and their motto of Assurgo Contra Coelum: to Soar Skyward, shows their demand for their graduates to be among the best of the best.

Unlike U.A. High, Ishin Academy does not have a nationally viewed sports festival. In fact, much of what goes on at Ishin Academy is kept secretive. What is well known among the public is that the school is rigorous, difficult and that those who graduate the program become well known heroes and sidekicks in the public eye. Also unlike U.A. High, Ishin Academy makes all of its students live on site in their dormitories, making the school an excellent choice for students across Japan and the world to choose if they live too far away to commute to schools like U.A.

e x p e c t a t i o n s


Pacing

  • Activity will be left vague as social obligations such as employment, academics, and so forth take precedent over a shared hobby. But we should try to post with some regularity. Obligations will be reminded if needed, but this is a low stress endeavor so we shouldn't feel the need to make extreme demands regarding this. Just communicate your schedule when there are issues and keep me informed is the bulk of it.

Writing Ability

  • The writing level I expect is somewhere around medium expectations (high school-level equivalent). This means comprehensive understanding of basic grammar and spelling is expected, characterization is important, narrative is important, and detail behind those are appreciated. I’d like to see a few paragraphs, though if it fits a post that there is enough to respond to and react to within one paragraph than that’s fine, but one-liner’s will definitely be off-base. Keep with the fluidity and enjoy yourself; though quality posts don’t have to be textbooks. Quality over Quantity, yet have fun and make engaging moments of introspection and interaction.

  • With that said, I will not be putting posts under extreme analysis nor will I be inciting a “word count”. So just use your personal judgment of quality and we’ll be awesome.

Etiquette

  • Rule number zero of my perspective is pretty simple; don’t test my patience or be a irredeemable jerk.

  • Generally, the idea here is a simplified version of any sort of rules since we are all adults and we pretty much know the big rules—follow the host site’s rules, communicate, collaborate, and don’t be antagonistic towards others or at the very least keep the toxicity to a bare minimum. Playful banter and crass jokes are one thing; but actively making somebody feel unwelcome is another one entirely. There is a difference between being blunt and being tactless.


Characterization

  • Characters should be aged 15 - 16 years of age, exceptions can be made for younger character due to intellect but acceptance of such a character would be narrowed down to one application.


    Big ups to @Inkarnate for doing most of the legwork and making the interest check beautified. Depending on how many bites or how few bites this gets, OOC thread could go up soon or later. We'll see!
@DeadDrop Awesome!

I'm hoping to get my character up tomorrow, and then it won't be too long until we get our cast of characters sorted. I'm thinking the 30th (this coming wednesday) will be the day I review the applications we've had so far, for a definitive date. That'll then be followed by introductory post soon after and we're off.



Edit: @DruSM157 I thought I should ask, d'ya think Frizo would happen to still have The Quillwing around on Nar Shaddaa? we could possibly work it in as the ship our crew escapes on, and make a few enemies while we're at it


I kept it open ended in case you wanted to use the Quillwing as the ship!

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