Nice! I thought it was just cloudy for some reason. XD
…I know what my next turn will be after work. Muahahaha!
…I know what my next turn will be after work. Muahahaha!
)@Cao the Exiled Don't worry too much. It's not like we'll write paragraphs for this (at least not me) I think your idea is solid. It won't be weeks of work to post a group action anyways (not that I'm saying that for any reason noooo xD)

@Guardian Angel Haruki
you have the wonderful choice of either...
Festering Wound. Your hit point maximum is reduced by 1 every 24 hours the wound persists. If your hit point maximum drops to 0, you die. The wound heals if you receive magical healing. Alternatively, someone can tend to the wound and make a DC 15 Wisdom (Medicine) check once every 24 hours. After ten successes, the wound heals.
or
Minor Scar. The scar doesn't have any adverse effect. Magical healing of 6th level or higher, such as heal and regenerate, removes the scar.