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7 yrs ago
Hot dogs are already cooked. Might as well just sear them to add flavor.
7 likes
7 yrs ago
I love it when I catch up on my posting.
2 likes
7 yrs ago
If you take college seriously, it opens doors. Harvard and Hopkins makes it easier, but you can do well anywhere.
3 likes
7 yrs ago
Prefer to brainstorm on Discord for that reason.
1 like
7 yrs ago
Windows 10 is very much like a German prison camp guard, "Ah, I see you are tryink to escape work fifteen minutes early, Herr Colonel Hogan, here ist an update zat vill stall you!"
4 likes

Bio

Most Recent Posts

Man, I'm turning into a jack of all trades.

That's what you get when you make a literate dragonborn-
Not miffed, just laughing. I don't mind covering multiple roles, it's quite fun, and reminds me of a time not too long past.


He's our maester.
I get the dusty job of sitting in a room keeping stock. Someone has to ration out that grog. Might even do a science lesson for the more inclined crew members. Like why Rum exists, and why in turn it gets watered down.

So yeah, record keeper it is, once I make the change, we good, or is there anything else I need to change?


Charting and spyglassing too. Perhaps as a lookout?
If everyone is okay with Arkitekt's character starting as quartermaster, that's fine. It is a voted position on a pirate vessel, so someone can run against her. I can also be convinced to go with a captain submission, but it needs to be convincing for me.

Let the drama begin. :)
Name: Drako Jones
Species: Dragonborn(Bronze)
Faction: Pirates
Synopsis of Character: A Dragonborn from a destroyed world, whose love of knowledge and loner nature as an interstellar archeologist attracted the wrong attention. Has a good heart, and kindness in his eyes.
Synopsis of Role: Fluent in multiple languages, proficient with navigator tools, map making, exploration, and magical item analysis and creation. Knowledge in both practical and random information, Drako is a skilled writer, having kept multiple journals of his adventures, and has knowledge of various world customs, and is a good translator when the need arises. He's a bad cook though. Has a pesky habit of going left whenever the choice of left or right is presented, which can cause problems, but he also seeks the secret to immortality, though for what reasons are unknown.
Relation to Ship/Crew: Navigator/Record Keeper

Don't have a good picture, but hope this works. I can make changes as needed. Did my best to adapt the Artificer Class and Archeologist background to the setting. Feedback would be very welcome.


I think the only issue here is that Hour Error has a navigator character role already locked in. Can you guys talk out where the role intersection/division might be to prevent overlap or create a dynamic of Helmsman/Navigator/Cartographer or something of that nature? As an Artificer/Archaeologist, it seems like his wheelhouse would have to do with the collecting of information (and potential sale of such) including the creation of charts/maps and log information. Could easily be the person tasked with inventorying and mapping.

Just a thought.
Folks, I have updated our character stubs to reflect the need to determine what their job is aboard the ship.

For off-ship characters, we can use this as a description of their relationship with the crew -- adversary or ally.

Name:
Species:
Faction: (Pirates, nation, or other.)
Synopsis of Character: (Two sentences max on who the character is.)
Synopsis of Role: (A couple sentences on the character's abilities/skills/possessions/agenda and why they are relevant in this world.)
Relation to Ship/Crew: Example: Gunner, Bosun, Navigator, etc. If an NPC, 'adversary' 'neutral' and 'ally' are the best descriptors.
Before I do try and submit a sheet, would a dragonborn artificer esque character be welcome?

Asking incase I can adapt a DnD character of mine to the setting. Instead of ground based Dragon Indiana Jones, it'd be a space archeologist on the ship's crew. I dunno, I'm open to ideas.


Sounds alright to me.
I will post a character sheet tonight after work. I'll just add it here as to not take up any more room in OOC.. Also, Black Sails was great so...


Awesome. And yeah, I always wanted to do an airship/steampunk gig with a Pirate Republic, but the idea of just going whole hog 'space' but in a weird sort of 'magic in space' blending of sci-fi and fantasy and steampunk hit me on a wave and I decided to ride it.

But I've been watching Black Sails pretty religiously, like an episode a day. The shipboard politics is particularly interesting as a dynamic, which is why I want the characters voting. Sometimes you get outvoted and have to make it work anyway, you know?
Hello; good to see people that say, "I already have a character in mind!" That means we need to get an OOC up. Sheet system is not intensive because I don't believe in long ass sheets anymore.

RP is here.
Guidelines


  • Discord Chat!
  • I want only a couple things over in character sheets - a name, a species, and a couple sentences of where they came from, what they do and how they relate and another piece on abilities and powers. Yeah, because we need to be writing posts, not character sheets, and this way we can quickly -add- essential characters. The stub system allows for the addition of NPC's.
  • GM retains the option to veto species types.
  • Please use one sheet for all stubs, character and lore.


Character Stubs


The whole point of this system is to quickly introduce a character's name, faction, species and a quick summary of who they are in order to get them into the plotline quickly. We're doing away with large sheets as an experiment. You can even write this stuff -after- you make the first post. Also, this is a great way to do up NPC's and locations of note.

Name:
Species:
Faction: (Pirates, nation, or other.)
Synopsis of Character: (Two sentences max on who the character is.)
Synopsis of Role: (A couple sentences on the character's abilities/skills/possessions/agenda and why they are relevant in this world.)
Relation to Ship/Crew: Example: Gunner, Bosun, Navigator, etc. If an NPC, 'adversary' 'neutral' and 'ally' are the best descriptors.


Lore Stubs


The whole point of this system is to quickly introduce a location or faction. This allows you to quickly create a reference item for the lore. We will work on a way to organize all this as we move along, but please add this to your character stubs.

Name:
Type: (Location, affiliation type such as "ship" or "religious cult" "mercenary company" or "nation.")
Synopsis of Role: (One sentence, keep it moving. Ex. A cult that worships change as the great power of the universe and never wears the same hairstyle twice (in a month) anyway.)
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