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5 yrs ago
Current "Soon you will have forgotten all things. And soon all things will have forgotten you."
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courtesy of @Muttonhawk

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In Godspeed! 6 yrs ago Forum: Free Roleplay
𝔖𝔢𝔦𝔥𝔡𝔥𝔞𝔯𝔞


Seihdhara of the Red Hair, The Crimson Goddess, The Bear Mother, The Flame Eternal, Whose Beginning Is Tears and Teaches Laughter
Level Three Goddess of War(Martial Combat)
Six Might & Two Miracles

Time: Takes place SEVEN MONTHS after the Day the Gods Came

Now that Seihdhara considered it, creating an entire sub-species to hunt down another sub-species she had accidentally created might not have been the most efficient way of going about things. But it was done, and now she had to find where that sullied had taken poor Dwynen.

With golden dust floating about her and her crimson curls trailing behind, she sped across the heavens in search of the little faery and eventually found herself once more near Aella's cabin. But Aella was not there. Things were different now though - there was a huge tree with alluring red fruit. The goddess plucked one fruit and inspected it. Was it just her or was there... a voice? A squiggle settled on the fruit and buried its mandibles in. Seihdhara laughed and stroked the little thing's delicate wings. But it quickly became apparent that something was amiss, for the squiggle quickly blackened and turned on the goddess, biting her finger. Squealing in surprise, Seihdahra released the red fruit and pulled her hand away from the creature. Before she knew it a host of little fae - who had been hiding between the tree's red leaves - were upon her, pulling at her hair and pelting her with pieces of fruit.

'Why you!' The goddess cried angrily, immediately inspiring fear in Kap Gam's corrupted creations and causing them to flee. And now she could hear the tree's whispers more clearly and could see the poor creatures that had been lured in, corrupted, and now could not break away from the alluring voice of the tree. Had Larwen made this? She was about to approach the tree's trunk for inspection when head snapped to the side and she felt it. In the distance: war.

The goddess drew deeper into Larwen's territories and soon came upon a small host of unsullied, with little makeshift spears in their hands, struggling with one of Larwen's monstrosities. 'Tingalina! From the side!' One was shouting.
'Its eye! Get its eye!' But even with their weapons, they were clearly outmatched and soon the hundred or so unsullied made to escape. But one was caught by the Zalsarix and shouted and struggled.
'Tingalina is caught!' Came the cry, but Seihdhara had already descended and, gripping the Zalsarix's arm and twisting it in such a manner as to force it to release the faery, freed the distressed fae. The Zalsarix croaked something illegible and shrunk back, and Seihdhara let it go and watched it flee.

Cheering, the unsullied host surrounded the goddess and, all of them carrying her, took her back to Elabeen and Fylmira. The Lord and Lady immediately recognised the goddess and told her of their plight, and how even with the aid of mighty Brentylwith they suffered at the hands of the Morig.
'And where is Brentylwith?' The goddess asked.
'He ventured forth at dawn and we have not seen him since. He will surely return soon.' But Seihdhara, though she pitied the faeries their plight, had to find her Dwynen.
'To defend yourselves successfully, you must understand the ways and laws of war,' the goddess declared, 'Brentylwith has taught you to hunt your foes with weapons, but that is not enough - one must know how to use that weapon, war requires warriors. But the skills of a warrior are not enough, for warriors must organise themselves well to succeed and attain victory in the fray.' And the goddess approached Elabeen and Fylmira and taught them these things, and she taught them to many others too.

Then Seihdhara left and continued her search for Dwynen.

In Godspeed! 6 yrs ago Forum: Free Roleplay
I would highly recommend you read 'New Gods & Divine Offspring' for starters
@Cyclone Basically, following the Orifid revolution the Palowids were largely exterminated. Those who survived became concubines in the royal court at Darofid, and they're likely still there
Is this a good Eskandar quick-reference guide to towns and the clans that inhabit them? Or does it only make sense to me?




Key:
  • Town Name
    • Clan Name/s ([Descendants of Eskandar or not and, if Eskandar, from which wife they are descended] basic information, chief if known)


  • Ariqa
    • The Lidaids aka the Ariqids ([Zekrid], neutral, exist outside Eskandar lands)
  • Darofid
    • The Orifids ([Calawid], negative view of Palowids, cautious towards all sects, ruling dynasty of the Realm in the South, headed by the Orifid Matriarch at Darofid)
    • The Meraids ([Calawid], Orifid, negative view of Palowids, a likely negative view of all sects)
    • The Lezids ([Calawid], Orifid, negative view of Palowids)
    • The Ragawids ([Calawid], Orifid, negative view of Palowids)
    • The Baernids ([Calawid], Orifids, negative view of Palowids, a tendency towards Bato-Elyd sympathy due to their forefather, Baern's, siding with the Nafzakia)
    • The Klupids ([Kaeid], neutral, famed herbalists)
  • Eni-Elia
    • The Rubawids ([Zekrid], Eliad, part of the Zekrid Coalition at Eni-Elia)
    • The Hubalids ([Zekrid], Eliad, part of the Zekrid Coalition at Eni-Elia)
    • The Uzzitids ([Zekrid], Eliad, part of the Zekrid Coalition at Eni-Elia)
    • The Ruwayids ([Zekrid], Eliad, part of the Zekrid Coalition at Eni-Elia)
    • The Radids ([Kaeid], Bato-Elyd, fanatical, led by the beautiful, wild, impassioned, and slightly mad Chieftess Siknara)
    • The Erilids ([Beruwid], neutral, negative view of the Palowids, uncertain view of Orifids)
  • Kuysa
    • The Alk-Kuy ([non-Eskandar], Bato-Elyd, led by Foz-Kiyan)
  • Markaha
    • The Bantowids ([Tsewid], neutral, sided with Palowids but were spared and relocated to Markaha)
  • Mersia
    • The Merso-Hadarids ([Calawid], Orifids, negative view of the Palowids)
  • Qari'Ab
    • The Bato-Elyds ([Zekrid], head the Bato-Elyd sect)
    • The Eliads ([Zekrid], head the Eliad sect)
    • The Laharids ([Serid], unique 'Laharid' creed of pacifist neutrality)
    • The Ano-Laharids or Anawids ([Tsewid], 'Laharid' creed, of Ana's line; more or less one with the Laharids with whom they have intermarried over the ages)
    • The Tholids ([Serid], neutral, view Palowids and Orifids positively, respect Eliads and Bato-Elyds but very suspicious of their 'cults')
    • The Amarids ([Serid], Bato-Elyd, led by the endlessly loyal Chief Molfri)
    • The Ayads ([Tsewid], neutral, view Palowids and Orifids positively)
    • The Ranawids ([Kaeid], neutral, view Palowids negatively, Orifids positively, sympathetic towards Bato-Elyds and Eliads)
    • The Indids ([Kaeid], neutral, did not partake in Kaeid uprising or Orifid revolt, somewhat reviled by other Kaeids)
    • The Vetrids ([Kaeid], neutral, secretive scholarly, anti-Palowid, positive view of Orifids)
    • The Taglibids ([Kaeid], neutral, anti-Palowid and pro-Orifid, strong warrior tradition stretching back to Kaeid uprising, connected with Orifid military)
    • The Lafadids ([Kaeid], neutral, renown storytellers and poets)
    • The Sariqids ([non-Eskandar Karkids], insincere supporters of the Bato-Elyds, controlling, manipulative, led by Arkoz)
    • The Gulawids ([non-Eskandar], indifferent supporters of the Bato-Elyds, manipulative, led by Sarat)
    • The Agirawids ([non-Eskandar], well-meaning supporters of the Bato-Elyds, controlling, paternalistic, led by Fentig)
  • Qari'Ala
    • The Alawids ([Tsewid], Bato-Elyd, led by the tall, middle-aged, harsh-featured, proud and powerful Chieftess Udhradea)
  • Qari'Bet
    • The Sanbetids ([Betid], nearly half have no belief in Eskandar, the other half converted over the ages, neutral, positive view of Palowids, neutral towards Orifids, negative view of Bato-Elyds and Eliads as well as any who wish to destroy them on religious grounds)
  • Qari'Derk
    • The Damids ([Beruwid], Bato-Elyd, led by the veteran soldier, commander, Isken in the Orifid military and so amongst the most senior military men in the Realm, Chief Bikama)
    • The Derkids ([Tsewid], neutral, generally negative view of Palowids, positive view of Orifids)
  • Qari'Maki/Qari'Ely
    • The Meliwids ([Zekrid], majority Bato-Elyd, minority Eliad, led by the huge, red-haired, 'dread beast of flame' Chief Qaran)
    • The Garids ([Serid], Bato-Elyd, led by the strikingly intelligent Chieftess Ruya)
    • Other Inhabitants of Qar'Maki ([non-Eskandar], majority Bato-Elyd)
  • Sanman
    • The Haranma'on ([non-Eskandar], Bato-Elyd, led by Nasawa the Jewel of Sanman and her nephew, heir and keeper, Ruyab)
  • The Realm in the North
    • The Jarlids (negative view of all who think the Patriarchate could be inherited, ruling dynasty of the Realm in the North)
    • The Mitids ([Anjawid], Jarlid)
    • The Arilids ([Anjawid], Jarlid)
    • The Zindids ([Anjawid], Jarlid)
    • The Semtids ([Anjawid], Jarlid)
    • The Hazmids ([Anjawid], Jarlid)
    • The Malids ([Anjawid], Jarlid)
    • The Dababids ([Anjawid], Jarlid)
    • The Vangarids ([Anjawid], Jarlid)
  • Uncanonised Location
    • The Zamancheeq ([non-Eskandar], Bato-Elyd, led by one 'alluring' Chieftess Mirga)
    • The Khalisati ([non-Eskandar], Bato-Elyd, led by one 'stony' Chief Jaru)
    • The Ahja ([non-Eskandar], Bato-Elyd, led by one 'spirited' Chief Muhaya)
    • The Nayab ([non-Eskandar], Bato-Elyd, led by one'intelligent and quiet' Chieftess Haleeqa)
  • Zanka
    • The Makids ([non-Eskandar], Bato-Elyd, led by Caron [whom Fikra deems a hypocrite])
In Godspeed! 6 yrs ago Forum: Free Roleplay
@Kho In the next few turns, I am planning on creating shamanism. Since you (Kho) created animism, do you want to co-create it with me. I guess this could go to anyone, but Kho is the one that did the thing that set up shamanism. (And by shamanism, I mean full-on magic stuff with invoking nature spirits, though I guess spiritual stuff will also be there too)


Seihdhara didn't really create animism, she just threw souls everywhere and it ended up creating an animist reality - animism as a faith doesn't exist, souls inhabiting all things (which is what animists believe) is what exists. Seihdhara did this accidentally, it wasn't a thought-through process. If you want to create shamanism or animism as a mortal practice or as a branch of magic, Kap Gam is your port of call.

@Kho When is Siehdhara going to clean her hair?


Oh, whenever the fancy strikes her. She might have even decided that she rather likes it now xP
In Godspeed! 6 yrs ago Forum: Free Roleplay
There's a lot I'd like to do this turn, but assignments demand my attention. Should be done with it all today and you can expect a flurry of posts on the morrow.
In Godspeed! 6 yrs ago Forum: Free Roleplay
<Snipped quote by Kho>

She is not from Divinus.




telltmetellmetellmetellmetellmetellmetellme
In Godspeed! 6 yrs ago Forum: Free Roleplay
there is only one thing imbued to them all, a deep respect for ants, a repayment for kindness the goddess received in her original universe. Not even the ones altered by other gods can break that rule.




capy. i must know now. who is kappy. pls. i'm dyin here. if u don't tell me i'm going to go and read THE WHOLE DIVINUS IC, MEANING I WON'T BE REVISING FOR MY EXAMS, MEANING I WILL FAIL - AND IT WILL ALL B UR FAULT!
In Godspeed! 6 yrs ago Forum: Free Roleplay
y u pity larry? WHY'S THE BAD GUY GETTING PITY DAMMIT?!
NAME ONE THING SEIHDHARA HAS DONE TO WRONG LARRY! NOTHING! LARRY'S JUST AN OVERSENSITIVE PSYCHO IS WAT

>.>
<.<
In Godspeed! 6 yrs ago Forum: Free Roleplay
@Double Capybara


Now I am become death
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