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I'm interested in taking part in this; I've never taken part in a Yu-Gi-Oh RP before but I have wanted to for a while.

I wasn't expecting to have to make all five duelists for a dorm, nor create a consistent theme for all of them, but I'm still interested even if it's more work. Also it looks like Dragon Rulers are still banned, so there goes that deck idea.

I think I'll take a stab at the Water dorm; how does level-headedness and adaptability sound as a core theme?
@Ammokkx

I haven't had a chance to read through all of the information, I'll do that soon, but being a former player and fan of the show I am definitely interested in taking part.

If I'm reading this right you are only allowing one person from each dorm, so I'd be somewhat restricted in terms of what type of decks I can play being last? Let me know what my options are and I'll throw something together.
@Cojemo

Any word on the progress of the character sheets or when this might go up?

I've created my own sheet for now based off of the servant cards in the visual novels.
I'll make a master then. A homeless drunk beggar with a rude personality. He uses his first command seal to order his legendary hero to steal some wine from the local bar. He may or may not end up winning the war but most definitely succeeds in pissing his own servant off as well as confusing every other master/servant in the war through his erratic decision making.


Given that this guy probably won't have mana of his own, it'll mean that his Servant would need to resort to other means to replenish their mana such as killing and draining civilians. It's an interesting idea and would work if he was paired with a less scrupulous Heroic Spirit or at least someone willing to go along with his bullshit.

I mean it worked with Ryonosuke and Caster in Fate/Zero so why not here?

If we end up with not enough Masters for the number of servants we have I don't mind doubling up and making a Master for someone.
Well this makes my pick even more metal already.


You're not picking Hector are you? Or Achilles?
>Ajax

A J A X


Called it.
<Snipped quote by King Cosmos>

It's still possible to fit a servant you have in mind into a custom class. You'll just have to make sure the Personal Skills are balanced and reflects it.


I've got an idea for a Shielder so it's fine. It makes sense for the only Servant I know of with a shield Noble Phantasm to be a Shielder anyway; he's never appeared in anything Fate related as far as I know, though his shield has, so I'll need to put some thought into his abilities.

<Snipped quote by King Cosmos>

Believe in Casters, bro! They can win wars too!


I'm just not a fan of Casters honestly. Though Medea is pretty great.
Every class I was interested in has been taken (should have claimed Rider while I could), but I'll state my interest anyway. Maybe I'll make a Shielder.
I'm interested in this as well. I'd like to play a member of the Z Squad if possible, I've already got a couple of ideas brewing.

Early on an ancestor for each Z warrior of universe 9 were killed in different way.


Wouldn't it be Universe 7? Or is this based on a different Universe than the main series?
You can be even more creative than that. Make up your own spell, but if you don't choose the correct bloodline certain spells will just not work. Such as summoning, this is in the school of conjuration. The only bloodline which has no conjuration abilities are Dragons.
I also have a skill tree


A write up of which schools of magic match up with each Bloodline would be useful in that case. Also that link doesn't work for me, the image doesn't load.

You are expected to have the abilities / powers relative to your bloodline. I'm debating whether to allow you to have all the abilities / powers the bloodline entails. Or make you choose which you want to use specifically. But overall I want your powers /abilities to match your bloodline. And the combination of bloodlines can make for a interesting power / ability not listed in the bloodlines precisely. Which I'm not sure of myself, but people tend to get creative so I'll see how it works.

It may as well be that the exp put into any ability will increase its effectiveness. Allowing one to describe how much more intense their power is over others with the same trait.


So the abilities/power in the application are your Bloodline powers? And they cost 2 exp each? Am I reading that right?

That is very different from what I expected. I thought you picked a Bloodline, got all the associated powers and then spent 10 exp on top of that. Instead it sounds like you have to buy only those abilities you want and only those that your Bloodline qualified for. I'm not sure 10 exp is going to be nearly enough then, or these characters are going to be far more limited than I expected.

You also mention putting more points into an ability to make it stronger, which I don't think was mentioned at all in the original post.

I would say the amount of experience points put into the enchanted armor or weapon would dictate how powerful and effective the enchantment is.


Same as above, this is the first time spending more points on an item to make it stronger has been mentioned, though it makes sense that the cost should scale with the level of the enchantment.

It sounds like this is going to be very different to what I expected. I expected every character to have Bloodline abilities as a base and then have spells or weapons on top of that, but instead it sounds like you could have a half-dragon fighting someone who spent all of there points on becoming a spellcaster and who is otherwise human.

More variety in the characters isn't a bad thing it just wasn't what I thought based on the original post.
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