@Parallel Hearts I've adding an additional section to Archer's NP description and I've replaced Animal Dialogue with Eye of the Mind (False). He should be ready to go now.
Actually Orion's EotM explicitly implies that its based off of his exceptional hunting talents. The skill could be applied to hunting and tracking better too, not just explicitly in combat. As for Animal Dialogue, having his hounds as an NP already implies they're more or less under his control so long as he doesn't get stag'd, which removes the need for the skill honestly.
Just don't make the same mistake he makes in his myth pls.
Well, Archer is ok as he's. Granted that, knowing how he looks would be really good, since imagining a mute, shapeless blob will be kinda hard for everyone, I guess.
On the subject of his Noble Phantasm. I just would like to have an idea of what class of Phantasmal Species those hounds are. Or if they are or not Phantasmals at all.
Hey if you're looking for more ideas for skills while it's still time, why not tack on Eye of the Mind (False) kinda like Orion's? They're both cool Artemis hunters and I think it'd fit the themes you were going for, and gives Actaeon more to do with himself and his dogs.
Also, not to say that you can't do it, but are you really going to play a character that can't speak? That's something very complicated to RP, so I would consider it well if I were you.
Couldn't they communicate to their master via their connection without violating those conditions?
Not sure how to go about the "special boon" for masters. Would this equate to just a really strong skill/spell they have, or should it be more specific? I was planning a rune user (not primordial) so would it relate to their area of magecraft or could it even be a really strong mystic code?