Avatar of LadyRunic

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Recent Statuses

6 yrs ago
Current What lies in the hearts of the drae if not madness? - Ma'doc
6 yrs ago
Replies will be coming out in a few days. Been down sick.
6 yrs ago
"Fly you fools!"
3 likes
7 yrs ago
To everyone waiting on replies. They most likely will be out tomorrow or Saterday. I need to get a part for my computer!
1 like
8 yrs ago
Sorry if replies are a bit slow. Dealing with a headache.
4 likes

Bio

Hello! I'm LadyRunic! But you knew that...

I love most types of Role Play, but by far my favorites are those that are well thought out and worked with. Especially when you can find a group you can work well with. I love books- So many books. It's a running bet that I will become buried under a pile of said objects one day... I'm a tad busy, and when an Rp really catches my interest I'm inpatient for posts. It's like reading a good book and getting stuck on a cliff hanger.

You can generally expect posts regularly once a week if not more.

I've RP'd for the better part of fourteen years, so I can honestly say I have some experience and I've developed the understanding of what I expect of a partner in a one-on-one or a group. I'm also the sort who will speak up and point out something if it looks off or forms a problem to me. I spent most of a year once stuck in a Voice Chat Rp that was hell on Earth, so I'm straight forward when I need to say something. I expect this in return from my Rpers and DMs. I want to improve my writing and love constructive criticism.

Most Recent Posts

@spacecakes Too close ties to the Eastern Raiders. Child of theirs don't just wander off and they don't mix with the Southern towns along their borders. The blood between the two folk are too bad. It's not so bad with the Northerners and the Easterners but still someone so visibly connected would run the risk of lynch mobs. The North folk know well the torment that the Eastern demons bring. Blights to crops, illness, and their twisted magics. They are the one sect I'm keeping people out of- unless you have a really, really good reason. And can avoid being killed by angry mobs of everyone in every town you can go to.

You're not going to be a all powerful mage. You're at the beginning of time. Literally. Any magic you know is either learned experimentally, from someone else, but never from a book. The Southern folk are keeping their writings to temples and government


Elementalist... Lovely but far too wide spread for someone so young. Gifts are small things and rare things. Elemental would be a single element. For example- the Green- a connection to the earth. The trees and the forests for one who lived within such a area or a connection to rolling hills and cropland for one who lived in that style. The Blue is the water side of things. The Red is the Fire side. Though these children are often either killed by their gift if they don't get some tutelage. Fire is dangerous as much as revered. It's a fifty fifty if their taken in by temples in the South or Shamans in the North.

Also, enchanting. That would be a single gift to itself. Even then it would take a extensive amount of work. Learning to make the object, so that would be specializing in smiting or fetching, ect. And then also, the making. Lots of materials, lots of time, and lots of training.

Also, you mention Tomes. Tomes are extremely rare. Northern folk have no need of them, and the Southerners keep actual books to the religious higher ups and government. Most people get by with scrolls, tokens, and the such. I doubt she'd get her hands on them. And there are perhaps a handful of tomes- all within High Priests/Preistesses halls, that document known gifts. Even then their not as accurate as they could be.

-Magnifying glass.


It's too early in the Age of the World for such a thing. There are some people who have some things like this, but again- few and very well kept to that person self.

Also, Mage towers aren't a thing quite yet. Some mages will go to Kings and offer their services. Others seek work in city or village. Still others live in seclusion and some even hide away their power. Magic is young, budding. If you are taught it's very experimental if you can't find a teacher of the same magics. Though the Northern folk will have a advantage in this as Shamans and their Priests (more so than Southerns, because of politics) will pass down information on different powers. How they work, how they were trained. It may get jumbled a tad, but with priests and shamans constantly consulting each other it stays rather much intact. The Northern Godis, Shamans and such are very connected as if signs appear in one area such as for disease or disaster. It's courteous to pass the message on. Plus the gods are displeased if you do not. In the South it's much more bickering and arguing over this and that, so there's purposeful sabatoge.

Good idea, however a tad bit advanced for the time setting.

For any gamers:
North= PVE
South= PVP
East= OP Boss Monster

@XxLyraxX Yes. That Reserved is just for NPCs, and notable folk.

And a few of my secret people- things. Beautiful, terrifying things. Things that make grown men weep and women scream in blood red terror.

Don't run into THAT thing. And if you do? *Holds hands up* DM can't help you out of it!
@Inertia OOOooohhhh Amnesia... Accepted.

@XxLyraxXAccepted!
<Reserved>
@Kidd Accepted!
@Kidd Well it's an entire world. So this is just a small village among many you're able to go to. So yes I will have npcs active. Quite a few.


The sun is just beginning to rise upon the start of human kind in this world of harsh reality. A small village, nestled within a mountainous valley is stirring. Small houses a large platform and fire pit in the middle of the jumbled together structures. Small herds of tamed animals hover about still wandering off into the forest to live rather than staying put. Smaller fields look sorry with the little yield they give. But, there is a certain security and prosperity about the village. Leather and furs tan, hunting weapons and a fisher's tools can be seen in stages of making.

Elsewhere, waking in the dawn, a raven takes wing. The southern seas and oceans are warm and bountiful giving way to small tribes daring to claim land and form cities. To self-proclaimed councils and kings clashing against one another. Farms give excess, craftsmen are becoming more prevalent, iron is being forged. Life is easy among plains and forests yielding bounties of their own. and the rivers streaming from far away mountains. But ever as the raven flies the ocean turns to the north. It's waters becoming frigid and cold. There are few such bounties in this land. The North is a place of different hardships. Farming is only beginning to be viable. Most tribes still relying on hunting, gathering, and perhaps the ever-so cautious raid upon their southern neighbors. The mountains that keep some secluded against their eastern sea and the great forests within it's fingers, grasping the small tribes to it's shadow. Turning west, the mountains reach higher. Up there- this bird cannot go. For behind the great spires. A new plain lies- a glacier.

There is more danger than the North men know. To the east are another group of people. The desert folk are said to be ancient southern folk who were banished into the great plains, high cliffs, and deserts of the east. They come raiding, taking what they wish. The great glacier that carves the mountains protects the North from these folk. None would cross a blinding light, missing food, water, and fire.

This is the world of Dissansel. New in it's time, it's a not a world of simple labors. For among all it's people walk those with special abilities. Bards, as they are known in the south. Skalds or shamans in the north. They are regarded either as a blessing or a threat. But always with suspicion. They may control the very elements of nature, but at a price.

Landing the raven, watches the village. Curious to see if life will unfurl her wings and fly with him. Or if it shall fall into the jaws of destruction once more.

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Starting in the village and surrounding valley, then I'll start tossing a spiel of problems at you. You can choose to travel or remain in place.
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