Current
I have consumed far to much garlic bread. My hubris has doomed me once again.
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likes
1 mo ago
It's either: sleep is for the weak, or sleep FOR a week.
4
likes
2 mos ago
Pink Starburst gang, wya?
1
like
2 mos ago
*Saxophone solo*
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like
3 mos ago
Remember when people used to buy ringtones? I don't think I've taken my phone off vibrate in like a decade.
4
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Bio
"No one can escape the fate given to them. All that remains is the end, where you will all perish. Eternal greatness exists only within myself. Sing a song of sorrow in a world where time has vanished."
Remember how Hamon was the main fighting mechanic in parts one and two, and was basically never seen again. Remember how having Hamon always gives you Hermit Purple (or al least a variation of it). Remember how DIO has Hermit Purple and Za Warudo.
Remember how parts 1-3 were about fighting vampires (or in part 3's case, a vampire) and then they were never seen again.
Remember how important Spin was in part 7, and then hasn't even been mentioned in part 8.
Equivalent Exchange is like the only thing going on right now, and is probably going to be immediately discarded in part 9 if part 8 ever decides to end.
But for real though, I'm not 100% with the other stuff, but if you guys are up for it, that's fine with me.
Do note that as of now most of you can only cast up to level three spells or so. Rangers, Paladins, and Eldritch Knights only have access to level two spells. We will be working off of a mana system, so be wary of that, but also know than Cantrips are free to cast.
@LumiereI believe we have one or two other people who need to make a CS, but if you're referring to just hanging put on the beach area, you can post now, in whatever order you'd like, but once we get into situations like combat, I would like us to follow a posting order. For the posting order part, I'll somewhat be enforcing a time limit, so that people don't hold everyone else up. By somewhat, I mean that it's negotiable. If you're at work, and you've been pulling all-nighters and you can't post for a couple of days, let me know and we can swap your turn with someone else, or maybe the enemies will begin to counterattack.
I'll give everyone 4-5 more days to finish any and all CS's, and then the story will move on, with or without them.
Appearance: A tall blonde boy, Seth stands at six feet two inches, and weighs in at around 185 pounds. He often wears his jacket, but is often seen without his beanie. His jeans have shallow pockets, so he keeps most things in his bag. His Necklace gleams a silver hue in the sun.
Moves:Bite, Bulldoze, Feint Attack, Sand Attack Ability: Arena Trap Nature: Docile Held item: Soothe Bell
Personality: A passive boy, Seth likes to let things sort themselves out. But he does enjoy battling, and prefers to use his Intelligence, strategy, and technique, rather than brute force and constant training.
Background: Seth was born to a Pokemon School teacher in Violet City, and a Pokemon Scientist who worked directly under Proffessor Elm. Growing up in Goldenrod City, there were always things to do. The bug catching contest, the Pokeathon, the casino, the Radio Tower, the Day care center, The National Park, and the Salon in the Underground passage. At the age of nine, Seth caught his first pokemon with the help of his Father: Ace the Scyther. It was a Saturday, and the Bug Catching Contest was in full force. While he didn't win, he did get third, and a new Friend. Unfortunately, neither of his parent were very good battlers and Seth mainly fought against wild pokemon at the entrance of the city. Much like his parents, he was a poor battler, and mostly kept Ace as a pet, which it didn't seem to mind.
When Seth was 15, His father took him to the Hoenn region for about a month, to help with a Project assigned by Elm to go see Birch. Birch explained that in Mauville City, an anomaly was going on, and he needed them to investigate with a few other scientists. It turned out to be a bunch of electric type pokemon causing mischief, but Seth managed to get a second Pokemon, all on his own. North of Mauville is a small desert, and Seth wandered off there to investigate. Right at the entrance was a Trapinch, sitting idly. As Seth approached, the Trapinch still sat idly, and Seth had the brilliant idea to pick it up. The Trapinch hung limply and he held it in the air. Seth would've thought it was dead if it weren't for the occasional blinking. Running back to his father, he showed him his new friend. His father bought him a pokeball, and Trapinch was now his forever.
At the age of 17, His Father told him of the Rorie Islands, and thought that would be a good place to learn to battle and adventure. Seth was reluctant at first, but slowly grew to like the idea, and eventually said yes. His parents set him up with some supplies, and took him to Vermillion City via the Magnet Train. Once there, he set off towards the Island.
Other: Seth has two Antidotes, Paralyze Heals, Awakenings, 5 Potions, and 10 Pokeballs.
Appearance: A tall blonde boy, Seth stands at six feet two inches, and weighs in at around 185 pounds. He often wears his jacket, but is often seen without his beanie. His jeans have shallow pockets, so he keeps most things in his bag. His Necklace gleams a silver hue in the sun.
Moves:Bite, Bulldoze, Feint Attack, Sand Attack Ability: Arena Trap Nature: Docile Held item: Soothe Bell
Personality: A passive boy, Seth likes to let things sort themselves out. But he does enjoy battling, and prefers to use his Intelligence, strategy, and technique, rather than brute force and constant training.
Background: Seth was born to a Pokemon School teacher in Violet City, and a Pokemon Scientist who worked directly under Proffessor Elm. Growing up in Goldenrod City, there were always things to do. The bug catching contest, the Pokeathon, the casino, the Radio Tower, the Day care center, The National Park, and the Salon in the Underground passage. At the age of nine, Seth caught his first pokemon with the help of his Father: Ace the Scyther. It was a Saturday, and the Bug Catching Contest was in full force. While he didn't win, he did get third, and a new Friend. Unfortunately, neither of his parent were very good battlers and Seth mainly fought against wild pokemon at the entrance of the city. Much like his parents, he was a poor battler, and mostly kept Ace as a pet, which it didn't seem to mind.
When Seth was 15, His father took him to the Hoenn region for about a month, to help with a Project assigned by Elm to go see Birch. Birch explained that in Mauville City, an anomaly was going on, and he needed them to investigate with a few other scientists. It turned out to be a bunch of electric type pokemon causing mischief, but Seth managed to get a second Pokemon, all on his own. North of Mauville is a small desert, and Seth wandered off there to investigate. Right at the entrance was a Trapinch, sitting idly. As Seth approached, the Trapinch still sat idly, and Seth had the brilliant idea to pick it up. The Trapinch hung limply and he held it in the air. Seth would've thought it was dead if it weren't for the occasional blinking. Running back to his father, he showed him his new friend. His father bought him a pokeball, and Trapinch was now his forever.
At the age of 17, His Father told him of the Rorie Islands, and thought that would be a good place to learn to battle and adventure. Seth was reluctant at first, but slowly grew to like the idea, and eventually said yes. His parents set him up with some supplies, and took him to Vermillion City via the Magnet Train. Once there, he set off towards the Island.
Other: Seth has two Antidotes, Paralyze Heals, Awakenings, 5 Potions, and 10 Pokeballs.
The normally warm tropical air has a faint cold to it, and it was even snowing in the middle of spring. Small chunks of ice floated in the ocean waters around the island. The chill from the wind could go right through the bones, and many tried their best to survive the cold, their saving grace being they had just gotten out of winter these last few months. Were this winter, it might just kill off Man and Sahuagin alike.
The beach sands were cold and damp, both from the snow and blood. Bodies littered the beach, but those that showed signs of life were dragged to a grassy, rocky part of the beach preceding it. The remains of the Wyndspire Falcon rested half in the sand and half in the water in many pieces.
The Halfling man, Jeets stood by the survivors. He explains to them about the recent activity on the island, and the Unnatural cold.
"Hoy, you wouldn't believe tha things that've been 'appenin' here. First 'ese cultist blokes tried ta rob me, a big white dragon appearin', and now its snowin' all over! I bet me lucky coin its 'at dragon causin' this."
He shook his head and looked back at the group "So what's yer stories eh? You can roight outta the sky in that there big airship. I ain't found anymore a you alive, but I 'aven't been in the ship yet. Maybe you'll find something in there eh? Once you get done gatherin' yerselves, meet me up 'ere!" Jeets points to a small rectangle white ten set up on a small hill.
"I'll do my best ta patch ya up, and I'll take ya to the main village not to far from 'here, maybe an hours walk. I'll go get my things all packed up, and wait for ya."
[I]"No one can escape the fate given to them.
All that remains is the end, where you will all perish.
Eternal greatness exists only within myself.
Sing a song of sorrow in a world where time has vanished."[/I]
[url=https://www.roleplayerguild.com/posts/5412285]My 1x1 thread, because I'm a shameless hack.[/url]
<div style="white-space:pre-wrap;"><span class="bb-i">"No one can escape the fate given to them.<br>All that remains is the end, where you will all perish.<br>Eternal greatness exists only within myself.<br>Sing a song of sorrow in a world where time has vanished."</span><br><br><a href="https://www.roleplayerguild.com/posts/5412285">My 1x1 thread, because I'm a shameless hack.</a></div>