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Current Now running: World of Light: The Tale of the Dark Itself
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Forever and ever, amen
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Calling out from Scatman's world
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Called into action - by threats that seem harmonized
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Tomorrow comes

Bio

Current GM of World of Light. When it comes to writing, there's nothing I love more than imagination, engagement, and commitment. I'm always open to talk, suggestion, criticism, and collaboration. While I try to be as obliging, helpful, and courteous as possible, I have very little sympathy for ghosts, and anyone who'd like to string me along. Straightforwardness is all I ask for.

Looking for more personal details? I'm just some dude from the American south; software development is my job but games, writing, and trying to help others enjoy life are my passions. Been RPing for over a decade, starting waaaay back with humble beginnings on the Spore forum, so I know a thing or two, though I won't pretend to be an expert. If you're down for some fun, let's make something spectacular together.

Most Recent Posts

Alright, small update to the sheet to clarify the main thing points while also adding in the "In the Now" segment. Hopefully things are good and certainly excited to be around.



Approved, and welcome to the RP. You can put your sheet in the Characters tab. My updates are every Sunday evening, but you don't have to worry about getting one out this weekend if you already have plans. Would you like an invite to the Discord server?
<Snipped quote by Lugubrious>

Yeah, I'd certainly spend upgrades and stuff to actually use different spells. That case was more of a "if she spends time to look further into stuff she's seen she can replicated it pretty well". Essentially just an upgrade path, if that makes sense.

As for the revive part, it's more so me trying to work in both the fact that she can regenerate constantly and also balance the actual revives to not be a game winner. I'll reword it to make it sound better but the main goal is that the limitation is directly tied with Mokou's will to fight through the pain, though I suppose a better way to describe it would just be that Mokou can regenerate from any injury over time. She can be injured in battle and have it last but she'll just rapidly regenerate outside of battle. While the revives are just her deciding to forcefully incinerate her entire body in order to fight further.

Also having Mokou start in the Frozen Highlands sounds fine! Hermit answering the call of a lost soul.


Okay, that sound good! Thanks for clarifying.
I might have gotten hit by extreme focus despite my normal ADHD and worked on most of the sheet. Posting it now for feedback on stuff like the skills/powers while I work on the "In the Now" segment to figure out what, exactly, Mokou has been up to. Aside from probably being a hermit somewhere in a random forest.



Thank you for your efforts, that's quite a good sheet. I also play a character who's supposedly immortal (Ms Fortune) but whose regenerative abilities slow down and eventually peter out if she's subjected to enough damage. However, having Mokou's revives be limited is a moot point if she can 'regenerate from any damage dealt to her', which would logically prevent her from ever having to revive. Unless I'm just misunderstanding and this 'regenerate from any damage dealt to her' clause refers to her phoenix revival? Additionally, it would be a bit unfair if she could copy any magic spells she sees for free, but I would be fine letting you spend level upgrades to learn magics displayed by other characters (of course, she'd still be able to freely use spells she picks up in the world, like Dark Souls pyromancies, once she obtains them).

Once we've sorted this out, the character seems good. I would want her to start on the White Team in the Frozen Highlands. We just reached an area called Krat Zoo, which has been overrun by mutant, aberrant animals known as carcasses. As for why, maybe she could be responding to a call for help from one of the Lost Vikings, all three of which are separated in Krat Zoo and need to be rescued/reunited.
Heyo! I'm... Not entirely a fresh, new face around here but I'm trying to get myself back into RPing in order to get back into the full swing of writing, and was wanting to see if folks were willing to accept another lad around here. Working on which character I'd like to bring in and mostly leaning towards Ragna the Bloodedge from Blazblue, or a Touhou gal like Sakuya. But mostly wanted to see if things were clear to apply before I locked in.


Hey there! We're always open and would be happy to have you, both of those character choices are good (Ragna would be great for the fighting game area that Gold Team is in, while Sakuya might be better for White Team's expedition). If you're sure that you can honor a commitment of ~30 minutes spent reading and an hour or two writing in order to post once a week, you're good to go.
Forbidden Kingdom - Moving On Up

Lvl 15 Ms Fortune (132/150) Level 11 Big Band (32/110)
Junior, Rika & Amaterasu’s @DracoLunaris Roland’s @Archmage MC Zenkichi’s @MULTI_MEDIA_MAN Pit, Primrose & Therion’s @Yankee Sakura & Juri’s @Zoey Boey Captain Falcon’s @Double Harry and Kim’s @Eviledd1984 Terry’s @Terry Bogard
Word Count: 2101


While Nadia figured that there must logically be an official way to go up or down between the levels of the Tiered City, whether by elevator, train, or very long staircase, the fiercely independent feral saw no reason to abide by such pedestrian methods when she could blaze her own trail instead. And from where she now stood at the very edge of the Low Tier’s cramped slums, shading her eyes against the sun with one hand as she peered up the wall toward the next level, going her own way looked very doable indeed. After all, while the wall rose with clifflike perpendicularity to form a staunch, flat backdrop for the Low Tier, it didn’t confront her with an implacable sheer surface. Instead it appeared to be stone brick all the way up, with sufficient mortar seams and irregularities of depth that Nadia could identify a wealth of handholds and crevices where her claws could find purchase. It would be tough going, and dangerous if she lost her grip, but once the catgirl was set on something there wasn’t any room for second-guesses. With a grin of utterly self-sure determination, Nadia sharpened her claws and began to climb.

To her delight, the ascent proved neither too hard nor too easy, but an engaging challenge. While 2,700 Pounds of Justice worked against her, making each movement up the rock wall harder than it needed to be, her natural (and unnatural) abilities more than made up the difference. Being able to stretch out her limbs, dig her claws into stone, and push herself against the wall with a little directional bloodletting gave her every advantage. Nadia knew that she could airdash back onto the wall if she fell, too, but it never came to that. Instead she made steady progress, working up a light sweat as she scaled Esaka’s class divide. Finally, after only five minutes or so, she took a final leap of faith to latch onto the railing that crowned the wall with hyper-extended arms, then snap her muscle fibers together to send herself flying up and over into the second tier. “Aha!”

She took one look down while airborne and saw nothing but water. “Aha!?”

PLOOSH!

Nadia belly-flopped into the cold water, sputtering and flailing as she tried to find her footing, much to the amusement of a couple surprised onlookers. The cat burglar didn’t hate water by any means, but a dunk straight away was quite the shock. After surfacing, she swam over to the narrow walkway that ran along the outer wall and pulled herself out. When she spotted a few locals chuckling at or concerned for her, she couldn’t suppress a good-natured laugh herself. “Hey there folks~!” she greeted them as she got to her feet, waving. “It’s all good! All in a day’s work as Ms. Fortune, the scrappiest up-and-coming superstar in Esaka. I’ll be here all week, so if you’re a fan of plucky underdogs (or undercats, for that matter), I hope that little pratfall ‘wets’ your appetite!”

As she stepped back onto the water’s surface, her rigging unfurled to keep her afloat atop the water’s surface, and Nadia gave a theatrical flourish before bowing to impress the spectators. Sure, the feral might be in Esaka on business, but Nadia was someone who knew how to have fun -and make friends- no matter what she was doing. “Keep an eye out for tomorrow’s headline: ‘Ms. Fortune makes a splash!’ Tata for now!” With that, she skated away.

So this was the Pools, huh? The name really didn’t do it justice. The entire tier was essentially one giant, donut-shaped pool a good twenty feet deep, littered by all kinds of bridges, catwalks, viewing stands, water features, and especially arenas. Nadia could see battlegrounds of all shapes and sizes practically everywhere she looked, all islands unto themselves with the water around them serving as a natural out-of-bounds. Some floated on the water, whether little more than rafts or multi-floor ship decks, or actual functional boats. Other arenas were simple stone shapes either just above or high above the water’s surface, usually squares or circles, some with walls. A few looked like actual sports arenas, some rising very high indeed above the water.

There were very few people actually fighting here right now, so the entire tier was mostly empty except for a couple city denizens treating the proving grounds like an actual water park, which seemed pretty fair to Nadia. With the wind in her hair, the feral happily skated around the tier, seeing the sights. She ducked under arches and bridges, leaped over walkways, and zipped through fountains, speeding wherever her whimsy took her. It was great fun, but after a couple minutes the annoying, rational part of Nadia’s mind (small and feeble though it was) reminded her that she was on a tight time limit. After making a mental note to drown that part of her in booze at the first opportunity, she begrudgingly reined it in and set off for her destination. This time, she had seen the way up (a very large, open-air elevator) so she wound down by riding it to the Middle Tier rather than climbing.

For Nadia, who’d spent most of her life in one or another of New Meridian's poorer districts, the Middle Tier seemed glitzy and glamorous–even though for all intents and purposes, it appeared to be a pretty normal urban Japanese city. Rather than a labyrinth of alleyways like the Low Tier, it had its own streets, meticulously named and organized in a feat of civil engineering. These streets all took foot traffic only, of course, with no vehicles in sight. As she walked around the blocks, gawking like some tourist, Nadia spotted all kinds of shops with strange and amusing names that sounded like puns she wasn’t savvy enough to get yet. Bread and Butter made sense as a grocery store, but Hood Perfect was apparently an apparel shop, with all kinds of stylish streetwear on display. Nadia caught the tantalizing savory smell of pizza and meatballs wafting from a restaurant called Double Luigi, but she would have to come back later to hear what kind of music got played in nightclubs like Deadly Rave.

Nadia also found fewer dojos, and not just because of the Middle Tier’s smaller surface area. Even the smallest and shabbiest one was bigger and nicer than the best dojo the Low Tier could dredge up, each boasting multiple stories and solid construction. They sported titles like Them’s Fightin Herds, Under Night In-Birth, Killer Instinct, Soul Calibur, and Rivals of Aether. With how approachable most of the locals were, it didn’t take too long to track down the one Nadia was looking for. The moment she laid eyes on the NMO headquarters, she realized that she’d come to the right place. Though she wasn’t well-versed in art enough to assign it a name, she recognized the Art Deco architectural style at a glance. With pep in her step, Nadia pushed inside to the sound of a ringing bell.

Across the lobby, the main room of the dojo appeared to be a tall, two-story windowless gym with walls of what looked like loose leaf notebook paper. Its only features were a chalk blackboard, school desk, and accompanying chair, but it was occupied. Nadia spotted a teenage girl with dark, seemingly animate hair, doing some sort of drill under the instruction of a stern-looking, long-legged tutor, who held her pointer a little too much like one might a riding crop for comfort. Intrigued, Nadia let the front door swing closed and watched for a few moments, ears flicking, as the girl tried and failed to perform a long combo strong down, berated not just by the tutor but by a gruff male voice that emanating from an upside-down face back of her head. “Sheesh, I’m surprised teachers like that don’t go cross-eyed,” Nadia muttered to herself. “They just can’t control their pupils.”

“Hello?”

Nadia’s head twisted around to see a young, one-eyed girl and a burly, hairy guy in a wolf pelt descending the stairs to see who’d entered the dojo. The feral’s eyes went wide as she pointed a finger at the two of them, sputtering. “Wait! I know you! Both you guys! You’re..! You’re..! Uh!” She turned her attention from the tired-looking kid to the washed-up wrestler. “And you! You’re that…that guy!” Unable to recall their names, she clamped her hands to her head. “You’re on TV!”

“It’s, Beowulf!” the man supplied, shaking his head incredulously. “C’mon, really? I’m only the biggest, baddest wolf in the whole New Meridian wrestling scene!” He puffed out his chest, striking a pose that might have been iconic if he was really as famous as he thought he was.

Nadia winced slightly. “Y-yeah, of course! It’s just, I don’t watch TV much, and, uh…” She scratched her head. “That’s beside the point! I’m from New Meridian too. Little Innsmouth! And I really need to sign up with a dojo today, before-”

The girl gave her a dubious look. “Oh, is that so? Looking for a way in, are you?” She crossed her arms. “You wouldn't be the first.”

“I really AM from New Meridian!” Nadia insisted. “Ever hear of Ms Fortune, the infamous phantom thief and the incredible Fishbone gang?”

The girl’s face didn’t budge an inch. “No.”

As Nadia wilted, Beowulf shot her a look as if to say not a nice feeling, huh? “W-well, I mean, it’s not like thieves set out to become household names or anythin’...”

Luckily, Beowolf was a better sport than one would hope. “C’mon, Annie, give her a break. It’s not like people are chompin’ at the bit to join NMO anyhow. We haven’t had any new recruits in ages…we could get kicked down to the Low Tier any day now!”

“Annie, that’s it!” Nadia snapped her fingers. “Girl of the Stars! Right!?”

One glance from Annie shut Beowulf up. “Can it. She probably just heard about us and came to try our luck. Didn’t even know our names.” She rolled her eyes. “Couldn’t even be bothered to come up with one of her own, either.”

That puzzled Nadia. “Say what?”

“She’s saying you’re a faker,” a buzzy, artificial voice declared. Affronted, Nadia looked up just in time to see a familiar, albeit metallic, shape drop down. The floor shook when she landed, and when she stood up, Robo-fortune’s yellow eyes glared straight into Nadia’s soul. “So, this flea-ridden meatbag thinks she can cramp my style?”

Nadia bristled, grinning dangerously. “If anything, you’re the fake catgirl around here. Comparing yourself to me? Ha! In your dreams, tin cans! In all my ears, I’ve never metal-loser like you before!”

“Hey, let’s settle down, okay?” Beowulf held up his hands, his voice gruff. “No need to be rude, Robo!” He paused, squinting at the two. “Huh. They are kinda similar, though…”

Robo-fortune ignored him, instead shooting lasers from her eyes to perform a blazing sweep. Nadia detached at the thighs, her upper body popping up to slash at Robo’s head with sharpened claws. Instead Robo’s head shot off like a missile, and after Nadia reunited, she dashed backward to evade its explosive divebomb. Both then charged forward in an electric clash, sparks flying as the two cats met tail-to-tail.

“Copy-cat!” Nadia hissed.

“Obsolete,” Robo-fortune replied.

As they jumped spart, Annie raised an eyebrow. “I see what you mean. Hm…fine.” She looked between the two Fortunes. “Ms. Fortune, was it? I can see you’re a feral, and not anyone can namedrop Little Innsmouth. If you’ve got what it takes to beat your evil clone, you can stay. ‘Kay?”

“Got it!” Nadia grinned. “Don’t worry, circuitty! Once we’re done, I’ll scrape what’s left of you into the robot-tom tier!”

Robo-fortune squared up. “This is an inefficient use of cat.”

Frozen Highlands - the Midnight Walk

Lvl 8 Sandalphon (61/80) Level 5 Heismay (25/50)
Edward’s @DracoLunaris Blazermate & Sectonia’s @Archmage MC Geralt’s @MULTI_MEDIA_MAN Ace Cadet’s @Yankee Roxas & Ganondorf’s @Double, Ramattra’s @XoXKieroBombXoX
Word Count: 1584

Nameless Stagecoach
𖥞: 8/8 | 🛡️: 7/8 | Equipment: Stewpot/Windchime/Lamps/(None)/(None)/(None) | Companion: None


Even with the full team present and accounted for, travel through the reavers’ woods would have been stressful. Unnatural greenish lights shone from twisted trees in the distance, and hateful shapes of melded flesh and bone skulked in the shadows, their baleful eyes aglow and ever watchful. The trees that flanked the Midnight Walk were thick, at times bending over the road itself to create a rustling, whistling tunnel of bristling needles and boughs. Once most of White Team’s members broke off from the path to pursue various side objectives, though, the trip became downright terrifying. Ace, Geralt, Edward, Roxas, and Heismay split off to capture the much-needed Reindrix that promised to increase the team’s travel speed, while the restless Celica and Kit joined Ramattra to look further into the eerie sawmill to investigate Heismay’s claim of monstrous hoarders, intending to catch up with the rest once they finished.

That left Sandalphon alone inside the stagecoach, with no guarantee of safety but for the presence of Blazermate, Ganondorf, and Sectonia. When a pinecone fell from a stooped conifer and bounced off the coach’s roof, the once-unflappable archangel jumped. Though she didn’t dare to stick her head out of the vehicle, Sandalphon found herself unable to concentrate on her work, instead preoccupied with the conjurations of her fretful imagination. It was not a pleasant journey.

Eventually, the powderkeg of tension finally blew up. With most of the Seekers gone, several squads of reavers laying in wait burst from the haunted forest in a cacophony of frenzied, inhuman screams. Their arrows, axes, and bludgeons pummeled stagecoach and golem alike, and though they suffered damage, the coach’s armor held firm. Then, with Sandalphon and Blazermate on hand to support them, Ganondorf and Sectonia managed to turn the tables on the attackers, felling enough that the remainder withdrew.

At length, however, the oppressive woodland finally began to thin. The return of the capture team provided enough manpower to ward off further assault, and when the stagecoach reached a clearing protected by natural ridges of rock, White Team stopped to substitute the Reindrix for Edward’s golems. It took almost half hour to get them properly hitched, but mercifully no monsters attacked them, despite the steady and ominous increase of furtive movements and staring eyes in the darkness. During this time Ramattra returned alone, separated from the other new recruits in the lumber mill Soon after the Reindrix were installed, it became apparent that the team couldn’t afford to wait for Kit and Celica any longer. Hopefully the two would know better than to brave this forest alone, and instead retrace their steps to Snowdin.

The Reindrix were every bit as capable draft animals as their appearance suggested. While wrangling them took a little getting used to, the difference in speed with them versus the golems could not be overstated. With little purchase against the buffeting wind atop the slick stagecoach, Heismay was forced to relinquish his perch and hang instead from the forward overhang, where he served as a second pair of eyes for the coach’s driver and helped to oversee the pals at work. Moving quite quickly now, White Team proceeded along the Midnight Walk as it wound around wooded hills and rocky ridges. After an extended uphill section, the snowy trail suddenly veered right around a corner and down a steep hillside, winding back and forth like a snake. That gave the Seekers ample time to see what lay ahead of them: a sprawling and elaborate complex of both semi-natural areas and large, majestic structures in the stunning Belle Époque architectural style. Slowly, inevitably, the Midnight Walk led them down the frosty hill, past a frozen river, and to the tall, wrought-iron front gates of Krat Zoo.


The Tale of Colonel Little


From the outset, unfortunately, everyone could readily see that all was not well with Krat Zoo. Even before reaching the gates, the team’s outriders would be plagued by small packs of strange wolves with oddly elongated jaws and a variety of horrible growths and protrusions, their bloodthirsty aggressions marked by frightfully unnatural behaviors. When the stagecoach slowed down at the gates, Sandalphon stepped out to survey the situation herself. “It seems that the Midnight Walk leads through this place,” she concluded. “Let’s proceed with caution. Given the aberrant fauna we’ve already encountered, I advise that we travel ahead of the stagecoach and clear the way for it. Let us be quick, thorough, and above all, wary.”

The archangel’s precautions proved well warranted. Between the gates and the main building lay the zoo plaza, littered with an abundance of corpses both human and animal, including the tragic cadaver of a once-amazing adult giraffe. Alongside various oxidized bronze animal statues, at least half a dozen cage wagons were scattered around the plaza, two of them overturned, and within struggled unidentifiable masses of berserk, animalistic fury. When the Seekers got near, the prisoners began to break free. They turned out to be mutated mandrills, the apes’ muscular bodies twisted by some sort of biological corruption that animated them well past the point of expiration. These carcasses attacked not just with savage strength, but the cunning to backpedal when needed and throw debris from afar.

Once the team made contact with the enemy, Sandalphon put her new hexagun to the test. Guided by her expert hand, the magic rifle fired off pinpoint-accurate arcane rays that pierced her targets, and while the mandrill carcasses weren’t grouped up enough to cause collateral damage, they still packed a punch. Sandalphon quickly found that while shooting vitals did work, these horrors could suffer a lot more punishment than normal animals. “While I have no proof of any infectious pathogen at work, I advise everyone to avoid being bitten at all costs,” she called to the group.

“Noted,” Heismay grunted. As his allies attended to the mandrills, he’d attempted to skirt around the conflict in order to try and flank the monster from behind, only to run into two wolf carcasses. Relatively weak but very quick, and prone to circling around, the wolves attacked in a staggered manner, each lunging for Heismay just long enough after the other did that he couldn’t capitalize on one without risking a chomp from the second. “Hmph! Damnable things!” he hissed, leaping up onto the statue of a zebra. With a snarl he jumped down, his full weight driving his new longsaber into one wolf’s back. He then backflipped sideways, wrenching the blade out in an upward arc that severed the monster’s spine and cut it in half. The other carcass sprang over the remains of the first, its jaws snapping shut mere inches from Heismay’s wing as he jumped away. “Thief!” As the wolf approached, he transformed and blasted it in the face with dark magic, and its headless corpse slumped down. Only then did the eugief notice that the front half of the first wolf’s corpse was still coming toward him, which he put a stop to with a shiver.

A moment later, a huge, wretched polar bear carcass burst through the building’s main door. The hulking thing charged across the plaza, straight toward the caravan. Heismay cast Mudo after Mudo, to no avail. “Incoming!” he yelled.

Sandalphon breathed in sharply, then opened fire. Without bothering to aim precisely, she squeezed the hexagun’s trigger as fast as possible, only ensuring that she hit the huge carcass somewhere. Each shot was a roll of the dice, and after a half-dozen shots, her number came up. The seventh ray transmogrified the incoming bear in a burst of white feathers, leaving a bulbous white chicken in its place. Her eyes lingered on the now harmless beast a moment longer before she relaxed. “Target neutralized.” Whether or not anyone smushed the chicken was up to them.

After dealing with the rest of the mandrills, the Seekers entered the Hall of Adventure, as indicated by the damaged banner that hung over the immense woolly mammoth display inside. At least four stories high including the vaulted ceilings, and with sizable east and west wings, the Hall of Adventure was the biggest building in the zoo, but it had seen better days. Only carcasses walked its halls now, ignorant of the elaborate taxidermy displays arranged in every room with corresponding educational plaques. The Midnight Walk led around the mammoth and toward a set of huge, heavy metal doors that sat opposite the front door, but these durable doors proved to be locked, blocking the Seekers’ journey.

Sandalphon’s scan of the doors’ structural integrity turned up bad news. “It will take some time to break through,” Sandalphon judged, brushing the door with her hand. “It may be faster to find another exit from the Hall of Adventure and open the door from the other side. As for the zoo itself…it is clearly a dangerous blight on the Frozen Highlands. I recommend that we exterminate every monster we come across. We can also use this opportunity to search for useful items.”

As for what each Seeker should do, she left that to her teammates’ discretion. They could stay with the stagecoach to defend it or break through the door, as arduous and tedious as that would be, or explore the Hall of Adventure in search of loot or another way out.
Forbidden Kingdom - Esaka’s Low Tier

Lvl 15 Ms Fortune (129/150) Level 11 Big Band (32/110)
Junior, Rika & Amaterasu’s @DracoLunaris Roland’s @Archmage MC Zenkichi’s @MULTI_MEDIA_MAN Pit, Primrose & Therion’s @Yankee Sakura & Juri’s @Zoey Boey Captain Falcon’s @Double Harry and Kim’s @Eviledd1984 Terry’s @Terry Bogard
Word Count: 1273


Before everyone could start running around in different directions looking for dojos, with Nadia at the front of the pack, Terry jumped in with some advice, as well as a request. Apparently the ten minutes he’d been with the Seekers and a little hearsay were enough to convince him to throw that flashy hat of his into the ring with them, and if that was what he wanted, far be it from the feral to stop him. “Sure! I mean, I purr-sonally don’t mind you joinin’ up at least. Bet Pit won’t either, he seems like a more-the-merrier kinda guy, but he’d be the one I ask I s’pose.” Her tail flicked back and forth as she thought about his other suggestion with his arms crossed. “Ahh…yeah, I’m with Zenkichi. Not hungry right now, and I’d better get the dojo thing sorted out before I slack off, ‘cause I take relaxin’ seriously.”

“In the end, it doesn’t really matter who we sign up with,” Band reminded everyone. “As long as we sign up with someone so we can join the tournaments. We’re not here to learn, after all.” Still, he had to admit that some options seemed better than others, even going off the names alone. At least the Seekers were spoiled for choice, with more random dojos laid out in practically every direction they looked. Then again, Band wasn’t sure he even wanted to enter. Unless he found proof that it would take tournament participation to reach the Forbidden Kingdom’s guardian, his time would be better spent elsewhere. His gaze settled on Terry. “Why don’t we drop by Pao Pao at lunchtime, after everyone’s got their sign-ups squared away?”

That seemed like a good idea to Nadia, but it would be up to the others to decide. That just left the matter of dojo registration, and just as the feral was about to dash off, a certain someone discreetly emerged from the background and sauntered up to the Seekers. “Oh, there you are!” Nadia greeted Roland, glad to have at least one teammate back from wherever he’d disappeared to. “Where’ve you been?”

The Fixer explained what he’d found about the city, including an up-to-date list of every dojo in the city, separated by tier. “Oh, nice. You’re on a roll…and!” Nadia jogged over to skim it for herself alongside the others, forced by the lack of information to make inferences based on the name of each dojo alone. Hellish Quart…Death Cargo…Catfight…Girl Fight? Some of them sounded highly suspect, more like adult media than legitimate martial arts organizations. More out of curiosity than anything else, Nadia looked up at the mid-tier and high-tier dojos, only to do a double take at an entry in the mid-tier section. “Hang on a sec. NMO? As in New Meridian Order?” While never able to attend one of their wrestling matches in person, the feral loved watching them on the little TV set in Yu-Wan’s restaurant. If a fighting organization from her world really existed in Esaka, maybe she didn’t need to bother with any low-tier dojos after all.

“Mid-tier, huh?” She glanced up past the dingy rooftops, beyond the Pools toward the much nicer-looking cityscape about halfway to the top. “I’ve gotta see this!” She dashed over to Big Band and tugged at his coat. “Hey, you comin’? If it’s really the NMO, maybe the two of us could join in!”

Band looked doubtful. Even if it really was the NMO he’d heard of, what business did a cyborg detective and a thieving alley cat have with wrestling? Still, he didn’t want to rain on Nadia’s parade too badly, and he did want to see Esaka’s Middle Tier for himself. For now, he turned his attention toward Zenkichi. “You go ahead, Fortune. It’s a long way up, so I’ll catch ya later.”

As Nadia scampered off, Band plodded over to his fellow detective a moment after Zenkichi made his request to Azuma. Upon hearing the proposal, the investigator seemed to light up. “Oh, well, that’d be just swell! We’re open, of course. Frankly, most low-tier dojos are. Always desperate for new talent that might bring ‘em some attention and help lift ‘em out of obscurity. ‘Course, some are so desperate to show off their strength that they end up scarin’ new folks away. And some like being small, maybe imagining that it makes them some underrated, exclusive elite, but that’s not us. We’re pretty casual here at the Kyanta dojo, so…yeah! We’d be happy to have you.” He rubbed his snout. “Actually…it’s been so long I forgot how registration works. A tryout might be good though, yeah. Once the others see what you’re made of, everything’ll come up roses, I’m sure. This way!”

Azuma turned to lead Zenkichi toward his own dojo, but Band called out to him. “Just a second, if ya don’t mind.” Nodding, Azuma stopped and turned back to hear him out. The detective gave him a grateful nod. “I wanted to ask, bein’ a visitor here and all. What exactly is it that makes dojos high-tier, or low-tier? Is it just how strong and rich they are?”

“Hmm…no, not quite,” Azuma replied, crossing his arms thoughtfully. “In fact, in some ways it’s the other way ‘round. Dojos get rich because their high tier. Most folks here in Esaka would say the deciding factor is just one thing: skill. It’s not that low-tier fighters are weak, see. Quite the opposite, in fact! Many low-tier fighters are incredibly strong. But there’s one thing you’ve got to understand, a sort of tenet we all live by. A fight’s only as good as its rules.”

Azuma paused for a moment to let that sink in. “Put another way, what makes fights worth watching? Worth betting on? Why, being fair, of course. That’s not to say all fighters ought to be evenly matched, heavens no. But having rules for what you can and can’t do, and how things work, is vitally important. That’s what the Heavenly Principles are for: to keep things relatively balanced.” He shrugged. “Of course, not everyone agrees what’s fair and what isn’t. Plenty of people scorn the Heavenly Principles, which I bet you heard for yourselves if you really met seething yokai.”

He put his hands in his pockets and continued. “In low-tier dojos, see, there’s rarely any rules. Anything goes. It can be fun, but for serious competition? Hah. Laughable. The high-tier dojos have the most established rulesets that everyone accepts and goes by, which is why they’re used for the tournaments. They offer the most interesting fights and fighters. In the end, it’s all up to the whims of the yokai. As for the Heavenly Principles…nobody really knows.”

Instead of answers, Band found himself left with only more questions. “Huh,” he mused. “And these rules…what happens if you break ‘em?”

“Well…the answer’s not so simple,” Azuma replied, frowning. “The rules aren’t just civil laws. In the tournaments, they’re reality itself. If you are fool enough to run afoul of the Principles or the Four Kings, though, you’ll get banned at best.” He left the worst case scenario up to the Seekers’ imagination.

“I see.” It sounded to Band like Esaka was inhabited by some sort of entity that could bend the laws of reality, and he did not like that some bit. Surely the Heavenly Principles couldn’t be the Guardian that Gold Team was seeking? Band wanted to know more, but he knew he’d need to be very careful when it came to messing with godlike beings like that. Just what had the Seekers gotten themselves into…?

With no more questions to answer for now at least, Azuma led Zenkichi away to find the Ultra Fight de Kyanta dojo. It turned out to be a pretty nondescript building, at least from the outside. On the inside it looked more like a gym than a traditional dojo, with its main room a big, empty box with the blue walls, floors and ceiling criss-crossed by lavender lines to make a grid. Aside from a storage room for things like training equipment, and a small office, the structure seemed pretty much empty. Today, only four fighters were around, all practicing in some form or another. First and foremost was Kyanta themself, a yellow pomeranian with a white headband. They appeared to be training Anna, a green -skinned girl with a snake tongue, while the resident judo practitioner (and racoon) Chihiro offered unsolicited advice from where he sat. Finally, the pig-man Spike sat opposite Chihiro, playing battle music with his guitar.

At the arrival of Azuma, Zenkichi, and Big Band, Kyanta looked over at the three detectives, curious. Anna promptly did a dive kick, then poked Kyanta five times in the shin as they floated in midair. She then unleashed a super that consisted of swinging one arm upward, accompanied by mouth sounds, and poked her opponent five more times before finishing the combo with a slide. It was like no style of fighting Band had ever seen, and between its bizarre looks and sounds, he found himself at an utter loss for words. After a few seconds of laying on the ground, defeated, Kyanta came to and slowly picked themselves up. “Azuma,” they barked. “Long time, no see.”

The investigator nodded. “Yeah, it’s been a while.”

“What brings you here?” Kyanta crossed their arms.

Azuma stepped aside to gesture toward Zenkichi. “This fine fellow wants to apply to your dojo in order to join a tournament. He’s fresh from a brawl with seething yokai, so he knows his way around a fight. What do you think?”

All four of the Kyanta members seemed surprised at the prospect of a new recruit, although Kyanta tried to play it cool. “Oh? Well then. If you’ve come here, you must have good taste. I commend your spirit. I won’t ask too much; if you can defeat any one of us in a one-on-one, I’d say you’ve earned the right to represent us.” They crossed their arms as Anna, Chihiro, and Spike came over to stand alongside them. “Your move, mister.”

Frozen Highlands - the Midnight Walk

Lvl 8 Sandalphon (58/80) Level 5 Heismay (22/50)
Edward’s @DracoLunaris Blazermate & Sectonia’s @Archmage MC Geralt’s @MULTI_MEDIA_MAN Ace Cadet’s @Yankee Roxas & Ganondorf’s @Double, Celica’s @Sadu Chosen Undead’s @Simple Unicycle, Ramattra’s @XoXKieroBombXoX
Word Count: 1253

Nameless Stagecoach
𖥞: 8/8 | 🛡️: 8/8 | Equipment: Stewpot/Windchime/Lamps/(None)/(None)/(None) | Companion: None


Throughout the first leg of the Seekers’ journey along the Midnight Walk, Sandalphon mostly sat by herself inside the great metal stagecoach, compiling environmental data. This wagon featured no windows, which while useful in case of attack, proved inconvenient to her for now since she couldn’t see outside to get a feel for the terrain and inhabitants of the new region. That left relying on her teammates who chose to forge ahead, whose points of view she could see through her network connection, albeit from a limited isometric view. Though it seemed unlikely that they’d run into any real trouble so soon after leaving Snowdin, one could never be too sure, so she silently spectated via a half-dozen light screens at once both to watch for danger and to gradually assemble a map. Only if absolutely necessary would the archangel chime in with her observations or advice, since she wanted to demonstrate her trust in her team and not micromanage if she could help it. Some of them did encounter enemies out in the wilds, but they were nothing that the Seekers couldn’t handle. As a result, despite all her mental stimulation, Sandalphon’s ride was a fairly peaceful one. Except, of course, when the stagecoach hit a bump in the road.

One matter did arise that she needed to pay some attention to, not long after Edward dealt with the looming threat of a blustering Ty-foo in his typical pragmatic manner. His recon drones reported a snowfield up ahead, surrounded by dense coniferous forest, where the hidden roads presented a degree of ambiguity. Sandalphon considered requesting that somebody dig or melt some snow above the Midnight Walk and the branching paths to see which matched her current road’s material composition, but that would be tedious work without guarantee of result, since the paths around here could all easily be made the same way. The deciding factor was Edward’s report of Urriki marauders lurking around the northern road. If it was just a ratfolk ambush, Sandalphon assumed her team could handle it, but his mention of a wooden bridge over frigid water gave her pause. Forged of black steel and as big as a house, the stagecoach was monstrously heavy, to say nothing of the golems and extra baggage. Even if the vermin hadn’t tampered with the bridge in some way in order to waylay travelers, it could very well collapse beneath the Seekers as they went across, and a disaster like that might well be unsalvageable. With that in mind, White Team’s leader made her decision.

“We’ll proceed along the western route,” Sandalphon announced to the team. After that, she restricted her comm line to Edward alone. “Thank you for your reconnaissance work. As expected of a veteran commander, your skills and insight are an invaluable asset to the team.”



To the west of the crossroads clearing, the land began to get wilder. Fresh snow fell from the heavens onto the boughs of pine trees that seemed to grow taller and taller as the Seekers advanced, their lower limbs increasingly gnarled and tangled. Where there had before been little pockets of civilization like the fishing village with its smoothie shop, there were now only small, empty ruins, ravaged by the elements and time. Icy crags shot up like giant castle walls, dividing up sections of wooded countryside, and above everything towered gigantic stone swords hundreds of feet high, as if planted throughout the landscape by primeval behemoths.

Only one notable building could be found in this wintry wilderness: an abandoned lumber mill that straddled the Midnight Walk, its central second story overhang just high enough that the huge stagecoach could rumble beneath it with just ten inches of clearance. Nearby rested a broad-shouldered, bearded old brute by the name of Warden Rust, one hand resting on the long handle of his heavy mace as he sat by a crackling campfire. Heismay, obliged to abandon his rooftop post and walk beside the wagon, shuffled over to pay the big man a visit. “Good morning, sir. May we pass through your mill?”

“Go right ahead my friends, it ain’t mine after all,” the warrior told him affably, waving a dismissive hand toward the derelict building. “Keep an eye out, though. I’ve seen my fair share of places like this, and when good folks move out, bad things tend to move in.”

Heismay nodded gravely as he looked around, noting the inordinate number of crows that seemed to gather about the place, their beady black eyes watching in ominous silence. “That I can certainly believe. Farewell, sir. Stay warm and safe out there.”

Rust chuckled wryly, aware of just how likely that would be. “You too, buddy. You too.”

As the stagecoach squeezed through the lumber mill, Heismay -at home in the darkness and old, abandoned places- decided to prowl around a little, abetted by Sandalphon’s supervision. He poked through the disused rooms, finding only broken-down machines and piles of old junk, meticulously but inexplicably arranged. Seeing nothing useful, he kept moving. The place was dreadfully quiet aside from the creaking of wood planks and the whistle of the wind through the timbers, until his big ears caught the sound of a shrill, pained moaning. Assuming it to be an injured animal, he delved deeper to investigate. After slipping through a gap in a barricaded door, he peered around a large room overgrown with roots and filled with clutter. Everywhere he looked he saw knick-knacks, trinkets, busted-up furniture, bones, and wire. A lit lantern lay at the foot of a table, and as he stared at it Heismay realized that the vocalizations had stopped.

Now he could hear only a ragged, agonized breathing, and the clank of metal instruments against one another, growing louder and closer. Quietly, he ducked behind a box, and the next moment the creature came into view. Hulking, misshapen, and hobbling on two prosthetic legs, it was no animal–but it couldn’t be human, either. Not while making sounds like those. As he hid, Heismay’s eyes drifted to a small wooden totem hanging from a peg nearby. It seemed interesting, so for the sake of not returning empty-handed, the eugief held his breath as he reached out to take it. Taking it pulled the poorly-set peg out of its socket, and the little piece of wood tumbled to the floor with a light clack. With a squawk, Scrapbeak turned toward the source of the noise with its axe raised, but by then Heismay was already gone.

A few moments later, Heismay caught up to the stagecoach as it exited the lumber mill, the totem tied to his belt. Ahead, the wilderness continued, dark and dangerous. Fewer Urriki could be found here, but in their place were barbaric reavers, each warrior masked by living bone. More aggressive and powerful, the reavers stalked the woods in cohesive units, ready and willing to put their savage strength and cunning to the test against anyone they found. However, more fantastical creatures could also be found in these forests, including the Reindrix the Seekers needed. Now, the beast tamers among them could go out and do their job, ever watchful of the twisted shapes that darted among the trees.
Forbidden Kingdom - Esaka's Low Tier

Lvl 15 Ms Fortune (126/150) Level 11 Big Band (29/110)
Junior, Rika & Amaterasu’s @DracoLunaris Roland’s @Archmage MC Zenkichi’s @MULTI_MEDIA_MAN Pit, Primrose & Therion’s @Yankee Sakura & Juri’s @Zoey Boey Captain Falcon’s @Double, Harry’s @Eviledd1984
Word Count: 1285



As Azuma led the Seekers into Esaka, Ms Fortune and Big Band took in the sights around them, trying to familiarize themselves with the city’s Low Tier–and in many ways, it felt familiar. Sure, the buildings around here might be older, dirtier, closer together, and more run down than usual, but both of them had seen rougher parts of town than this. Little Innsmouth had its own charms and sensibilities that set it apart from New Meridian’s other poor districts, but Nadia had spent plenty of time on the wrong side of the tracks, prowling through the low-income neighborhoods and crime-infested boroughs where the cops from the NMPD seldom tread. Band, meanwhile, had been one of those rare cops, walking the beats that would make his less scrupulous colleagues’ stomach turn and doing what little he could to shine a light into the inner city’s darkness. Like Little Innsmouth, though, Esaka had a flavor all its own, and its citizens an irrepressible vitality. Maybe a populace of fighters who could all stand up for themselves had its merits.

The newcomers hadn’t gotten far before a couple new faces accosted them. One belonged to a gregarious, muscle-bound blonde dressed in eye-catching red. He seemed to recognize a couple of the Seekers, and he them. Not remembering him from Alcamoth, both Nadia and Band assumed that he was another old friend, although the latter nursed more curiosity since as far as he knew, most of the people Terry eyed weren’t from the same world. Of course, the feral didn’t hesitate to be friendly. “Heya!” she replied, returning the Hungry Wolf’s wave. For once, though, she let the others speak, starting with Pit. As he and Terry exchanged greetings, Nadia’s discretion allowed her to notice a couple allies’ departure. Therion slunk away into the shadows, and though wise to his act, his fellow thief was by no means inclined to stop him. Harry also stepped away after spotting and yelling at a bespectacled fellow he also seemed to recognize. “Big day for reunions,” she muttered as she watched him go, not quite paying full attention to anybody. Primrose was giving Pit some linkpearls, which was a great idea that Nadia wished she thought of first, while Junior and Rika darted off toward what looked like a toy store. Roland was gone too, off to grill the locals no doubt. And come to think of it, Nadia hadn’t seen Juri in a while…yippee!

After a few moments, Harry returned with the man he introduced as Kim Kitsuragi. Band greeted him in his typical manner, and caught on to what Harry must have meant when he said Band could give Kim the ‘lowdon’. “Uh huh…” Band looked around discreetly. This area was too open, and there were way too many people around for an ambush. Plus, he’s siphoned off plenty of his soul freeing Amaterasu, Kit, Harry, and Heismay already. Maybe someone else could chip in a friend heart this time? Especially if Kim would bring less to the table than Harry did; the Seekers couldn’t just go around freeing everyone. For now, Band cleared his throat in a way that said you get my drift? “Ahem! Well, this ain’t exactly the time or place, y’know? One of us can fill you in later.”

By that time, Pit had finished distributing linkpearls to everyone here, then ran off. Primrose had also made herself scarce, leaving just Amaterasu, Band, Nadia, Falcon, Sakura, Zenkichi, and Harry with the team’s new acquaintances. Huh. The feral blinked, looking around again to make sure she had that right. That was fast. Azuma treated those still here to a quizzical expression, which looked pretty funny on an alligator, but when Zenkichi addressed him he took his fellow detective seriously.

“Oh, of course. Here, there’s a couple dojos nearby. Let’s walk and talk, hm? The tournament system can be a little complicated for first-timers.” Azuma continued along the street with the remaining Seekers in tow. As much as she wanted to chat, Nadia knew she’d be remiss to zone out during this particular bit of exposition.

“Well, it’s like this, see,” Azuma began. “Here in Esaka, we run four tournaments every week, one for each of the Four Kings. Mr Heihachi Mishima runs the King of Iron Fist series, better known as ‘Tekken’. Master Bison runs the World Warrior series, Shao Khan runs the Mortal Kombat series, and Mr. Rugal Bernstein runs the King of Fighters series. They’re all double elimination, open tournaments, so anyone can sign up.”

As he paused to breathe, Band snuck in a question. “Double elimination?”

Azuma held up a finger. “Oh, yes, yes. In each tournament, everyone starts out in the Winners’ Bracket. If you lose once, you’re still in the game, but in Losers’ Bracket. Once you’re in Losers, things get more dicey. Lose again, and you’re out of the running–or worse, if you joined the Mortal Kombat tournament especially.”

Nadia frowned. “Ominous…”

“Anyway, once you’re signed up, you get seeded. Higher tier dojo, better seed. Then you go through pools,” Azuma continued. “Think of them as qualifier rounds, all fought in the Pools tier of Esaka. The number depends on how many entrants each tournament has. No real ceremony, just an officiant and whoever feels like coming around to watch. Those start on Wednesday and end on Friday, at which point the top twenty-four decided. On Saturday, those twenty-four are whittled down to just the top eight, and Sunday is the main event, when the top eight -four winners and four losers- go at it to decide the winner. You can still come back and take it all from Losers’ in the grand finals, but you have to beat your opponent two sets straight: one to send ‘em down to Losers with you, and the second to win.”

While he explained, the Seekers passed by a number of interesting-looking but obviously poverty-stricken dojos, including Ultra Fight de Kyanta, the one Azuma himself represented. Verdict Guilty…Trajes Fatais…Slap Happy Rhythm Busters… As Nadia read the signs, one made her double-take. Brief Karate Foolish? Only when she snuck a glance inside did she realize exactly which definition of the word ‘brief’ was in play, and subsequently want to bleach her eyes out. The feral returned to the group a little more dead inside, just in time to hear the end of Azuma’s explanation. “Okay, cool. Guess we’ll go and sign up then!”

The investigator snapped his fingers, remembering something. “Oh, I forgot! When I said ‘anyone can sign up’, that wasn’t quite right. Only registered fighters can sign up. In other words, you have to be part of a dojo.” He signed. “Unfortunately, you can’t just join the mid-tier and high-tier dojos. Unless they recognize you, you have to be invited.”

“Wait…” Nadia dared to glance back at the Brief Karate Foolish dojo, horrified. “You’re sayin’ we have to sign up for one of the dojos down here!?”

Azuma nodded his long snout up and down. “Yes ma’am. In fact, since pools start tomorrow, signups close at lunch today.” He checked his watch. “That gives you…roughly three and a half hours. Better hurry.”

Sighing, Band smiled ruefully to himself. “Sounds like our morning just got a whole lot more interestin’.” He deployed a tiny mechanical arm to tap the linkpearl in his ear. “Y’all got that?”

Nadia turned around, now seeing all the Low Tier’s dojos in a new light. With Pit gone, she also saw the chance to grandstand a little. “Well, you heard the ‘gator. Our quest to topple the Four Kings’ tier-anny starts here! Let’s find some dojos, gang!”




Clean Hits’ cashier regarded the two inquisitive youngsters with unblinking red eyes that shone from his cylindrical wooden head, devoid of visible emotion. “No tapes here. We mostly sell records. Esaka’s fighters, particularly among the top tiers, are famous for the iconic tracks made to commemorate them and their battlegrounds, some very old. Jukeboxes are very popular here for their ability to play music from across the generations. One of Esaka’s many traditions.”

The Mokujin indicated entire walls of the store dedicated to records made for the legendary top-tier World Warrior and Tekken dojos alone, each with dozens of tracks separated by era. Compared to titans like them, mid-tier dojos were lucky to even get a corner to themselves, and music made for low-tier dojos was nowhere to be found. Even in a Low Tier store, it seemed, the preferences of the population were clear.

After a few seconds, the Mokujin attempted to address Junior’s other question. “Shinjuku is a bustling metropolis to the west. Our tournaments are often broadcasted there, but we seldom get visitors. We have converted some of our tracks into tapes for Shinjuku music stores, though. If you’re interested in tapes, you might have more luck there.”

Frozen Highlands - Snowdin

Lvl 8 Sandalphon (55/80) Level 5 Heismay (19/50)
Edward’s @DracoLunaris Blazermate & Sectonia’s @Archmage MC Geralt’s @MULTI_MEDIA_MAN Ace Cadet’s @Yankee Roxas & Ganondorf’s @Double, Celica’s @Sadu Chosen Undead’s @Simple Unicycle, Ramattra’s @XoXKieroBombXoX
Word Count: 1897


Before the team could get too far off topic, Edward quickly chimed in to follow up on Heismay’s announcement of the Seekers’ new ride. He mentioned some of the new furnishings that the two obtained for the stagecoach. From comfort to cuisine, it sounded like Sandalphon’s crew wouldn’t want for much on the road. Thanks to their efforts, the carriage wouldn’t just be transportation, but a mobile base, a home away from home. Provided, of course, they could secure more effective draft animals than Edward’s golems. Handy they might be, but speedy they were not.

Unfortunately, Sandalphon was no expert when it came to working with materials or animals, so hopefully they would find the requisite hide, fiber, and metal they’d need to hitch the Reindrix to the carriage. Or better yet, scavenge or trade for existing harnesses.

While Geralt seemed to be familiar with beast capture, as one might expect of a master hunter, he didn’t have the right device on hand. He could allude, though, to someone who did, and Sandalphon nodded at his question. “Yes, Maru is her name. She was also referred to as a ‘pal’, which seems to encompass a large spectrum of dissimilar creatures. The stall that sold her also sold pal spheres, but Everdream Valley is rather out of the way right now.” She pondered if it would be a worthwhile investment to set up some sort of pokeball or pal sphere production aboard the Avenger, given how many Seekers seemed interested in such companions.

Sectonia chimed in with what she’d discovered, primarily about various locales throughout the Frozen Highlands. A lot of it sounded anecdotal and rather inexact, but Sandalphon was surprised to hear about the importance the locals -or at least the Soulfisher- assigned to Moon Mountain. It seemed almost mythical in nature, and given how eerily that dark globe loomed against the horizon, she definitely understood. Furthermore, Highlands had been in a state of constant night now for a while, each day a touch colder than the last. Of course, her logical mind explained that ‘night’ as mere cloud cover, but it didn’t matter if conditions out there were actually worsening. The worse the weather got, the more difficult it would be for the Seekers to achieve their goals, to say nothing of the Highlands’ citizens. If necessary, they could always consider evacuating the people of Snowdin with the Avenger. What really puzzled Sandalphon was when the sun ‘disappeared’. Had Ace Cadet, who’d been in Edinburgh MagicaPolis just days ago, experienced this…? She made a mental note to ask him when he returned.

Geralt filled the others in on what he’d already told Sandalphon. The more she thought, the more Moon Mountain seemed like the answer to the Seekers’ question, barring any unlikely direct news about Baldur’s whereabouts. If nothing else, it would be the best vantage point for a light show with which they could draw the Guardian’s attention. Sectonia made another good point about scouring various stops on the way. With how things went last time, the heroes would need every advantage they could get. Sandalphon watched Edward’s drones fly off as they prepared to perform continuous reconnaissance around White Team as they traveled. With any luck, there would be profitable points of interest to be found among the trackless wastes of snow. Ample sources of food would be harder to come by. Eleven people (ten, not counting Blazermate) weren’t quite an army, but feeding them throughout this journey would not be an easy task.

It was then that Ace emerged from the deadwood tangle that shrouded the southern uphill footpath. Behind him followed Kit, Blazermate, and an unidentified robotic individual. Though Ramattra’s size, stature, and distinctive staff combined to give him a rather intimidating air, Ace and especially Blazermate seemed comfortable around him, so Sandalphon assumed no hostility on his part. Her scans detected slightly elevated heart rates and mechanical activity, so maybe the Seekers had found this stranger in a bind and lent him their help, which would be no surprise to Sandalphon.

“Ah, there you are,” Heismay remarked, turning toward the incoming group. “And here I thought you might have wandered off.”

She and the others wasted no time in getting the four up to speed, distributing parkas alongside the information. As it happened, they came bearing very good news: that Ace had not only procured a lot of camping equipment, but also already managed to obtain a handful of pal spheres purely by chance. Sandalphon admired the reflective glint of Snowdin’s colorful Christmas lights in the crystalline orb’s many facets, then looked over Ace’s haul, scratching off items on her mental checklist. “Providential timing,” she concurred. With everything going the team’s way so far, the Seekers’ expedition was off to an excellent start. Now they only lacked one thing, albeit a big one: where to find the Guardian.

Heismay was taken aback that his problem had been solved so soon, but he certainly didn’t object. “I’ll not look a gift horse in the mouth. Fine work,” he told Ace. As he spoke, though, the eugief kept his ruby-red eyes on Ramattra. “And who might this be? Another promising new addition to our retinue, perhaps?”

Ramattra proved to be a touch reticent when faced with so many people, but it seemed clear that he’d been a big help during the kerfuffle at the cliffside mansion. “If you have nowhere else to go, you’re welcome to travel alongside us for the time being,” Sandalphon told him, extending the omnic an invitation.

As if he hadn’t done enough already, Ace had one more interesting tidbit to share. Sandalphon digested the news about the wandering faction he heard of, intrigued. So, a troop of itinerant clerics wield a miracle capable of enacting natural death without dissolution,” she summarized. “I agree. We must keep an eye out for this Holy Order as we travel. If we encounter them, I will make every effort to learn this incantation myself, if I am capable.” As far as she knew nobody else in her party had the faith required to invoke miracles, but perhaps she simply didn’t know them well enough yet.

With everyone present and accounted for, it was time for the Seekers’ leader to render her decision. “After some consideration,” Sandalphon began. “Since we have no clues as to Baldur’s whereabouts right now, and there is no reason for him to visit Snowdin, our best bet would be to search and question as we travel. Given its significance to the people of this region, as well as its prominence as a vantage point from which we can draw Baldur’s attention, I propose that we journey to Moon Mountain.” She cast her gaze, and the attention of her comrades, to the distant northwestern horizon where the moon (or at least, a moon) hung, low and still, over Dragonspine. “To get there, we need only follow the trail known as the Midnight Walk.” Though difficult to distinguish at times, the road that ran through town continued on to the west, winding around halls and between giant pines bowing beneath the weight of their snowy blankets. With no other options, it was as good a road as any.

The team quickly prepared to set out. With the stagecoach fully furnished, all the camping and survival gear got stored overhead, hanging on hooks from the metal mesh on the ceiling. Given the transport’s lackluster speed, anyone who wished to could easily walk alongside it, or run ahead to explore the surrounding area as they waited for the wagon to catch up. Though Sandalphon did not relish the prospect of sitting idle as her ride trundled along with a miles-per-hour in the single digits, the idea of walking outside sounded even worse, so the archangel consigned herself to the bench inside. The one thing Ace hadn’t obtained was a map, but she could chart her own using a light screen if fed sufficient data about her surroundings.

Heismay, meanwhile, was much more inclined to action. Expecting that Edward’s drones would be scouting too far afield to be effective security, he stationed himself as a lookout atop the stagecoach’s roof. If anything sprang out at the Seekers he’d be ready; if not, he could always busy himself brushing snow off the roof to keep the vehicle as light as possible. Of course, this post also had the questionably unintentional side effect of isolating him from everyone inside–Heismay still wasn’t used to large groups of people yet.

Once everyone was more or less ready, the only thing to do was to get going.



Nameless Stagecoach
𖥞: 8/8 | 🛡️: 8/8 | Equipment: Stewpot/Windchime/Lamps/(None)/(None)/(None) | Companion: None


The Midnight Walk led the travelers west and north in relatively equal measure. Once they left the warm lights and full hearts of Snowdin behind, they found themselves crossing a vast wilderness split between coniferous forest, flat snowfields, and icy crags. Scattered throughout were crystal-clear rivers and little lakes, not always frozen, but always so bone-chilling cold that to immerse oneself in them was tantamount to suicide, parka or no parka. The frigid night was far from lifeless, however, and the intrepid explorer (or perceptive drone) could spot in the gloom a number of shaggy, primeval beasts adapted for life in the snow, such as omnivorous daeodon (colloquially known as ‘hell pigs’), the giant but skittish deerlike megaloceros, dire wolves, and even greater mammals like chalicotherium, megatherium, and woolly rhinoceros. For now Heismay couldn’t see any Reindrix, but he assumed it would only be a matter of time. Meanwhile, those with an eye for minerals could locate deposits of coal (and more rarely, veins of iron ore) among the rocky outcrops, provided they didn’t run afoul of wormlike coal tars in the process.

There were a couple oddities scattered around, as well. Relatively close to Snowdin the stagecoach passed by a frozen lake with a couple small huts on one side, along with a large igloo that turned out to be the Slushie Shop, furnished with a wooden interior and run by a griffin happy to sell frozen treats. On the other side of the lake sat an old viking warship, marooned in the ice. Farther out, though, one could find small camps -or roving bands- of the violent tribal rodents known as the Urikki. With earthbound raiders supported by their more batlike aerial cousins, the well-armed and cunning bandits could be very dangerous to lone travelers, but they seldom picked fights they couldn’t win, so they steered clear of the stagecoach itself for now. More of an issue were the blustering Ty-foos, large cloudlike creatures which happily blew freezing winds at anyone who entered their territory. At least one had decided to hang out right next to the road, so it would need to be dealt with before the stagecoach came along.
Forbidden Kingdom - Fields of Gold

Lvl 15 Ms Fortune (123/150) Level 11 Big Band (26/110)
Junior, Rika & Amaterasu’s @DracoLunaris Roland’s @Archmage MC Zenkichi’s @MULTI_MEDIA_MAN Pit, Primrose & Therion’s @Yankee Sakura & Juri’s @Zoey Boey Captain Falcon’s @Double, Harry’s @Eviledd1984
Word Count: 2940


Although quick to call out for the yokai mob to ‘get them’, many of the smaller creatures were less eager to charge at the group of newcomers than their bluster made it seem. Once Nadia realized that most of the Gaki were all talk, she rolled her eyes and seized the initiative herself, diving down on all fours to sprint straight into the thick of things. Other Seekers followed her example, spreading out to tackle three or four of the miscreants at a time, but Big Band stood his ground. The Ippon-Datara didn’t stay down for long, after all. A few seconds after he hit the deck, the one-legged metalworker rose with the aid of a couple Gaki cronies, his cyclopean eye glaring with the same light that pulsed through the veins of his brawny arms. “A cheap trick,” he snarled, shrugging off the smaller yokais’ helping hands. ”Easily countered.”

“Maybe on paper. Let’s see if you got what it takes.” Without warning, Band bulled forward again, faster than anyone his size had a right to. That burst of speed lasted less than a second, but that was enough to close the distance to his opponent–yet not enough for the Ippon-Datara to enact anything beyond the most basic countermeasure. Knowing an attack would trade with the Brass Knuckles at best, he resorted to blocking with his hammer. Brass met iron in a weighty clang, and though neither yielded, the impact pushed the yokai back a few inches. Though technically at an advantage, he wasn’t ready for a proper punish, and Band got off lightly with a panicked backhand. By the time the Ippon-Datara lifted his bludgeon for a real counterattack, Band had already backed off.

Wham! Falling just short, the hefty hammer smash struck only the ground, and as its shook the earth Band returned fire with a little tremor of his own. The detective deployed his massive pedal, belting out, “Giant steps!” as it swung in an overhead arc to beat the dirt like a drum.

The pedal slam fell even shorter of Ippon-Datara than his own attempted wallop, but the yokai’s confusion came to an abrupt end when the ensuing shockwave swept his leg out from under him. ”Gyah!” He hit the ground with a surprised grunt, and right away Band closed the distance with another Brass Knuckles. His huge fist whiffed, blowing through the air above the Ippon-Datara’s head as he tried to get up, but before the slow yokai could capitalize with a whack from his hammer, Big Band managed to recover and grab him with his big bell. A good shake left the yokai with ringing ears, but rather than combo off the throw Band went for another knockdown with Low Rank, hoping that a row of organ pipes to the knee would be enough to end the fight. Instead the Ippon-Datara sprang into the air with a roar, his maul raised for a meteoric smash.

Band, though, stood firm in the face of the deadly impact, eyes up as he bided his time. His first instinct was to snatch his foe out of the sky with Beat Extend, but he knew it would be dangerously tricky to time right on the first go. At the last moment he settled for blocking instead, and just in time. The huge smash blasted the ground, sending fragments of earth flying, but Band’s stalwart guard mitigated the damage. Left in a very unsafe position by its frenzied haymaker, the Ippon-Datara received another faceful of Brass Knuckles that sent him tumbling backward. ”Aargh!”

He came to a stop in time to see Band slide forward again, and rushed to compose himself. This time, the yokai told himself, he would not fumble the punish. He narrowed his eye and put up his guard, only for Band to cut his ride short with Emergency Break and grab the yokai with his bell yet again. This time the ringing took a heavy toll, and when Band released him the Ippon-Datara could barely stand. He leaned on the handle of his planted hammer for support, head spinning, and Band took a half-step back to gauge his foe’s condition.

By that point, the Gaki who had the metalworker’s back earlier had a few choice words instead. ”Dude, he keeps grabbing you!”

”Why aren’t you breaking his throws?”

The Ippon-Datara slapping his hair face with his palms, trying to clear the dizziness. ”I’m trying!” he growled, his frustration growing alongside the sensation of helplessness. ”There’s a lot going on!”

One Gaki shook his head mournfully. ”The mental stack! His brain’s broken!”

With insult added to injury, the Ippon-Datara roused himself with a bellow. His inner fire surged as he channeled his power into his hammer, igniting it. When he whacked the earth, the impact sent forth a slow flame wave that crawled toward Band along the ground. He waited a moment, then flung himself forward, leaping over the flame to deliver a bombastic somersault slam.

Steeled by his many years of fighting, Band was ready. He stood to block the blazing wallop, then parried the predictable flame wave with his cymbal for good measure. “Uh-huh,” he drawled, not impressed. The next moment the Ippon-Datara’s eyes went wide as Band clasped him in Heat Extend, then shook him like a tambourine. Dazed, he could do nothing but drop limply, and for the grand finale Band sent him packing with a final Brass Knuckle. The punch snapped his opponent’s tusks, and after flying a couple dozen feet the yokai failed to rise. Instead, he burst into blue spirit flame. He burned quickly, and after a moment only a ghostly outline remained. ”Damn…knowledge…checks…ugh,” he groaned.

The Gaki around him stared in astonishment. When Band strode toward them, the little yokai quailed at his footfalls. “Y’all hearin’ me now? Beat it! Unless your ears need a good cleanin’, too!” Stammering apologies, the Gaki returned to this spirit world in a series of ghostly blue flashes. The disembodied spirit of the Ippon-Datara took a little longer, glaring at Band balefully, but ultimately disappeared as well. Band let out a weary sigh. “I’m too old for this crap.”

He turned to watch as the bout between the Centipede Guai and Pit came to an end a few moments later. Band nodded in respect at the angel’s victory, noting the little guy’s ability to hit way above his weight class. “Nice goin’, captain,” he complimented him with a friendly smile. Neither Sakura nor Harry made as much of a spectacle with their own brawls, but then again, there was only so much fight a couple Gaki could put up in the first place.

Not far away, Nadia had been having some fun of her own. No matter how big they talked, the Gaki were seldom ready when she ran at them, and few put up much of a fight. The first one she swept up in her rekka, landing two cat scratches before hopping up to floor it with an El Gato axe kick. That seemed to be enough to keep it down, so she went straight for the hapless yokai’s closest friend. A roundhouse kick to the chin spun it away, stunned, and a hyper-extended follow-up turn kick to the back sent it sprawling. The third Gaki put up its arms, shielding its face, so Nadia promptly swept it off its feet with a cat slide. It hit the ground with a winded grunt, clutching its abdomen as its tongue lolled out, and Nadia moved on to the next.

With the 16% speed boost from Clockwork Apple refreshing constantly, the feral fought like a woman possessed, but rather than go overboard on the little guys she found herself showing off instead. She prioritized short, snappy, cool-looking combos, performing acrobatic feats more for the fun of it than anything. One Gaki she flexibly launched into the air with Limber Up, then followed into the air to smack back down with Flying Screen Door, her reverse upside-down kick. Another she grabbed and toyed with in a giant yarn ball wound from her own muscle fibers. For every yokai she knocked down, another one remained at the periphery of the fight, content just to watch the spectacle unfold.

”Whoa, she’s pretty good!”

”Cool combos!”

”That rushdown is crazy!”

”Looking respectfully!”

Increasingly giddy, Nadia happily pulled her punches -her claws barely even sharpened- so the yokai could come back for more. Of course, not finishing any foes off led to a half-dozen coming after her at once, but luck was on the feral’s side. When she planted her ears in the ground to perform Wheel of Fortune, the extra hits were enough to trigger Maddening Voice. Multitudinous laughter burst from her lungs, and the multicolored soundwaves blasted the yokai away, returning all of them to the spirit world in one giant spectral fireball. Nadia came to a stop resting on her side, and there she lay, grinning at the excited spectators.

”Was that her super?!”

”Her attacks are borderline unreactable!”

”How have I never seen her before?!”

”It should have been me!”

Savoring all the attention, Nadia reclined there -a little short of breath- until another Gaki stepped forward from the crowd. This one was a little bigger than the others, and he wore a black baseball cap. “Yeah, yeah, yeah,” he groused, arms crossed. “What, you guys never seen a catgirl before? You seen one, you seen ‘em all. They’re fast and flashy, sure, but at high level? The game plan falls apart. That’s rushdown fighters for ya: all style, no substance.”

Sensing a chance to really wow the onlookers, Nadia rose into a crouch, her smile taunting. “Oh yeah? I bet I could still make your head spin, little man!”

The Gaki sniffed. “Hmph! Come and impress me, then!”

With the crowd’s eyes on her, Nadia got into a ready stance with a smile, wiggling her tail. Then she sprinted forward and leaped into the air. The Gaki lifted his weathered hands in a defensive stance, his body tense. “I’mma block this whack-ass mixup.”

Nadia’s jump arc carried her over his head. Then she released her pressurized blood, airdashing backward over his head again. Then she spiked her head downward, which halted her momentum enough that her head shot behind him. Finally, her neck blasted out blood and shot backward again, hitting the Gaki low. He hit the ground with a surprised yelp, and the onlookers burst into a frenzy of hype, hooting and hollering as they jumped up and down.

”That was cheesy as hell!”

”I ain’t blockin’ that!”

”Well, I got mixed.”

“Nyehehe~!” Nadia stooped to lift up her head, then span it on one finger like a basketball. “What can I say? I’m always one step a-head!”

Thoroughly entertained, the Gaki started a cheer. “Catgirls rule! Catgirls rule!” Even the one she knocked down found it in him to laugh at himself. By that time, the rest of the fighting had come to an end, so the Seethe was officially over. The remaining yokai disappeared back to the spirit world, and the Seekers were left to regroup as the villagers began to clean up.

Nadia looked pretty pleased with herself. “That was fun! Well, one guy called me cheesy, but I had a gouda time.”

Band raised an eyebrow at her, wondering how in the world the feral managed to turn a riot into recreation. “Glad someone’s enjoyin’ herself at least. Anyway, now that’s over with, we better get a move on. The city’s just up ahead.”

Twenty minutes later, the Fields of Gold finally came to an end, the long and winding path through the hills of waving wheatgrass terminating at one of Esaka’s many gates. Its white outer walls extended around its entire perimeter, about two stories high, topped with distinctive steep green roofing tiles despite their lack of interior space. Beyond those walls lay the first of the city’s five tiers. Though the least well-off and the least built-up by far, with few buildings tall enough to peek over the exterior walls, the brief glimpse afforded to the approaching Seekers through the gate suggested that the Low Tier was a far cry from the slums of Midgar; it looked clustered, cheap, and somewhat unclean, but there were no muddy dirt streets or ramshackle junk shacks in sight. About one city block in, the second tier towered above the first. From here nobody could see any of the titular pools that gave the second tier its name, they could see the decorative stone waist-high railing that surrounded it, and a few places where water flowed down into the Low Tier, becoming channels that one could probably cross via traditional arched footbridges. Farther still the newcomers could see the Mid Tier, which resembled a more typical modern Japanese town, and the High Tier, with enough large buildings that it looked like a real city. Above it all loomed the Top Tier, with its tall, imperious towers. If the Guardian was up there somewhere, the Seekers had a lot of climbing to do. For her part, Nadia couldn’t wait to get started.

Of course, the first order of business was to get inside. Though the gate was open, an impressive-looking Aurumaton stood at either side, dutifully watching every person who went in and out. Since there weren’t many travelers, that meant that their ominous gaze rested on the Seekers the moment they arrived, the Aurumatons’ enormous cudgels vaguely threatening as their mechanical bodies vibrated restlessly. They weren’t the only ones around, though; Band also spotted what might be a kindred spirit in the form of a green alligator in an olive detective’s trench coat and a red tie, silently pacing in front of the gates with a phone to his ear, evidently on hold. He noticed the Seekers as they approached, and when Band tipped his hat the reptile gave up on his phone call and pocketed it along with his hands. “Good morning,” he greeted the strangers in an even, slightly nasal tone.

“Good morniiiiing!” Nadia replied cheerfully. “How’s it goin’?”

He shrugged. “Oh, not bad, it’s just…say, you’re coming from the direction of Ashwat Village, hmm? I got a report about a Seethe going on near there, but details are scarce. Don’t suppose you folks saw anything?”

“Took care of it!” Outspoken as ever, Nadia happily jumped at the chance to speak for everyone.

“Oh!” The alligator looked surprised, then relieved. “Well then, that sure is good to hear. The spirits don’t cause trouble often, but when they get going, they can do a lot of damage.” He smiled, which looked a little goofy given his protruding fangs. “Guess I owe you folks one, eh?”

Band stepped forward. “Think nothin’ of it. Though, if you’re offerin’, I guess we could use a little direction. We’re new in town, gonna be here a while. See the sights, join the tournaments, you know. Don’t s’pose you know anyone who’d be willin’ to show us around?”

The team’s new acquaintance straightened up and jabbed a thumb back toward the city. “Well shoot, I wouldn’t mind doing it myself. If the Seethe’s dealt with, I got an hour or two to kill anyway.” He cleared his throat and put a scaly hand on his chest. “Scuse me, where’re my manners. I’m Investigator Azuma, with the Kyanta Dojo. Pleasure to meet you all.”

Nadia scratched her head. “You’re an…oh! Investi-GATOR! I get it!” She gave him the double finger guns with a wink.

“Hm?” Azuma gave her a blank look, then cleared his throat. “Ahem, well, come on in.”

As Band stepped forward, he gave the Aurumatons a wary glance. “You sure these guys don’t mind?”

“Oh, the Gatekeepers? I’m sure you’ll be fine.” Azuma turned and led the way through the gates, his scaly tail trailing behind him. “As I’m sure you’re already aware, this is a city of fighters. The Gatekeepers make sure that the wrong people don’t get in.”

Nadia raised an eyebrow at the menacing machine. “Wrong people?”

At that, one of the Aurumatons spoke in a mechanical grumble. ”Those who do not respect Esaka’s traditions. Who would change things to suit their own purposes.”

”If the fighting community does not gatekeep, the integrity of its dojos and tournaments will be ruined,” the other Aurumaton chimed in, chugging assertively.

Sounds like a good way to slowly die off over time, Nadia thought, but in light of the Aurumatons’ massive cudgels she kept her thoughts to herself. With Azuma in the lead, the Seekers finally stepped into the bustling interior of Esaka, the Tiered City.

Frozen Highlands - Snowdin

Lvl 8 Sandalphon (52/80) Level 5 Heismay (16/50)
Edward’s @DracoLunaris Blazermate & Sectonia’s @Archmage MC Geralt’s @MULTI_MEDIA_MAN Ace Cadet’s @Yankee Roxas & Ganondorf’s @Double, Celica’s @Sadu Chosen Undead’s @Simple Unicycle, Ramattra’s @XoXKieroBombXoX
Word Count: 1673


Already shivering more than he thought he’d be, Heismay rejoined Edward on the stagecoach with a hop. While he didn’t have high hopes, the strategist did mention seeming something akin to the Pal Spheres before. “Roxas?” Heismay didn’t know who that was. As much as socialization wasn’t his forte, it would be a good idea to find time to talk to all his new allies today, a few minutes apiece. For now, though, he cast his eyes around as the golems lugged the stagecoach eastward. When Edward set his sights on the Snotel, Heismay remained by his side, curious to see just what the strangely-named building would offer them.

Inside the duo found a bespectacled pair of monsters, identical except for their coloration. They seemed friendly enough, but Heismay was happy to let Edward do the talking. Either Clark and Stanley were too nice for their own good, or just very bad salesmen, but they somehow seemed amenable giving away some of their stuff for free. True to his word, Clark even shuffled off to see what else he had to offer. Taken aback, Heismay couldn’t help but wonder just how far they could push this, even before his comrade attempted to address him. “Him…Himsley?” the Eugief grumbled with an incredulous look, as if to ask how in the world Edward got that wrong.

After a moment he cleared his throat, and met Stanley’s inquisitive gaze. Faced with that innocent, oafish expression, Heismay allowed his conscience to get the better of him. “I have to ask…why give us perfectly fine goods for nothing in return?”

Stanley pushed up his glasses. “Why, holiday spirit, of course! We Snowdin folk love giving gifts. And getting them!” He nodded sagely. “Those presents, out under the tree? They’re for whoever needs them. And if you got more than you need, you should leave presents there for others. With business being the way it is, Clark and I end up needy pretty often. Just think of it as us giving back.” He crossed his arms in a very righteous manner. “Plus doing it this way just means saving on wrapping paper!”

As Heismay’s expression softened, Clark returned, followed by the sound of bells. “You said you got a carriage, right? Well, I got good news!” he announced. “Whenever people come to live in Snowdin, they break down their wagons for building material, but we take all the travel stuff they don’t need any more. We’re keeping the griddle ‘cause it makes us flapjacks, but there’s a stew pot, carriage lamps, and this!”

He held up a crude windchime, which he jingled. The sound was festive, and oddly soothing; Heismay couldn’t help but smile. “In that case, we’ll be truly in your debt.”

“Just give us a chunk of whatever goodies you find out there when you get back, and we’re even!” Stanley said. “And tell all your friends: if you’re snowed in in Snowdin, the Snotel’s the place to stay!”

Heismay nodded, and received the wind chime from Clark with gratitude. With their new furnishings in hand, the Seekers returned to the stagecoach to install them.




Despite her usual fixation on expedience, Sandalphon waited patiently as Celica considered the options at hand, knowing that she had posed a difficult -and in all honesty, unfair- question. After all, how could the Seekers’ most recent recruit be expected to know the other team members well enough to pick out appropriately colored parkas? Statistically speaking, it was unlikely that she’d managed to commit their appearances to memory yet–or that she even knew who did and did not already have a method of counteracting the Highlands’ chill.

As the seconds ticked by, the archangel considered giving Celica a reminder, or perhaps pulling up pictures of her new allies on light screens for her to see, but before she could her new acquaintance began to speak. With pupils shaped like inverted triangles, Sandalphon listened attentively as Celica replied, outlining her rationale and different perspectives on the matter of form versus function. She even offered a little insight into her homeworld, maybe a little too much, but before her response could be considered long-winded Celica produced an answer that the archangel hadn’t expected: that the Seekers should forego individual colors in favor of unity, both with one another and with the environment.

It took no more than an instant for Sandalphon to recognize the truth of Celica’s recommendation, her pupils flashing exclamation marks as she suddenly realized where her own thought process had fallen short. Her laser-focus on the matter of satisfying her teams’ individuality had prevented her from seeing the bigger picture, and her lack of field experience blinded her to the possibility of camouflage. It made much more sense to opt for any possible tactical advantage, and if the Seekers never found out that the parkas came in any other color to begin with, what they didn’t know wouldn’t hurt them. Plus, having everyone in uniform white (herself included) with matching red Focus Sashes promised to satisfy her inner compulsiveness.

When Celica glanced at her to gauge her response, Sandalphon nodded vigorously, her expression one of utmost solemnity. It didn’t take long for the self-conscious psycorruptor to start walking her recommendation back, but by then Sandalphon was already sorting through the parkas to find all the other white ones the team would need. “No need,” she answered Celica’s question, her voice firm. “Your advice was well considered and made complete sense. Excellent work.” For some reason, part of her (probably the nascent human part) felt compelled to explain away her shortsightedness as best she could. “Although I have many years of leadership experience, I have spent very little time in the field, so you pointed out something I had not considered. Such insight was, and will no doubt continue to be, invaluable.”

Once the two ladies collected enough pure-white parkas for the whole team, they paid a visit to Morshu at the front desk and completed the purchase, albeit barely. With only a literal handful of zenny to her name now, Sandalphon waited for Celica to don her new duds, then led her back out through the pandemoniac pawn shop. Just before she reached the door, though, the familiar voice of Geralt resonated through her angelic sigil. Sandalphon paused at the threshold to listen to the Witcher’s report. As expected of a master hunter, he’d been looking into the Seekers’ quarry, and already turned up a possible lead. “Roger that. Thank you.” Her sigil disappeared, and after a glance at Celica to confirm that the girl was ready, she stepped back out into the wintry winds.

The archangel briefly considered what Geralt had said. All things considered, it was very good news. If the Guardian craved the excitement of a real challenge and would aggressively seek out any potential sources of one, the Seekers could definitely use that against him. A magnificent display of destructive power, from as high a vantage point as possible, would probably be the team’s best bet. Her pupils became crosshairs as she scanned the horizons, searching for any possible locations. The Highlands were highly mountainous, with ranges in pretty much every direction she looked, onyx-black against a murky gray horizon. One mountain towered above them all, though, and above it a gargantuan sphere hovered higher still, eerily motionless. “Hmm…”

After a moment, Sandalphon returned her attention to her current situation. Looking up and down the Snowdin’s main street, she spotted a couple other Seekers either already returned or on their way back to where they started. Sectonia was impossible to miss, but after a second she also spotted Geralt as he crunched through the snow from Grillby’s. His call would quickly prove unnecessary, but it did remind her that she’d need to pick the brains of everyone else, who hadn’t been as forthcoming with what they’d learned. It took longer to recognize what was going on at the street’s west end, from which direction a team of golems were slowly but steadily tugging a massive stagecoach through town. Once she saw Edward and Heismay, though, the pieces fell into place. Though Kit, Ace, Roxas, Ganondorf, and Blazermate were nowhere to be found, it was worth getting started with just six people present.

Easily identifiable thanks to her glowing triple halo, Sandalphon waved the overs over. “Here,” she stated, passing out parkas to Geralt, Edward, Sectonia, and Heismay with Celica’s help. Anyone who’d planned to rely on a frost resistance ring would no doubt be especially thankful, since practically speaking, there was a world of difference between elemental ice and ambient temperature. Though simple in appearance, these clothes still conformed themselves to their wearers’ shapes, which was a rare blessing. Most everyone would still need periodic exposure to a fire or other actual heat source to recover lost heat, but for now the parkas would be enough to weather the cold climate.

Sandalphon studied the stagecoach, mentally calculating its inner dimensions. “Quite the find.”

“Indeed.” Looking snug in his little parka, with his huge ears poking out from his hood, Heismay nodded from atop the wagon. “Our only problem is moving it. Tis very heavy, and quite unable to move itself. And as helpful as Edward’s summons may be, they lack the speed to cover the leagues with haste.”

Sandalphon’s pupils became loading rings as she considered the predicament. “Noted.”

After jumping down, Heismay continued. “I inquired with some local Paripus, who I witnessed riding large, deerlike creatures. Evidently more of them can be found in the wild, and they can be tamed with artifacts known as ‘Pal Spheres’, but I know no more than that. Would that Roxas was here.”

Sandalphon looked around at the gathered Seekers. “Any other updates on expedition supplies or equipment? More vitally, have we managed to find out anything else about Baldur or his whereabouts? It would also be worth noting any significant Highlands events or locales you may have heard of.”
Forbidden Kingdom - Fields of Gold

Lvl 15 Ms Fortune (120/150) Level 11 Big Band (23/110)
Junior, Rika & Amaterasu’s @DracoLunaris Roland’s @Archmage MC Zenkichi’s @MULTI_MEDIA_MAN Pit, Primrose & Therion’s @Yankee Sakura & Juri’s @Zoey Boey Captain Falcon’s @Double, Harry’s @Eviledd1984
Word Count: 1719


A breezy race through the fields back toward and along the southern path quickly dried Nadia off from her bout with the demon catfish. While it wasn’t quite the same as sailing the open ocean, with salty seaspray in her face and the cries of shorebirds over the rhythmic waves, it was always a blast to use her rigging. Junior and especially Rika offered the feral stiff competition in their impromptu race to rejoin the others, but Nadia was built for speed. She lost and retook first place a couple times until the rice paddies happened to peter out, forcing the three to sprint across solid ground. At that point, the race was effectively over; Nadia’s high base speed and pressurized long jumps quickly gave her a big lead, and the Koopa Kids were left in the dust to figure out who’d be the rotten egg for themselves.

By the time the trio reunited with the main group, tired but elated, the other Seekers had finished giving Malon and her mule a much-needed hand. They continued their trek to Esaka with the milkmaid’s gratitude ringing in their ears, making steady progress toward the tiered city. Out of excess energy for the time being, Nadia settled in at a brisk jog to match the mob’s slower members, and together they forged through the pastoral countryside. The workers and wanderers with whom they shared the road all slid to one side as the team tramped along, exchanging polite greetings or simple nods. Occasionally some Seekers would shoot snippets of chitchat back and forth, or glimpse something remarkable out in the fields like a strange farmhouse or an unusual beast of burden, but for the most part the trip remained relatively quiet and peaceful. The minutes flew by as Esaka slowly grew larger and larger in the distance, anticipation building all the while.

About twenty minutes away from Esaka, though, the Seekers ran into another roadblock. This took the form of an outlying rural village, its thatch-roofed huts elevated on sturdy timbers to guard against the perils of the fertile floodplain. Its market ran alongside the main path, and normally its merchants would be there showing off their fresh produce in expertly-woven hand baskets, but even from a distance the Seekers could see some sort of ruckus unfolding in the town’s center. Band slid to a stop at the town’s perimeter with his eyes narrowed, squinting at the commotion as he tried but failed to make either heads or tails of the belligerents. Some of the townsfolk seemed to be watching the disturbance from a safe distance, so Band stomped over to the nearest villager -a colorfully dressed weaver woman- to inquire. “‘Scuse me, ma’am. D’you know what’s goin’ on? Is the town under attack?”

“Oh, uh, not exactly,” Asiri gave him an apologetic look, seemingly more embarrassed than threatened. “It’s just a seethe. Should quiet down in a little while.”

“Seethe?” Band raised an eyebrow.

The lady looked him over. “You’re new here, hm? Well, not to worry, dear. It’s just some yokai from the city, throwing a fit. They’re fickle beasties, always excited or mad about something or other, but usually they just stick around and complain in the spirit world. Piss them off bad enough, though, and they’ll show up in the real world to make a fuss. Yelling, throwing things, carrying on. It’s a real hassle.”

Band nodded, remembering what Sakura said about the yokai. She mentioned that they’d give high-performing fighters donations if entertained, but it stood to reason that spirits who loved watching fights could get violent themselves if displeased. The important part was that the people here didn’t seem to be in serious danger. “Interestin’. D’you know what’s got ‘em riled up?”

Shrugging offhandedly, the lady shook her head. “One of the Four Kings’ tournaments, no doubt. Maybe a favorite lost, or someone they didn’t like won. Could be anything.”

“Sounds like they’re yokainda a nuisance,” Nadia supplied. “If they’re botherin’ the villagers, maybe we oughta break it up.”

With that, the catgirl jogged down the road into town. The closer she got to the hubbub, the easier it became to make out the strange forms of the cantankerous yokai rioters. Most populous were little green gremlins that the villagers scornfully called Gaki, which crawled around, stamped their feet, and used their big mouths to yell about all kinds of stuff. Only about as big as children, they seemed much more annoying than dangerous. The same could not be said for the one-legged Ippon-Datara. It wielded a huge hammer that it brandished in a threatening manner, mostly hitting the ground as it raised a hullabaloo. It evidently had some sort of beef with the largest and most threatening yokai, a centipede spirit the size of an ambulance, which had overturned a cart and smashed it to bits. With a handful of other yokai in attendance, more for an excuse to cause trouble than anything, things looked pretty chaotic. It didn’t help that most of them were constantly yelling vitriolic, nigh-unintelligible jargon that made it just about impossible to get a word in edgewise, much of it outright disingenuous, if not outright fighting one another.

“Yokai who bet on busted-ass, cheesy-ass Choi love to pretend that spamming mixups makes him good. Mixups are crutches for bad fighters! One hundred anti-guard tools in this tournament and he’s too bad to use them, so he spams unpunishable RNG mixups because he’s BAD!”

“All the moves Leroy does are punishable by sidestep or hop kick! Spamming random strings doesn’t work for real tournament fighters!”

“This version of Tager is by far one of the smartest fighters I’ve ever seen! Honestly I think Tager’s game plan is such a majesty. I think he’s honestly one of the best trained fighters in any dojo I’ve ever seen. He’s just a walking casino. It’s so nice!”

“The Heavenly Principles HATE Manon! How could they break her legs while Rashid’s dumbass Yssar continues to run amok!? You’re all CARRIED!”

“Ermac is so cheesy! Just handing out braindead sixty percent combos like it’s nothing!”

“Combos like Beowolf’s are clearly an exploit! Most tournaments have preventative measures to make infinite stun loops impossible! To ensure there is actual counter play! So sure, he won, but he won by cheating. A very very dull way to win.”

“RPS is just the dumbest thing in the world! As an honest low-tier Ky main, I just hate it so much! I’m sick of him losing to these goddamn coin flips!”

“I’m sick of fighters who use rage art to win rounds. They’re scrubs! I can’t respect those who use rage arts in the first place, but to win a round!? Different kind of trash. Get better and stop going for cheap wins!”

“I don’t care how salty I sound! As long as Omen exists, I will never respect these tournaments as competitive. There is no such thing as being ‘good’ at a fight with Omen in it. This tournament is the exact same thing as Balan’s Big Top until Omen is removed!”

“How could they gut my character like this!? It’s an actual slap in the face to us Helena mains!”

“WTF? That cash-out damage from Stronghoof was disgusting! What are the Heavenly principles on!?”

“I don’t enjoy betting on pussies who spam crouch and block, or spam armor! I place bets to enjoy them! You’re all insecure cheating cucks!”

“It should be illegal to complain about zoners! You’re just showing how scrubby you really are!”

“Get cancer, you little prick! Let’s throw down for real!”

“You top tier lovers don't know or understand, or actually better yet, comprehend what the fuck it means to suffer, what the fuck it means to lose over and over and over and fucking over!”


Nadia hesitated on the periphery of the mayhem, scratching her head and not sure where to begin. “Holy smokes, what is with these guys?” For a few moments she just watched a couple Gakis ineffectually flailing at one another, trading insults that would make a sailor blush. She knew that tempers could flare between tournament fighters, but between the stream monsters that spectated them? Sheesh!

A mild tremor announced Big Band’s approach, and after he stopped beside Nadia he let out a sigh. “I wasn’t gonna get involved, but after seein’ these yokai goin’ at it, I’m gonna have to change my mind. Only a matter of time ‘til someone gets hurt.” He breathed in deep, then deployed an enormous saxophone to shake the whole square with a blast of sound. “Hey, punks!” Band bellowed. “Break it up! Before we break YOU up!”

The Gakis recoiled from the noise, their claws clamped over their ears, but bigger yokai like the Ippon-Datara recovered quickly. “Shut your big ass up!” the one-eyed brute snarled, raising his hammer. “We yokai have every right to complain! The Heavenly Principles treat us like garbage! And no matter how much suckups like you suck ‘em off...” With a roar, he leaped forward. “They won’t save you, either!”

Already stanced up, Band burst forward with Brass Knuckles, tanking the hammer swing to plant his enormous fist in the Ippon-Datara’s center mass. It flew backward with a yelp, landing in a daze, and all around it the Gaki stared. “That guy…” one of them said. “That was super armor!”

“That’s cheap!”

“He’s a fighter?”

“One of those no-skill neutral skippers!”

“Get ‘em!”


As the yokai mob bristled, Nadia stepped up alongside Band. “He’s not the only one! Run home to mama, or you’ll cat-ch these hands, too!” The belligerents did not back down, but that was fine by her. These stream monsters were about to learn that there was a big difference between watching fights and being in them. She sharpened her claws and assumed her fighting stance. “Okay then, let’s see if you’re up to scratch!”

Frozen Highlands - Snowdin

Lvl 8 Sandalphon (49/80) Level 5 Heismay (13/50)
Edward’s @DracoLunaris Blazermate & Sectonia’s @Archmage MC Geralt’s @MULTI_MEDIA_MAN Ace Cadet’s @Yankee Roxas & Ganondorf’s @Double, Celica’s @Sadu Chosen Undead’s @Simple Unicycle, Ramattra’s @XoXKieroBombXoX
Word Count: 631 / 608


Once Edward assembled a troop of rudimentary golems, the artificial regiment got to work. As one might expect from a giant metal box the size of a small bus, the stagecoach demanded both power and coordination to move effectively, but the tactician’s constructs were up to the task. The hellhounds’ labor had revealed two sturdy lengths of chain attached to the front, and though that seemed like an unusual arrangement for horses based on Heismay’s limited experience, those chains allowed the golems to pull the carriage past Snowman Row and back to Snowdin’s main street. Edward stood on the promontory at the wagon’s front, coordinating his crew, while Heismay paced around up top. Progress was steady, but slow; if forced to make do with beasts of burden like these, the Seekers might actually be better off walking.

If nothing else, though, the vantage point allowed Heismay to get a good look at the surrounding area. He could have scaled a snow-capped evergreen or the little mountain to the south for a better view, but this worked well enough, especially with eyes adapted for low-light conditions. Though the cloudy veil over the Frozen Highlands made it as dark as night, the landscape was almost as clear as day to Heismay. Of course, few Snowdin residents were out and about at this hour so there wasn’t much activity to observe, but the eugief did spot one thing that he might not have otherwise. Until now the village seemed to Heismay like a total sitting duck, completely vulnerable against any prospective attack, but now he noticed two riders returning from the nearby forest. They appeared to be two dogs, each armed with a hatchet, dressed in a warm black hoodie, and astride a fluffy blue caribou with impressive cerulean antlers. They could be Snowdin’s defenders, or maybe just woodsmen out to stoke the villagers’ hearth fires, judging by their choice of armament. What interested him most wasn’t the dogs themselves, but their mounts. Large, solidly built, and clearly tame, the caribou struck him as an excellent (and maybe the only) alternative to horses when it came to hauling the stagecoach. “I’ll be right back,” Heismay called down to Edward, and just like that, he was gone.

A moment later, Dogami and Dogaressa found their path obstructed by an arcane golem that appeared out of nowhere, his gleaming armor reflecting the red-and-green holiday lights of Snowdin. Their mounts skidded to a stop, and the dogs -anticipating danger- reached for their axes, but Heismay quickly shed his archetype form and returned to his much smaller, less threatening self. “I beg your pardon for getting your attention in such a manner,” he called to them, bowing apologetically. “I feared that you might trample me elsewise. I am a mere traveler, short of stature and sore of foot. I wanted to ask, if I may, how you came by these magnificent beasts of yours. Such creatures would be invaluable to myself and my travel companions on the long road ahead.”

The dogs informed him that their mounts were called Reindrix, and they could be found all over the Highlands in small herds of three or four, especially around juniper and evergreen huckleberry shrubs. Though dangerous if provoked, with antlers that could freeze almost anything with just one touch, they could be broken in and tamed with arcane items called Pal Spheres. Unfortunately, the dogs had forgotten where they got their Pal Spheres. Heismay thanked them for their time and returned to Edward, with whom he shared what he’d learned.




While Heismay and Edward braved the wintry winds outside, Geralt settled into Grillby’s, with his eyes on the diner’s fiery proprietor. Grillby gave the Witcher a wordless nod and set about fetching his coffee, heating the water simply by holding a metal cup of it in his hand. When Geralt asked him about Baldur, though, the elemental gave him a curious look.

“The tattooed man?” Grillby’s voice was raspy and dry. “That thug…he doesn’t feel heat, cold, pain, or much of anything. He cares about just one thing: a worthy challenge. Any big lightshow draws him like a moth to flame. So just lay low, don’t go looking for trouble, and that tattooed hooligan will pass you right by.” Grillby slid Geralt’s steaming mug across the counter, then adjusted his glasses. “Of course, he doesn’t come by this place much. No worthy challenges ‘round here. Snowdin’s probably the safest place you can be.” With that, Grillby went back to cleaning. Right now he had only a few patrons besides Geralt, all quietly minding their own business over bowls of hot porridge and sweet, wild-grown bilberries.




Meanwhile, Blazermate’s aerial wandering had led her to several discoveries, of which the stately mountainside manor was only the first. On the way there, she happened to make the chance acquaintance of a fellow machine, the itinerant monk Ramattra. His appearance was unexpected but welcome, since the medabot didn’t have any other company at the moment, and once introduced the two could proceed along the southern path together. On the other side of the twisted deadwood tangle, an old path led upward along the precipice that loomed over the half-frozen southeastern lake. At the end of the well-worn steps stood a tall, creaky wrought-iron fence, and past the withered gray garden within lay the ]mansion itself, veiled in misty spray from the waterfall behind it.

The two robots would find the door unlocked, and inside lay a once-lavish estate, ravaged by time and looters alike. Winter’s chill had taken up residence in the dusty halls and parlors that bore traces of relatively recent habitation, but no signs of life, not even mice. The place was as eerie as it was drafty, not helped by the dozens and dozens of dolls that inhabited its shelves and moth-eaten futons. When they visited the basement, they found evidence (such as a modern sleeping bag and a number of discarded wrappers and water bottles) that at least one person had been living there for some time, in large part thanks to a peculiar installation identified as a Little Inferno Entertainment Fireplace, according to the logo that marked it as a proud product of Tomorrow Corp. A handful of random burned items could be found therein, some with a gold coin or two hidden among the ashes.

Of course, it was only a matter of time until things went south. The old house itself creaked and groaned unnervingly often, but eventually the creaking directly beneath Ramattra and Blazermate became too loud to ignore. It was at that point that clawed metal hands ripped through the floorboards, and a handful of robot zombies made their presence known. Eager to sup on oil and sink their teeth deep into circuit boards, the ambushers went after the uninvited guests, their metallic screeches quite horrible. Though they numbered only five strong, they could continue to function without their limbs or even their heads, and their claws could cut through iron like butter. If they could clear the manor out, though, it would be perfect to use as a temporary base.




One Sandalphon requested assistance, Celica volunteered with understandable speed. Knowing that the rather lightly dressed gunslinger would be eager to take shelter from the cold, the archangel agreed right away. Without a moment’s hesitation Celica then sped toward Morshu’s Emporium with Jack Frost nipping at her heels, and Sandalphon followed behind at a more measured pace, her expression one of mild amusement.

An elaborate gong announced the visitor’s presence as they entered. Inside the aptly-named emporium the Seekers were treated to an intriguing cross between a general store, pawn shop, and private gallery. Alongside every batch of everyday goods was some one-of-a-kind artifact or trinket, many of debatable value but unquestionable visual appeal. Such was the sheer quantity and disorganization on display that Sandalphon -who happened to be more than a little OCD- found herself baffled and quite overwhelmed. Ironically for the team’s newly-minted leader, she defaulted to following Celica’s lead through the store. It took the bombastic entrance of Morshu himself to bring her to her senses.

Of course, by that point the challenge became getting a word in edgewise as the salesman showed off his wares, putting his powers of deductive reasoning to work. Unfortunately, many of his offerings were well outside the Seekers’ means. Once Morshu’s verbal avalanche came to an end, Celica glanced expectantly at Sandalphon, indicating that it was time for her to take charge.

“You’re very astute, Mr. Morshu,” she began. “We are indeed here for apparel, and we can pay with zenny. However, our funds are limited, and we have eight people in need of winter clothes. We require no special gear effects beyond insulation against the cold. Do you have anything more affordable?”

Morshu did not hide his disappointment, but after a moment he tapped his nose twice with a broad, knowing smile. “Ah, not to worry, not to worry! I cater to even the…mmm, HUMBLEST of clients. Right this way, ladies!”

Trying to stay focused amidst all the visual chaos, Sandalphon followed him as he shuffled a few shelves down to where more ordinary outfits dangled from clothes hangers in bulk. “Behold!” Morshu gestured proudly. “These parkas are everyone the average winter wonderlander could want! Soft as silk, lined with synthetic Topi fur, and highly adjustable, with hoods and complimentary mittens. They’ll keep you as warm as a summer’s day, satisfaction guaranteed! And as you can see, available in a wide variety of colors! All for a su-PREMELY affordable price–why, I dare you to name me a better bargain in all the Highlands!”

Sandalphon zeroed in on the price tag and calculated the total cost instantaneously. “These are suitable. Would you mind giving us a few minutes to make our selection?”

“But of course!” Morshu bowed his head and backed away. “And if you have any questions, you have but to ask!”

Once he disappeared, Sandalphon let out her breath. She stepped to the other side of the parka rack in order to look them over with Celica, then glanced at the other woman with her pupils in the shape of carets. “Thank you for your assistance. I find clutter extremely distracting…the urge to organize in here is almost overpowering.” Her pupils became stress marks. “Vociferous people can be difficult to deal with as well, so a quiet presence is comforting. That said, this is quite the conundrum.” She looked between the different parkas, just a little bit distressed. “What color would everyone want? Sectonia might want purple, the color of royalty, but she could want gold, or perhaps even pink like her crystals. Would Ganondorf want an ominous black, or aggressive red…?” Celica might not be any better equipped to solve this problem like Sandalphon, but sometimes, difficult choices had to be made.

Outside, all of the Seekers had split up to spread throughout the town and accomplish their various tasks. All but one. Accustomed to a world of ruined and long-dead civilizations, with only a handful of sane people to talk to and only monsters inhabiting its decrepit hamlets and keeps, Kit was probably feeling a bit overwhelmed himself. Not everyone had declared aloud their intentions before going their separate ways, so he didn’t know what still needed doing.

Kit wasn’t alone, though. The Soothsayers still stood by their burn barrel, and with nobody else around, they had been staring at Ki for quite some time now. Eventually, they turned toward him, and though a couple dozen feet away, began to speak. Both heads took turns talking, completing one another's sentences in identical reedy, garbled voices.

“Dreadful was the day…that the sun vanished. The waters…dried up. The birds…went quiet. And the darkness itself…seeped, unchecked, into the Highlands.” Their necks suddenly twisted sideways, both heads separating at ninety-degree angles, before twisting upright again. The night that followed…would be long. As long as…the Midnight Walk.”

The Soothsayers’ crimson eyes seemed to bore deep into Kit’s being. “You…chosen one. Destined, it seems…to be kindling. The days…are getting colder. If the night continues…the cold will be our doom. Your fate awaits you…at the end of the Midnight Walk. At the top…of Moon Mountain. There, you must do…what need be done.”

Having said their peace, the Soothsayers returned to their fire, but they continued to stare. And stare. And stare.
<Snipped quote by Lugubrious>

Aww, thanks! I sure would love to join the Discord server, so I can get to know every member better.

I just checked the Characters tab again. His grandkids are Bart and Marg, right? Finding this group for the first time, I had no idea that Terry was something of a core figure to some of the characters here lol, which is great. This should make for an interesting sub-plot where Terry learns more about his older self through his grandkids.

Btw, who’s in the Gold Team? Are his grandkids part of them? I read that Sakura is heading there, too. Is she also part of them? Because, y’know, I feel like Terry might need to meet a familiar face to help him clear his skepticism surrounding the World of Light.


Right! The grandkids are not part of Gold Team, they're back on the Avenger, so that'll be something for another time. Right now that team's roster is Junior, Rika, Amaterasu, Roland, Zenkichi, Pit, Primrose, Therion, Sakura, Juri’s, Captain Falcon, Harry, Big Band, and Ms Fortune. Make sure you check out the 'Fields of Gold' section of the latest update!
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