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7 yrs ago
My power grows exponentially each day as we come nearer to Halloween.
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Dorothy Pender

Location: Outside the Retribution ---> Inside; the Medical Bay


Dorothy nodded at her captain. The time they spent waiting out the reavers had given Dorothy plenty of opportunity to pack her own things, creating a complicated by intuitive organization system for her belongings. Her obsessive need for organization was a benefit there. And from what she knew, most everyone on the ship had either packed then or just finished up today. It'd be necessary for them to finish, at any rate, with the sale of the ship and the purchase of a new one.

"Believe so, Captain," Dorothy answered, as to whether everything was packed up. "I'll get right on that," she then replied, agreeing to go through a do a final check of everyone's belongings. She couldn't deny that she wished she could take some of the Alliance medical equipment with them, but Anisa was right. It wouldn't end well and Dorothy wasn't going to disobey her captain. She could only hope that no one on the ship would pose an issue.

A three day layover did sound nice, Dorothy couldn't help but muse. It'd be a good time to stretch her legs and explore a little bit, as well as take a bit of time to enjoy just being alive. She glanced over at Harper, fighting the impulse to salute back at him as he approached. She tried to avoid falling back into Alliance military habits. She raised a bit of an eyebrow at Harper's implication, since she was still unaware of the entire situation. All she knew was that there was definitely something funny going on, but if it didn't bother Anisa, then it didn't bother her. It wasn't her business, anyways.

She listened to Anisa's instructions to Harper, though her eye was caught by Daphne heading off the ship, and making her way into town. She bit her lip ever so slightly, hoping that her sister had at least finished packing before she left. And if she hadn't, Dorothy figured she'd just finish up for her. She hoped that her sister would be staying with them, and if Daphne elected to leave the crew, odds were Dorothy would follow her sister. It was a tough choice that she hoped she wouldn't have to make.

"Captain, Harper," Dorothy nodded, before heading back into the ship. She bit her lip slightly, deciding between checking in on Atticus and Foy, or going to try to get Jahosafat up and moving. She nearly wanted a coin to flip, in order to make the decision for her. She sighed a bit before heading into the medical bay, knocking twice on the door in an attempt to alert Jahosafat to her presence.

"Doc, you up? You packed?" Dorothy asked, hoping that the man was awake and coherent. Her plan B, after all, would be to spray him with water and she doubted his suit would appreciate that.
Is it absolutely evil that I cannot wait to see what happens with Liam, the Hooded Figure, and the Gent' with the Red Text Code~? ^_~
@Pundii You're getting better, hun. ^^ And feel free to #ShamelessPlug away.

Liam does seem to have a remarkable lifespan so far. He's the only original Abandoned Hope member left! The only other Abandoned Hope survivors were second, third, fourth wave characters.


@mnkee Loved the little photo thing you made, very cute. :) And lol, if their dad tries to get Thalcona with James, he'll have something in common with Mrs. Wyndham.

Hiring him to get dirt is possible, but I feel like whenever Virginia gets around to trying to stop Milli's arranged marriage, she'll ask Alfred for advice. And I'd need to watch a bit more Gotham to get a feel for what his recommendations would be.

Itll take a lot to get Virginia to court someone too, but who knows? Depending on how the IC flow feels, it could happen. All up in the air, which I think is exciting.
Also everyone I'm pleased to announce @Nallore as our Co-GM for this RP :)




December 28th, 2016 - Coventry Horrors, Fifth Floor

Aloise embraced Emmie, rubbing the girl's back as she cried. She knew what it was like to lose someone and it was a feeling she wouldn't wish on anyone. The feeling drove people to do awful things, terrible things like making demon deals or even just killing themselves out of guilt. She bit her lip slightly at Emmie's question, honestly having no answer. It was intentional, she knew that much. Personal, perhaps? But she doubted it. It didn't look like an emotionally fueled crime, especially not with the note.

"Because they were afraid of her," Aloise finally replied, rubbing Emmie's back. "Because she was a good person, and it scared them." But really, Aloise knew that giving a definitive reason may not even help Emmie. Sometimes it was better not to know, in order to avoid spiraling down into revenge filled fantasies. "But we're tough, you and I, and we're gonna hurt them back. Hurt them worse. We're gonna get justice for her, I promise you, and you'll see her on the other side one day...hopefully not one day too soon."

December 28th, 1929 - Coventry Horrors, Attic

The wardrobe, unfortunately so, isn't nearly so simple. While it would be nice for it to simply go between two times in the same place, it is considerably more finicky than that, or at least, so it seems. Why, even Folly, the most avid user of that little marvel, could not really predict where she was going to end up--and sometimes, not even when. Such is the luck of the draw when it comes to enchanted objects of uncertain origin. And so, when Fairfax and Eudora tumbled through the wardrobe in a hotel in 1929, they turned up...

December 28th, 2016 - Cirque Anomaly, Storage Tent

...in a circus tent in 2016. Eudora and Fairfax will stumble to their feet and find themselves in the storage tent, of sorts. Dust covers most of the objects, and as the pair of them look around, it will be clear why. These props and costumes are all out of use, belonging to performers who left the circus, either by choice or by death. Photographs are tapped to the walls of the tent, listing the cause of their departure, with a brief biography.

"Good heavens!" Fairfax whispers, the first of such photographs catching his eye. "Why, is that not Amiyra's mother?" He pointed at a photograph labeled Fiodora Valeska, with a description of her time with the circus as a contortionist, ending with her murder. Various objects of hers are kept near the photograph. Perhaps a cemetery would be a better word than a storage tent.

This is where the circus members are remembered after they die.

December 28th, 2016 - Cirque Anomaly, the Grounds

Strong looks a bit dumbfounded when Lilith mentions a wardrobe. "Like...a closet? Is she gay?" Strong asks, entirely sincerely, without a clue as to what Lilith was talking about. He couldn't think of a single place in the circus that would have a proper wardrobe, beyond the tents of the first strings. Some of them had nicer bits of furniture, but a wardrobe was a waste of space. Everyone tended to use trunks--easier to transport, doubled as seats.

"Maybe she....I've got nothing," he sighed. Thalia, however, had been in the circus for a while and close to the girl. She likely saw Folly run into town and not be seen for the rest of the day. If she strains her memory enough, she'll remember Folly mention in passing how funny she found Andromeda Aldrich's museum to be.

December 28th, 2016 - Location Unknown

Liam's words do not seem to inspire any feelings of calm in the hooded figure. She continues to writhe, scream, and shriek at the top of her lungs. If her face were not concealed, perhaps beads of sweat would be seen gliding down. Or perhaps there is no face under that cloak at all. It is not immediately clear. However, as he pulls at the chains, he will realize that they are made of iron. Nothing in the room will immediately strike him as a key or useful to open them, with the heaviest object being a stapler. He'll need to get creative with that to break the chains, but it's possible.

Luckily, the salt circle seems to be in tact. But with the hooded figure's cries, Liam cannot hear the door to the room open, though he will notice light spill in. A tall, nerdy looking figure gives him a jolly wave, smiling behind thick rimmed glasses. "Fascinating," he says. "This is going even better than expected--she'll be quite pleased." Taking off his glasses and cleaning them on his shirt, he then smiles at Liam, his eyes turning black for a brief moment. "A kumakatok, a prophet, and let's not forget the mullo!" he chuckles a bit, before walking over towards Liam.

"I know all about you, but damnit, I can't remember if we've met properly before," he continues, smiling at Liam with a little shake of his head. "Left the archangel at home, did we?"
Thanks guys, will update tonight!


Cecily Ashworth

Location: Justice Asylum For The Criminally Insane: the Ludwig Building (Hallway in Hell)


Cecily couldn't help but be reminded of her parents when Keystone used a voice to text command, instructing his phone to text Caesar and dictating a message. Her mother and father relied on Siri a bit more than was healthy, and she had countless memories of time spent with them shouting at the phone to schedule appointments and to make calls. Of course, that was perhaps the only similarity between Keystone and her parents. Her parents were greedy lawyers and Keystone was a giant. Very different people.

"Gotcha," Cecily agreed, not thrilled about the possibility of being in the line of fire. Sticking behind Keystone, a walking mountain, seemed like a good idea, as cowardly as she felt it was. "It's a Harry Potter reference," Cecily added, as Keystone asked about the broomstick comment. She had started off saying it as a joke a few months back, but it eventually stuck in her vocabulary.

She hurried after him, grimacing a bit at the sound of screaming. She could only hope that whoever the hostage was, they were as lucky in their encounter with Proserpine as she had been. It wasn't long before they rounded the corner and Cecily's heart beat a bit faster, recognizing the blonde haired woman. Even after this was all over, she was sure that Proserpine would haunt her nightmares. The woman had a needle stuck into a hostage's neck, with a gun trained on her by none other than Marc Tinder. The truly shocking thing, however, was the revelation that the hostage was Proserpine's daughter.

She's batshit crazy, Cecily thought to herself, seeing a woman ready to kill her daughter and simultaneously going to extreme efforts to abduct her. For a moment, Cecily wished that someone would just shoot Proserpine already, even if it meant the hostage losing her life. But the instant the thought ran through her mind, she couldn't help but feel deeply ashamed. Proserpine may deserve to die, but that didn't give Cecily the right to disregard the hostage's safety.

But true to her promise, the young coroner kept behind Keystone, waiting for the Hulk-sized man to make a move. This was his element, not hers. If she wanted to survive this day, she'd need to treat his word as gospel, she figured.

Meanwhile, Iris was waiting apprehensively in Cynthia's room. She was tugging on her hair, wanting to go out and help, but knowing she'd ultimately only get in the way. The asylum had already mostly gone on lockdown after Jaina and Cynthia's attacks. If she was to leave the room, she'd only be putting herself in danger. Odds were, all of the other patients had been brought to safety. The SWAT team might not have been there yet, but she had to have faith. The only problem for the doctor, of course, was that this entire situation made her feel sick to her stomach. She couldn't help anyone.




Overview

Location: Coventry, Massachusetts - Project Spitfire Complex - Various
Time Frame: Modern Day, with throwbacks to the 1930's
Rp Tags: Modern, Slice-Of-Life, High Casual, Advanced, Large Group, Fantasy, Apocalyptic, Supernatural, Survival, Mystery, Romance, Historical
Type Of RP: This RP seeks to examine the motif of betrayal primarily. It is a sequel RP to Abandoned Hope, in which characters sought to avert the apocalypse. Having done that, there are crimes that need to be addressed. Someone is out for revenge my dears--and they're gunning for your head.
Goal Of RP: Stop the Norse goddess Hel from remaking the world in her own image. Survive.
Age Requirements: Minimal age for characters is 15

Premise

"The idea was to bring together a group of remarkable people, see if they become something more. See if they can work together when we needed them to. To fight the battles that we never could."

June 20th, 2016. We thought that we faced our deadliest foe that day. Walter Hanson, a disillusioned witch, rose Lucifer from Hell in order to bring about the end of days. Ordinary citizens and skilled hunters fought against the devil, with only a handful managing to live to tell the tale. The rest were buried in Owen's Field, if they were lucky enough to have their bodies found. The blood soaked into the ground, creating a permanent scar on the face of the Earth.

How foolish we were to think that it was all behind us.

As O.M.E.N. (the Organization for the Methodical Eradication of Necromantics) chased Hanson across the country, something ancient began to stir. Hel, the Norse Goddess of Death, was imprisoned by the Judeo-Christian deities ages ago. With the demon Mephistopheles seeking revenge against those who killed his master, Lucifer, Hel persuaded the demon to join forces with her. Their plan was simple: kill those who would oppose them and from the ashes of this world, build a better one.

Mephistopheles began to kill survivors of the Altsoba Massacre, those who had opposed Lucifer, such as Trevor Martin. He murdered the leaders of O.M.E.N. in such a fashion that would draw the most qualified hunters to Coventry, Massachusetts. It was a trap intended to slaughter them - and for the most part, it succeeded. Less than five of those who opposed Lucifer are still alive - that we know of.

Yet Hel triumphed as well. Mephistopheles imprisoned a kumakatok, preventing the kumaktok from doing what it must. These death spirits must always perform their function - there is no alternative. For a kumakatok to not manage their duties...it is a paradox, a cruel reversion of reality. It ripped holes into reality, scattering innocent victims across time and space, and released a Mullo. More importantly, it destroyed the cage that housed Hel, as her cage was made out of the fabric of reality.

Now free, Hel has already begun to slaughter the brave souls who stand against her. With the wolf Fenrir and the traitor Aloise Zamora by her side, all she needs is to acquire her cloak, banihylja. Her cloak will increase her powers exponentially, leaving humanity with the choice of kneeling to Hel or dying at her feet.

Will you stand against Hel? Or will you bow to the Goddess of Death? A team of remarkable individuals has been assembled in order to stop her. This odd company, including hunters, nephilim, fallen angels, and former Kings of Hell, is all that stands in Hel's way. The fate of the Earth rests in their hands. No, I am mistaken...

It rests in your hands.

Characters
* denotes character was active in Abandoned Hope
Active:
  • Aloise Zamora* - Morose
  • Lilith St. Sebastian - FantasyChic
  • Thalia Maehers - BlueSky44
  • Jade Cornish* - Morose
  • Robin Ramírez - Morose
  • Mariana Garcia - Nallore
  • Jessica Pearson - Nallore - Plot Armor
  • Alec Fletcher - Peridot
  • Alexander Jakobsen - BlueSky44

Deceased:
  • The Winchester Brothers - Murdered by Mephistopheles
  • Fiodora Valeska - Murdered by Mephistopheles
  • Sal Aldrich - Murdered by Mephistopheles
  • Alexander Aster - Murdered by Folly Valeska
  • Seraphina Adams* - Murdered by Beatrice Decker
  • Boris Valeska - Killed by Eudora Erebus
  • Liam Matthews* - Murdered by Beatrice Decker
  • Walter Hanson* - Murdered by Beatrice Decker
  • Mephistopheles* - Killed by Seraphina
  • Emmie Adams - Murdered by Mephistopheles
  • Beatrice Decker - Killed by October Crypt and Carolina Reed
  • Carbry Keenan - Killed by Carolina Reed
  • October Crypt - Murdered by Carbry Keenan and Beatrice Decker
  • Andromeda Aldrich - Killed in Frozen Time
  • Strong - Killed by the Mullo
  • Olivia Johnson - Killed by the Mullo
  • Eudora Erebus* - Killed by Hel
  • James Murphy - Killed by Hel
  • The Ringmaster - Killed by Fenrir
  • Edwina Fairfax - Killed by Fenrir
  • Fenrir - monstrous wolf, servant of Hel - Killed by Cecily Ashworth
  • Anthony Ryder - Killed by Scarlett Cromwell
  • Rita Evans - Killed by Hel
  • Bronwyn Calliban - Killed by Hel
  • Aidan Ferguson - Killed by Hel
  • Harvey Irwin - Acting Head of O.M.E.N. - Killed by Hel
  • Rupert Cornish, MP - Head of MI13 - Killed by Hel

Known NPCs:
  • Folly Valeska - acrobat at Cirque Anomaly
  • John Fairfax - inventor
  • Seraphina (Pre-Fall)* - Nallore
  • Mallory - Kumakatok
  • Hel - Norse Goddess of Death
  • Sebastien - FantasyChic


Project S.P.I.T.F.I.R.E.

Project S.P.I.T.F.I.R.E. was one of O.M.E.N.'s first initiatives once they became a legitimate government agency. Its goal was to create shelters in each state to allow high ranking government officials to survive a potential necromantic attack. There was talk of creating public shelters but...bureaucracy. Construction had been completed on three bunkers: one in New Mexico, one in Pennsylvania, and one in Texas, until Project S.P.I.T.F.I.R.E. was shut down and replaced with a new initiative.

Thanks to the presence of several O.M.E.N. operatives and an MI13 agent, these bunkers are yours to use. They are fully stocked with a six months supply of food, weapons for 20 field agents, and housing for thirty two. Anti-magic, anti-demon, and anti-angel sigils are permanent fixtures on the walls of the bunkers. For a necromantic to enter the facility, they must use the prisoner entrance. This entrance is the only one where the sigils should ever be removed. Once the necromatic is inside, the sigils must be restored.

These most impressive feature of these complexes, believe it or not, would be their libraries. These libraries contain original copies of important supernatural texts. Knowledge is power, and while we have not fought Hel before, perhaps there are some clues to be found amongst those old books. They're real page turners, after all...



Lore of the Necromantics
~only lore deemed relevant for the RP has been included. A complete lore guide can be found here~

According to O.M.E.N., a being with supernatural and inhuman capabilities is called a necromantic. This can range from enhanced humans, such as Steve Rogers, all the way to the most darkest and complex of creatures, such as Azrael, the Angel of Death. And while this term is used in most government documents, there are other terms that are more specific and demonstrate improved understanding of the situation. The universe is a strange one, one that we can hardly understand.

In 2016, any and all powers and abilities were simply referred to as deviances. If someone was perhaps a little odd, in that they could see things that others could not, perhaps that they could heal with a single touch, or that they were immune to flames, they were said to have a deviance. Years after the Altsoba Massacre, this definition would be revoked and revised, as we will realize that it is simply more complicated than that.

Deviances refer to (often) extraordinary abilities that distinguish someone from the average human. While these can be small things, such as a sixth sense when it comes to healing and knowing what is wrong with the patient, it can be as dramatic as pyrokinesis. There is currently no method of explaining why some people gain a deviance and others do not, however.

Creatures

We are not alone in this world by any means. The creatures included here are those encountered thus far in the Abandoned Hope Universe, either directly or by simply mentioning them. As you'll notice, not all of them have complete information. Those indicated by an asterisk are ones that only those with extensive knowledge of necromantics (creatures, in this case) will be aware of. Some of those included below have more details than others. All that means is there is more to learn and discover in future roleplays~

  • Angels:*
    • Highest order immortal.
    • They require their host's permission for possession.
    • To fall, an angel must rip out their grace, an incredibly painful process.
    • Fallen angels are reborn as humans, yet are still able to hear the thoughts of angels around them. This is sometimes called 'angel radio.'
    • Angels are capable of astral projection and can appear in dreams.
    • They can manipulate electrical appliances, often destroying them when they appear.
    • Angels can find any human, provided said human does not have protective sigils.
    • They are capable of reality warping, telekinesis, telepathy, flight, voice mimicry, protective charms, pyrokinesis, healing, and terrakinesis.
    • Angels can smite almost any being with a simple touch.
    • They are sensitive to distortions in time.
    • Powerful angels are capable of biokinesis, memory manipulation, soul reading, power negation, hypnotism, and the use of a holy white light that serves as an energy blast.
    • Holy Fire will kill an angel, though it will only banish an archangel.
    • Hexbags and sigils can be used to prevent angels from tracking/finding a particular person.
    • The anti-christ can destroy an angel.
    • An angel blade can kill an angel. Only an archangel's blade can kill an archangel.
  • Archangels:*
    • Some of the first born angels, there are a limited number of them.
    • They are advanced immortals.
    • Each archangel has a specific purpose, a role to play in the cosmic scene.
    • Archangels are tasked with protecting Prophets of the Lord.
    • Known archangels include Sariel, the Archangel of Guidance, and Lucifer, the Morning Star.
    • Similarly to angels, archangels also must have permission in order to possess an individual.
    • Archangels have all of the abilities of angels.
    • Archangels are also capable of thermokinesis, electrokinesis, molecular combustion, shapeshifting, weather manipulation, terrakinesis, and mental manipulation.
    • Archangels have the same weaknesses as angels.
  • Death:*
    • An immortal being, ranking on the highest order of mortality.
    • Also referred to as the angel Azrael.
    • Death has the same weaknesses and abilities as other angels, in addition to wielding a powerful scythe capable of killing any being, even Death itself.
  • Demons:
    • Highest order immortal.
    • Devil's Trap: prevents a demon from leaving
    • Holy Water: burns demons
    • Exorcism: There are several differently styles of this, but all of them remove the demon from the host. Some will send the demon to hell, others will force the demon to manifest itself so it can be killed or sent to hell permanently.
    • Flesh Sigil: If a sigil is carved into the host's flesh, the demon will be powerless
    • Ghosts: Ghosts can remove a demon from its host
    • Hallowed Ground: Some demons are unable to enter hallowed ground, such as churches. These tend to be the weaker ones.
    • Hex Bags: these can hide people from a demon
    • Holy Fire: Holy oil lit on fire, it roasts a demon.
    • Iron: Demons cannot cross an iron barrier or touch iron without extreme pain
    • Palo Santo: Stab the demon with this, the host smokes and the demon cannot move
    • Damaging the host may force the demon to choose a new host, or be slowed down
    • Purified Blood: This, when injected into a demon, is incredibly painful.
    • Salt: Demons cannot step over salt, pass a salt line, or touch salt. Touching salt results in (you guessed it) extreme pain.
    • Demons can be cured through the Demon Purification Ritual.
    • Demons can be killed by angel blades.
    • Demons will flinch and have their eyes turn black when the name of the Lord is spoken.
  • Kumakatok:*
    • Children of Azrael, the Angel of Death.
    • Removal of a kumakatok's cloak will stun it, and if prolonged, kill it.
    • True death of a kumakatok requires burning of the cloak and will rip a permanent hole in the fabric of reality.
    • Unless the cloak has been burned, the kumakatok will be reincarnated in another form. If the cloak has been burned, Azrael must create a new kumakatok.
    • Kumakatok knock on the door of a person fated to die one day before.
    • Vulnerable to iron and salt.
    • There must always be three - two old men and one young girl.
  • Pagan Deities:*
    • Immortal.
    • Weaknesses depend on the specific deity, as each of them can be killed by various rituals.
    • The ability to use magic, as well as increased stamina and strength and invulnerability, are considered standard.
  • Reapers:*
    • They have the same capabilities and weaknesses as angel.
    • Reapers can restore life to an individual and similarly, take life.
    • Through magical means, they can become bound and enslaved.
    • They can kill with a single touch.
    • They are capable of chronokinesis.
  • Witches:
    • Near immortal--extremely long lifespan.
    • Witches can be taken down with iron.
    • They require hex bags or DNA to complete their long, complicated rituals.
    • There are three types of witches
      • Borrowers: They have sold their souls to the devil in exchange for powers.
      • Naturals: They are born with the ability to create and use magic.
      • Students: Through years of hard practice and training, they are able to manipulate magic and cast spells.
    • Natural witches are capable of feats known as the Seven Wonders.
      • Telekinesis - this is the most common and easily accomplished one.
      • Concilium - also known as coercion or mind control.
      • Pyrokinesis
      • Divination
      • Transmutation - also known as teleportation and not to be confused with transfiguration.
      • Vitalum Vitalis - the giving or draining of life
      • Descensum - the ability to project one's spirit into hell
    • Natural witches also have the potential for an innate and special power unique to them since birth.


Rules
*Rules are enforced and you will be removed if you break them.
  • Gm Is Goddess
    • Gm has final say on all matters
    • Gm does check on posting and log in habits
    • If you are holding up the RP and joining other Rp's you will be called on it
  • CS Sheet Provided Must Be Used
    • Use code provided below
    • Do not submit WIP's - Final CS's only
    • Post CS for approval in OOC
    • Only GM approved CS's allowed in CS Tab
    • Change color code to one not in use
    • If you have problems with changing out the color code or any of the coding, just pm it to me and I will take care of it for you.
    • May not use default CS color, any colors currently in use by active characters or that are close to another characters color
  • This is a slice of life rp
    • Real Life cause and effect will be in place
    • Realistic Character Sheets Only
    • Things like jobs and skills must fit with characters back story
    • Don't go overboard - seriously, enjoy not knowing things and learning as you go.
  • Language - No Filters
  • Gore - No Filters - This will get gross
  • Taboo subjects will be crossed but will be maintained to fade to black if needed
  • Romance is allowed but this is NOT a Romance RP - Pg-13, then fade to black
  • Follow All Forum Rules
  • Communication is Key
  • The world is controlled by the GM - All NPC's, weather, what you see, what you find, what happens, everything. So if it isn't in my post, it didn't happens
  • If you wish your character to have "connections" please run it by the GM first to ensure it is acceptable and isn't already being done by another.
  • Randomization and LLA are used in this RP - Please refer to Lady Amalthea's tutorial for a description if you are new to this concept
  • Posting Habits
    • Minimal of 2 well developed paragraphs per post
    • Must IC post once every 7 days (It is your job to keep up with when you need to post. Your last post hits Day 8 and I remove you from the RP.)
    • I do not accept no inspiration as a reason not to post
    • Keep up with all IC and OOC posts
    • No word in IC or OOC after 7 days is grounds for removal from the RP.
    • If you need additional time to post you must notify the Gm by day 5 of your counter. Extensions will not be granted after that.
    • No spamming OOC
    • Under Extras in the CS mention your favorite horror-esque story so I know you at least skimmed this...
    • Minimal 2 posts between your last
    • There is no additional time granted due to forum glitches unless the forum is fully down. A week to post is plenty of time even if the forum glitches a day or two
    • Collabs may not be started after your day 5 counter
    • If you are collabing and your partner vanishes or does not reply, you must finish the collab and post it before the timer runs out
    • If your collab partner vanishes you are granted temporary minimal bunnying privileges to complete the collab
    • If your collab partner vanishes, you need to make the Gm aware so it does not count against you
    • Know your personal posting limitations before applying to join
    • If you cannot post, you must contact the GM and make me aware, you will be granted extra time to post (do not take advantage of this) - I realize real life comes first but you know your schedule better than anyone, if you join it is your responsibility to keep up and not hold up the rest of the Rpers. I will work with you, just let me know what's going on
  • Spots are not first come first serve
    • Gm will review completed CS first
    • Gm will review previous Rp's and posting habits
    • Gm will then notify you if you are approved
    • Character deaths will happen, no one is safe - it will be randomized and you will be notified when your death approaches. (This does not mean you are out of the RP, it will mean however you need to make a new character should you wish to continue - I recommend having Back Up Characters Ready)
    • I am looking for long term highly dedicated Rpers. This RP is a sequel to Abandoned Hope, which finished after eight months.
  • Once Cs's are approved, relation sheet will go up and must be completed and added to CS
  • Rules and Cs sheet will be added to and changed as need be depending on problems or points that come up.
  • Under Extras in your CS please post a link to a post you have done in the past to show you have read the rules. If You submit a CS without this it may be declined.
  • Special - To New Comers To The Guild - Pm The Gm for a tid bit to add under extras instead




Character Sheet

Below is the character sheet required for the RP. Those of you from Abandoned Hope will notice that I've been generous when it comes to the amount of skills you can have. Please do not take advantage of this, and keep things realistic. The increased number of skills is designed to accommodate for knowledge gained since the Altsoba massacre, in order to prepare you for dealing with necromantics. Any deviances you have will also take up a skill slot, so please keep that in mind.

If you participated in Abandoned Hope, you'll be granted a reward for your character sheet upon joining. This might be a connection to an NPC, a clue, an extra skill, etc... I'll be rolling a dice to determine what happens there. Characters who were used in Abandoned Hope will need to keep all skills they had there, but there should be plenty of room for you to expand their skills as well ^_~

Keep this realistic, folks! Necromantics can be played only by those already playing a human character in the RP, with the exception of characters used in Abandoned Hope. For example, you wanna play a vampire? Cool. That can be your second character.



Relation/Clue Sheet





Sound Track

  • Melancholia by Adrian Croitor - Welcome to Coventry (Chapter One Theme)
  • Dollhouse by Melanie Martinez - Andromeda's Theme
  • Exhale by Amaranthe - Seraphina's Theme
  • Human by Sevdaliza - Eudora's Theme
  • I Waited For You by Valora - Emmie's Theme
  • Take Me to Church by Hozier - Liam's Theme
  • Keeping Your Head Up by Birdy - Alexander's Theme
  • Get Up by Dorothy - Aloise's Theme
  • Mad Hatter by Melanie Martinez - Folly's Theme
  • Fortunate Son by CCR - Agent Keenan's Theme
  • It Ain't Me by Kygo, Selena Gomez - Lilith's Theme
  • We Didn't Start the Fire by Billy Joel - Thalia's Theme
  • Hanging On By A Thread by The Letter Black - Olivia's Theme
  • Iron Man by Black Sabbath - Detective Hanson's Them
  • Arsonist’s Lullabye by Hozier - October's Theme
  • We Remain by Christina Aguilera - Carolina's Theme
  • Maximum Effort (Deadpool OST) by Tom Holkenborg aka Junkie XL - The Fight Begins
  • Let's Do the Time Warp Again! by by Richard O'Brien, Patricia Quinn, Little Nell - Chapter Two Theme
  • Talking Body by Tove Lo - Millicent's Theme
  • Sweet Dreams (Are Made Of This) by Eurythmics - Katsumi's Theme
  • Nightmares by Chameleon Circuit - Cecily's Theme
  • Down to the Bottom by Dorothy - Darren's Theme
  • I Can Change by Raleigh Ritchie - James' Theme
  • Dark Nights by Dorothy - The Beginning of the End in Coventry (Chapter Three Theme)
  • A Little Wicked by Valerie Broussard - Mephistopheles and Hel
  • Dead of Night by Ruelle - Hel Isn't Coming (She's Already Here)
  • All Star by Smash Mouth - Edwina's Theme
  • Make Me Wanna Die by the Pretty Reckless - Jade's Theme
  • Titanium by David Guetta feat. Sia - Robin's Theme
  • Most Girls by Hailee Steinfeld - Bronwyn's Theme
  • Atomic Dog by George Clinton - Sebastien's Theme
  • When You're Evil by Voltaire - Fergus' Theme
  • Bullshit by Rise Against - Mariana's Theme
  • Courage by Orianthi feat. Lacey - Jessica's Theme
  • When I Was Young by M0 - Rita's Theme



Quick Note

This RP is inspired by Rocky Horror Picture Show, Miss Peregrine's Home for Peculiar Children, American Horror Story, Supernatural, and Good Omens. However, any lore mentioned in the RP is the lore that exists. If you're interested as to how something might fit in, great. Send me a PM. But do not decide for yourself that it has to exist and add it in.

Also, this disclaimer was on Abandoned Hope. While the apocalypse is the Judeo-Christian one, I myself am an atheist. So, please be aware that things will likely not be biblically correct.

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