*Knows he has to work with Natsu on a Post*
But where is everyone else up to? :)
But where is everyone else up to? :)
NuttsnBolts is a Moderator. They assist users and keep the forum running smoothly. They have power across all forums.



I think it's because people assume death = losing the game = out of said game (= no credit when mystery is solved).
Anti-Spam System Proposal
The first feature we need is a regressive ratelimit. The fewer posts/PMs you have, the longer you have to wait between posting. This addresses the issue of a single spambot creating posts as fast as the forum can accept them (as it was in the recent spambot attack). I will also ratelimit by IP address so a spambot can't just even their spam across a bunch of accounts so easily.
For example, if an account has 0 posts, they would only be able to create a topic or post every 10 minutes. Once they get 5 posts, they can post every 5 minutes. Not sure of the numbers yet, and I obviously don't want to kill the momentum of a new user, but that's the idea. Really depends on what kind of spambot behavior we have.
Existing established users wouldn't be ratelimited (beyond perhaps a sanity-check of a few seconds to prevent double posting once and for all).
When addressing spambots, in my experience, you don't need perfect countermeasures, just countermeasures that makes things annoying enough for them to stop (if there's a human driving them). It's possible that a ratelimit alone is enough for me to re-enable registrations while I work on the following features.
The second feature is a moderation-queue for new accounts. It should be a list of the first 5 or so posts by each newly registered account. From there, mods can nuke spambots or, more importantly, promote new-but-legitimate users into full members so they can escape the ratelimit. That would make our lives a lot easier, bless our moderators who have had a very shitty modkit over the last two years.
The third feature is a general report-post/report-user system. Something we've needed for a long time but kept getting procrastinated due to our two-year lucky streak of minimal spambot issues.
The fourth feature, though more of an unlikely wishlist feature, would be a system for trusted users to vote to nuke spambots without mod intervention. Mods would simply see a feed of accounts nuked by the community which they could then reverse if there was some sort of wrongful nuking.
I'm implementing those in order (ordered by urgency) and hopefully the ratelimit alone is enough to discourage the spambots that attacked us last weekend.
The fourth feature, though more of an unlikely wishlist feature, would be a system for trusted users to vote to nuke spambots without mod intervention. Mods would simply see a feed of accounts nuked by the community which they could then reverse if there was some sort of wrongful nuking
I like this Commander Sky.
@NuttsnBolts
Don't go down a morality argument route without being prepared to fight a long and painful battle. If you choose that, you have to define right and wrong, separate good and bad, draw lines that nobody will agree on. You cannot say one concept is ethically good or non-evil while another concept is wrong without some form of basis for that belief. I've specifically avoided arguing morality because that will never get anywhere and nobody will agree.