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Yoooouuuuuuuuuuuu................!


is that a friendly you or a dangerous one

👀



An empty book, a needle, a cork, a glass of water, and a lock of her own hair. The objects had been carefully arranged over an empty chalk circle. Needle on the cork in the glass, empty book adjacent, and hair in the water. The shrouded figure drew deft shapes and lines. The complexity of the circle only increased as time went on. Despite the speed that the figure moved at, each stroke was calculated and skillful as if commanded by a millennia of experience. Once finished with the inner circle, incomprehensible symbols filled the outside. To most, they looked like irregular lines recklessly scrawled by a child. After the circle was filled, the woman rose from her hands and knees to marvel at her work.

"Good enough," her tired, raspy voice rang out to no one. She carelessly tossed the chalk away, it fading into smoke before vanishing from sight. The markings began to glow, almost humming with an otherworldly energy. The needle began to spin. First, it was slow as it rebounded from side to side looking for its target. Each bounce increased in frequency. Suddenly, it stopped. Was it the right direction? Before she could check, the blasted off from the cork it was resting on, flying through the air before impaling a copy of Isekai Princess Lovers: Can Love Bloom After You Are Reincarnated?

It wasn't really going to be that easy, huh? No matter how she wrote the circle, no matter how many rules she injected for the spell to function, it never quite pointed in the direction of one of her grimoires. It always pointed to something else. Though, flying off and impaling her shoujo manga was a new one. With a great sigh, Ruru rubbed out a small portion of the circle with her thumb. Like the chalk, the markings turned to smoke and faded away.

If she had one of her grimoires, she could easily chain her searches to find the others. Getting that first one was always the biggest problem. Who knew what sort of abhorrent fuckery was in the process because of those tomes? Someone could be trying to go all Báthory with the knowledge contained in one of them. No, blood transfusions like that were for insane billionaires and bug chasers. The secrets to her immortality were locked pretty tight in between all of the other inane trite, thankfully. Plus, the chances that someone could actually read what was held in those books were slim to none. There was even a good chance that some normie would have bought it at a yard sale and used it as a coffee table book.

Grabbing the cup of her hair (more of a mug, really) and doing her best not to gag at the sight of it, she entered her washroom, dumped it in the toilet, and flushed it down the drain. The modern times were definitely great; one could flush all of their problems away for someone else to deal with.

As much as she wanted to, she couldn't spend the entirety of the the night shitposting and playing her video games. No, the overwhelming sense of responsibility (if you could call it that) she possessed forced her to continue her search. Maybe if she had the right materials, the could be improved. Condensed soul essence always made for a great source of energy. Maybe some shmuck in zero time would have one of her artifacts. Who knew? The only thing she knew was that she'd have to enter that bothersome place instead of watching fine 90's cinema.

But first, preparations. Equipping herself with a fanny pack full of her magic sticks and a thermos of hot water, she left her small apartment to raid a local convenience store for supplies.

Mostly instant coffee, which she ran out of.

But supplies nonetheless.


First impressions were always important. So far, her first impression of Chloe wasn't good. She was really living up to the name her parents gave her, unfortunately. The Russian was professional at least. Plus he could carry the pallet.

A whistle broke the silence of night. While unfamiliar to Lilliane, she was instantly reminded of the tales brought home after the great war. Without much of a second guess, she warned the others with her harsh tone. "Mortar," she simply said. Not that they really had to listen. As long as the Russian man holding the pallet—more importantly the pallet—was fine, then there would be no issue. The health of the others was second. Acceptable casualties, more or less.

Lilliane quickly dove towards a grassy knoll. She'd be fine, unless the mortar directly struck her. It didn't and instead landed behind them.

"That one's new," she uttered to herself. Really, it was unlike the Germans to use such a thing. Usually, they would just attack and beat the resistance's great war surplus and hunting equipment with their modern MP40s, 98ks, and vehicles. For them to use a mortar on the middle of a farm, that either meant things went wrong or things went really wrong.

"Don't scatter too far," she yelled just loud enough for all of the agents to hear. If the Nazis really were using mortars, they were probably using them as a form of crowd control. If they scattered far, then they could easily be picked off by whatever horde of gunmen came after them. Divide and conquer, or something like that.
Sorry, but it's probably for the best for me to leave this RP. My motivation isn't coming back and I don't wish to hold anyone up anymore.



Taking the sudden shake of the cart very well, the sickly Klaus sat dead still as a Ksavir launched through the air. Like some poorly written romance schlock, his hand had nested itself in a highly unprofessional place. Accidents happen. The sea dog knew that much. Though, if Eldrid had chosen to exact some form of retribution, he wouldn't really interfere. Such was sea law to let such small trifles (hey, it wasn't mutiny) be sort out by those involved.

After they resituated themselves, a new noise made itself apparent. Something below. Oh lord, it wasn't a giant worm, right? Worms were pretty gross. Not that Klaus couldn't stomach them, metaphorically or literally. Their ribbed bodies and weird movement were kind of creepy. He could't warn anyone else before a sudden feeling of weightlessness came over him. The carriage that protected them from the bog had began to spin, something theorized by most as "very bad".

For the first few flips, Klaus stuck inside the carriage, his rear practically glued to the seat. Around the fourth flip, his body was launched out of the carriage in the same position he had spent the entire trip in.

Dogs were not to meant to fly.

Klaus could swim and stay stable on any surface, but flying was out of his wheelhouse. Quickly turning to the advanced art of flailing, the wild dog spent his air time trying to land on his feet. Mud would soften the blow, but it was pretty much fetid shit. Probably had venereal disease in the muck too. But, by some miracle, he landed with enough grace to not get a face full of the toxic goo. His sleeve and pants took the brunt of the caustic mud. Thankfully, what did managed to splash onto his bare body had been rendered mostly null by the layers of fur that he possessed.

But now was not the time to ascertain the damage.

The MASSIVE wo—er, the reasonably sized (from his point of view) beast that caused all of the shit to unfold charged at Malon. It would require quick wit in order to get out of the bog unscathed.

Or plain brute force.

"I got'em! Tuck'n roll, Melon!" He bellowed at the marshrunner.

Without much hesitation, Klaus drew his cutlass in one hand and pointed at Malon with the other. In an instant, the tip of a ghostly brigantine formed around Malon. The ship—its cannons suspiciously missing—erupted from the pressure the mud exerted on it and launched the entire ship directly at the beast. Thank goodness this was a swamp that smelled like liquid ass, Klaus thought for the first and last time in his life. Had it been regular dirt, his boat would have simply been stuck in the ground.

Instead, multiple tons of boat had been turned into a projectile headed directly at the beast. Not the fastest attack, but a big ass boat on a collision course with one's skull was something that couldn't be ignored.
Ruru Gamelat



Essentials

Full Name:
Aruru Ishtar-Gamelat

Nickname(s):
Ru2 on most internet message boards. The Witch by people who know her reputation. The Bitch by people who actually know her.

Gender:
Female

Age:
Never kept count. Her earliest memory is twenty years old, so she just calls herself twenty.

Birthday:
7/7

Affiliation:
Independent

Written Appearance:
Standing at 5'6" with a lithe figure, Ruru is a strange woman. On close inspection, one can see foreign, almost ancient features on her face. Her body lacks any form of scar, blemish, or freckle on her pale skin, the sole exception being a large and complex magic circle located on her back. Her unkempt blonde hair is rarely styled with more than a brush to remove knots, only cut when it begins to be a nuisance.

Her outfits all share one important thing in common: they're comfortable to wear. Shorts, loose shirts, and cozy blankets are all stables of her attire, even if she's outside in public. Her comfort is so first and foremost to her that she even wears her bunny slippers outside. In public. Where other people can see her.

Personal

Personality:
Once upon a time, Ruru would have been considered a great sage, scholar, philosopher, and mage. That time had since passed. Possessing no memories older than twenty years, her state of being has degenerated into a lazy mess. While vestiges of her great intellect remain, the vast amount of esoteric knowledge she once possessed has since been replaced by pop culture trivia and general hedonism.

Unamiable to a fault, Ruru has a general disdain for others. Bitter is essentially her default state. Others often describe her as "a being of pure hatred". While she holds these feelings (and often displays it on her sleeve), she can put aside these feelings temporarily. To those who she's willing to tolerate, she can even initiate conversations without turning into a ball of venomous words and hatred. The two types of people she's least willing to speak to are always do-gooders and idiots (in her words).

Her work ethic is a marvel to behold. If one was to look at a thesaurus for words similar to lazy, every single one put together couldn't begin to describe how much of a failure of a human being Ruru has become. Even though she doesn't possess her old memories, she has no drive to recover them nor does she have an care about them. A desire to collect the artifacts she had once created does occasionally possess her, but it is mostly born through a sense of begrudging responsibility for letting such dangerous items on the loose.

Likes:
• Video games
• Snacks
• Shitposting
• People that she can tolerate
• Unbridled hedonism and earthly pleasures
• Money
• Black coffee

Dislikes:
• Effort
• Others using her important, high-level artifacts
• Commitments
• Not having anything fun to do
• Ska

Strengths:
• Magic is extremely versatile
• Extraordinarily talented in her magic
• Biologically immortal
• Can innately recover from most serious wounds given enough time

Weaknesses:
• If she runs out of popsicle sticks, she can't quick cast any magic
• Will take every shortcut with her magic possible to the point of unreliability
• Physically inept
• A failure of a human being in every single way
• Generally pretty forgetful

Relationships:
Despite being a horrible person, Ruru's relationship with the other families is surprisingly amiable most of the time. Unless persuaded with gifts of snacks and games, she strictly stays out of the affairs of the other families. The exception to this rule is if one of her artifacts is being used. She'd easily kick the shit out of a child to recover one of them.

Besides that, she just uses internet message boards for most of her human interactions.

character relationships to be added later

Backstory:
Only vague inklings of who she was twenty years ago are apparent to Ruru. She has a general idea on how old she really is (that is to say ancient) and what she did before she forgot everything. She had functionally spent a hundred lifetimes perfecting her magic, obsessing over every fine detail in order to become truly immune to death. She could stave it off with agelessness and regeneration, but true immortality always evaded her. In her pursuits of this knowledge, she had learned that her mind simply couldn't take the wealth of knowledge that hundreds of lives could contain and created a ritual to store this knowledge in a magical relic. Along the way, she created dozens of magical artifacts to assist her in her research.

Also she was born on 7/7, a number suspiciously similar to how many fragments of her memory there are. That's all what the note that she found when she first woke up said, at least. When she had awoken in that apartment, she had no idea on who she was. The note had her name and the basics of the situation, but the actual memories of and truth to the events described were unknown to her.

But the modern life available to Ruru was amazing. Years of entertainment was at the tip of her fingers. Rather than live as the note had told her to, she quickly descended into the rampant world of consumerism. Living from one pleasure to another, the grand mage had become nothing but a shell of her former self. Philosophy was replaced with videos of people getting hit in the balls, knowledge was replaced with slightly out of date pop culture, and effort was replaced with lazing around all day.

Of course, the past always catches up.

A body sucked dry as though a vampire had appeared in the city. Every single clue pointed at something that Ruru had made a long time ago. The first body threw her into a state of confusion and denial. The second and third confirmed her feelings. Whatever she made all those years ago, she would have to recover. Filled with some sense of responsibility, she began the hunt on all of the artifacts she had once made.

Magia Igniculus



Low || Expert || Talented


A complex magic, the Magia Igniculus does not use the inward power of a mage. In fact, the only soul required for the magic to function is enough to create binding chalk⁠—the basis of each spell. Rather than being controlled by aptitude and skill, the Magia Igniculus is pure rationality. It allows the user to manipulate the normally unusable soul in the environment. Using an ancient, undecipherable language, one can restructure the passive soul and raw materials to have practically any effect.

However, what the magic gains in versatility, it lacks in speed and ease of use. While, in theory, the magic can be used for infinite possibilities, the vast majority of them are logistically impossible. For something simple like creating a flame, the mage could draw a circle to bind a fuel, an oxident, and an energy to form the flame. For something complex like creating life, one would need so many raw materials and esoteric artifacts that, even with a million years worth of work, they wouldn't even reach the 1% complete threshold.

The process of creating magic could be easily surmised as creating a large enough circle for the complexity of the task, giving the circle enough materials to create the magic, and then the magic activating. The time it takes for a circle to activate from its creation could be minutes to even years, depending entirely on the magic created.

Because of the modular nature of this magic, the creation of artifacts is entirely possible. The complexity of creating a high-level artifact would require years of work and millions of dollars worth of resources, making such creation to inefficient to the modern man. A way to develop create inefficient but cheap artifacts exist. While much of the power is lost, it allows for the creation of wooden sticks that, when broken, activate the magic held within. They're one time use, but cheap enough to be made with Popsicle sticks and whatever is required for the contained magic.

Noticeably, Ruru has an extremely complex magic circle on her back. The magic of eternal youth alongside a ward for weak regeneration. Because of these two runes, Ruru is biologically immortal. Much like a lobster, this doesn't mean that she can't be killed. Her brain and her heart are two huge weak points that would pretty much instantly kill her, but she can recover from most mortal injuries in a matter of weeks.

Ruru's current usage of the magic is entirely inefficient and unreliable as it follows the dogma of "eh, that should be good enough". Usually, she just carries a handful of sticks for the most basic of tasks. A couple of fireballs, a couple of barriers, and some lifestyle sticks like clearing grime, mending objects, or releasing a pleasant smell.

Other

Ruru's memories are contained within 7 powerful grimoires. Besides them, about twenty-four unrecovered artifacts are circulating within the city, their powers ranging from a serrated blade that devours metal to hone its edge to a coffee pot creates coffee out of the air.

She really wants that coffee pot back.
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