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2 mos ago
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Watch out.

The gap in the door... it's a separate reality.
The only me is me.
Are you sure the only you is you?


DON'T TOUCH THAT DIAL NOW, WE'RE JUST GETTING STARTED

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A L I A S

N A M E B I R T H D A T E ( A G E ) G E N D E R
"Witty Quote #1"

▼ A P P E A R A N C E:

"Witty Quote #2"
//STATS:
◼ HEIGHT | How tall is your character? (Imperial preferred, metric accepted.)

◼ WEIGHT | How heavy if your character? (Imperial preferred, metric accepted.)

◼ BUILD | Your character's body shape, this can be a single descriptive word that you can build on in the description section below.

◼ HAIR COLOR | What colour is your character's hair? Note you can elaborate on this in the description if your character changes their hair colour often or if it's a difficult to describe color or combination.

◼ EYE COLOR | What is character's eye color? This can be elaborated on if needed in the description should your character be wearing colored contacts or has changing eye colors due to their abilities.

◼ OTHER | Can be changed/removed depending on if your character has any other noteworthy features. Feel free to add additional stats for piercings, tattoos, scars etc. Sexuality could also be added here if you feel it's worth noting.

//DESCRIPTION:
A written description of the character's appearance. Keep in mind that appearance isn't only limited to their physical make up, but the style of clothes they wear, they're body language and in general how they present themselves.

▼ B I O G R A P H Y:

"Witty Quote #3"
This is the story of your character's life, their defining moments nd how they made it from the womb to where they are now. You can include as much other details as you think is necessary but don't go overboard and spell everything out. Sometimes its best to show through the IC than to tell in the CS.

▼ M O T I V A T I O N / O B J E C T I V E:

"Witty Quote #4"
What is driving your character? What makes them tick? Why do they act the way they do.

▼ A B I L I T I E S / S K I L L S:

"Witty Quote #5"
//ABILITIES:
◼ TBD | Test

//SKILLS:
◼ TBD | Test

//LIMITATIONS:
◼ TBD | Test

//WEAKNESSES:
◼ TBD | Test

A L I A S

N A M E B I R T H D A T E ( A G E ) G E N D E R
"Witty Quote #1"

▼ A P P E A R A N C E:

"Witty Quote #2"
//STATS:
◼ HEIGHT | How tall is your character? (Imperial preferred, metric accepted.)

◼ WEIGHT | How heavy if your character? (Imperial preferred, metric accepted.)

◼ BUILD | Your character's body shape, this can be a single descriptive word that you can build on in the description section below.

◼ HAIR COLOR | What colour is your character's hair? Note you can elaborate on this in the description if your character changes their hair colour often or if it's a difficult to describe color or combination.

◼ EYE COLOR | What is character's eye color? This can be elaborated on if needed in the description should your character be wearing colored contacts or has changing eye colors due to their abilities.

◼ OTHER | Can be changed/removed depending on if your character has any other noteworthy features. Feel free to add additional stats for piercings, tattoos, scars etc. Sexuality could also be added here if you feel it's worth noting.

//DESCRIPTION:
A written description of the character's appearance. Keep in mind that appearance isn't only limited to their physical make up, but the style of clothes they wear, they're body language and in general how they present themselves.

▼ B I O G R A P H Y:

"Witty Quote #3"
This is the story of your character's life, their defining moments nd how they made it from the womb to where they are now. You can include as much other details as you think is necessary but don't go overboard and spell everything out. Sometimes its best to show through the IC than to tell in the CS.

▼ M O T I V A T I O N / O B J E C T I V E:

"Witty Quote #4"
What is driving your character? What makes them tick? Why do they act the way they do.

▼ A B I L I T I E S / S K I L L S:

"Witty Quote #5"
//ABILITIES:
◼ TBD | Test

//SKILLS:
◼ TBD | Test

//LIMITATIONS:
◼ TBD | Test

//WEAKNESSES:
◼ TBD | Test

▼ N O T E S:

//SUPPORTING CAST:
▼ ALLIES
TBD | Test

▼ FRIENDS
TBD | Test

▼ ENEMIES
TBD | Test

//STOMPING GROUNDS
◼ TBD | Test

//PARAPHERNALIA
◼ TBD | Test

T H E W E N D I G O


_______________________________________________
Elwood Sitala Tahki
_______________________________________________
17-10-97 | 20 | Caucasian/Native American
_______________________________________________
Single || Heterosexual
_______________________________________________
High School Graduate | Local part-time employment
_______________________________________________
Physical Profile

___________________________________
Miscellaneous Items
___________________________________
Appearance Details
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Elwood's minimalist, monochrome fashion sense is self-tailored to understate (or perhaps underscore) the unique peculiarities of his facial structure afforded to him by his mixed-race heritage - Egyptian on his father's side, and Native American on his father's. His sharp cheekbones and large eyes give him a naturally piercing, inquisitive stare, and many people have felt uncomfortable under his gaze, as if he were silently unearthing all of their secrets or, more accurately, sizing them up for a meal.

Due to his pre-existing condition, Elwood does tend to shy away from much of the social interaction his day-to-day offers him, seceding from others as his anxiety and possession overruns him - as such, his body language and general posture is nearly always reserved and defensive. There are very few people he is open with, and no one he completely relaxes around.

Personality
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An insight to the character's psyche, how they think, feel and process the world around them. This should include their likes and dislikes, examples of how they react to situations and other like elements that attribute to their personality. This should be at least two paragraphs.
Character Synopsis
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Introduction to the character, their history and primarily their motivations for engaging in vigilantism and using their abilities or skills to help the city. This should be no shorter than two paragraphs but can as long beyond that as you wish depending on your style of story telling.

Abilities & Skills
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//Abilities:
◼ WENDIGO POSSESSION | Like his mother before him and his grandfather before her, and on and on, Elwood is possessed by the spirit of the Wendigo, an ancient force from North American legend. While the spirit's full power is locked away by Elwood's resistance to being overrun, its mere inheritance of his body lends certain boons and drawbacks.

◼ Supernatural Durability | The Wendigo's skin can be likened to ancient stone - old, superficially cracked, but immeasurably strong. While Elwood has absolute control, he retains only a small portion of the Wendigo's true invulnerability, as well as its resistance to cold temperature, but as the spirit wrestles more and more control over Elwood's body, the Wendigo's skin is soon able to withstand harder and harder blows, until it cannot be harmed at all.

◼ Supernatural Senses | As the Wendigo gains control, Elwood's senses are enhanced to more befit an apex predator. Eyesight gets more accurate and motion-based, and Elwood's hearing and sense of smell also dramatically improve. Elwood does not experience any of these improvements while he has full control.

◼ Supernatural Agility | As the Wendigo gains control, Elwood is able to utilize incredible bursts of speed to leap great distances, dodge incoming obstacles, or clamber up buildings. The Wendigo often employs this agility to perch in a hidden spot, remaining perfectly still before pouncing on unsuspecting prey. Elwood does not experience this enhanced agility while he has full control.

◼ Supernatural Strength | As the Wendigo gains control, Elwood's strength ramps up, allowing him to lift men single-handedly, stop cars and motorcycles, punch dents into brickwork, and smash through obstacles with frightening ease. Elwood does not experience this enhanced strength while he has full control.

◼ Supernatural Physiology | As the Wendigo gains control, Elwood's body twists and morphs to better suit the predator that is taking over. His mouth splits and enlarges, growing fangs while the jaw unhooks itself in order to open wider, while his pupils dilate and his sclera turns black. Elwood's limbs stretch out, his body becoming emaciated as mass is transferred, and his skin grows white and cold, while talons spring from his hands and feet. The stronger the Wendigo's possession becomes, the further the transformation goes, but these changes are lost as Elwood enforces his will upon the spirit.


◼ WILLPOWER | Long years of suffering under the Wendigo has sharpened the mind of every member of the Tahki family, Elwood included, and honed within them a sharp and powerful force of will, allowing them to resist the Wendigo's possession.

Limitation(s) | Description should be at least a paragraph with three defined limitations

Weakness(es) | Description should be at least a paragraph with exploitable weaknesses.

//Skills:
Example Skill | Description

Supporting Cast
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Any relevant characters you will be playing alongside your primary POV in order to flesh out the world around you. This can include, family, friends, loved ones and antagonists. This is an optional section on the CS and can be deleted entirely, left as a 'To Be Determined' and contributed to as the IC progress or filled out from the get go. Entirely your decision.

The Black Sarcophagus held an ancient and world-ending [evil], a long slumbering and hateful nemesis to Life, and opening the coffin unsealed it back into the world once again; however, with it came magic, flowing through every living thing on the planet - revitalizing nature, changing animal life irrevocably, and altering the course of history forever.

Egypt was lost to the [evil] immediately, Alexandria, in which its sarcophagus was opened, succumbing instantly to a dense swarm of flesh-eating locusts and scarabs that poured forth, [the evil] itself cruelly massacring those who hid or fled before flying to Giza and delving into the great pyramids to seize its artifacts. With its full might, [the evil] annihilated Cairo effortlessly and marched [an army] down the Nile to conquer the rest of the country.

In the years following, most of the African continent would also fall under [the evil's] rule, only small pockets of resistance remaining, while much of Europe and Asia's combined military might formed a border at Isreal that grew steadily more fortified as it continued to hold off [the evil's] forces.


IMPORTANT CITIES

WHAT HAPPENED TO ISLAND NATIONS?

HOW OVERRUN IS AFRICA

IMPORTANT NPC CHARACTERS

BESTIARY - WHAT HAS MAGIC DONE TO ANIMALS?

WHAT HAS MAGIC DONE TO HUMANS?

WHAT HAS MAGIC DONE TO PLANT LIFE?

WHAT IS THE GENERAL STATE OF SOCIETY AND CIVILISATION?

WHO/WHAT SURVIVED, ON A CITY/COUNTRY-SCALE?

WHAT OTHER ADVERSITIES ARE SELECT REGIONS FACING?

WHAT IS BEING DONE AT OTHER POTENTIAL INGRESS POINT FROM AFRICA TO OTHER MAINLANDS?

WHO/WHAT IS THIS EVIL? WHERE DID IT COME FROM? WHY?


Wraith and I have had a quick discussion about Chloe and have both found ourselves taking issue with her powers.

Note that the powerset itself - i.e. the immovability/speed/unstoppability (that's not a word) - is great! It's neat, it's interesting, and personally I think it could be a lot of fun. However when it comes to the limitations Wraith and I both feel like you're talking about a completely different set of abilities. Her powers seem self-orientated, but her limitations talk about changing other objects (from what to what?), altering states of systems (What states? What systems?), and manipulating surfaces and objects (manipulating them how?). It almost feels like the limitations are coming copy/pasted from a completely different powerset. Additionally, I feel like her weaknesses are irrelevant to her power - the biggest weakness you've given her is a classic 'her power isn't durability-related, so that's a weakness', which is a big bugbear for me, and poor eyesight and kleptomania have nothing to do with the power itself.

Clarify the hell out of her powers - what she's capable of, what she's actually limited by - and give her some real weaknesses, and we're good to go.
<Snipped quote by Roman>

*Chuckles*

No worries. It happens!

Cheers!

P.S. When will we see your character btw? I'm curious to see him or her.


Hopefully today after I’m done abusing Wraith for forcing me to fill out a personality section.
???? How did I miss this. Thanks.
@Lionhearted the characters tab is for sheets that have been reviewed and accepted only. Please remove your sheet and submit it to the OOC to be reviewed if you wish to apply for this game.

[1.2.1.] - Incomplete or in progress sheets should not be posted in the OOC nor should they be posted in the character tab. Completed sheets ready for review are the only character sheets which should be posted in the OOC.


Edit: I’m a damn fool.
B A N S H E E


_______________________________________________
Elwood Jacob Dowd
_______________________________________________
17 || Hetero
_______________________________________________
Physical Profile

___________________________________
Abilities, Skills and Resources
___________________________________
Appearance Details
▔▔▔▔▔▔▔▔▔▔▔▔▔
Elwood's minimalist, monochrome fashion sense is self-tailored to understate (or perhaps underscore) the unique peculiarities of his facial structure afforded to him by his mixed-race heritage - Egyptian on his father's side, and Native American on his father's. His sharp cheekbones and large eyes give him a naturally piercing, inquisitive stare, and many people have felt uncomfortable under his gaze, as if he were silently unearthing all of their secrets.

Due to his potentially-devastating abilities, Elwood does tend to shy away from much of the social interaction his day-to-day offers him, seceding from others as his anxiety and possession overruns him - as such, his body language and general posture is nearly always reserved and defensive. There are very few people he is open with, and no one he completely relaxes around.

Character Synopsis
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Introduction to the character, their history and primarily the how and why they decided to join the Hyperhuman Social Conscience Program.

Personality
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An insight to the character's psyche, how they think, feel and process the world around them.

Miscellaneous
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Any other information or notes you wish to add or find relevant.
[h.r]
S W A R M Q U E E N


_______________________________________________
Abelle Manon D'Voire
_______________________________________________
17 || Hetero
_______________________________________________
Physical Profile

___________________________________
Abilities, Skills and Resources
___________________________________
Appearance Details
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Abelle, preferably Belle, has always kept a slightly mysterious and alien-like air about her persona, in an open-armed acceptance of the oddities of her existence. She stands at a tall 5'11, with long limbs that threaten to be clumsy but are instead coordinated into smooth, graceful motion. Her facial bone structure appears other-worldly and her expressions dip equally into adorable and uncanny. She keeps her hair short, for low-maintenance as well as to accentuate her bone structure, and coupled with a single plain nose ring and her near-amber coloured eyes, she appears extra-terrestrial. Belle always make sure to cast strong shadows (in the right lighting), and strike an eye-catching figure in her day-to-day.

Despite her decidedly 'alternative' choice of hairstyle and jewelry, Belle once again appeals to the contrarian within her by dressing light and loose, favouring creams, whites, and other bright, pure colours, often choosing sheer, silk, or satin fabrics. While many of her clothes are simple in shape and style, they usually bear some sort of minor affectation in such a way to allow them to stand out against other, similar garments. Her makeup swings between either natural-esque or dark and heavy, but no matter her daily fashion, Belle always appears comfortable and cutting-edge.

Character Synopsis
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Belle's parents, Lorin and Nathaneal, were both born in France, and met in class at Aix-Marseille University in Provence, where they were both taking Advanced Language Studies. Lorin's mother and father had lived through the Dark Eclipse and had passed to her the 'hype-gene', and while she had never realised, it had gifted her with an excellent capacity for learning all manner of foreign languages - a skill that had been put down to natural talent and gifted intelligence. Nathaneal, however, had secured his place through scraping every grade he could manage, working hard to achieve the results he needed - Nathan dreamed of a life travelling, and wanted to expand his knowledge of the world through its people. Together, they discovered a quiet, but fiercely powerful kinship, and the two began a deep, loving relationship that would endure many trials. They graduated with high honours, and began planning their lives together, moving to Paris to be young lovers. In 1998, Lorin fell pregnant unexpectedly, and the two young parents-to-be made a quick - and ultimately easy - decision to enter a brave new chapter in their lives. It did not start without its difficulties.

From early into the second trimester, Lorin's obstetrician identified a rare recessive defective gene from Nathaneal had been passed on to their child, that would cause a debilitating - and eventually terminal - neuro-degnerative condition. The couple refused to abort Belle, but instead took every course of treatment, medication, and surgery that was available to help their unborn child. Eventually, in July '98, Belle was born pre-maturely, and she spent 3 months in the NICU before she was declared stable enough to return home. Belle spent a year in Paris with her parents; according to them, it was the best year France, let alone Paris, had ever seen. Then Belle returned to the hospital. Her condition was taking its toll far more rapidly than any doctor - pre- or post-natal - has predicted. Lorin's chosen medical advisors had given Belle four to five un-impeded years, but she lasted only one before returning to white walls and vinyl flooring.

The situation was poor at best. Belle was declining at a rapid rate, and no known treatment could effectively stall the process that had already begun. She had maybe a few months at best, and her parents were distraught. Belle herself didn't - couldn't - understand, instead clinging to hazy, half-formed memories of the city of Paris. It was at the end of their rope that Belle's doctors and parents found a final, frayed string of hope.

An experimental trial treatment for Belle's condition was starting its preliminary stages in the US, and Belle qualified almost immediately. Lorin and Nathaneal, almost frantic with combined grief and bittersweet hope, signed the flood of paperwork with fervoured pens, and Belle was whisked away a mere 4 hours later. Belle spent three days in Washington before her parents cleared their Visa's and passports to join her. In their desperation, they had skimmed over the details of the treatment, and it was only when they had landed, settled, and had Belle returned to them post-treatment that they were de-briefed by the lead medical staff on the trial.

The participants selected had had isolated strains of genetically altered genome tags from select species of insect introduced to the faulty genes that caused their neuro-degnerative conditions; it was a long-shot, and in very early stages, but the scientists involved believed that the DNA, chosen from a very select set of insect species, had properties that could treat or cure the patients' conditions by binding to the faulty genes responsible and either fixing - or overriding - the imperfect processes that caused the degeneration. It took several months, and other participants saw no changes - but somehow, against all odds, it worked for Belle. She got better. Lorin and Nathaneal thanked whoever it was that had watched over their child, and began to pick up their new lives in the US, far removed from the idyllic Paris days of their youth.

Lorin and Nathaneal picked up small jobs that paid enough to get by as doctors and scientists monitored Belle's improvement over the next three years; shortly after Belle turned five, she was found to be clear of all signs and symptoms of her previously life-threatening condition, and her visits and check-ups ceased. Overjoyed, Lorin and Nathaneal searched for their perfect home, and found it in New Hampshire, Crestwood Hollow, where both of Belle's parents found steady jobs teaching at Mather's Memorial High School - Lorin registering as a Hype and using her gift to teach language, while Nathaneal applied his studious intelligence to History.

Belle grew up a healthy and happy child, living in the Beau-side of Crestwood Hollow with her parents, her favourite young memories being those of walking home on warm afternoons through the park with her father after school, her mother often staying late to tutor. As she aged, she inquired of hazy recollections in sterile-white rooms with doctors and nurses, and her parents, cautious in their answers, told her of genetic disorders and the vague treatments that cured it. It was not until a few years later, at 15, that Lorin discovered Belle in the garden at their home, dancing with butterflies and making patterns out of marching ants - and then the family had a long talk about the particulars of Belle's treatment, and of the dangers of her inheritance. Belle recoiled at first, finding it unseemly and unsettling; but her parents left her with medical records and research notes, and gently helped her towards acceptance. Belle acquired a keen interest in Human and Insect Biology, Biology as a subject quickly becoming her best, and as she moved up academically she began taking on extra-curricular courses related to Human Biology and Entomology, having a vested interest in the subjects.

Now, Belle is 17, through most of her puberty and attending Mather Memorial. She practices her power but in privacy, though is an outspoken member of the growing Hype community around the globe; but the new Hyperhuman Social Conscience has offered Belle a chance to bring her true self into the public spotlight, and an opportunity to bond with those who share similar stories.

Personality
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Belle has always prided herself on being a genuine, compassionate, and kind individual. Being ‘nice’ may not help her stand out, but she can’t stand to think of purposefully hurting someone who has done her no wrong. Sure, being a Hype comes with its share of taboo and disdain, but being nasty on top of that would only alienate her from her peers further, and do little to forward the hyperhuman cause in the grand scheme of things. Belle prefers to live and let live where conflict is concerned, and offer sympathy and help to those who need it. However, being nice doesn’t mean being dumb. Belle is a studious and astute student (though both parents being teachers is not a small factor in her academic success) and she is naturally observant, analytical, and inquisitive.

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