Avatar of rush99999

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Recent Statuses

3 days ago
Current ...Ok. But why does he keep it in a salt mine?
1 like
28 days ago
I just came out from watching The Last Act at my local cinema. It was something. It was really something.
1 mo ago
BUILDING KICK! EXPLOSIOOOOOOOOON!
5 likes
4 mos ago
27 years old today. Only three years of my 20s left. Where did all that time go?
11 likes
4 mos ago
So apparently, if you use a tooth with a filling in it to chew toffee, the toffee can become sicky enough to pull the filling out.
3 likes

Bio

*Insert adventurous back story of adventure here*

Most Recent Posts

@LostDestiny @Birdboy

Just double checked the rules on unseen attackers and have realized that I messed up. You two do indeed have advantage. Sorry sorry for the confusion.
@Birdboy

Wait, does being stealthed and unnoticed give advantage? I thought that only makes creatures surprised if they fail to notice.
@Birdboy @LostDestiny

Hang on, where did your advantage come from?
@XxFellsingxX

Flicker is now inspired.
I want to post something, but the problem is, in this scenario when we have to think tactically, Flicker doesn't have much to offer at the moment besides complaining... which isn't particularly helpful right now xP


While complaining wouldn't be helpful for the group as a whole, it would be helpful for Flicker specifically. After all, being vaguely annoyed is one of the ways they gain inspiration.
With the strangers guarding the door looking out at the trees, neither of them were paying much attention to what was going on above them. This allowed the hawk to easily swoop down and get a good look at the strangers. Both strangers were men wearing black hoodless robes decorated with a strange plethora of accoutrements that ranged from mundane twigs and leaves to macabre animal skulls and appendages. Ten feet above the door was a window that allowed the sun to shine into the tower's interior. The hawk landed here and peered down upon nine more strangers. Eight of these strangers, all of them men dressed similarly to the men guarding the door, were working on what appeared to be strange arcane experiments. The ninth stranger was an androgynous elf dressed similarly to, yet much more ornately than the men. The elf stood in the center of the room and watched over the eight men as they worked.

The hawk remained at the window just long enough to take this all in before taking off and flying further up the tower before anyone in the room noticed the hawk's presence. Further up the tower there was an other window to allow sunlight into the upper level of the tower. From this vantage point, the hawk spied a second androgynous elven stranger speaking with an elderly blue skinned tiefling woman with long black hair, short brass horns, and sharp red claws.

"The adventurers should be here soon." The fiendish crone said to the elf while she inspected ten black sacks covered in stitches and arranged into two rows of five along a long wooden table. "I trust you two will be ready for them once they arrive?"

"Yes, Nanna May." The elf replied.

"And I needn't worry about anything going wrong on your watch, need I?" Nanna May asked as she nodded in satisfaction at the sacks.

"No, Nanna May." The elf replied.

"Good..." Nanna May said as she turned to face the elf. "We stand to gain much today. And if we play our cards right, we stand to gain even more tomorrow. So you two make sure those cards are played right! Am I understood?"

"Yes, Nanna May." The elf replied.

"Perfect." Nanna May approved with a slight nod of her head. "Run along now, Emmyth. And make sure Elnaril understands as you do."

"Yes, Nanna May." Emmyth intoned one last time before turning away and descending a staircase leading to the lower level of the tower.
@rush99999
Before I do anything. Do you want rolls to be done using the guild's dice roller with links provided?


Yes please.
Chapter One: Midnight's Tower

The three mile trek to the occupied tower was mostly uneventful. Two of the three miles north by northeast of Ennton were covered by the King's Road, so it wasn't until you had to leave the Road at the start of the third and final mile that things started to get interesting.

The third mile would lead you through Willoughby's Wood, where well trod forest game trails would lead you the rest of the way to the tower. However, as you yourselves tread these game trails, you would soon come to notice that the game that made these trails were strangely absent. Even stranger to you would be the lack of the woodland wolves which made a habit of following adventuring parties who moved across their territories, hoping to feed off the trail of corpses that adventurers tended to leave in their wake. But while a woodland lacking its usual inhabitants would be strange on its own, the genasi of the party would find this phenomena flat out worrying when paired with how the elements around them were behaving. The wind whispered worriedly of something unnatural nearby. And with each step the party took, the earth beneath their feet subtly shifted in unease, though that subtlety faded more and more with each passing step.

Eventually, the tower came into view. It wasn't much to look at as far as towers go. It stood at about thirty feet in height, was approximately twenty five feet in width, and looked to have been worn down considerably by the passage of time since the days of its construction.

You stop at the treeline some eighty feet away from the tower. From there you can see the tower's front door. Two of the occupying strangers stand guard at either side of the door. The trees have prevented them from seeing your approach so far, but getting any closer without being noticed won't be so simple beyond this point.

What do you do?
@ClocktowerEchos
I'm sad to hear that, but I understand. Life can be a pain sometimes. I'll be sure to drop you a line if ever I could do with a second opinion. Thanks for showing interest.

@Birdboy @Cao the Exiled @Lurking Krog @XxFellsingxX @LostDestiny @Bartimaeus
Since all who remain have been approved, I think it's time to get this game started. IC post incoming.
@Cao the Exiled
That is indeed the case. I should note, however, that rarity doesn't necessarily make you outcasts. Of all the races that have been picked so far, plasmoids are the only race that is discriminated against. And even then, it isn't as bad as what half-orcs or tieflings get.
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