STATUS:
When it is time to write, I want to worldbuild. When it is time to worldbuild, I want to collab. When it is time to collab, I want to write. This is the cycle. These are the rules.
1 yr ago
Current
When it is time to write, I want to worldbuild. When it is time to worldbuild, I want to collab. When it is time to collab, I want to write. This is the cycle. These are the rules.
10
likes
1 yr ago
Do not kill the part of you that is cringe. Kill the part that cringes.
5
likes
2 yrs ago
Sad to say I'm currently experiencing Writer's Block. Luckily I learned Writer's Kung Fu and I can chop the block in half with my hands like Bruce Lee
8
likes
3 yrs ago
Why is the sun like bread? It rises in the yeast, and sets in the waist. Haha! Isn't that so cute? Join my RP or more puns will come.
8
likes
3 yrs ago
What's the difference between a Hollywood actor and a piece of driftwood? One is Justin Timberlake. The other is timber, just in a lake. Hahathisiswhati'mdoinginsteadofwriting
Hey y'all. I've been at this for about 12 years, and I've played a lot of kinds of RP. I like fantasy and sci-fi the most, just because they give me the most to worldbuild with, but I'm cool with almost anything. I just like writing.
About to head to work, so I'll have to review your CS after. Excited to see our first alien, though!
[@Everyone]
So, when I started this, I left the world very vague intentionally. That way, everyone gets a chance to worldbuild with their characters and early posts. But so that we don't get confused and start contradicting eachother, I'm going to keep a running list of major additions to the world called "Notes for Consistency" in the original post.
So, as per Starlance's CS, our segment of the fleet is called the Terran Starfleet. And as per mine, there's an academy on Earth that trains for this Terran Starfleet called the Star Academy.
I'll add This Girlie's worldbuilding to it after I've approved her character.
I was so worried I was going to have to do critique and hate myself for it, but your gal is actually really strong right off the bat. Approved. You can drop her in the Characters tab.
Niccolò "Nick" Carabello, Captain, 35 1 Month on the Prize
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Species and Appearance:
Dark, messy hair and dark, hopeful eyes make Nick look younger than his years. That's no great thing, for a Captain who needs respect from his crew, but he lives with it. Call it boyish charm.
Outside of that young face, Nick has an average build (a bit on the thin side) and lightly tanned skin. He carries himself with a relaxed posture. Completely human, last time he checked.
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Bio and Personality:
Born on the year 2365 in Rome, Italy, Niccolò Carabello grew up encased in memories of one of humanity's greatest empires. Even then, many of Rome's oldest buildings still stood. At least, until they tore down half The Colosseum in '83 to turn it into a gift-shop museum. Niccolò, then a young man of 18, quite accidentally became the leader of the following protests.
A rebellious spirit isn't normally what the Star Academy looks for, especially when it's recruiting new officers for potential command duties. But that's where he ended up. The decision was only partly his. Really, it was pressure from his mother, his perfect grades in schooling, and a convincing recruiter that sealed the deal.
So, Niccolò ended up training in the "command pathway" at the European Campus of the Star Academy, not really wanting to be there, and sure he was going to drop out 6 months down the road. But 6 months later... he didn't. Nor 6 months after that, or after that. Something caught him. The Academy's idealism, maybe. Or his own nagging optimism. But he started to feel like he actually could make a difference, out there in the stars.
He grew into to the idea of being an explorer. An adventurer. And when he finally graduated at 24, he went straight into service on an exploration vessel. Now going by Nick, the rest of the crew learned fast that Carabello was the guy to come to if you had a problem and needed a level head to guide you through it. He started a poker game after hours, and volunteered for every Away Mission he could.
This calm, friendly demeanor and adventurous spirit didn't fade with his 20's. And now, at 35, he stands as Captain for the first time- a bit nervous, but still hoping to make a difference.
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Skills, Strengths and Weaknesses, and Tools:
Since hearing he'd be leading the Prize on its latest voyage, a few friends have asked Nick how he managed to get assigned Captain while still in his 30's. He wants to reply with something like "I'm the best pilot in the sector, of course!" or "Didn't you know about the time I saved the Prime Minister of Mars' life?" Neither of those things are true, though. Neither is any other really impressive answer he could give.
The truth is just that Nick stays calm during crisis and gets along with his crew. He got strong scores through training, besides a few bumps in Martial Combat, and he has always completed missions safely. If he has any special strength, it's being a well-rounded leader.
But he does have one real weakness. Those bumps in Martial Training happened for good reason. Nick is not a fighter. If it comes to it, he will lead his ship through combat, but conflict- especially the mano a mano variety- is far from his stong suit.
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Miscellaneous Info:
Likes jazz. Good at poker. Slightly afraid of Mason Daniels. Terrible at wrestling.
Never really looked that much into Star Trek, but seen as it's an inspiration of it rather than an actual fandom RP, I'm definitely going to be throwing in a character soon. I've been looking for some good Sci-Fi in a while!
Glad to have you!
Yeah, you don't gotta worry about knowing Star Trek, that's just where I get the idea from. I wanted to leave us more open to do any general sci-fi influence we want, and let us worldbuild on our own without feeling like we need to stick to fandom.
Welcome aboard, crewmen #1120193! You are standing on the deck of the I.S.S. Prize, the finest ship the ISA Fleet has to offer. The building of which has, unfortunately, tripled our national deficit- so we'll expect a hefty turnout for your wages.
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Concept:
With this RP, we will each be taking on the role of a crew member working aboard an exploratory starship. Instead of an overarching plot or a single idea, I'm looking to do a series of episodic, "planet of the day" style adventures. Our fine ship will be assigned to explore a new sector or planet regularly, where we will encounter new problems and new villains to be dealt with. Then on to the next!
After each adventure, there will be a small break before the next. That way, we can have some time to make more relaxed posts about life on the Prize: talking to other characters, forming romances, killing redshirts for sport, or whatever. Free time!
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Setting:
The year is 2400. Earth is a founding member of the Intergalactic Star Alliance (ISA), an organization with over 50 member planets and citizens from well over a dozen humanoid species. As it turns out, however, that's only a drop in the bucket compared to the vastness of the Galaxy and the smallness of humanity.
For this reason, the Terran Stafleet has tasked the I.S.S. Prize with exploring the Milky Way and all the cultures that live within it. Which is a great slogan, but a vague objective. More specifically, the Prize is tasked with investigating an area on the other end of Kepler's Passage, a stable wormhole at the edge of ISA Space. Where does it lead? It's your job to find out.
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General Info:
As in Star Trek, the big inspiration here, our characters are all members of the "Away Team." This means that when we explore a new planet or visit an alien ship or so on, our characters are the ones who make the trip.
Writing-wise, I'm looking for a "High Casual" style. That means at least a few paragraphs per post, strong character consistency and decent-ish grammar/spelling. Try to add or do something interesting with each post. I don't plan on any posting requirements (no "post once a day" type stuff), or posting rotations, but if someone stops replying then I'll probably drop you a message about it to see if you're still in.
Your character can be any position and rank (other than Captain), with any amount of experience in the Fleet. Human characters are encouraged, but humanoid aliens are also allowed.
Some suggestions for your character's position on the ship: Diplomat First Officer Tactical Officer Security Guard Anthropologist Pilot Programmer/Hacker Ship Counselor/Therapist Field Medic ...or any kind of scientist, soldier or explorer
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How to Join:
Of course, some of those example positions have been filled already. But, no worries. You can make up virtually any role, and I'll take it. Plus, you can see an up-to-date list of all the current characters at the top of the "Characters" tab. I'm always accepting new players. When you have a CS, just drop it in the OOC or PM me.
Now, when I first started this RP, I left things intentionally very vague. That way, players would have a chance to worldbuild with their CS and first few posts. But now that a lot of people have added their own species, technology and words to the world, I wanted to stop things from getting too confused.
So, I started a hider called "Notes for Consistency" down at the bottom of this post. It has notes on the different ideas that players have added to the world. That way, nobody accidentally contradicts anybody else. I've tried to keep it very brief, so I recommend reading it.
That said, don't feel like you have to read every single post so far before you can join. Since this RP is a series of adventures, you don't really need to know everything that happened before you came in. Every new adventure is a new plot. But, if you do want to feel caught up: at the top of the IC page is a one-paragraph summary of every adventure so far. I've kept that as brief as possible, too.
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Rules, CS, and Consistency:
1. Play Nice in the I.C.: No godmodding, controlling other people's characters, O.P. characters, etc. You know the stuff.
2. Play Nice in the O.C.C.: Disagreements happen. It's okay. But remember that we're all here to write and roleplay together at the end of the day. Try to compromise and help everyone have fun together.
3. Don't Make Me Make More Rules: Please.
Name, Position, Age and Time on the Prize: Example: Fredrick H. Kasner, First Officer, 42 2 years on the Prize
Species and Appearance: Written descriptions preferred, pictures/drawings allowed, but please refrain from using real-life people or anime
Bio and Personality: You know the stuff that goes here. What's their life, what lead them to sign on, how do they treat others, etc. As short or long as you like, but try to have at least a paragraph or two.
Skills, Strengths and Weaknesses, and Tools: List what you character is good at and what they need to do it, as well as any flaws or deficiencies they might have. Short Example: Officer Kasner is an famously talented speaker, but sadly, a childhood wrist injury has left him an infamously poor shot. He carries no tools other than his personality and his inspiring presence.
Miscellaneous Info: Put anything you want here that doesn't fit in the rest of the C.S. Likes, dislikes, ambition to mutiny, secret allergy to peanuts, whatever. This is basically your free space.
-The Prize is large enough to have a shuttle bay, several greenhouses, and private quarters for senior officers
-About 300 people serve about the Prize
-The Prize has been active for 3 years
-Cybernetics are advanced enough to overcome serious medical problems
-We carry communicators on our person, sometimes in the form of badges
-Our segment of the ISA Fleet is called the Terran Starfleet.
-On Earth, there is a training academy for Starfleet called the Star Academy. It has a European campus. Not all officers join in this way, but some do.
-There is an undercover, semi-legitimate segment of ISA government called Cabal 47. They run spies and perform secret experiments.
I'm not sure if I can commit to this, but I'd like to throw my support and some very tentative interest behind this RP.
No problem. If do you join in and then you have to drop out, I don't mind characters coming and going a bit. I can think up some excuse for why your guy left the ship. On leave, recovering from medical problems, trapped in a time vortex, eaten by a slime monster, etc.
Current RP I want you to join: https://www.roleplayerguild.com/topics/191461-caravan-an-episodic-fantasy-with-worldbuilding-always-accepting/ic
Hey y'all. I've been at this for about 12 years, and I've played a lot of kinds of RP. I like fantasy and sci-fi the most, just because they give me the most to worldbuild with, but I'm cool with almost anything. I just like writing.
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<div style="white-space:pre-wrap;">Current RP I want you to join: <a href="https://www.roleplayerguild.com/topics/191461-caravan-an-episodic-fantasy-with-worldbuilding-always-accepting/ic" title="https://www.roleplayerguild.com/topics/191461-caravan-an-episodic-fantasy-with-worldbuilding-always-accepting/ic">roleplayerguild.com/topics/191461-car…</a><br><br>Hey y'all. I've been at this for about 12 years, and I've played a lot of kinds of RP. I like fantasy and sci-fi the most, just because they give me the most to worldbuild with, but I'm cool with almost anything. I just like writing.<br><br><div class="bb-center"><a target="_blank" rel="nofollow noopener" href="https://www.nodiatis.com/personality.htm"><img src="https://www.nodiatis.com/pub/8.jpg" /></a></div></div>