Avatar of vancexentan

Status

Recent Statuses

3 yrs ago
Current Losing a game of dragon ball the breakers because my dipshit allies wouldn't give me their fucking dragon balls pisses me off. the raider was already nearly dead fml.
3 yrs ago
devaronian is the race you're looking for. They're basically thugs for the hutts for the most part.
3 yrs ago
Man I'd love to be proven wrong so i'll keep trying but still it sucks like the fourth time this has happened for entirely seperate reasons each as dumb as the last.
3 yrs ago
Man I just can't stick with a DND Group. I'm aware I feel pushy at times but I never intend to push anyone into doing anything. I'm just feeling so dejected at this point.
1 like
3 yrs ago
In general I've given up play by post roleplaying. I only check on occasion due to how NO ONE commits to forum posting in my over ten years of experience.
1 like

Bio

I'm one of the surviving members from the event known as Guild Fall. I am a big fan of Mobile Suit Gundam and am very specific on what I want in a roleplay. I have completed two roleplays (one is debateable) and have over six years of roleplaying experience dating back to when I was in Middle School.

Most Recent Posts

@BishopThis is starting to frustrate me now. Do I need to explain my opinion on the matter yet AGAIN? Iceheart is the gm she doesn't seem to care to limit level 100s as such no one else cares that's the simple fact of the matter. Thus rendering my opinion null. Simply put if you want my opinion actually go back and read my comments. If that's too hard TL;DR Nine's Own Goal was the third ranked guild ever and only dropped in rank when it's members dropped out. 1500 Players, and NPC mercs attacked them and failed. If there were even quarter of that being level 100's they would've outnumbered Nine by an insane scale. Thus I don't like seeing so many level 100's.
Yeah I am. I have only one Five star in Altera but I'm happy enough to have her. I really wanted Gil but I wasn't going to risk money on a 1& chance gatcha.
@Unknown100He's probably still at the diner unless a good part of time has passed. He's passively waiting for leads to show up. If you guys really want to see more of him he could be watching the news or something along those lines. Usually when he does his work it's a quick matter to find the guy and gun him down in some sort of fashion this isn't his usual MO so he's just kind of waiting.
@Rune_AlchemistMy problem is that Momonga's guild is explicitly stated in canon to be one of THE strongest guilds in the whole of the MMO and I feel having a whole cast of characters that rival him to such an extent would not only make guild Einz seem like just another guild. Momonga's guildhall was never successfully invaded. Ever. Which brings the question of why characters like the ones given here haven't shown up to knock on his door and kick them off their pedestal in game. More over if all of us a hundred, and game breaking freaks of nature then what's the challenge? Momonga and crew are fun to watch but when we're placed in their stead who's our enemy? Momonga's forces seem like the only people not in the realm of world class fighters capable of even poking us.

In the canon 1500 players and npc mercs attacked them at once and they were able to repel them all at the eighth floor. Only two other guilds surpassed them at their peek.
My character's base class is fighter which is fifteen Paladin is high class at 10, and duelist is very basic but only goes up to level 6. I made my character to have a lot of roles. He isn't meant to be momonga, or any super tier character. His job in his teams was basic: Take the damage, deal in in case of a party wipe, and debuff the monster classes that were likely a common thing.
@Thecrash20My character's name is more or less taken from a runescape god. Some players like funny names that's not my shtick in real life, or in roleplaying. I can't speak for the others. In other words Chad likely took his username from some sort of past player character, or NPC from another game.

@Spanner

I'll leave a quote below on what the wiki says on levels.

In YGGDRASIL, the maximum level cap for a player can reach is 100. A player dying incurred two kinds of losses. The first was the loss of XP and a consequent loss of levels, though that depended on the way in which they were resurrected. This was not a big drawback in YGGDRASIL, because experience points could be regained easily, unlike in other games. Even if one’s levels went down for a while, the loss could be quickly recovered. In addition however, the death of a player character with level lower than 5 will only just revert them back to level 1 at the very least. The second kind of loss on the other hand, is the random dropping of an equipped item.

In other words, whenever a player character dies, it loses 5 levels and randomly drops one's equipment they had on. One could lose one or more pieces of equipment if a dungeon expedition happens to be very difficult. Because of that, people sometimes geared themselves up with second-rate items, the kind they would not mind losing. However, players could not clear the dungeon in one go with second-rate stuff, so they had to use their best equipment. The developers designed the game so that the most valuable gear would be dropped first, which meant that the chances of an important item which was key to the player’s strategy being dropped would greatly increased.

Nevertheless, this penalty can be reduced by using certain revival skills or cash items. When a player revives by skill, it can select the location he or she desires.

Optionally, there were four different methods of resurrection to choose from in exchange for experience points. The first type was on-site resurrection. The second type was resurrection at the entrance of a dungeon. The third type was resurrecting at a nearby safe town. Finally, the fourth type was resurrection at a specified location, such as a guild. On the other hand, NPCs belonging to players or guilds can revive instantly by paying the right amount of gold and fee depending on its level.

In contrast to players, as monsters went up in level, they gained all sorts of special abilities. At this level, they could greatly decrease any damage done to them. While for NPCs created by players that die, they can be resurrected without losing any levels. However, it comes with the cost of using YGGDRASIL gold coins varied from different amounts, depending on the level of that NPC in particular.

In regards to leveling up as a player through killing others, the amount of experience points gained was reduced in accordance to the level difference between both parties, to a minimum of one point.


You lose a max of five levels per death and my character is the tank of the parties he's been a part of. More over one could presume the levels got much harder to get just like any other MMO. It takes literally days, or weeks worth of grinding in my experience to get a few levels in some areas in MMO's the farther it goes. Assuming your character, and the others has very few deaths there would be less set backs. All in all this is our gm @IceHeart's call here. I have no say in the character count simply put I don't like the lack of level diversity.
@SpannerMy character is a literal day one player too. He quit playing for a few months at a time but he was still a constant player.
I am starting to feel like my character is going to be the only one under level one hundred. I won't say my full opinion on the matter though I believe it lacks creativity and people are picking it only for the sake of having the strongest character possible. My own character is 87 for note.
@Rune_AlchemistAlso just to note Momonga whaled and no lifed HARD to get to level 100. You're playing a rich character so it's possible but unlikely.
@IceHeart

I hope this is alright I couldn't go into too much specifically about Chad's avatar as the Cs is rather limited in terms of what you want where.

Behind the Avatar
Name: Chad Harrison
Age: 25
Gender: Male
Bio:
An American player of the game Chad Harrison started his journey at the start of the very game itself. He, and his friends from college use to play it very frequently back when he was younger but as his time, and live began to change so did his play time. However despite his slow declining interest in the game he still made a rather strong reputation in game. He was one of the founding members of a guild known as Knightfall dedicated to PVE Combat, and fighting bosses. They were known for setting records, or beating bosses in challenging ways such as using joke weapons. Chad in real life was a simple average american nerd who very much enjoyed rpg's, and roleplays. He took this game as a way of escaping from his real life's boring nature as he had little social schools. He chose to become a paladin to fill out the roll of tank on his teams as in real life he held little interest in religion whatsoever.

Chad earned his reputation of power leveling for whole days at some points even streaming his attempts at fighting bosses with his bare minimum group members. He also sometimes roleplayed as the knight of the white lord, a boss that was discontinued, as he worshiped the being as a god (fictionally not in real life, and in game he technically had to worship traditional gods). Though he never truly became legendary his reputation was what brought him back time, and time again to the game despite many times over considering quitting the game. It was near the end of the game where he 'adopted' two NPCs named Alexander, and Elise from one of his real life best friends who didn't want his work to be put to waste. He also had one NPC he made himself for his guild called Athens.

Chad decided that he was going to quit the game for good two months before the game was officially announced for termination. However he decided to come back one month before the game ended for one last run. Despite most of his guild members, and friends no longer playing he wanted to make the most of the game for old times sake. He would be glad to finally put down this game for good and move onto normal everyday life. However his life would soon come to change itself for better, or worse.

The Avatar
Name: Sir Zaros (Username: ZorosianNoblist)
Appearance:
Relative Look of Armor: http://vignette3.wikia.nocookie.net/fategrandorder/images/2/26/Saber_Lancelot_3rd.png/revision/latest/scale-to-width-down/270?cb=20160817173524

Relative look of facial features:
https://s-media-cache-ak0.pinimg.com/736x/ce/9a/06/ce9a060f9d4fa9b1840be654331b8c99.jpg

Race: Human
Gender: Male
Racial Class: None
Character Level: 87
Job Class: Fighter - Subclasses: Paladin - Duelist
Fighting Style: Tank - Damage Dealer - Debuffer

Chad typically standards his ground and uses his heavy power, and bulk to ware down enemies and withstand damage, or block it. He casts holy spells, or debuffs that hamper the enemy while hacking away at them. Preferably his standard method of fighting are medium, and heavy slashes with his primary sword. His secondary weapon only comes out when his standard style of combat fails. He discards his tank nature (along with his shield) and swings quickly, and efficiently with his swords like a tornado of death but he is still much slower than standard rogue, or dual wielder specialists. His approach to combat is always simple and straight forward: Overpower, weaken, and destroy the enemy in front of him. Failing that survive, and win by attrition.

Strengths:

Chad built his character with the intent on taking damage while dealing it out (in lesser forms) as a traditional tank. Future upgrading of the character saw the inclusion of parts of the dual wielding tree as a part of his skill sheet as he choose to take versatility over the redundancy of having too much defensive capabilities on top of his already ridiculous defensive skill set.

He is capable of using traditional paladin magic that both puts heavy debuffs undead, and evil characters and heal minor wounds. He himself is also strong (defensively) against damage oriental type of magics as paladins typically are known as mage killers, or undead destroyers.

He is one of the few fighter classes that focuses on magic to work alongside traditional blade work which weakens stamina but lets him use some basic traditional paladin style magic arts along side his swordsmanship skills.

Chad is highly resistant to mental manipulation magics due to his paladin class. You either completely break his mind, or you don't break him at all.

Chad is capable of enchanting weapons temporarily with holy enchantments allowing him to effectively empower his party against evil, or undead creatures. This blessing does not extend against good characters, and does not offer extra damage to humanoid enemies whom are not evil rendering the enchantment rather pointless against anything other than the given enemies.
Weaknesses:
Lacks speed with a heavy focus on straight up combat, and taking damage while hampering the enemy Chad's avatar lacks the speed to keep up with quicker enemies.

He lacks true long ranged attacks his strongest ranged attacks go to medium range at best. His dual wielding skill set is only that of a low level dual wielder specialist he only took the skill set as a back up in case either a player was unable to make a raid or his tanking abilities weren't working in the situation at hand.

He lacks the ability to dispel, or otherwise neutralize very high tier magics though he can weaken the blows through his own subclass abilities.

More than some others numerous strong opponents will overwhelm him if he is not supported properly. While he can last against many foes he needs the assistance of others when it comes to fighting more than two actually high leveled/strong adversaries.

Like most paladins he is unable to sense hostile intentions rather simply just evil in itself. A morally good individual is capable of fooling his 'detect evil' passives.

Equipment/Abilities Worthy of Note:
Armor of the Fallen Knight: A set of white, and gold armor that provides excellent but balanced defensive abilities between magical, and physical attacks. It hinders movement but not by much which makes it a tremendous asset to the wielder.

Sword of the White Lord: A rare sword dropped by a strong boss. It is a singular sword that assists with magic casting, and deals extra damage to mages, undead, and evil characters in the form of continuous bleeding damage. It is very balanced allowing for both heavy, and light attacks. It takes the appearance of a majestic silver sword with a golden hilt, and diamond pommel. Good/neutral characters are not effected by the extra effects of the sword.

Sword of the Archangel's Wrath: Chad's spare sword he uses in his twin blade style. Compared to everything else Chad uses this blade is less about dealing debuffing, and or extra damage to his enemies through spells this blade is capable of bypassing armor score and dealing direct physical damage. It holds no other bonuses and is only just above a traditional steel sword in terms of quality. A poor weapon compared to most end game gear but a good hold over for certain occasions. It takes the shape of a worn silver sword with runes written on the blade.

Aegis of the Unspoken God: Part of a exclusive limited time event this shield negates, and or weakens most magical attacks thrown at it. It was and still is a very rare item. It takes the form of a grotesque black, and grey shield with a spike in the middle that can be used for piercing damage.

Hand of God: Fallen Angel's Wrath Unleashed - Chad's strongest spell that causes a massive, and devastating AOE damage to everyone in the vicinity of a small town. It takes a long charge time and costs half of Chad's remaining health, and mana. It deals even more damage to undead. The spell requires Chad to kneel on the ground and pray to his chosen deity. He remains defenseless during the time when casting this spell. He also can't cast it from too far away he must be near the blast, or even in the direct vicinity of the blast itself though he himself takes little damage from the blow (otherwise the spell would be unusable if casted in the area). It is holy magic of the highest sort not quite world level but close to it.

[Only include equipment/abilities here that would be considered game-changing. Player characters are all quite strong and have lots of abilities and equipment so only put very unique things here. No world-class items though.]
How a normal human would view me: A valiant knight with a bizarre aura.
Current Role Plays: High Knight of The White Lord
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