Hidden 4 yrs ago 4 yrs ago Post by Apollosarcher
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North Carolina, one of the finest states in the Commonwealths of America. Making up the Southeast Commonwealth are North Carolina, South Carolina, and Georgia. These three states would suffer less compared to the North East, when the bombs dropped on that fateful october day.

North Carolina would come to prosper the most, with the super mutants to the North only ranging down occasionally and a less bombed out state than their northern cousin. The Old North State began to prosper, of the five Vault-tec vaults within the state two of them would open to help grow the wasteland. The first vault to open was vault sixty-six, a vault filled with dwellers who had spent nearly a hundred years below ground. Sixty saw many skilled craftsmen and trading partner’s return to Carolina’s even bringing with them new goods. The second vault to open would come twenty years later, while not trading and settling the waste the like sixty-six vault thirty five contributed in it’s own way.

Vault thirty five would begin to trade with the outside mostly for food and supplies to maintain their vault. The laser weaponry that they would often trade in return or skills they would provide showed their value and earned them prefered trading status. With these two vaults providing food and weapons, the other towns began to prosper. Soon the formation of the Carolina marshal’s occured, these marshal’s start as a handful of bounty hunters. However with the signing the Carolina Trade Treaty, this treaty made the marshal’s recognized protectors of the townships who signed the treaty.

With this the townships and the marshal’s began a push back against their enemies, raiders, mutants, and more. Soon North Carolina prospered with raiders of any significant size forced out of the state, eventually this would allow for more trade to grow and expand further along the coast. As North Carolina grew, it took a vested interest in protecting itself from it’s southern sibling South Carolina who had become home to many of the raiders and criminals they had forced out.

North Carolina has existed as a trader taking it’s food and automotive expertise to other parts of the wasteland. The broken banks which they sailed out from grew in fame, while cut off to the south due to the large number of raiders. They would become while not a force in number or technology a true symbol of humanity’s chance to return to form.

Now in the year 2280 the world has changed even more, the purification of the Potomac river, the second defeat of the Enclave, and of course the Brotherhood of Steel’s growth under Elder Lyon’s, the younger. Sarah Lyon’s now leading the Brotherhood has begun to truly fulfill her father’s vision of a better wasteland. Sarah has much on her plate with the reconnecting the BoS Outcasts with the Lyon’s BoS, currently making peace with the Enclave’s Remnant, and of course delivering fresh clean water to the wasteland. Not mention all this while recruiting more wastelanders into the Brotherhood of Steel now that the fight with the Super Mutants is finished.

The Enclave however, has been forever changed as well. Colonel Autumn had set in motion the events before the purifier, having under the guise of a code name **Benedict Arnold** began to slip the Brotherhood messages. He warned of their return, soon the attack on the purifier came proving Benedict was right. Between the Brotherhood and Lone Wanderer, Autumn soon played his hand putting the Enclaves purist faction on the front line of the fighting. By the time they had lost Adam’s air force base the Purist’s faction had taken massive casualties in a war that they, by all rights, should have been winning.

Enclave then began to shift, becoming more Reformist. The Purist’s tried to forcefully regain control over the Enclave but the Purist’s were routed in the end. With this the Reformist began to officially speak to other groups and such with the full authority of the Enclave. While the Purist’s began a plot to destroy all who would defy them, if they could not rule America they would burn it.

As such most recently, the Brotherhood and Enclave have been alerted to Super Mutant production from Florida, which has led to large hordes being unleashed upon the rest of the wastes. The states south of North Carolina have already begun to flood with them and teeming masses looking to escape them. To secure the Enclave and BoS’s position on the East Coast a team has been formed to drive back this horde. Just as well, North Carolina’s townships have opened up bounties, summoned marshal’s, and brought in mercs from other regions to help protect this thriving region.

Only one thing to say at this point, the Land of Sky is going to be awfully crowded soon.


Hello there, so the opening of the RP will be a contingent of Brotherhood, Enclave, and affliated soldiers from the Canadian territories in a joint operation. They will be under the Leadership of a Star Paladin who was revealed to be an Enclave infiltrator under the direction of the Reformist parts of the Enclave. These three groups have created a fairly decent sized expedition that has been sent to occupy Parris Island and use it as a beach head to hold back Super Mutants and try to win over allies in the region.

The start of the RP will take place in the town of South of the Border where North Carolina military and Marshal personal have been under day and night attack from raiders coming up from areas further south trying to escape the super mutant armies. These raiders are those that have decided to try and forced their way into peaceful northern state to take whatever they want and before pressing further north in an attempt to avoid fighting the super mutants.

Discord Link! Please let us know if you are here for Fallout!





Hidden 4 yrs ago Post by Apollosarcher
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Hidden 4 yrs ago 4 yrs ago Post by Athol
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Hidden 4 yrs ago 4 yrs ago Post by Lucius Cypher
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Hidden 4 yrs ago Post by Apollosarcher
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@Lucius Cypher Everything looks good, but just a quick note. The Brotherhood at least by the start of the RP are mounting an expedition to North Carolina, if you want to be down there at the time of that. That's fine, though if you want she could have been one of the Knight's to volunteer to join the expedition after her unit arrived at Citadel in the Capital Wasteland.

As her own experience traveling would make her probably one more veteran knights and more experienced people within the the Brotherhood. If you want her at the Citadel she'd probably be given the rank Knight Sergeant to show her veteran status.

Just thoughts, I really like the sheet though great job!
Hidden 4 yrs ago Post by Lucius Cypher
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Cool. Would being a Knight Sergeant mean that Annabeth could have better equipment? Armor upgrades, weapon upgrades, etc?
Hidden 4 yrs ago Post by Apollosarcher
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@Lucius Cypher It would mean upgrades to her gear if she requested them, yes.
Hidden 4 yrs ago Post by Lucius Cypher
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Nice. I'll add the upgrades to the CS and than post it up.
Hidden 4 yrs ago Post by Alfhedil
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I need to do a few edits to Khaliya's CS, but I'll put it up when I can.
Hidden 4 yrs ago Post by Apollosarcher
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Update to the OOC first page, discord invite is now up for those who want to join and ask about character details!
Hidden 4 yrs ago 4 yrs ago Post by Apollosarcher
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@Doc Doctor I'm sorry but no, this RP is a fairly serious conflict besides a rather confusing backstory and character concept the character wouldn't be a fit for the kind of story this is being centered on.

If you want to make a character that is more serious and set more to the tone of the story, I would be fine with that if not well then thanks for your interest.
Hidden 4 yrs ago Post by Apollosarcher
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@Doc Doctor No it is not the Last of Us.

Fallout, as a series is a dark, it often involves dark themes, and terrible circumstances. It deals with how people misremember and misrepresent the past or how we struggle onward to try and preserve a future we might never get to enjoy. Fallout two introduced some of the humor we know today but it never let it detract from the story. The goal for the conflict and how I came up with it is this, to realize a terrible future that Fallout the original avoided what would happen if the Super Mutant army had grown unchecked in major population centers? What could stand against them? Would it force greater change or growth how would it shape the growing factions of the wasteland?

Quirky and strange characters, with actual value and reason for existence I can work with. You have submitted a character who 'was a salary man in his twenties who went crazy' that's not possible really even in a vault to be a 'salary man'. He also thinks of farting as a skill, you have made what would at best be a two minute joke in a fallout game that would probably catch a bullet from a raider and die.

Then you complain about how I plan to run the setting rather than make any attempt to understand why I choose to run it the way I do.

Thanks for interest, resubmit if you want, but otherwise leave and don't come back.
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Hidden 4 yrs ago Post by Apollosarcher
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@Doc Doctor You didn't mention the idea of having him in cryo, you didn't state him as pre-war at all. Instead you wrote a character whose main joke is beans, farts, and butts. That's not even really funny, it's stupid and kind of disturbing honestly.

Oh yes, the giant patriot robot built a by paranoid US government to fight a cold war that has been going for over a hundred years. Yes the setting is designed to show the violence and horror brought by conflict and war. Having two super powers who are almost parodies how truly messed they got is 'humour'.

As for a side character cross dressing in a cave eating a person, yes, because a stumbling around a corner to find a cannibal in a night dress waiting to jump out and try to cut you up can never be scary it's only funny since 'man is in dress and he eat people'.

As for why raider's can be dangerous, drugged out psychopaths, vicious killers, and worse with nothing to lose but the clothes on their back and a life they care nothing about? Yeah, can't image how easy it would be to deal with them.
Hidden 4 yrs ago Post by Lucius Cypher
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@Doc Doctor

Evidentially you've never been hit by a raider armed with a fatman in Fallout 4. This ain't new vegas where your typical raider is just some roman cosplayer with chucking spears and hitting you with lawnmower blades, and their weapons only seem primitive when you're a power armored laser weapon toting badass from the vault. And even than, fatman to the face. And if anything, Raiders are way more organized in between Fallout 3 and 4 which is what really makes them a threat. Every gang and raider with more than 2 Intelligence in their special go the way of Caesar, and while the guy was a megalomaniac with a tumor he did still manage to become a legitimate threat despite of it. Hell even when the Brotherhood came to the Commonwealth in Fallout 4, it wasn't unusual that their Vertibirds get shot down by small guns. Not even rocket launches or the aforementioned Fatman, just a bunch of raiders with semi-automatics taking down the only airforce in the wasteland.

Frankly if you're implying that Raiders can't be a threat, you've either played fallout in very easy modes, or you intend to make your character so OP that nothing short of death claws and sentry bots poses any real threat to you.
Hidden 4 yrs ago Post by Apollosarcher
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@Cuddles 1438 You are approved, glad to have her.
Hidden 4 yrs ago 4 yrs ago Post by Uromastyx
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I'd like to say I'm interested in throwing my hat into the ring as I start working of some sort of character sheet. I have to say I absolutely love the passion you have when talking about this franchise. On a related note, do you think a a group like the Followers of the Apocalypse would have survived this far into the Fallout timeline, or do you think that specific group would have fallen and other groups with similar ideology would have taken their place?
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