Someone please compete for Spider-Man ❤️
Someone please compete for Spider-Man ❤️
<Snipped quote by Sep>
In the highly unlikely case that its still unfilled after the current event, i'll throw one in.
C H A R A C T E R P O R T R A I T _________________________________________________________C H A R A C T E R P O R T R A I T ![]() _________________________________________________________ C H A R A C T E R S U M M A R Y _________________________________________________________C H A R A C T E R S U M M A R Y Peta P Parkah _________________________________________________________ 14 | It's Complicated _________________________________________________________ Dah Justice Avengers | Meme N O T A B L E A B I L I T I E S & T O O L S N O T A B L E A B I L I T I E S & T O O L S - A B I L I T I E S ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ ABILITY Abilities, or Superpowers are characteristics that your character possesses which are considered extraordinary when compared to a standard human. - T O O L (S) ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ TOOL Tools are weapons or objects employed by your character to fight, defend, or otherwise augment their natural abilities. - N O T A B L E S K I L L S & T A L E N T S N O T A B L E S K I L L S & T A L E N T S - S K I L L (S) ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ SKILL A skill is a trained expertise or capability. This is something that your character has been to taught to recall or perform such as martial prowess or technological proficiency. - T A L E N T (S) ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ TALENT A talent is a gift that comes from natural aptitude such as perfect pitch or natural athleticism. This is a boon a character has not had to develop necessarily in the same way others might have. - | T H E S T O R Y S O F A R... T H E S T O R Y S O F A R... Spoderman, Spoderman, does whatever a spoder can. Can he fly? No he can't. He didn't get powers from an ant. Gotham look out, here comes the Spoderman. P L O T ( S ) & G O A L ( S ) P L O T ( S ) & G O A L ( S ) Why do you want to play this character, what is the driving motivation behind both this desire and the character themselves. What do you hope to accomplish and where do you want the character's story/stories to go? For a driving character, there should be enough of an outline present to interest other players along with specifications towards how many players you're looking to involve or available roles. For supporting characters, this should indicate either a plot you've arranged to be part of or the type of plot you're looking to be involved in. Roaming characters have the privilege of doing either or simply stating a roadmap for the character to exemplify how you'd ideally like them to move between plots. |
S P O D E R M A N
S P O D E R M A N
"Web go twip"
C H A R A C T E R P O R T R A I T_________________________________________________________
C H A R A C T E R P O R T R A I T
_________________________________________________________C H A R A C T E R S U M M A R Y_________________________________________________________
C H A R A C T E R S U M M A R Y
Peta P Parkah
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14 | It's Complicated
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Dah Justice Avengers | Meme_________________________________________________________N O T A B L E A B I L I T I E S & T O O L S
N O T A B L E A B I L I T I E S & T O O L S-A B I L I T I E S
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◼ ABILITY
Abilities, or Superpowers are characteristics that your character possesses which are considered extraordinary when compared to a standard human.
-T O O L (S)
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◼ TOOL
Tools are weapons or objects employed by your character to fight, defend, or otherwise augment their natural abilities.
-_________________________________________________________N O T A B L E S K I L L S & T A L E N T S
N O T A B L E S K I L L S & T A L E N T S-S K I L L (S)
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◼ SKILL
A skill is a trained expertise or capability. This is something that your character has been to taught to recall or perform such as martial prowess or technological proficiency.
-T A L E N T (S)
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◼ TALENT
A talent is a gift that comes from natural aptitude such as perfect pitch or natural athleticism. This is a boon a character has not had to develop necessarily in the same way others might have.
- ________________________________________________________________________________________T H E S T O R Y S O F A R...
T H E S T O R Y S O F A R...Spoderman, Spoderman, does whatever a spoder can. Can he fly? No he can't. He didn't get powers from an ant.
Gotham look out, here comes the Spoderman.________________________________________________________________________________________P L O T ( S ) & G O A L ( S )
P L O T ( S ) & G O A L ( S )Why do you want to play this character, what is the driving motivation behind both this desire and the character themselves. What do you hope to accomplish and where do you want the character's story/stories to go? For a driving character, there should be enough of an outline present to interest other players along with specifications towards how many players you're looking to involve or available roles. For supporting characters, this should indicate either a plot you've arranged to be part of or the type of plot you're looking to be involved in. Roaming characters have the privilege of doing either or simply stating a roadmap for the character to exemplify how you'd ideally like them to move between plots.All formatting originates via the work of Lord Wraith

S P O D E R M A N
S P O D E R M A N
"Web go twip"
C H A R A C T E R P O R T R A I T_________________________________________________________
C H A R A C T E R P O R T R A I T
_________________________________________________________C H A R A C T E R S U M M A R Y_________________________________________________________
C H A R A C T E R S U M M A R Y
Peta P Parkah
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14 | It's Complicated
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Dah Justice Avengers | Meme_________________________________________________________N O T A B L E A B I L I T I E S & T O O L S
N O T A B L E A B I L I T I E S & T O O L S-A B I L I T I E S
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◼ ABILITY
Abilities, or Superpowers are characteristics that your character possesses which are considered extraordinary when compared to a standard human.
-T O O L (S)
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
◼ TOOL
Tools are weapons or objects employed by your character to fight, defend, or otherwise augment their natural abilities.
-_________________________________________________________N O T A B L E S K I L L S & T A L E N T S
N O T A B L E S K I L L S & T A L E N T S-S K I L L (S)
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◼ SKILL
A skill is a trained expertise or capability. This is something that your character has been to taught to recall or perform such as martial prowess or technological proficiency.
-T A L E N T (S)
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
◼ TALENT
A talent is a gift that comes from natural aptitude such as perfect pitch or natural athleticism. This is a boon a character has not had to develop necessarily in the same way others might have.
- ________________________________________________________________________________________T H E S T O R Y S O F A R...
T H E S T O R Y S O F A R...Spoderman, Spoderman, does whatever a spoder can. Can he fly? No he can't. He didn't get powers from an ant.
Gotham look out, here comes the Spoderman.________________________________________________________________________________________P L O T ( S ) & G O A L ( S )
P L O T ( S ) & G O A L ( S )Why do you want to play this character, what is the driving motivation behind both this desire and the character themselves. What do you hope to accomplish and where do you want the character's story/stories to go? For a driving character, there should be enough of an outline present to interest other players along with specifications towards how many players you're looking to involve or available roles. For supporting characters, this should indicate either a plot you've arranged to be part of or the type of plot you're looking to be involved in. Roaming characters have the privilege of doing either or simply stating a roadmap for the character to exemplify how you'd ideally like them to move between plots.All formatting originates via the work of Lord Wraith
T H E ( U N ) B E A T A B L E S Q U I R R E L G I R L
T H E ( U N ) B E A T A B L E S Q U I R R E L G I R L
"Lets get nuts!"
C H A R A C T E R P O R T R A I T_________________________________________________________
C H A R A C T E R P O R T R A I T
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C H A R A C T E R S U M M A R Y
Doreen Allene Green
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18 | Single
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Herself | Canadian-American_________________________________________________________N O T A B L E A B I L I T I E S & T O O L S
N O T A B L E A B I L I T I E S & T O O L S-A B I L I T I E S
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◼ Prehensile Tail
Squirrel Girl had been born with a squirrel-like tail, which has since grown in size to about three foot in length. The tail is warm and fluffy, and is also capable of being used as an extra limb to grasp and bounce with. It gets tucked away when she needs to assume a civilian identity, which, in her own words, gives her "a conspicuously awesome butt".
◼ "Squirrelese"
Her squirrelly nature allows Squirrel Girl to communicate with squirrels. She can mimic their sounds and even direct their actions, including in combat if she so wished.
◼ Superhuman Attributes
Squirrel Girl can lift up to twenty five tons and can easily leap several stories. She also has superhuman jaw strength, though chewing through your problems is the least of your worries when you're leading an army of squirrels.
◼ Eyesight
Like squirrels, Squirrel Girl has better eyesight than most. Her eyes even have excellent night vision, and are often seen "glowing" red in the dark.
◼ Healing Factor
Squirrel Girl can heal somewhat faster from injuries than other people, but not as quick as Wolverine, Deadpool, or any other hero that might also have a strong healing factor.
-T O O L (S)
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◼ Monkey Joe (& Co)
The squirrels that Squirrel Girl commands (and is best friends with). Monkey Joe has been by her side since the beginning, and the other squirrels came along later on. Experts at subterfuge, they can swarm quickly and are dangerous in number.
◼ Spikes & Claws
Squirrel Girl's gloves have sharp claws built into them. She also has a retractable knuckle spike that can carve through solid wood.
◼ Utility Belt
Though the belt has many pockets for tools and other hero gadgets, it primarily contains various types of nuts. Pistachio, hazelnut, walnut, peanut and more; Squirrel has them all.
-_________________________________________________________N O T A B L E S K I L L S
N O T A B L E S K I L L S-S K I L L (S)
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◼ Martial Prowess
While Squirrel Girl is obviously not as skilled as Captain America or similar heroes, she has had her fair share of bouts. Her style is primarily unorthodox mixed in with some moves learned from online tutorials.
- ________________________________________________________________________________________T H E S T O R Y S O F A R...
T H E S T O R Y S O F A R...Doreen Allene Green has always been a bit of an oddball.
Born with a squirrel tail, she found it difficult to fit in with others. Even in a world of superheroes, kids are and can still be total dicks. A family doctor declared that she wasn't a "mutant", but even he couldn't explain the squirrelly features that Doreen had.
Well, thanks, doc. It's always helpful to tell a kid that you don't know what makes you "you". You, your bushy tail, superhuman attributes and... the ability to communicate with squirrels?!
Yup, you've heard that right. After Doreen saved the life of a neighborhood squirrel from a vicious dog, things got a little weird, and a little heroic, too. Grateful for her help, the squirrel, known as Monkey Joe, encouraged the youth to use her abilities to help others like she had done for him. The words stuck in Doreen's head.
Heroism—being a hero.
Golly gee, it sounded fun.
And so, with Monkey Joe now at her side, Doreen set out for a heroic life of "kickassery". She found herself idolizing the heroes that she read about online in articles. Captain America. Spider-Man. The greats that constantly changed the world (for better or worse). Doreen wanted to be with them. To be by their side, kicking evil villain butt right along with them.
Problem is, when you're stuck in nowhereville, there isn't much butt kicking to go around—just some small town fry. But, hey, every great hero had to start somewhere, and if keeping the local store from being robbed is her start, then so be it!________________________________________________________________________________________P L O T ( S ) & G O A L ( S )
P L O T ( S ) & G O A L ( S )Put simply, I'm a sucker for Squirrel Girl. I'm totally not a one-trick SG lord in Rivals, no siree. You've got the wrong roleplayer, I tell ya.
Anyway, Squirrel Girl has largely been a joke character. She exists to be "unbeatable", defeating the likes of Doctor Doom, Juggernaut, Thanos, and even Galactus. What I want to do is pull away from that aspect and focus upon a more realistic version of Squirrel Girl (at least, "comic realistic"). The jokes will still be there; it'll just be less zany cheese and throwaway gags. She may think she is unbeatable, but I don't want this to full of "press 1 and instantly win the game/battle" story beats.
So, to combat this, I'm going to start all the way at the beginning. Marvel Super-Heroes (Vol. 2) #8-like, wherein Squirrel Girl is a dumb kid and her squirrels trying to be jumpstart heroes. Essentially, what I intend on is a zero-to-hero type storyline, wherein Squirrel Girl works her way up to the ranks of the heroes she has grown to idolize.
As for other story beats or plot points that might come into play, I'm thinking:
- Is Squirrel Girl a mutant? This is left ambiguous; the writers say she is "distinct from a mutant" and that her genes had been modified by unknown means, but regardless people still debate if she is a mutant or a mutate. I think it'd be a fun thing to explore perhaps with a mutant/X-Men player(s).
- Will Squirrel Girl join any organization? Squirrel Girl has been in quite of a lot of teams or initiatives. The Great Lakes, US Avengers, etc. Perhaps an apprenticeship is down the line since she spends her time idolizing superheroes.
- Is Monkey Joe marked for death? Perhaps. Tippy Toe and the others are bound to show up, but whether or not our favorite squirrel pal will be crushed to death is up in the air. It could work for a great cliffhanger issue.
These are just some of the ideas I've had bouncing around in my head. I'm open to others, though I've never been big on DC so forgive me if your ideas are DC-inspired and I look at you clueless.
S P I D E R - M A N
S P I D E R - M A N
"No, no. It's Spider-Man, not Spiderman. I can tell you're not using the hyphen."
C H A R A C T E R P O R T R A I T_________________________________________________________
C H A R A C T E R P O R T R A I T
_________________________________________________________C H A R A C T E R S U M M A R Y_________________________________________________________
C H A R A C T E R S U M M A R Y
Peter Benjamin Parker
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35 | Married
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Ben-Emily Foundation (OsCorp Subsidiary) | American_________________________________________________________N O T A B L E A B I L I T I E S & T O O L S
N O T A B L E A B I L I T I E S & T O O L S-A B I L I T I E S
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◼ Superhuman Strength
Peter has superhuman strength, easily able to lift upto about 3 tonnes with ease. He hasn't tested his upper limit, but maintaining this level of strength requires no effort.
◼ Superhuman Speed + Reflexes + Agility
Able to react to things with rapid speed, he is also able to move faster than any professional athlete. Able to keep up with and outrun accelerating vehicles, theoretically, he could run everywhere but much prefers his webs.
◼ Super Equilibrium
When up is down, down is up, and he's somewhere between the two, he doesn't get dizzy or disorientated, he just gets on with the task at hand.
◼ Regeneration
His healing factor has nothing on Wolverines, but bumps, cuts and bruises heal far faster than they do for normal humans. This also aids in his metabolism so he wears through poisons quickly.
◼ Wall-Crawling
Peter can, let's be honest, nobody knows how it works. He can climb walls, crasp things and hold onto them with no effort. Stop others from taking off his mask, all by affecting the molecular attraction. Basically he makes himself sticky.
◼ Spider-Sense
His most prophetic ability. Some strange form of precognition it warns him of incoming dangers, giving him time to react to them. Again, nobody is entirely sure how it works, but ik keeps him alive.
-T O O L (S)
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◼ Webshooters
A tool of his own design on either wrist, they use a special mixture that he calls 'web-fluid' in order to construct webs to either swing from buildings, pull objects, tie up villains. He can alter the compound while on the go by adjusting a mix of three different compounds, which can reduce its tensile strength, how long it lasts, its elasticity. It's not the easiest thing to do in a jam, but he can.
◼ Costume
One of the leftover tools given to him in the lab, he's modified it slightly to fit the 'spider' theme that he has adopted. It is more durable than most commercially available fabrics.
◼ Knife
A remnant of the costume from his days in the lab, not that he can truly remember them. One he can't find himself throwing away.
-_________________________________________________________N O T A B L E S K I L L S & T A L E N T S
N O T A B L E S K I L L S & T A L E N T S-S K I L L (S)
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◼ Intelligence
Peter holds two doctorates and several diplomas.
-T A L E N T (S)
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◼ TALENT
A talent is a gift that comes from natural aptitude such as perfect pitch or natural athleticism. This is a boon a character has not had to develop necessarily in the same way others might have.
- __________________________________________________________________________________T H E S T O R Y S O F A R...
T H E S T O R Y S O F A R...Peter B Parker had a sad childhood. His parents died when he was young, however unlike many stories, thankfully, he was taken in by his very loving Uncle Ben, and Aunt May. His early teenage years were normal, but brilliant. He excelled in his academic studies, met his first love MJ-Watson and his best friends, Harry Osborn (son of the notable Norman Osborn of OsCorp), and Ned Leeds. His late teens were filled with tragedy and heartbreak. His Uncle Ben was hospitalised with a very rare degenerative disease, ravishing his body and his mind. One of his last lucid moments has burned its way into Peters memory forever, he told Peter to help the world with his gifts, his talents and his skills. He told him how with great power, comes great responsibility.
MJ Watson moved away, and the two tried to make the distance work; however, it defeated their romance. Leaving them as estranged friends and ex-lovers. His internship at OsCorp would lead to great things. Working under Doctor Curt Connors he excelled. He had work that he loved, the science, the discovery, the thrill of the chase. He met Gwen Stacy, a fellow assistant. The two hit it off and fell for one another quickly. They didn't make anything official until years later, and at this point the worst news. Harrys mother fell gravely ill, in a manner very similar to that of Peters Uncle Ben.
Connors and Peter shifted the focus of their research, they worked night and day, Norman Osborn adjusted funding and funnelled it into their department despite the misgivings of the board. Despite their best efforts, Emily Osborn died horribly. Harry turned in on himself, Norman shut himself away but life continued to move forward as best as they could.
His adult life turned from one high to another. He got married, expecting his first child with Gwen. Harry came back out into the world, and the two of them founded the Ben-Emily Foundation. A scientific organisation with the intention of doing science, not for a profit, but for the betterment of the city and for the people who lived in it. Life was good. Until, after nearly thirty long years the Parker Luck finally reared its ugly head again.
Kidnapped, held hostage. The next seven months were a blur of experimentation, torture, abuse, and questioning. Peter didn't know one day from the next. One day he managed to escape, in a black suit he broke free, his mind clearing. Clarity returned to him as he was running through the rain, far faster than he had any right to be going. The farther he got, the closer he got to the city. The more powers he unlocked, the more he figured out. He was excited to get home, to return to Gwen. To his young daughter. Barging through the front-door of his apartment, to come face to face, with himself.
Two Peters, the second remembers being knocked out on his walk home where the first was kidnapped. Neither knows who's who, and what's going on and as such Peter B has decided to agree to lie low, in his Aunt Mays house while she's on an extended vacation travelling through Europe. The thing is, Peter B couldn't sit idle, he modified the outfit he escaped the lab with. He might not have been able to return to the foundation to do good for the city, but something compelled him to use his powers. Some part of him craved it, and so the city was changed for the debut of________________________________________________________________________________P L O T ( S ) & G O A L ( S )
P L O T ( S ) & G O A L ( S )I've never really wanted to take on the moniker of Marvels most Well-Known hero in these games, I've seen many people in these games come and tell absolutely amazing recreations of the character. When @Master Bruce decided to do away with his interpration of the Spider-Bat I got to thinking about it. I'm not entirely sure where the idea came from, I was driving at work and thinking about Spider-Man and his various stories, and this came to me. I have a plot I want to tell, I want to interact with people hanging out in NYC. I also wanted to bring up the average age a bit. Is that enough? Well, if you want more you better ask me nicely.All formatting originates via the work of Lord Wraith
<Snipped quote by Sep>
Damn. Imagine coming home to your wife and kid living with a clone and you're the one who moves out.
<Snipped quote by King Kindred>
But who's the Clone?
DunDunDuuuuuuuuun.
Also totally forgot to mention he's been gone 7 months and Gwen is 6 months pregnant.
Awkward
<Snipped quote by Sep>
Norman!
<Snipped quote by Lord Wraith>
Technically Gwen did not sleep with a man that did not biologically differ from her husband. Possibly, maybe. We're not sure yet.
<Snipped quote by Sep>
Clones are always better lovers.
It's 'cause they're givers.

<Snipped quote by King Kindred>
But who's the Clone?
DunDunDuuuuuuuuun.
Also totally forgot to mention he's been gone 7 months and Gwen is 6 months pregnant.
Awkward
