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Hidden 1 mo ago Post by Captain Uni
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Captain Uni The Artist Formerly Known As Simple Unicycle

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M O O N K N I G H T
M O O N K N I G H T

A violent past. A fractured mind. A deal with a god.
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Marc Spector
Steven Grant
Jake Lockley
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30 | Jewish-American

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XX - Post Name
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ʜ ɢ ʜ ɴ ʀɪ ʀ ɴɢɴ. ʜ ɴ ɴɪɢʜ ɴʀ ʜ ʟʟ.

Moon Knight kind of became the new hotness for me after many years of only ever apping Q and occasionally the Punisher in these games. I tried my best to come up with a cool concept for Q that was unique from what I'd already done to avoid retreading old ground, but I found that I was at a loss for anything beyond my initial arc. So rather than continue beating a dead horse, I'm going to beat a dying horse.

Marc's origin is pretty standard Moon Knight fair: mercenary, killed by Bushman, resurrected by Khonshu, came back to America to become Moon Knight. Marc and his alters have just begun their superhero career, only active in NYC as Moon Knight for about two months at the start of my run. His supporting cast will be composed of the initial supporting cast from the 80s Moench run (with a far more removed Marlene because I do NOT find her interesting), with some characters from MK's later runs such as Detective Flint and Layla El-Faouly thrown in.

Because I do plan on getting back to Odyssey at some point, I do not plan to retread the ground I was planning on treading there. In Odyssey, I was planning on telling a story focused on Marc's Midnight Mission and him taking on almost exclusively supernatural threats. I do still plan on doing a few supernatural plots but the main focus will be on the criminal underworld of NYC, paying respects to Silverstein's Daredevil/Elektra concept where NYC has become a cyberpunk dystopia but without all the cool shit. While Silverstein plans on focusing on the political and social corruption of the Big Apple as well as DD and Elektra fighting more monstrous versions of their usual rogues, I plan on Marc tackling smaller scale threats such as gangs, mobs, and lower tier metahumans and mutants.

P L O T ( S ) & G O A L ( S )
P L O T ( S ) & G O A L ( S )
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My goal is to get into crossovers (which I haven't done in almost two years and before that it had been six years) and focusing on a "villain of the week" style formula when I do solo posts, with small self contained arcs each lasting a post or two, three tops. To get myself started, I plan on throwing myself into Roman's monster attack in NYC and going from there.

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ʀɪ, ʏ ɴ ɴɪɢʜ.
Hidden 1 mo ago Post by Natty
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Natty

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T R A C E R
T R A C E R

"Cheers, love! The cavalry's here!"
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Lena Oxton
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26 | British

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Overwatch operated as a joint SHIELD–UN task force created to respond to crises that exceeded the reach or jurisdiction of any single nation. It worked in the shadows, handling metahuman incidents, rogue science threats, and politically sensitive conflicts that governments could not publicly acknowledge. Its roster blended elite soldiers, intelligence operatives, scientists, and enhanced individuals whose abilities made them uniquely suited for rapid response missions.

Lena Oxton, a former RAF pilot, joined the task force after a chronal displacement accident left her body stuck in time. Stabilised by the chronal accelerator she now wears, she became one of Overwatch’s most agile operatives, specialising in infiltration, extraction, and high risk civilian protection. She went by the moniker Tracer, a name that reflected both her abilities and her presence on the field. She formed deep bonds with her teammates and carried the spirit of Overwatch’s idealism even when missions demanded secrecy and sacrifice.

The task force collapsed when tensions between Gabriel Reyes, former head of Blackwatch covert operations, and Jack Morrison, former field commander of Overwatch, escalated into open conflict. Their feud culminated in the destruction of Overwatch’s Swiss headquarters, an explosion that killed personnel, shattered public trust, and gave world governments the justification they needed to shut the program down. In the aftermath, members scattered. Some folded into SHIELD, some returned to their home agencies, and others disappeared into private life. Tracer tried to do the same, attempting to build a normal existence away from covert operations. Reports of Talon resurfacing across Europe have pulled her back into action, determined to stop Talon before they gain momentum again.



Should note that I’m omitting certain elements from the world of Overwatch in order for this concept to work in this shared universe. Omnics don’t exist for example and obviously the world isn’t as technologically advanced as that in the Overwatch universe. I’m mainly focusing on Overwatch and Talon themselves, rather than the various other factions in the universe.

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P L O T ( S ) & G O A L ( S )
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I fell in love with Overwatch and its world when I first started playing it many years ago and eagerly awaited each new lore drop. I always wanted to explore that universe myself and see where the story of Overwatch’s reunion and Talon’s return might lead. This is as good an opportunity as any.

We will be following Tracer’s investigation into Talon, taking her across the globe as she attempts to stop their operations. I can see her encountering a range of mercenaries and assassins as she tries to track down their source. At the same time, she will be looking into contacts from her old Overwatch days, potentially leading toward the formation of a new Overwatch.

I want to delve deeper into the world of secret agencies, mapping out SHIELD, Overwatch, Talon, and other villainous organisations as they appear. This can hopefully lead to collaboration with anyone else playing characters in similar spaces, such as Captain America or the Winter Soldier.

Given the superhero nature of Tracer, she can also work in a wide variety of scenarios, so collaboration is not restricted to the themes above.
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"Here goes nothin’"___
Hidden 1 mo ago 1 mo ago Post by Ezekiel
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Ezekiel

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A B S O L U T E ( L Y ):


I N V I N C I B L E
I N V I N C I B L E

"You, Dad. I'd still have you."


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C H A R A C T E R S U M M A R Y
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Mark Jonathon Grayson
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19 | American / Half-Viltrumite


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01 - TBD-
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For a long time I've been pondering how to adapt an Invincible concept to these games while also maintaining the DC/Marvel focus they tend to have. Right now seems like a pretty good time to attempt this balance given the more varied concepts this game as well as the nice gaps people have left with their concepts I can fill in. With many of Kirkman's concepts being 'how he would do x hero team' I felt replacing the Teen Team with the actual Teen Titans (or just Titans in this case) worked well, with a combination of their Invincible comic characters and Titans team members.

Mark Grayson grew up knowing his father was one the most powerful hero on the planet, and for a long time that felt like a gift. Then his own powers emerged and the gift came with weight: expectations, comparisons, and a world already full of legends. He has been Invincible for a few years now — long enough to have earned his name and the attention of the GDA, not long enough to feel certain about any of it.

Mark Grayson is nineteen, about to start college, and increasingly aware that more established heroes, most notably the Titans, seem to have already figured out things he hasn't. He hasn't committed to the them, or indeed any other formal institution; he tells himself it's about freedom, but some of it is about not wanting to be seen as a sidekick to his own era.

His Viltrumite heritage is, to him, simply the reason his dad is strong and he is too. He has no knowledge of the Viltrum Empire, no sense of the ancient divergence from the ancient proto-Kryptonian spacefaring civilisation, and no idea that his father is anything other than the hero he presents as. That unknowing is the quiet fault line running under everything. The story is about what happens when the ground starts to shift.


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P L O T ( S ) & G O A L ( S )

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The immediate arc centres on Mark beginning university while navigating an increasingly complex heroic landscape. The GDA's sponsorship of the Titans puts him in proximity to Cecil Stedman — a man whose methods he already finds uncomfortable. The Titans themselves represent a kind of peer pressure: join, contribute, commit. Mark wants to do things his way, which is half principle and half the fact that he genuinely doesn't know what his way is yet.

As Kryptonians exist in this setting I think the best way to merge the existence of Kypton and Viltrum to an extent. Viltrum was an off shoot of the ancient Kryptonian spacefaring society (in the vein of Last Days of Krypton) before they self-isolated themselves, and have developed significantly differently in the time apart. They would not have been aware of each other due to the vast span of time involved and efforts by both to eradicate complicated history. I am more than happy to change this based on feedback from relevant parties but it seemed a reasonable mystery I could eventually explore.

The shadow of Omni-Man underlies everything. Nolan is managing his own crisis of faith alongside a calculated patience, and Mark is the unwitting variable in both. The goal is not to rush that revelation but to seed it — through Mark's growing discomfort with his father's certainty, through encounters that Nolan handles in ways that don't quite add up. This is notably later than this occurs in the show or comics, as I would like to tell that story without making it an established part of the game's lore, as well as the presence of something of the big hitters of DC and Marvel provide a fairly compelling reason for Nolan to delay any attempts he has to co-opt his son into his grand schemes


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"I mean, Earth has the best comics. "___
Hidden 1 mo ago Post by Theyra
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Theyra

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SILVER RANGER
SILVER RANGER

"I am a Ranger, fighting evil is my job"
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Zhane Kino Nouan
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24 | Korovian(Alien)

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Zhane, a Power Ranger from the planet of Korovia who like his team. Defended the planet from evil alongside his best friend, Andros. But when a centuries-old evil, the Death Ranger Spa'ark, breaks free from their prison and starts wrecking havoc on the planet. Zhane and the Rangers are called, and while they manage to kill the Death Ranger. This only caused Spa'ark to possess the closest Ranger, which happens to be Zhane. Which, while possessed by Spa'ark. They kill most of the team, and Andros dies freeing Zhane from Spa'ark's control. Only for Spa'ark to possess Andros's dead body.

After the fight, Spa'ark flees, stealing a spaceship and eventually crashing on Earth. Now with his team dead and his best friend's dead body possessed. Zhane, after recovering and tracking down Spa'ark to Earth. He heads to Earth to stop Spa'ark once and for all and to avenge his team and friends.

Not knowing what to expect on the planet, but Zhane has a mission, and he will do it or die trying.

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I wanted to play Zhane and a Power Ranger since I have a renewed interest in Power Rangers thanks to this site, and I have been wanting to tell a mature Power Ranger story on this site for some time. So after remembering how some Rangers were from another planet and doing research of the Power Ranger Comics. I found my muse and went with characters that I feel would help me the most, and ones I like.

But since I am playing a Power Ranger, I am not bringing everything from the show into the rp. There will be no zords or anything like that. Just a lone Ranger from another planet trying to stop another evil Ranger.

Which I plan while Zhane is trying to stop Spa'ark and avenge his team. He can still help others and do crossovers with others as he travels around the United States and maybe the world, tracking down an evil Ranger who is essentially a necromancer who seeks to stop death by controlling it. Meeting and helping other heroes in the process. Maybe even gain an enemy, it depends on who he meets and who he manages to piss off. Bringing an unexpected Power Ranger angle into the rp and one I hope people like.
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"No more clownin' around, Power Silver"___
Hidden 1 mo ago Post by Roman
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Roman King of Dirt

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C H A R A C T E R P O R T R A I T
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Danielle Roxanne Ketch
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19 | Single
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Independent | American

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T H E S T O R Y S O F A R...
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Danielle Ketch was born Halloween night, 2006, to single mother Roxanne. Her father was out of the picture far before her birth, unable to handle the idea of becoming a father and providing for a family, and his departure had left Roxanne destitute. The poverty and hardship she felt in the months leading up to and shortly after Dani's arrival created an unfair resentment of the daughter who she felt had robbed her of her one proper chance; Roxanne was a cold and distant mother, barely achieving bare minimum for Dani's wellbeing most days, and this subsequently taught Dani how to look after herself, and more importantly, how not to be like her mom.

Their differences only widened the rift between them, and as Dani grew, what little relationship they had deteriorated further. Dani would spend days at a time away from home, returning only when no other options for shelter were available - and even then, she'd still occasionally opt for a bus stop bench instead. When Dani turned 18, her mother stopped getting benefits, and also stopped being legally responsible for her wellbeing - so Dani got a day to fill one box with whatever few possessions she could claim as hers, and then her mom told her to hit the road.

A lifetime of being unwanted had not instilled Dani with a naturally happy or friendly disposition, and once ejected from her home, she began to wear out her welcome with the few people left in her small nowhere town who were willing to lend futons and couches and floors. When she eventually hit the streets, she ended up getting ticketed for vagrancy, and then arrested for assaulting a deputy, and then spent a night stewing in a cell with nothing to do but sit with her rage and misery and misanthropy; nothing to do but wish for revenge. This was when Mephisto appeared to her, and offered just that.

Dani left her little parish of Hicksville in the Devil's asshole of nowhere that night forever, under cover of darkness and on the wings of power far from her own. By the time she woke up from her unconscious escape, the redneck hive she'd left behind was a smoldering inferno on the far horizon. Whatever power Mephisto had lent her had razed the town to the ground as its first act, indulging Dani's thirst for vengeance against a cruel and cold world in a most terrible wreaking of revenge. It left ash in its wake, and worse still it remained within her, residing in her heart, hungry and thrashing for more.

Now on the run from forces both mundane and Hellish, Dani spends every sleeping moment reckoning and grappling with this new presence and power that seeks to dominate her completely - and every waking hour fleeing from its consequences.

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Dani Ketch was a character I tried a long time ago, before my knees creaked, and I have been wanting an opportunity to revisit her. While Black Knight's very character-driven, the way I like it, he's also mopey and unsure of himself and has a lot to learn, and won't have much of an opportunity to travel. Dani, on the other hand, will be a road-trip story all across the US with a (planned) ensemble cast, that will allow me to revive some other concepts I've enjoyed previously, explore more characters I've never thought about playing with (like I'm doing with Dane), and let me cross paths with nearly anybody else in the game - all while still scratching that supernatural itch I love so much and having a plot to pursue in the meantime. I recently discovered some art that reinvigorated my ideas for the character, (thank you @Lord Wraith for the edits once again!) and I have a very strong saga to pursue with Ketch and her eventual crew.

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1.01 - TBC

Hidden 22 days ago Post by Pacifista
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Pacifista Ponk-ifista

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D I A B L O
D I A B L O

"Este poder...es mi orgullo."
C H A R A C T E R P O R T R A I T
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Sado “Chad” Yasutora
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40 | Japanese/Mexican

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Twenty-three years ago, the world as we know it almost ended. Mass destruction of souls tipped the metaphysical balance in ways that would have collapsed the cycle of life and death, creating a world with neither. It may have been a better world, especially for those who fear death, but it was averted. Things did and still do remain as they are. Chad did not save the world himself, but he was there supporting his friends along the way, recognized for it in some ways as others went unnoticed, and that was fine. Since then he’s found footing in a boxing career, becoming world renown after more than a decade in the ring.

But for all his strength, he has so much buried within that hasn’t seen the light of day. The part of him that burns to fight has grown cold as hard fists are covered in padded gloves. The part of him that flourishes from helping others has withered under the spotlight. The devils in his shoulders are whispering to him to seek something more, and he is one chance encounter away from listening.

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P L O T ( S ) & G O A L ( S )
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An off-handed reference to Bleach in the Discord channel discussing this experimental game in this lineage left me wondering: how could I make it work? While most of the setting would be relatively difficult to incorporate due to its deliberate distance from Earth’s society and human perception, Chad is what’s called a Fullbring, and can use his powers without turning into a ghost that’s invisible to most people like the majority of the rest of the cast. And he’s also Chad. Bleach is a favorite story of mine, but in a cast of phenomenal characters, Chad is at once among the main cast and is only passably fine. The 'Yamcha' of Bleach, if you will. Part of my aim would be to expand and focus on a relatively secondary character in the source material. An angle with which to do that is his age. Comics are cyclical, rebooting characters and moving their storylines forward in time (Captain America was once displaced from WWII by only a couple decades…). But manga start, go for their length, and end, with really popular ones continuing on in some fashion (Bleach included as we wait for its continuation after a tease several years ago now). To represent this, I set the Bleach timeline at exactly the length it is in canon. The main conflict of Bleach concluded in 2003 over 20 years ago, the epilogue set 10 years later too long over. While he has so much context to his backstory, in the RP he’s a gentle giant who’s boxing career is leaving him cold, his superhero career being born out of an intersection of the fighting he enjoys (at odds with his defensive pacifism) and the kindness and will to help others that are so central to who he is. In rediscovering the self he hasn’t touched since high school, he’ll rediscover the strength he tempered alongside his friends, and perhaps see some inner devils along the way.
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Hidden 22 days ago Post by Stormyx
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Stormyx ꜱᴘᴏɴꜱᴏʀᴇᴅ ʙʏ ʏᴏʀᴋꜱʜɪʀᴇ ɢᴏʟᴅ

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C A T W O M A N
C A T W O M A N

"Curiosity never killed me."
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Selina Kyle
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32 | New York | Gotham

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1.01- Limbo
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Tonight another woman died in New York and nobody cares. This City is just like Gotham; turning people into background noise and letting the rain wash away the edges of what's left. She'll be a line item tomorrow, if she's anything at all and then it'll just happen again. I used to think it was all random; all bad luck for these women, but that kind of chaos is never so clean, and never so evil.

I never believed in hell but I’m starting to think someone else does and they’re patient enough to build it one life at a time.

Her name was Holly and she thought this was her break. New city, new start. One good night away from something better. I’ve heard that story before. By the time I found her someone had already decided what she was worth. Just another girl to force through the cracks and let her name disappear twice; once from the street, then from the record.

Somebody built this entire system and it's working exactly as intended.

Vicki Vale thinks she can drag it into the light. Maybe she can prove it exists. Me? I don’t need proof. Somebody knows why this keeps happening and when I find them, I’m not asking twice.

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P L O T ( S ) & G O A L ( S )
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Above all, this will be a self-contained story delving into all things cult, occult, and the cyclical nature of power and violence. Nine lives, nine posts, one story. I want to lean into my weird and wonderful way of twisting a narrative into something character driven and exciting, and hopefully compelling to read.

It will be from the POV of Selina/Catwoman navigating her search in a new city (there are a lot of players in Gotham already so this may not work there) with a side support of Vicki Vale offering a different perspective on the case and disappearances, with an altogether different motive, and some appearances of Felicia Hardy as New York's original cat.
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"I'm what happens when heroes don't show up."___

Hidden 21 days ago Post by Hound55
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Hound55 Create-A-Hero RPG GM, Blue Bringer of BWAHAHA!

Member Seen 17 hrs ago

D E F E N D E R S O F T H E E A R T H
D E F E N D E R S O F T H E E A R T H

"An athlete, a traveler and a mad desperate scientist. Alone against an empire. But Dale never gave an inch. You had two hands, breath in your lungs. It doesn't matter what changes from there. Whether it takes a few days or ninety years. You keep fighting the fight. And then the next one. Until they're all saved, every one of us." - Doctor Hans Zarkov to and of Flash Gordon.
"Magic, my friends, is simply the art of illusions. Of course it's always important to spice up illusions with a little razzle-dazzle." - Mandrake the Magician
"You never find the Phantom. He finds you." - Old Jungle Saying
"Always figured Prince was just a name. Took a white bloke in purple to tell me I'm actually African royalty. Dear old Dad never had that talk with me, did he?" - Prince 'Lothar' Diallo
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Alex "Flash" Gordon
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King of the Impossible, Saviour of the Universe
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Pilot, athlete, adventurer | Interplanetary Freedom Fighter Open

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Mandrake The Magician
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Illusionist, Hypnotist, Adventuring Crime Fighter
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Professional Magician & Illusionist | Err... Professional Magician & Illusionist... Open

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Kit "Walker*" The Phantom
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The Ghost Who Walks, Man Who Cannot Die
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The Bane of Pirates Everywhere | Jungle Protector Open

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Prince "Lothar" Diallo
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Strongest Man in the World
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Former Performing Strongman | Adventurer and Crime Fighter Open

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Three Heroic selfless defenders of justice and humanity find that the fight for justice is on an even bigger scale that they never considered.

The boys names were Tim Tyler and 'Spud'.

Mandrake, known as a man who could find justice and someone whose interests in challenges spanned wide, was approached with a request to find the two orphaned runaways. As always, he put the case forward to his friend, former performer and compatriot Prince 'Lothar'.

The trail led them through India and Africa, as the boys last whereabouts put them working for the Ivory Patrol - a small, poorly funded group who task themselves with the destruction of the poaching industry.

As the case delved deeper, and Mandrake used his many and varied means to attempt to find the boys, it looked like they had been taken, as the poachers' paths found themselves delving deeper into jungle, towards the almost untouched and unknown grounds of the Bandar - a little known pygmy tribe scarecly touched by the ever-probing hands of modern civilization.

A tribe with their own interesting lore, myths, legends, and sayings.

The echoes of drums became ever more prevalent as the men reached deeper into the jungle. For the Phantom has a thousand eyes and ears#.

Finding the boys later, unharmed but with a strange story to tell, the natives who had lent them aid and their murmurings of a purple ghost who protected them unseen from the depths of the jungle.

The tale sounded absurd, but with the boys returned completely unharmed, beyond all reason for the dangers of the jungle it left little doubt in Mandrake's mind that indeed some kind of trick was at hand. And nothing piqued his curiosity like a trick he could not yet understand.

With that, his interest in the strange happenings in the Deep Woods of Bangalla began.

But answers were slow in trickling out.

More came his way back home, when Mandrake and Lothar thwarted an attack on the U.N., and the pair met the Bangalla representative to the U.N. and had the barest glimpse at the mysterious visage of her husband from the shadows. Who thanked the pair for their help.

It wasn't until much later that a trip to Bangalla for the pair saw Mandrake and Lothar come face-to-face with the man who would be legend. The myth which somehow had spanned back to the 1500s, yet still stood before them.

The trick's methodology did not get past Mandrake. But true to the magician's code, he never told a soul.

A new friendship borne, amongst allies with shared values, and what would be a very useful resource on the ground in making sense of Lothar's familial past and responsibilities, as his father told a tale which unravelled his own ancestry and revealed him to be 'Prince of the seven Nations'.

This was not the strangest thing to happen that year, however.

A small aircraft crashed in a clearing in the Bangalla jungle; the survivors, a brilliant scientist of questionable stability and notoriety, a collegiate cartographer with a vast knowledge in geology and biology who had been interviewed by many private companies looking into space exploration, and Alex 'Flash' Gordon - collegiate All-American student-athlete, majoring in sociology.

The trio found themselves surviving the depths of the dark jungle, with few questioning how there happened to be a convenient clearing in what otherwise looked like untamed forestry. The scientist, Zarkov, found himself satisfied with the pair's ability to keep themselves safe from the trials and perils of the jungle. Strangely, he seemed to act as if his approval and satisfaction was something they should seek under the circumstances, but 'Flash' was too distracted by another question which plagued him.

It all seemed too easy. The worst of dangers seemed to be cleared. And he could have sworn he saw movement in the shadows.

Under the pretense of foraging, Flash separated himself from the others and waded deeper into the jungle alone. Until a voice held him. A voice which could chill the bones of lesser men. A masked figure clad in purple stepped from the shadows.

Both men had questions.

And as the Phantom explained his purpose as a protector in these parts, and Flash explained how the trio came to be in the jungles of Bangalla, Flash began to discover his own concerns and queries about the scientist amongst them, Zarkov, as he spoke them aloud. Thoughts he hadn't previously given proper mind.

The Phantom agreed that he would lead them from the jungle to Mawitaan, and watch over the trio, paying special attention to Zarkov from a distance.

...but it was in two days that a secret rocketship blasted from the jungle, tearing through the sky and beyond.

Zarkov had brought the pair here to test their abiity to survive and lend support for a theory he had. A theory which would see him build a rocketship with the intention of going to the planet Mongo - for the fate of the Earth!

Upon Mongo, Flash Gordon, Dr Zarkov and Dale Arden came face to face with Emperor Ming the Merciless, a cosmic authoritarian figure of immense power, resources and with vassel worlds all across the galaxy! In this world power and desire reined supreme, and ran the whims of its highest class of royalty.

Upon meeting Dale Arden, Ming was instantly enamoured with taking possession of her, and saw little value in Flash Gordon, sentencing him to death on a whim like discarding rotten fruit - only for his cause to be pleaded for, by Ming's daughter the Princess Aura; who herself wanted to claim Flash Gordon for her own.

These earthlings seemed rich in spirit, and hope, having come from a world ignorant to the ways of Ming the Merciless. Playthings are always more valuable before they are broken... Few things seem more exotic than a plaything from a new world.

The trio discover that, in support of Zarkov's theories, Ming has been setting off a string of increasingly volatile and frequent natural disasters; earthquakes, tsunamis and volcanoes - in order to annihilate much of the world's population, and making it easier to subjugate it's survivining people into Mongo's new slave class, and stripping the earth of all of its valuable minerals, metals and rare earths.

Ming has come to claim this new world entire.

It is now twelve months later, and with the efforts of the Phantom and Mandrake, combined with the sacrifice of the intrepid three on Mongo, and the efforts of a 'home' contingent of Earth-bound S.W.O.R.D scientists by the names of Donald Brashear and Adam Strange, the threat has now been considered 'neutralised'.

An assault on Mongo headed by Flash's trusted compatriots Mandrake and the Phantom, saw Ming's forces pushed back as they were forced to defend themselves from a revolutionary front led by Flash Gordon and allies he found in strange places upon Mongo itself.

One final sacrifice from Flash, Dale and Dr Zarkov saw Mongo reloacted by newly discovered 'Zeta beam' technology to another goldilocks system, far from earth, adrift from Ming's allies and vassel planets in a corner of the universe unknown to him.

Mandrake and the Phantom broke free of Mongo in time. Flash, Dale and Zarkov could not.

The later trio find themselves hurtling through space, searching desperately for a way back to Earth, pursued endlessly by the vengeful Ming the Merciless.

P L O T ( S ) & G O A L ( S )
P L O T ( S ) & G O A L ( S )
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Why do you want to play this character, what is the driving motivation behind both this desire and the character themselves. What do you hope to accomplish and where do you want the character's story/stories to go?

For Pulpy Space Opera..? Flash Gordon.

For Pulpy Mystery..? Mandrake.

For Historical-Fiction Pulp Action..? The Phantom

For all other face-punching Pulpy fun... there's Lothar.

Possible Plots:

T H E W O R L D ( S ) O F T H E D E F E N D E R S
T H E W O R L D ( S ) O F T H E D E F E N D E R S
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* For 'The Ghost Who Walks'
# Old Jungle Saying
Hidden 8 hrs ago Post by Supermaxx
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C H A R A C T E R S H E E T F O R M A T:

S U P E R M A N
S U P E R M A N

"I wish everyone could see Earth the way I do. From up here, its all one place."
C H A R A C T E R P O R T R A I T
C H A R A C T E R P O R T R A I T
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C H A R A C T E R S U M M A R Y
C H A R A C T E R S U M M A R Y
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Clark Joseph Kent // Kal-El
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33 | American | Kryptonian

S U P P O R T I N G C A S T
S U P P O R T I N G C A S T
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P O S T C A T A L O G U E
P O S T C A T A L O G U E
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XX - Post Name
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C H A R A C T E R C O N C E P T
C H A R A C T E R C O N C E P T
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Tell me if you've heard this story before:

A planet doomed by the arrogance of men.

Two scientists, desperate to save their only son, placed him inside a rocket.

The Last Son of Krypton took to the stars- amless, wandering, guided only by the winds of fate.

Fate sent that rocket crashing into a field in the middle of nowhere. Two bewildered farmers found a crying babe within. They embraced this alien child from the stars as their own. Raised him to be compassionate, honest, and just.

As he grew into adolescence, Clark Kent discovered the power of the sun flowing in his veins. He wasn't sure what to do with it yet. Even at twelve years old, he crushed steel if he squeezed too hard. Trying to jump up to the kitchen counter sent him through the ceiling and into his bedroom. Once, he ran so fast down the highway he couldn't stop- exploded straight through the guard rail, two trees and Thomas Lang's tractor. Everything he could do frightened him to his core.

Finding the rocket and the message from his birth parents changed everything.

Ma and Pa encouraged Clark to embrace who he was, to dispense with his fear and harnass what he was capable of to the benefit of others. Clark started by helping his neighbors. Smallville was the safest town in the world until Clark graduated high school and left for college in the big city. Metropolis was a wholly different animal to Smallville. Here, Clark had to contend with more than highwaymen and natural disasters. Metropolis had super intelligent albino gorillas and mechanized war machines shaped like children's toys. It had a couple million residents crying out for hope as billionaires bought up their neighborhoods, polluted their water and smuggled extraterrestrial rayguns into their streets. Metropolis was where Clark Kent, the superpowered, well-meaning if terribly clumsy teenager, became SUPERMAN.

This is Clark's second year wearing the cape. He's tangled with a number of rogues, such as the previously mentioned Ultra-Humanite and Toyman. It hasn't been exactly easy for him, but the Man of Steel will soon find there are some problems he can't solve with his fists and a hopeful smile.

The mayor of Metropolis just unveiled a new task force for dealing with the 'metahuman problem' plaguing their fair city: the Legion of Justice, a semi-independent law enforcement initiative sponsored and equipped by none other than LexCorp. Armed with highly advanced weapons and lab-grown superpowers, Lex Luthor's very own Legion will all but replace Metropolis's need for Superman.

P L O T ( S ) & G O A L ( S )
P L O T ( S ) & G O A L ( S )
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I love Superman. I've loved him since I was yay high and watched him kick ass in his animated series. To me, he's the quintessential superhero. He inspires people to stand up for themselves and fight for a better tomorrow. He is hope for a brighter future personified. His drive for truth, justice and dignity for all are core parts of his character I want to emphasize that in my writing. Moreover, the way Superman affects the people around him is just as pivotal. I want to portray the people of Metropolis as a living, breathing society, and explore how the existence of someone like Superman changes their everyday lives.

The Legion of Justice will introduce Superman's greatest archenemy, Lex Luthor, in a slightly different light. Lex is the proud sponsor of Metropolis's newest superhero team. Acting with the confidence of the mayor and full legal authority, The Legion is meant as a test launch for Luthor's real project: PlanetWatch (name pending for more focus group testing), a global hero initiative to replace the 'anarchy' of vigilantism with profit-driven, metric-orientated crime fighting.
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"Witty Quote #2"___
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