Hidden 14 days ago 12 days ago Post by Alfhedil
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Alfhedil What do you see Kaneda?

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It is an era of strife and tyranny within the galaxy. For sixteen years a new order has slowly been imposing itself over the crumbling remains of democracy. The Empire as it is called, headed by the former Supreme Chancellor employs an iron fist and ruthless propaganda in order to keep control over an increasingly dissatisfied populace. While mere ripples for now, as fewer and fewer senators remain in opposition the shadows stir with rumors of credible dissent. Nowhere is this more prevalent than the Outer Rim. For millennia the region had operated as barely an extension of the Old Republic, belonging to it in name only for many sectors and others less so. Here among the darkened star lanes, at the very edges of the galaxy has many a rebellion been born, and it is here where empires have died.

Within the shadows of Imperial rule people gather to whisper of such things. Some are the expected, troublemakers even under the Republic's more lax view of order in the Outer Rim. Bounty hunters, assassins, smugglers and more besides. They have had the run of the edges of the galaxy for millenia, and while credits still grease the palms of officials everywhere, it is harder to do business when the Empire feels it necessary to exert their will through fleets of starships on patrol. Common scum, criminals and various gangs see this as not just breaking with the tradition of looking the other way, but a threat to their existence. It is not just the scum and villainy though, as citizens of all professions and station feel the boot of the Empire against the backs of their necks. In the dark spaces where once only the more criminal element gathered, now dissent festers and grows.

It is in one of those dark spaces in particular where a gathering of all kinds has come together. For on a planet broken away from its stellar moorings, a great festival is being held. Killers of both the legal and otherwise come to share their stories of the last year, shoulder to shoulder with spice-dealers and smugglers. Traders of every ware chart the dangerous and shifting hyperlanes to the Dark Harbor to buy and sell at Anchorage. A thousand starships from the smallest snub-fighters to relics of bygone eras at high-anchor disgorge their crews to the myriad cantinas to celebrate and prepare for the great game. For it is here that they will find glory, credits and for some a way to escape their troubles, so long as they pay...


The Harbor's Due




Welcome to Star Wars: The Harbor's Due, a roleplay set somewhere beyond the relative comfort and safety that most RPs in the setting enjoy. Your character is not a mighty Jedi Knight combating the evils of the galaxy, or some dashing pilot in the glorious service of the Republic. They may have once been, perhaps even still think they are, but the truth is far simpler. When Obi-Wan warns Luke of Mos Eisley and the people therein, he speaks of us. No matter what they were before, now each and every one of us are the scum and villainy of the galaxy. From bounties to smuggling, kidnapping and even a spot of piracy when the pickings are good, no character among this crew can truly claim to be "good". Some will protest, claiming to be part of The Gray Mariners since they have rules unlike a good many other mercenary groups. Some think this life is only temporary, that when they've made enough credits they can go back to what they were. Others are simply here because to be elsewhere is one step closer to the Empire and either in a cell or dead. No matter the particulars, the party is composed of those on the bad side of the Empire, of one gang or another or simply the law in general.

It is all in search of one singular goal however, that of making credits and occasionally thumbing their nose at those in power. Regardless of when your character has joined the crew, whether part of the original band or fresh meat from Anchorage, they were given a question by the captain. The Mariner herself has asked…

"Who are you?"

Guidelines


With the introductions out of the way, I would like to take a moment to talk about something I feel everyone taking part of the RP should understand. I've been in the game for a while now, a few too many years to count for the sake of my own vanity, but I feel I've a decent enough grasp on what matters. Though looking like a list of rules here below, I want to stress that I consider these more as guidelines and merely what I would prefer people to abide by. I consider myself a fair GM, one that doesn't see themself as "the law" or "god" of the RP, but a fellow player looking to enjoy myself in this shared story as much as the players who have chosen me as GM.

- Firstly and most importantly, I want to address the status of the RP as 18+. This is not an indicator that there will be plentiful explicit scenes, or be used as an excuse for such. I have chosen to list this RP in this way due to where our characters will largely be operating, and the type of characters that will be shown. The Outer Rim is largely a lawless expanse of space, where the Empire has little say despite their best efforts, and this means that as a guarantee the subject matter of the RP will be of a more mature manner. There will be violence, death, drug-use and sensual tones at many points throughout the RP, but I also have an expectation with that in mind. I expect everyone in this RP to be mature enough not only to handle such things, but to go about them with proper restraint.

- Respect and communication. While I personally don't mind a little bit shown my way as the GM, I moreso ask this for your fellow players. We are all building a shared story with our characters, who I hope will be interacting with each other plentifully. To that end, keep your fellow players in mind when posting and planning posts or arcs. Communicate with them if ever there is the possibility of their character being affected by something you have planned.

- Post Requirements. I hate them. No really, I dislike the idea of saying that someone has to post x number of times in a certain period or they're out, and especially despise having to stick to that myself. In my experience, nothing drains the creativity more assuredly than deadlines. As such there isn't one for submitting a character to the RP, and I won't demand of anyone that they keep to a posting schedule. All I ask is that when interacting with other characters, that you not only be respectful as asked above, but also be mindful of your own times of posting.

- Don't be a dick. Really, don't do it. If you do it, I'll have to do it, and I promise you I can be an even bigger one. I prefer to be nice and have a good time, but if you decide not to be nice and to keep other people from having a good time, then I will ruin your time in this RP. jk, I'll just ban you from the thread and have your character trip out an airlock.

Character Creation


No sliders, but there are plenty of options. Seriously, I don't quite like the idea of restricting people to this or that, saying that one thing is completely not allowed under any circumstance or whatever justification other GMs like to use. I've found that on occasion people can surprise me with a character that at first glance should have never been approved, but after a bit of one on one, can be a strong presence in the RP. With a setting as diverse as SW Legends, there are so many possibilities to build off of, so many backgrounds for characters and ways to make something truly unique. To that end, before we get to the character sheet proper and I let you all go to await what wondrous possibilities you provide me with, I do have a few things I would like to comment on regarding characters.

- On the subject of force-sensitives, force-users and former Jedi. They exist in the setting and in this RP. Our captain, my character, is one and I can't really give a hard no to such characters on that principle as well as what was said above. Primarily, that would make me a rather shit GM, and be incredibly unfair. I would only ask that when making a character keep in mind the theme of the RP. Our characters should be drawn from the common criminals, thugs, bounty hunters, smugglers and general scum of the galaxy. This is not an RP following the fall of the Jedi Order, of the plight of the remaining Jedi or the hunt for force-sensitives. At the very least that is how this RP is starting and how I would like to see it go for a good time afterward. This doesn't preclude people from playing former Jedi or force-users in general, but it does mean that when making one to keep in mind the environment they are in. A good portion of the average character our group will be interacting with would eagerly turn such a person in for a reward from the Empire. A force-user as part of this crew would need to have at the very least a way of disguising their abilities and need to be able to rely on other skills.

- Faces/Appearances. As you will note when looking over the CS, there is both a place for a picture and one for a detailed appearance. I would like both done, and encourage everyone to take that as an opportunity to go into greater detail about their characters. More important here, is the subject of pictures used in general. I've become rather partial to face-claims, and especially the use of gifs and such to show how my characters express themselves a little more… Viscerally. This is by no means a requirement for anyone, and I won't refuse a character on the basis of their CS using a particular art style. Just… Keep it presentable. You know what I mean.

- Characters in general. All that said, I would like to say that a well-structured and detailed sheet will always go over better than one that is essentially a somewhat expanded concept. The character sheet below is one adapted from another RP that I happened to like because not only is it innately structured better than something I could do on my own, but provides many places of opportunity for the player to add detail to their character. Just don't get too involved in creating a character that you may not be as enthused to play as the character once it's done. As someone who has done that before, I would hate to see someone put a lot of effort into a well-written character only to dislike it and not want to RP as it.

Finally, the character sheet. You are free to post WiPs in the OOC, and I even encourage it so that we can all work together on things and help to ensure everyone gets as close to the type of character they want to play as possible. Just please do not post your character in the characters tab until approved.

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Hidden 14 days ago 7 days ago Post by Apollosarcher
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Apollosarcher Knight with the Rowan Shield

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Hidden 13 days ago 11 days ago Post by Ghost Shadow
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Ghost Shadow The Red Death

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Hidden 13 days ago Post by webboysurf
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webboysurf

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@Alfhedil How big is the ship that this group is the crew of? Are we looking at a Corvette, a cargo freighter, a cruiser...?
Hidden 12 days ago Post by Alfhedil
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Alfhedil What do you see Kaneda?

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@Alfhedil How big is the ship that this group is the crew of? Are we looking at a Corvette, a cargo freighter, a cruiser...?


Glad you asked, since it has reminded me that I forgot to add in The Noreaster into the characters tab. Our ship is a re-appropriated CR-90 that's seen a few modifications over the years. Namely in the way of turning the forward cargo bay into an armory and training deck.
Hidden 12 days ago Post by Hellion
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Nice. I'd like to create a slicer/hacker archetype. Someone who can get the crew (and themself) in and out of computer systems, passed security protocols, and knows how to forge holos. Kind of a one-stop shop. Combat prowess will most likely be secondary.

I'll prob be a hack (pun intended) and use Kasumi Goto from Mass Effect as my template, just uh, in the SW universe :)
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Hidden 12 days ago Post by officaz
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officaz

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OK, I am filling out the app and I take it to preview and all I get is scratch about the color code. Anyone want to help me?
Hidden 12 days ago 5 days ago Post by darkwolf687
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darkwolf687

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Hidden 12 days ago Post by Alfhedil
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Alfhedil What do you see Kaneda?

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OK, I am filling out the app and I take it to preview and all I get is scratch about the color code. Anyone want to help me?


Replace the question marks with hex code. For instance, if you wanted to use this color, the replace them with 0054a6.
Hidden 12 days ago Post by Seirei No Hai
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Seirei No Hai I KRIMAH

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Might use an Iridonian for this.

Yes. I mean a Zabrak.
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Hidden 12 days ago 11 days ago Post by webboysurf
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Hidden 12 days ago 12 days ago Post by Alfhedil
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Alfhedil What do you see Kaneda?

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For all those interested, I have posted the link to our Discord, where both this SW RP and my other Fallout RP have discussion groups. Be sure to identify yourself by your forum name for at least the purposes of getting tagged appropriately initially. Aside from that, I'll be reviewing the submitted characters and work on sending feedback where applicable. If there's a preference for private feedback, do be sure to mention otherwise I'll be dropping it here in the thread.

Side note, because I'm a dumb and must have gotten some deckplans mixed up somewhere the armory is actually deck five's cargo space converted to be closed off from the lower decks.
Hidden 11 days ago Post by Hellion
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So the RP takes place sixteen years after The Empire took over, yes?
Hidden 11 days ago Post by Alfhedil
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Alfhedil What do you see Kaneda?

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So the RP takes place sixteen years after The Empire took over, yes?


Correct, the year 3BBY to be specific unless I was a dumb and miscounted. Entirely possible, I can be rather bad at math :D
Hidden 11 days ago 10 days ago Post by Amalyra
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Hidden 11 days ago 5 days ago Post by Tracyarmav
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Tracyarmav Aliit Or'dinii

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Selkath Mandolorian Hunter. He'll be more mando than Selkath culturally, he'll have no reservations about using his claws in combat. (CQC+marine ops) Armor is not traditional Beskar, due to the extreme density of the metal. It will still stop a blasterbolt, most slugs and blades. Light sabers will not cut through cleanly, but a hard strike will cut through the armor and bite his flesh before being stopped. He is far from invincible and knows it.

Hidden 10 days ago 9 days ago Post by officaz
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Koz Lobo



|Species|
Homo sapien

| {Force Sensitive/Alignment} |
Either/Or

|Role on Ship|
Smuggler, some navigating and maintenance skills.

Koz Lobo keeps his hair long, down to his shoulders, and is a natural redhead. He isn’t afraid to scrap, and this and running stolen goods have put in thin shape, but he drinks water quite much. He has small feet, and he doesn’t like hairiness , so he shaves.

| {Equipment and Personal Belongings} |
Jug of water, bandanna, he prefers denim pants and a loose shirt, guide book to various electric codes, maps of familiar locations, and also a rolodex of contacts he relies on to sell his merchandise He keeps a lot of different vibroblades onboard the ship, too. They’re for sale.

| {Physical Abilities} |
Ko is strong and intelligent..

| {Force Abilities} |
None.

| {Limitations} |
His sense of hearing is off sometimes. He doesn’t know if it was a blaster, or if he was reassembling a droid when he was attacked by another smuggler while he was gutting the droid to see what it had..


| {Personality} |
Koz Lobo is out-spoken, and he doesn't like bad business or bigotry. He isn't the most villainous thing you'd ever see. He stays optimistic, but then also vigilant. He's been engineering weapons, slaves, droids, and popular ship parts for a long time. Basically, Koz is a rebel and prefers that he be the thief, and that he gets away, and that you be more watchful the next time you rest your blaster pistol.

| {Place of Origin} |
Alderaan

| {Background} |
Koz come from Alderaan. His father was a machinist and shop owner. He had all kinds of parts to ships and droid and blasters, and everything else you could want. When he got older, his father allowed him to do some inventory and managerial hustling. He was quick to understand innkeeping, But there was something about him: he was greedy. Ko started grifting behind his father, selling blasters and tools and motherboards, basically getting rich with money his father should have collected.
His scam got put away when his father did some night time counting and testing the goods. He was outraged, and dragged a seventeen year-old out of bed and confronted him. Koz got into a fight that night, but early the next day Koz surrendered a wad of monies, and they sat down and ate their morning food. Everything looked up and up, but Koz was indebted to bookies.
Koz decided he would confront the robbers about their loses, he was knocked around until they decided to stop. While he lie on the group, the two lessons he learned where that one, a little could be enough and that two, it’s best to keep your lips sealed. Uh… but yeah, sure, why didn’t he save some of his non-taxed income, why didn’t he pack a blaster??


Hidden 10 days ago 10 days ago Post by officaz
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Look, I have had the worst trouble filling out this app. I have one pic available if you need to see. But anyway I'm going home in an hour. Hope everybody has a good day.
Hidden 10 days ago Post by Alfhedil
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Alfhedil What do you see Kaneda?

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@Ghost Shadow@webboysurf You're both good to go and toss your CS over into the characters tab.
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@Alfhedil, Hmm, so...question on race. For me, it's a toss-up between Chiss and Rattataki. I love both races, but not sure if one would fit in with this timeline more than the other. The only two characters I know of around the time was Thrawn (Chiss) and Asajj Ventress (Ratt).

However, if it's all the same to you then I'll make my choice, but figure I'd ask :)
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