@AndyC Is there a place to differentiate names and aliases?
In the left column, "Given/Middle/Surname" is where you put their full name If they don't have an alias, you can also just put their name in that section.
@AndyC Is there any religious mythology like the Catholic Church? Mostly im thinking of curses like'go to hell' or 'my god' .
The ersatz for the Catholics and Protestants are the Vaticine and Objectionists. Both are monotheistic worshippers of Théus, though there is a fundamental difference over interpreting the words and nature of Malkos the Redeemer. The Vaticines believe he was Théus's human-born son and that his descendants have divine blood. The Objectionists believe Malkos was Théus in human form, but that he left no physical trace of his passing. Vaticines place a great amount of emphasis on relics and ritual, while Objectionists place emphasis on internal purity. On the extreme ends, the Vaticines have a brutal Inquisition, and the Objectionists have strict and oppressive Purifiers.
In terms of devils and demons, both believe in a corrupting entity called Abaddon, though again there is disagreement over how the Dark One operates. The Vaticines believe Abaddon forces individuals to evil by possessing them with literal demons, which have their own names and hierarchies. Objectionists believe Abaddon operates through temptation rather than possession, that evil is a more abstract and internal corruption, and their Purifiers impose strict moral standards on their followers to resist the Dark One's influence.
Both believe each other are heretics, and the schism has led to several bloody wars. Castille and Medicia are primarily Vaticine, while Albion is mostly Objectionist. Vallé D'Or was mostly Vaticine before the Revolution, but the new Revolutionaries are hardline atheists (apart from a near-religious hero worship of their Emperor Leon de Corsique).
<Snipped quote by Sep> Not about redheads, but I keep getting Sue Storm, Magik, and other blonde characters in Marvel in related images of Mockingbird's images, so not untrue. Comic artists do be lazy.
I mean, Bruce Timm created an entire universe using like two character models, and everyone loved it.
C H A R A C T E R S U M M A R Y C H A R A C T E R S U M M A R Y
_________________________________________________________ Piero "Duemorsi" Ladrocelli _________________________________________________________ 25 | Single (for now) _________________________________________________________ Order of the Spyglass (Loosely) | Medician
N O T A B L E A B I L I T I E S & T O O L S N O T A B L E A B I L I T I E S & T O O L S
A B I L I T I E S ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ STUDIED NAVIGATOR Strangely, Piero is remarkably well-studied in the arts of astrogation by land or sea. He has a tremendous sense of direction, and is proficient in the tools needed to read any well-made map and guide any hapless souls or vessels where they need to go. -
T O O L (S) ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ SPADA DE LATO AND MAIN-GAUCHE The signature weapons of a noted duelist, Piero uses a finely crafted Spada de Lato with a basket hilt and a matching parrying dagger in his off-hand. -
N O T A B L E S K I L L S & T A L E N T S N O T A B L E S K I L L S & T A L E N T S
S K I L L (S) ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ MARKED DUELIST Piero trained at a prestigious dueling academy in Northern Medicia, and his skills have not rusted since. Piero is the greatest living duelist in Bercentia, and aims to prove his worth in the contentious Antillean. -
T A L E N T (S) ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ AMBIDEXTROUS A rare skill, but one that has proven particularly helpful as a swordsman who employs the use of both hands. Piero has been known to change which hand grips which weapon in the heat of battle, just to throw an opponent off-guard. -
T H E S T O R Y S O F A R... T H E S T O R Y S O F A R...
In Medicia, money is divine, and to make money is to commune with it. The greatest sin is to lose it. In those regards, the Ladrocelli family from Bercentia are true apostates. They were respectable, middle-rate merchants who often traded in maps and measuring implements, along whatever they could manage to export from the Antillean.
Piero was the first son of Lorenzo Ladrocelli, and was afforded the ability to engage his interests as he saw fit. He took a great interest in history and tales of the Antillean, reading a number of accounts relaying the folk stories and myths of the original inhabitants of the Novus Mundus. He took up marksmanship for a summer, sailing for a few others. His greatest passion, however, came in his love of the sword. He adopted the dueling style common in Bercentia: a side-sword in the main hand and a parrying dagger in the off-hand. Of course, merely learning and engaging in friendly duels with other aristocrats did not sufficiently abate this interest. So it was, Piero studied under a Medician dueling master for three years. He received a finely crafted spada de lato bearing a pommel depicting a serpent's head.
Over the next two years, the Ladrocelli family's mercantile business began to collapse. Business deals fell through. More well-established Medician families began to source finer wares from the new world. Established sailors were becoming too expensive. Eventually, Lorenzo and Piero had to take turns overseeing their family's prized Galleon, the Fiore Sulle Onde.
Lorenzo was the unfortunate soul to targeted by Black Sails six months ago. The pirates' reputation did not disappoint, but left Piero the inheritor of crippling debt and a mercantile business with no means of sourcing goods to sell. It is unclear if it was revenge, shame, guilt, or greed that drove Piero to gather what goods he could stuff into two large suitcases and ship off to Free Sail. He has sold most everything else his family owned, and has made his presence known in a few public duels. Yet, he is biding his time as he waits for the proper time to make his move.
Just like the snake he is.
P L O T ( S ) & G O A L ( S ) P L O T ( S ) & G O A L ( S )
Piero's goals are simple: make money and look good while doing it... or die trying. He is a vain Medician merchant whose entire backing and support system has been ripped out from under him, and he aims to build himself back up. He bears the Mark of the Serpent, and is more than happy to prove himself worthy of the honor to any who would dare challenge him. Hell, these days, he would kill for a vintage Medician wine and good company. Of course, those are the motivations Piero is willing to admit to others (and to himself). Privately, he is mainly hiding from unpaid debtors left behind in Medicia an ocean away. He is also an admirer of arts and stories... and desperately wants to experience true adventure himself. He wants to discover lost treasures, or pluck them from the hands of those who have them already. He tells himself he wants to find relics so that he can sell them off to rebuild his fortune, but deep down he just wants to fully immerse himself in the stories he read when he was younger. Perhaps, if he is lucky, he can write his own stories to sell back home.
As a player, the plan is for Piero to be open for hire in the hopes of building capital to fund a treasure hunting expedition. He is always keeping an ear out for any rumors regarding relics or strange (and potentially supernatural) encounters. Much like Piero, I kind of want to go with the flow and see where the winds take him directly, with him weaving in and out of political maneuvering and shady deals. Piero has no love for the Castille, Albion, nor the pirates of the Black Fleet: he would be more than happy to take a detour where he gets paid to raise a little hell.
Characters can certainly have an impact on the setting. However, it still needs to be within the realm of possibility for an above-average human to accomplish, and altering the setting in a way that affects the way other people get to play is out of bounds.
A multi-chapter story about opposing a corrupt governor, gathering the resources and contacts needed to confront him, before eventually deposing him, would be a perfectly appropriate story arc. A single post where a PC immediately shoots all the world leaders and declares themselves king of the universe is not.
Likewise, when it comes to supernatural elements, searching for a magic item that heals wounds or reverses aging would be a great mcguffin to form a story around. Starting the game with a bauble that makes you completely invincible and gives you flight and super-strength and laser-eyes would render any conflict pointless.
Rising up in the ranks of a faction, working to undermine their leaders, and even gradually building a faction of your own are all viable plots. Completely hand-waving away any intrigue or struggle by revealing you have Dragonball powers and making the game about Kung fu ki-blast battles is not.
You can absolutely make a difference in the world. But the bigger the change you want to make, the more work it's going to be.