Avatar of Balthazar007

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2 yrs ago
Current New beginnings mean an end to old starts, and that is never a bad thing.
5 yrs ago
Finger Nails or Toe Nails???
5 yrs ago
RISING UP TO THE CHALLENGE OF OUR RIVALS!
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Bio

This is my second profile on here, and I have been Play-By-Post RPing for about nine years now. I do my best to see every RP to the end or at least let my character come to his/her own dramatic conclusion when I feel like signing off. Just like novel writing in real life, I tend to find myself on long hiatuses. Since writing is a great way to work out your brain, I try stay engaged as much as possible.

My favorite genres include futuristic worlds, mysteries, and super powers. Any mixture of these three elements will peek my interest.

Most Recent Posts

Would you allow Chaos as a starting form?


Yes, but chaos magic won't be the most efficient way to do anything. In fact it is the least efficient way to do anything, (most costly to learn and highest Mana to cast). BUT chaos magic can do anything.

In other words, you will be a "Jack of All Trades" but a "King" of none.
@Aqutanama

So the way this world works is that there are about five great land masses or continents. Each continent is ruled by a militaristic regime. About 30 percent of each continent is comprised of urban, suburban, and rural areas that are well protected behind walls and defence systems. The other 70 percent of the world's land mass is an open battlefield.

There are some rouge civilizations that live out in the 70 percent war zone, but they are small and well hidden and/or well defended.

The only type of weapon that is forbidden are nuclear weapons, but everyone has them in abundance. Basically, mutually assured destruction is the main motivating factor in not using nukes. Poison gasses aren't a huge threat, as almost any helmet will have top notch filtration and self sufficient air supply. Also, since they've been at war for so long, their bodies have grown resistant to poison and almost any kind of sickness.

They eat like we do. They raise farm animals that are basically like our own here on Earth, but they are generally larger, through genetic engineering. Same goes for fruits and vegetables. They might not have as much area to farm, but they have found ways to maximize output. Also, the world's population is only 1 billion people, because war keeps the population count down.

There aren't any rules against harming civilians, but it is impractical. Even the most important civilian, if held hostage would be left behind by their government. Everyone on this planet knows that you could die at any time, so they don't fret if even their warlord/president is killed. They just raise the next in line to take the spot. Also, the cities and protected areas are so well protected, it's impractical to attack a city (though there are no officially off limits zones).

The main way war is fought is by attacking supply routes of your enemy. Each continent has to transport raw materials from one protected zone to the other. Like transporting food or metal ores from well protected rural areas and mines to the cities. That is when you are most vulnerable. So basically, all nations have a half of their armies on home soil, protecting their shipments. And half of their army is out attacking their enemies' shipments. Then or course, there are the battles fought to keep your enemy off your continent in the first place.

Alliances have been made in the past, but currently, it is every continent for itself.

Any more questions? I like answering them.
"Magic is Real!!!"

"This world that we live in is not as it seems.
It is filled with things beyond your wildest dreams.
But a secret is only as good as it's keeper.
So keep tight lips... or fear the reaper."
Character Sheet Outline

Note: As long as the following information is contained in your character sheet, I do not care how you format it or in what order you list them.


Full Name:
Nickname:
Age:
Occupation: (Characters cannot start as soldiers (or warriors of any kind), geniuses, celebrities, or anyone super well connected.)

Appearance: (Picture and/or description)

Personality: (What can one expect when interacting with this character? A general first impression.)

Biography: (Tell us as much as you would like, in five paragraphs or less.)

Soul Beads: 0 SBs (This is the in-game currency. You start with 0.)

*Everyone Starts with the same stats.

School(s) of Magic: (Leave blank to start.)

Spells: (Leave blank to start.)

Armor/Wearables: (Leave blank to start.)

Items/Weapons: (Leave blank to start.)


Note: You may add extra information, such as gender or a quote that your character would say.

Note: Update your character sheet regularly to reflect changes.
"Magic is Real!!!"


Welcome to the "Magic is Real!!!" roleplay, where the story starts quite normal and grows deeper as you go. All new characters will start off as regular people here on modern day Earth. The hands of fate will then guide your character into the world of magic. What your character does from there is entirely up to you. Will you be a hero? Will you use your newfound power for selfish gain? It is all in your hands. There is only one rule all sorcerers must follow. The world at large shall never learn of magic.

To start, you will need to create a normal human character, a character with no background in real magic. To create your character, simply follow the guideline laid out in the Characters section.

You will then select one of five basic forms of magic: Lightning, Earth, Wind, Fire, or Water. All five forms of magic are capable of combat, but each one also has its own specialty. Follow your gut instinct, your magic's true nature will reveal itself in time.

After your character becomes proficient in their initial school of magic, they can then explore the wonders of this world. They will find magic around every turn, and grow stronger along the way. Your characters are free to roam on their own or come into contact with others. It is all up to you.

As game master, I will be there to facilitate your quest, for whatever you may be searching. Game mechanics will be explained through PRIVATE MESSAGES along the way, but feel free to ask questions at any time. I am willing to answer any non-spoiler questions.

The whole point of the "learn-as-you-go" model is to make the RP less daunting in the beginning. Once we have an established core of players, those players can then in-turn, take on apprentices. In other words, if I am too busy to accept new players, I may let new players into the game if one of my established players is willing to teach them.

Below is a complete look at all the different styles of magic that will be available for your character to learn.
If you really NEED to know more, ask me through private messages. Though I would prefer you learn as you go.


Okay, I'm going to go ahead an make a thread for this RP. Seems to be enough interest.
So would healing magic fall under Fairy or Soul? I'm guessing Soul.


Actually, healing magic can be done by any upper level style of magic: Angelic, Demonic, Fairy, Nature, and Soul. It can also be done by Water users. Nature and Soul magic are better at healing than the other three upper levels of magic, since they incorporate Water magic.

Again, this is background info that I wasn't planning on sharing right away. But since you asked...
I was thinking of having a really old guy like pushing 90-100. In his life, he was set up as a sniper or "ranger" back in his day. They were based on your smart applicants and patience ones. After that, he gets wounded and needs to take leave, honorable discharge. Probably got a medal or something. It could be a spinal injury, which caused paralysis from the waist down. After that point, he moved towards science in hopes of restoring his body and helping those like him make it through. Near the end of his life, he started to hate being alive. Always needing help when he was once strong enough to care for himself. That piled on with being crippled. In a sense, he gave into depression near the end. Could say that he was one of the benefactors who helped with the project or funded it, as he was looking for any way to fix himself. However, I would say that he wasn’t part of the project specifically and could have just been someone too close to the real experiment when it went off. To him or in his mind he died and was reborn into a youthful body.


That makes total sense to me. There would have been a number of other research companies in the same facility, probably on one of the upper levels. The people responsible for the accident worked out of one of the basement floors.

Did you give any thought as to what kind of life your host body had before your character wound up inside them? Athlete? Gladiator? Or some other idea of you own?
Introducing the Magic Disciplines in this RP.




As you see, there are the five base forms of magic: Lightning, Water, Fire, Wind, Earth. These are self explanatory.

Then there are five higher forms of magic, which are only accessible after learning two required forms of base magic. For example, you need to have a connection to fire and lightning, as they represent the righteous flames of the sun above and the lightning from the heavens. While Demonic magic is tapped into through connecting with hellfire deep within the earth. Nature is plants and animals, that live on the earth and in the water. Soul magic is the connection to souls, given by water (the substance of life) and wind (the breathe of life). Fairy Magic, is mysterious magic accessed through the literal Spark of curiosity and wistful nature of the wind.

Then, as pictured in the center, there is Chaos Magic, which is the combination of Magics that don't normally go together. It is the umbrella for Magic that can't be explained by any of the other ten forms of Magic.
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