Avatar of JBRam2002

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9 yrs ago
Current The respect one gives is a measure of oneself, not the other individual.
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Bio

Hey all, JB here.

I'm a DM for a large number of games here on RPG, as well as a player in several others. Many of the games I run are overly complex, or they involve Dungeons and Dragons (which is also overly complex!).

I work 40+ hours a week, and am the proud father of two tiny terrors named Chibi and Chibette and married to my beautiful Wifey. As such, I am quite busy more often than not. I typically write 2-5 paragraphs per reply and try to maintain an excellent level of grammar. If you noticed me glancing at your profile, I probably was looking to see if you would be a good match for my RPing style. Even if I didn't send a PM to you, feel free to send one back!

I enjoy 1x1 RPs and small groups. I'm fond of medieval, steampunk, and futuristic settings, and I'll jump into romance, adventure, and slice of life RPs fairly quickly, although supernatural (vampires, werewolves, etc) RPs get old for me pretty quickly. If you're looking for an RP partner and I've glanced at your profile, then I'm most likely willing to give it a shot, but decided against PMing you because I'm actually kinda shy. But I'm always looking for a new friend!

Please feel free to say hi at any time!

Name/Aliases: JB, JBRam, Jeebs
Gender: M
DOB: June 1988
Location: Maine (East Coast USA)
Hobbies: Ridiculously complex RP ideas involving lots of spreadsheets.

Most Recent Posts

"Welcome to Omega Station!"

Ryobi jumped at the pleasant female voice and turn to greet the woman. It took him an embarrassingly long time for him to realize the sound came from the small robot before him. "Uh... hi?" Ryobi ventured.

"I am Kitt. My job is to coordinate scheduling and track employee hours. You are 37 minutes early for your first shift, Officer Ito. Did you expect more traffic?"

Kitt's voice was deadpan, and Ryobi was unsure if the bot was making a joke or simply poorly programmed. "I uh... thought I would show up early. Find my locker, meet some of the crew, get settled in. You know. No need to waste paid time on that."

The robotic form blinked, then handed Ryobi a navy folder with the station's emblem on the obverse. Ryobi opened it to find a keycard, several leafs of letter-sized papers with instructions printed on them, and of course, his new credentials. "These are the expected guidelines for new officers. I hope you take the opportunity to read and understand all of the information inside. You will find directions to the Officer's Lounge, Warden's Office, and other important locales, as well as expected etiquette. I will let the Warden know of your diligence, Officer Ito. Please, have an excellent first day!"

Ryobi nodded his thanks to the bot and continued his path, entering the prison itself. He glanced back at Kitt, and she waved at him. Ryobi grinned at the bot and waved back before resuming his journey.


=+~+=

As Ryobi and Jan left the office, Ryobi grimaced at the thought of leaving Kitt behind. Of course, the Captain's Office was as safe as anywhere could be, but Kitt wasn't one to defend herself. On the other hand, all three of them knew the fact without saying it: Kitt would only slow them down and compromise their progress. He gave a small wave goodbye as Jan closed the doorway. "I'll be back for you, Kitt," he called out before the door fully closed.

Jan had transformed to full business mode as she exited the Captain's Office and entered the elevator. Ryobi's head was still reeling at the thought of Gris being the culprit, but the vids didn't lie. He readied his own weapon and nodded. "Gris was... well, I thought a friend. But Lucian and I go way back. He's basically family. And you do not fuck with my family. I don't want to kill him, but it looks like we've got no choice."

The elevator slid to a halt and the doors opened, cutting Ryobi's response short. As Jan took the left, Ryobi took the right, holding his gun ready and glancing quickly around. Thankfully, no one was here just yet. "Clear," he responded. "Where to next, Cap?"
@Hekazu@Gordian Nought@The Harbinger of Ferocity@Rilla
-First two tagged as their stories are related. Latter two tagged for DM approval. Thanks in advance!
Character Sheet for Ceraun Farohm

Name: Ceraun Farohm.
Nicknames: Ceraun, Ceri, Medic, Doc
Title: Fleet Head Medic

Height: 5’-5” (165 cm)
Weight: 125 lb (57 kg)
Age: ?? - Ceraun herself has lost track. Age has no meaning for her race. Suffice to say, she is older than most other members of the fleet.
Race: Oujavu. A race of multi-hued bipedal humanoids that are generally highly attuned to magic. The Oujavu were conquered by the Scroungers nearly 50 years ago, and the majority of the race was wiped out. The Oujavu are proud folk, most unwilling to bend the knee under the benevolent terms offered by the Scroungers. They wished their lands preserved, which was a non-starter. A select few realized that survival meant servitude, and offered their services to the Scroungers.

Oujavu can live to be an almost indeterminable age, but reproduce extremely slowly. On their planet, they had no natural predators and lived in harmony with nature. A millennium could pass before another child was brought into the tribe. Despite this agelessness, most Oujavu did not seek to better themselves, instead being content with a mere existence alongside other life. When the Scroungers arrived, the Oujavu were slow to defend themselves or to make talks. So slow, in fact, that their planet was destroyed before most understood what was happening. The members of the Oujavu who did better themselves tended to focus on magic or agriculture over technology.

Oujavu can be of several different colors ranging from blues and greens to reds and purples. Their pointed ears are reminiscent of elves in other worlds, and they have long been attuned to watery domains. After their race was assimilated, a handful of Oujavu found themselves on the dry spaceships of the Scroungers performing odd magical tasks. Few rose above the ranks of menial laborers, but those who did were able to find high-ranking positions either in ships or on the council.

Tier/Influence: 4 (Medium)
Ceraun is able to manipulate magical energies to affect technological devices safely, which is a rare and potent ability.

Appearance: The first thing one would notice about Ceraun in the environment she inhabits is the lack of an exoframe. The second thing would be her light blue skin and deep blue hair that reaches the middle of her back. Ceraun has a thin but athletic frame, streamlined as if designed for swimming. She wears clothing that allows for free movement but still is reminiscent of the flowy robes of her people. She maintains a caring and positive expression on her face, but when she believes no one is around, a wistful demeanor takes hold.

Personality: Ceraun generally shows a positive outlook on life, even in the worst of situations. Her typical goal is to make the best of any situation, and she does so with a smile, gaining the most enjoyment out of any task she sets herself to. She is dedicated and loyal, and a trusted member of the Council. Her first motivation is survival, primarily for herself but also for those she cares about. Although she does not naturally learn facts and rote memorization quickly, she is very quick to pick up skills and the general idea of things. When she is not on duty, she can be seen scrounging through the archives of the Scroungers, learning as much as she can about the people. Fifty years with them, and she still has more to learn.

Her duties have brought her in close contact with nearly every member of the higher echelons of the Scroungers military, and she is one of the few people who could tell you what most of them look like without their exoframes. She acts as a mix between doctor and psychologist, delving deep into what makes people tick. However, behind her outgoing exterior is a solid wall that deflects any personal information. No one yet has been able to crack her shell, even if some believe otherwise. She cares about those she cares for, but her top priority is always herself.

Abilities, Talents, Traits, Powers:
  • ( 4 ) Manipulation (Technomancy) -- This magical aptitude lets Ceraun manipulate anything from a swarm of nanomachines that she hacks into with her spells to controlling unhardened vehicles and equipment with far less effort. The more complex, advanced, sophisticated or alien a technology is, the more time, effort, and focus it takes for her to do so. Having spent half a century among the Scroungers, modifying their technology is nearly second nature. She is able to bolster and restore programming, even reviving fried circuitry. In addition, manipulating technology in general comes easier to Ceraun than healing. Where normal mages would be faster at healing and slower with technology, Ceraun’s attunement is reversed.
  • ( 3 ) Healing (Conjuration) -- Being attuned to nature, Ceraun can tap into the magic of life itself and heal minor wounds. She can, with a great expenditure of energy over a long period of time, heal more serious wounds. While able to minimize the impact of minor injuries, she's unable to restore missing portions of the body such as organs. She can only heal living things using spells like these, and does so at a slower pace than affecting technology.
  • ( 3 ) Revival (Conjuration) -- Ceraun can, provided the target would not die upon its resurrection again, use tremendous amounts of magic to bring the recently departed back to life, reuniting body, mind, and spirit. If the target has been dead for more than a few hours, Ceraun does not possess the magical ability to revive them. However, an ally who fell in the heat of battle might only take moments to revive. The biggest challenge is gathering enough magical ether and having the focus to do so.
  • ( 2 ) Projected Barrier (Conjuration) -- Ceraun can project a one-way barrier that prevents incoming fire while allowing her allies behind it to continue firing while it is active. The barrier is approximately 20 ft wide by 10 ft tall (6 m wide x 3 m tall) and can withstand a moderate amount of fire before it is destroyed. If enemies flank or attack from a point that is not blocked by the barrier, the barrier is completely ineffective. They can even physically pass through the barrier unharmed, as the barrier is effectively a magical inertial dampener.
  • ( 4 ) Lightning Bolt (Electromancy) -- Ceraun can cast spells that unleash currents of dangerous electricity at those she wishes. They can range from startling jolts, to blasts of lightning that can inflict actual injury and harm to beings or technology, especially ones that aren't grounded or are in contact with water. Unlike her healing magic, Ceraun’s Electromancy is just as effective on people as it is on tech.

As an Oujavu, Ceraun is deeply in tune with magical abilities. Specifically, she is excellent at healing, and is even capable of technomancy, both with restoration and control. Her power stems from eons of attunement with nature, and is supplemented by the energy provided by the Scroungers. She must either spend an hour each day accepting energy from the Scroungers through her implant, or spend ten minutes communing with a natural environment. In a sustained fight, she can run out of magical energy, but will still remain fairly effective with simple yet powerful cantrips she has learned through the years.

Items:
  • ( 3 ) Jetpack -- Ceraun has also been granted a personal jetpack for easy maneuverability. This jetpack is tied into the Scroungers mainframe and is often physically connected to her mental port to allow near flawless coordination.
  • ( 2 ) Medical Kit -- full of vials of nanobots and medical supplies. Allows for basic treatment of injuries without expending magical energy.
  • ( 1 ) Pistol -- She carries a simple pistol at her side in situations where her magic may fail her, but rarely uses it.
  • ( 3 ) Mental Implant (Port) -- Ceraun has an implant at the base of her neck that allows her to physically connect with exoframes or power sources. This implant boosts her innate connection to technology and allows her to assume direct control over every function of certain technological devices, or it allows her to convert technological energy into magical, fueling her powers.

History: For millennia, Ceraun had found that her magical powers were most effective when dealing with what technology her tribe had, but as technology was not the priority of any Oujavu, she was less than effective among them. She honed her abilities through automata she constructed herself: first carved from wood and sticks, and later golems made from clay or stone. When her world was destroyed by the Scroungers, she eschewed her own race to live with them, favoring her own survival over the continued existence of her planet.

Upon assimilation, Ceraun soon proved herself a powerful ally. She provided a distinct niche that the Scroungers heretofore had lacked: the ability to restore dying tissue or technology to its original state. Her assistance has been invaluable in the Scroungers’ attempts to prolong their degradation, and she was one of a large team of scientists to work on developing the newer exoframes (although she could hardly be called a scientist herself). She soon rose to become a trusted member of the Council, her advice a calming and steady approach in contrast with the General’s headstrong attitude. However, she would never question an order given by the General, and has been known to accompany him in dangerous ground fights, both to provide support and to give her a chance to touch down on solid ground, one of the few accommodations that Universal Nova (the ship they inhabit) is unable to provide.
In Mahz's Dev Journal 9 yrs ago Forum: News
@GrimhildrYou should also be able to disable add-ons one at a time. This would help you determine which is at fault without having to reinstall all of the things.
Eliza was always the smartest one of us when it came to magic, and I wonder to this day why she decided to touch the elemental being made of complete ice. But touch it she did. A moment before her hand reached out, the warming light of her spell faded, replaced by a cool blue chill. Eliza saw this, gritted her teeth, and reached forward anyways, her hand reaching out to gently caress the wispy snowflake-like fur of the elemental wolf.

>Eliza takes 34 cold damage. Her hand is frozen in an outstretched posture. You are vulnerable to fire damage and cannot use the hand for Somatic components or to wield anything until the hand thaws.

"Eliza!" Jill cried out, rushing forward and pulling her back from the theullai.

"My name is Bledig, Keeper of the Gate and Watcher of the Waters," the theullai responded, seemingly unflinching at the pain it inflicted. "I did warn thee that contact would be a poor choice. I believe thine affliction will wear off in time, but most who do as thou hast did not survive long enough. Now, wilt thou assist me?"
"You dare invoke the name of the General?" the official responded, distaste dripping from his words. "You are not the first scum who tried that. We shall see!" The official withdrew a small stone from his pocket and began to mutter into it. "There's a group claiming your name, sir. A green tiefling, kurjian, a few humans... yes. They obviously killed someone. ...Yessir. Yes. Of course, right away."

The man glared at the group for a moment, the guards still picking their way across the ice. As they reached the far side, the official gave a sigh. "Hold, guards. These are under official orders from the General and are not to be hampered. Today, at least." He directed one of his guards to remain and motioned for the rest to return. "Please ensure this scene is adequately cleaned. We don't need any more rats in this filthy cesspool." The official's eyes fell to the slumbering ratfolk and he spat to the side, muttering something under his breath before turning to leave. A few moments later, his entourage finally trekked back across the treacherous ice and began to jog to catch up, loud clanging echoing as their armor beat against the crumbling cobblestones.

The remaining guard approached the group and lifted the helmet's visor revealing a canine kurjian female inside. "Don't mind the captain," she said. "He's always like that. If you could finish your business quickly and be on your way, that would be best for all of us." She looked down at the goliath and scrunched her face in disgust. "I think I know this man. If he's who I expect, he got what was coming to him. I must have reported him a few times, but nothing happens in this burrough without the captain overseeing it. I probably shouldn't say it, but thanks for making the streets just a little safer today."
((OOC: DM Post))

The civilians watched in abject terror as the fight unfolded. Asides from one woman, none even bothered to lift a finger, instead cowering in their stalls. The one woman who had picked up arms against the ruffians had since dropped her makeshift weapon and backed away, staring down at the unconscious ratfolk before her. The gruff tones of the mystic did little to soothe the crowd, not that it was her intention, but the tiefling's apology and subsequent psionic power brought some comfort to those nearby. The woman retrieved her staff, placing it at her booth, although her fingers still trembled from the exhilaration of the fight.

If any of the townsfolk cared about the blatant looting they saw before them, they said nothing, instead returning to the business of the day, carefully watching their step on the icy sheet that covered the road. The merchants seemingly ignored the shortsword and crossbow as they skittered across the ice, although one woman did reach down to retrieve them, perhaps to sell for later. The commoners began to mull about their business as the bodies were searched, some leaving the street and a few turning onto it. Those who entered immediately saw the gruesome sight before them and left, not wishing to deal with this sort of situation.

Ulor's search for wares brought little in the way of results, but as his threat sounded, one of the merchants stepped forward. "I-I have some incense. No censers though... I fear the incense may have been ruined by the ice, along with most of my other wares..." He looked back at his stall forlornly. "I can sell you some. 25 gold." The cost was obviously overpriced, especially with the condition that the incense was in, but the man seemed less than willing to lower his price, even though it was worth less than half that amount.

As the bard finished her statement, a man dressed in regal-looking robes that seemed far out of place entered the street, flanked by a handful of guards. "What is the commotion here? I heard that someone had been murdered." His gaze fell on the kurjian whose visage was still covered in blood. "You obviously appear guilty. Guards, please detain the cat." The guards began to approach, walking slowly on the sheet of ice that separated them from the party.
FNC RP is always looking for more players. If you are interested in joining, please read the OP in the OOC thread carefully and send a PM to the GM. There are several questions we have that should be answered prior to joining. When you have a character idea ready, please PM me their sheet as well. I will look it over and give an ok, and you may then post it here.
Current Roster

Julian - @JBRam2002
Nadia - @Landaus Five-One
Noir - @fer1323
Nyxia - @Kyrisse
Molly - @JBRam2002
Brax - @Gordian Nought
Dropped Players

Kirta - @SnowLeopard
Madeleine - @PrettyWings
Riya - @papershuriken
Ade - @alexfangtalon
Isis - @ReaptheMusic
Rice - @ChickenTeriyaki
Note: If you have been dropped but wish to continue, please let me know. I have dropped players to keep the game moving, but it certainly doesn't mean the end for them.
In Mahz's Dev Journal 9 yrs ago Forum: News
@GrimhildrWhat browser are you using? Perhaps an extension is messing with things? Have you tested in a different browser, updating your browser, or using incognito mode?

Not a tech expert, but it feels like a user-side issue. I'm on Google Chrome (both desktop and mobile), and I haven't had that issue yet.
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