Avatar of KoL

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

@Sho MinazukiI think Raven is ok, most of what he can do are variations of the same thing, in a nut shell, he can kick and shoot., though when it comes to that marine you should choose between charge shots or rapid fire since both abilities are more or less opposite of one another in terms of reploid design. Of you go for the charge shot you can Zeke all the skills that come after Charged Clip and add the ability to hold a charge shot in each hand and two shoot both held charges at once to form a larger blast, both of those abilities are common in old buster type reploids. If not just delete charged clip and you're ok.

Choose your option and then post Raven straight into the CS tab.

As a scout you'll already be at the scene when the others arrive and have privileged information on the mysterious maverick identity, not that I need to say who he's to anyone reading this intro.




@Nightrunner I dunno why, but I think I be seen you around in some other RP I would like to join. Anyway, I'm waiting for your idea of you wanna join us.




Another info, I'll post the opening IC post been today and Sunday all the approved players can follow it then, but please don't do more than three posts per day, because my time is too short to monitor a spam game efficiently.
@Lvl Down Ever since I saw your original idea I thought that Merro seemed familiar to me somehow. Now I know the source of the feeling, she has high vibes of Cyber Peacock, she might do really well if I throw in a cyberspace mission.

That said, I have to say that you overdid it a little in her aerial mobility, I have an idea that might work for you, based on the fact that she's an infiltration spec reploid. Drop the number of air dashes to one and drop the hover, because this much rocket power requires legs far bulkier than Merro should have, though you can keep the triple jump as well as add the ability to grab walls like X's Shadow Armor, I think that the ability to attack from unexpected angles that this feature provides is way more useful then zillions of air dashes (the Shadow Armor couldn't do even one, so you're still much more mobile than X).

Other than that, Merro is really ok to go, so if you're willing to compromise you can do the changes and post her directly on the CS tab without reposting her here. Also remember to add something about her personality and to follow my little request.

I'm sorry if I seem boring or unreasonable but I want to keep things under control for the better of us all. Also the fact that Merro is a female reploid was an unexpected bonus for a reason I can't tell yet.




@Sho Minazuki That's cool, I'm waiting to see your idea, then. And indeed, Megaman fanworks in general are very rare these days, but I guess this is to be expected since Capcom has neglected the franchise as whole for a long time, thus, Megaman is becoming a title that only the older gamers remember fondly. Which is a pity, if you ask me.

Answering your question about power levels (and this one should serve as a guideline to all who wish to join) the answer is simple, keep it with the reasonable range of above a common Maverick Hunter GI Joe power and below that of elite fighter reploids like Magma Dragoon and Colonel. Your characters power is bound to increase as the game progresses until you become just a few steps bellow X's nigh unlimited power.
Well I don't remember doing anything that funny, but if you liked it you're more than welcome. Thanks.@MelodyNoir
@Lvl Down@Nightrunner

The OOC is officially on, you can check it whenever you want. Here's the link: http://www.roleplayerguild.com/topics/80954-megaman-the-age-of-x/ooc#post-2667201
MEGAMAN

~THE AGE OF X~



"Beware he who fights monsters, so that he doesn't becomes one of them himself..."





Earth, at the eve of the 22nd century...

X and Zero, the legendary maverick hunters, had succeeded in their most difficult mission ever, avoiding the collision between the mammoth space colony Eurasia and the Earth by miraculously activating its trusters at the last possible moment, set it to crash on the Moon, instead.

However, both reploids were caught in the gigantic explosion that was set off by their lifelong nemesis, Sigma, in a last spiteful attempt to take the maverick hunters down with him.

They were declared K.I.A. after months of grueling search over the colony's debris yielded no other result than the finding of Zero's charred saber, which is currently under tight security at the Maverick Wars Museum. A monument to remember their sacrifice had been raised in the place of the statue destroyed by Sigma at the beginning of the Eurasia incident.

Without Sigma's influence, the maverick hunters were finally able to rout the remainder of the rebellious reploids that still carried the dreaded maverick virus, ushering in a new era of peace.

However it was not for long...

A mysterious transmission coming from Elysium, a fortress that had been built on the dark side of the moon, reached the Earth, it said:

"Attention all reploids and humans of planet Earth, I hereby declare the foundation of Elysium a realm where we can live side by side, in peace. My emissaries will be ready to take anyone who wishes to join us, all you have to do is meet them and ask. I pressure no one to join us, however, hostility will not be tolerated. This is no revolution, no upraising, just the fulfillment of the dream that I have been built to. If you believe in my words I beg you to join Elysium...

I'm X and I hope you don't forget our sacrifice...


The message caused an uproar of proportion never seen before and soon enough the Maverick Hunters had to be dispatched in order to quell it.




Maverick Hunters HQ

Amidst the shadowy war room Signas, the commander of all maverick hunters issues a debriefing regarding your mission. The imposing reploid speaks in an even voice, just as Alia projects the necessary date over the room's monitors.

"As a member of the Maverick Hunters, your unit will be dispatched along with several others to deal with the center of the riot, the monument to X and Zero, your mission is twofold.

First, quell the rebellion and convince the people that the message is nothing but a forgery created by someone trying to defile X's memory.

Second, try to unravel who might be the culprit behind this case. I don't believe Sigma's involved this time after all, he's been obliterated along with both X and Zero after Eurasia exploded. I'm sure you'll find the true during the battle."


Just as Signas was about to issue the scramble order, Alia interjected, "Beware, however, our scouts reported the presence of a maverick amongst the innocent crowd. I pray my hunch is wrong, but the reports said that the maverick was riding an armor..."

"Very well then," Signas said, while making a cutting gesture with his right hand, "Maverick Hunters, SCRAMBLE!"




Ok, now to what's important.

This is a Megaman X RP where the players will be members of the maverick hunters trying to uncover the truth about the "X Incident", as such you'll play as reploids, since no human can hope to match a maverick in combat.

I hope you've read the introduction above so'll not dawdle on the setting's background, other than make it clear that this is an AU following a different turn for the events of X5. If you've read up to this point, put the name of the best Megaman X theme song at the bottom of your CS, the correct answer should be "Wild Fang" of X8, but you're free to disagree. Just search on Youtube if you don't know the original theme songs of the X franchise it's worth the effort... really.




CS Template


Name:

Gender:

Height:

Maverick Hunter Unit:

Appearance: (pic preferred, but a good enough description can also do the trick)

Weapon Sytems: (including elemental damage type, if any. *WARNING!!!* Since the new generation reploids haven't been created yet, X's copycat abilities are still unique to him.)

Elemental Resistance: (optional, must be at least related with damage type)

Elemental Weakness: (only if you have a resistance, must be the "opposite" element type)

Special Features: (dash, fly, double jump, super strength, and any other ability non covered by the above etc..)

Personality: (pick three traits that best describe your character and explain them as well as you can)

Bio: (optional, but strongly recommended, be short, though.)

Other: (anything non covered by the above sections)

All CSs should be posted here for approval before being moved to the CS tab.




Thank you, to whoever wanna join!
And the plot thickens...

Things are starting to look good now.
The cost of real estate on that area of the city must be sky high, seeing how many important looking things are there.
Ok, people, I finally could do my, and actually took a reasonable action to break the stalemate that has been created. I guess that this is probably the most that Kotori can muster even with her all levelheadedness, if people don't listen to reason now, we are all bound to die.
Kotori had just returned from where she'd found the girl named Brook laying under a tree's shade, to rejoin the main group but when she arrived where she'd last saw they, the only one still standing there was Brock. After giving the boy a quick glance, Kotori decided to follow the way that Ian had went before, it was very probable that she would find both Ian and Emilie there and, since they were the ones that she felt an actual bond with she couldn't devise a better course of action to follow.

Turning her back to both Brock and Brook, Kotori said, before entering the thicket, "I'm going to follow the two who I know for the most time, you two are free to come with me, but if you prefer to stay keep in mind that the next time you wake up, your memories will probably not be the only thing you have lost..."

After arriving at the other side of the small green maze, Kotori barely had the time to listen to the last bits of the conversation between the many people who were standing there, before the mysterious creature that looked like a wolfman ran away from the group after throwing Emilie and Ian out of his way.

"Are you unhurt?" Kotori said as she walked to Emilie and then Ian and helped them get back up. Both of them looked like they had nothing but a few minor cuts and bruises, mostly on Ian's case, actually, so Kotori decided that she should press on the most important matter at hand , "We should follow that creature and see if it knows of a safe place to stay the night. We don't know how much time there's until the sunset, and with each second that passes the sensation that this place wants to drag us deeper and deeper into its gaping maw grows stronger within me."




@karamonnom@MelodyNoir@Crimmy@Rakurai@Onarax
"If that's what you think the best course of action is, I'm in with you, Akame." Emiri said in response to Akame's last statement, in fact the idea of training the other girls didn't seemed so bad to her at all, it was the least that Emiri could do to consolidate her status as a senpai.

Then, she turned to face Miyako, "If the Contractor is backing your claim, you must indeed be an out of the ordinary magical girl, Komatsu-san. However, a gem's true worth only shows after it has been cut and polished... that's why I'm offering myself to help guide you down the path of a magical girl. That is, if you wnat to join our team but don't want to take Akame on a duel..." Emiri then, set her tea cup aside and offered her hand for Miyako to shake, in a rather unjapanese-like way, but still a clear sign of her trust.

"Well then, I guess you have the right to see what Akame is capable of before making your decision. Would you care to follow us, Komatsu-san?" Emiri said as she followed Akame outside.

Before they could leave the room, however, Emiri's eyes widened a bit as a pair of intruders passed through the barrier that she'd set so carefully before. Defensive spells like that were one of Emiri's specialties and if those girls penetrated her barrier without even breaking a sweat, it meant that they too must be exceptional in the magical girl sense, at least.




@Flamelord@TheWindel
© 2007-2026
BBCode Cheatsheet