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@Skyswimsky

I'm still here, and as he said @TheWindel as well. Though I don't know for how long can we go on a battle royale RP with just four characters remaining. If you have a plan on how it would go, I'd like to hear it.
@Shin

No worries, these questions were already answered by you in first place, I was just relaying the knowledge.

As for the reference thing, I guess a coincidence is as good as anything, I just have this habit of finding Easter Eggs (as long as I know about a thing), these little surprises are always interesting, be them intentional or not.
@Kobayashi

Hey! First let me welcome you to the Guild.

Now that we are done with the pleasantries, let me say that (just like I stated above) I'm not the GM, but I can answer your questions since they were already asked/addressed before. Hopefully, it'll help you.

- We are allowed to modify the Mechs, but they should meet the specifications of the two available models (the M-13 "Diamond" and M-09 "Axe") and, with a very good reason, the Mk X "Sparrow". You can do pretty much anything to them, as long as the overall performance doesn't go into, or beyond, that of the Mk 0 "Garm", which we are not allowed to have at the beginning, just like we can't use 5th gen fighters yet.

- What you described is par for the course to any CAU, but if you want to go to the extreme, I suggest a modified Diamond, since someone else already seems interested on the Sparrow and they are supposed to be very rare, or try to convince @Shin to let you have a Sparrow as well.

- Be aware that, no matter how good you try to make your CAU, it shouldn't meet a Garm in terms of overall performance, or be able to move at top-speeds than 1,000 km/h, which still put your machine way bellow a fighter plane in term of speed, since all of them are able to break the sound barrier casually. The advantage they have over fighters is being able to do very tight/sharp maneuvers at speeds (~ 600 km/h) that most airplanes cannot, so only a pilot with very high skill, or a very good machine (super maneuverability fighters like the Flanker E and F, F 15 MTD, Eurofighter, etc...) can hope to outmaneuver a CAU.

I hope these have helped you.
@Mega Birb

Your new character is ok with me as well.
@KoL

Oh wow, why did I not think of that? Do you have bigger pictures of them I could use? I think I'll edit it into my CS for future reference.


Try these:





I don't know why, but Wiki links have this tendency to shrink the images. And, while I chose it at random, now that I see these images really work for Hibiki and Shizuka, it even matches their color scheme.
@Lonewolf685

Actually, you are right, it's better to null it. Despite the fact that I like the consequences route, the result it had on Notes makes this decision much more sensate.
@The 42nd Gecko

Hey, who allowed you to start the battle without our permission? I'll read your post in a few minutes but know that more likely it'll have bad consequences IC instead of asking you to edit it, a penalty will be handed for acting before we even finished to set the battlefield for everyone.
@Smiter19

Hey, I'm not the GM (or related to them) but I can answer most of this, if you don't mind me trying to help so that you can speed up your CS.

I'm sure that the CAU's are piloted from the chest. They are about the size of a fighter jet, so there's really no other place that can fit a human in. They heads are either a cluster of sensors, decoration, or most likely both.

This RP isn't explicitly based on a single source, instead it draws from a lot of stories to create a unique original fiction. As a matter of fact, a friend of mine from here called this AC vs AC, or Ace Combat versus Armored Core, quick is as accurate as any other comparison.

I don't think that having co-pilots will be a problem, but it's more likely that a Faceless can operate at least a modified version of a two-man crew aircraft alone, just think of how the story of AC games always treats you as being alone on the plane, despite having co-pilots appear on the hangar. In fact on most of them if you look to the side on the cockpit mode, you never see anyone. CAU's seem to have been made with a single pilot in mind, though.

Also, you should post your CS here, it's on the rules section to do so.

Anyway...

@Shin

I was reading the OP again and finally made the connection between the name of the Mk-0 "Garm" and its official designation. Nice bit of trivia there, especially since I based my character on the Demon Lord along with a dash of Yellow 13.

There little things are what usually keeps me more in tune with a RP.
@Ryonara

Here are some suggested designs for Hibiki and Shizuka's underwater armors:



@KoL

I figured we could have Hibiki and Itsuko just hang out, maybe some chatting and revealing personal secrets and stuff. Hibiki is really curious about how and why Itsuko gets hurt so much and who Huntress is.


Sure, we can do that. It's actually a very interesting idea, I feel dumb for not having thought about it up to now.
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