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People need to get working on Masters as well, so far we have only Nagato Yuki on the Black Side and Murder Loli + Oni-chan on Red.

By the way, @VitaVitaAR, @Raineh Daze, @PKMNB0Y, you can swap Othis around in the characters list. And, as said before, I'll be taking Anya as her Servant, while the choice is open.
Heyo! Before I start working on a sheet is berserker still available?


So far, yes, Berserker of Red is the last undisputed slot among Servants.
Huh... Perhaps I’ll take the Red Archer slot, as it seems the most fitting! As for my Black Master, I’m considering apping someone from Prague especially since there is an Atlas Master on the Red side.


Actually, it came to my knowledge that Medb was intended to the Black Factions, so I'll be swapping Othis and Iskandar's factions (and rewrite the last paragraph of Othis backstory accordingly later). The Alchemist will be on the Black side now.
Anyway, I'll be having Iskandar fill the role of Rider of Black, then.

"Well, that was unexpected," Black Shot said as the others came in, bringing a variety of presents. The dark-haired magical girl found this development funny, but at the very least it meant that she would have plenty of snacks to replenish her energy after winning this small tournament of theirs. After all, as long as her partner didn’t slip on her own ice, there was no way they would lose.

Talking about the devil. "Geez, if I didn’t know you, I would think that you are giving me the cold shoulder, you know?" she quipped before flashing a sharp grin. Black Shot slung her spear over shoulder and added. "I would personally like to fight on a place that’s less open than a lake, but at least I can blame you if we lose."

Just as Black Shot expected, the lakeside area was pretty open, save for a few trees that had already lost their leaves to the inexorable march of the seasons, some benches, lampposts, and of course the lake itself, the place was rather desert.

Taking advantage of the fact that they were the first to arrive, Black Shot found a perch over one of the lampposts, shooing a crow that was occupying it before her. After claiming the high ground, all she had to do is wait until their prey came to them.



• Name: Othianne "Othis" Phorensia Obberhausen
• Gender: Female
• Age: 19 years
• Faction: Ainsworth (Black Faction)

• Personality: If you could sum someone’s being in a single phrase, Othis could be described as: “A true genius with an aloof, almost robotic, behavior”. While these traits aren’t uncommon among those who attend the Atlas Temple, Othis is one of the few who pushes them even further beyond. For those who don’t know her, it may be even plausible to think that Othis isn’t a natural-born human but rather a homunculus engineered to be a living spiritron calculation device.

As expected, Othis has no hard feelings one way or another regarding those who look down on her. As long as her job is completed in the most efficient way possible, that is.

Her few non-magecraft related interests revolve around the only activities she allowed herself to enjoy as a pastime, reading and problem-solving, especially those of the geometric nature. Being able to derive any form of enjoyment out of these activities shows that perhaps there maybe be a more humane version of Othis at the core of her being… maybe?
• Skills: Othis is an adept practitioner of Memory Partition and Thought Acceleration, allowing her to absorb and process information at an inhumanly fast pace. Currently, Othis can manage six partitions, putting her just a step below the level of those worthy of bearing the name Atlasia when it comes to mental prowess.

In addition to that, she's also quite knowledgeable at a number of subjects both mundane and esoteric in nature.

She's also, pretty good at coffee brewing. After all, there’s nothing better than caffeine to carry someone, whether they are a Magus or not, through long hours of study.
• Abilities: As far as magic circuits go, Othis is a pretty good example of what happens when one neglects the kind of eugenics that the Clock Tower is so proud of for long enough. However, having atrociously bad magic circuits is no problem for an Atlasian Alchemist, given that their greatest forte is Mystic Code operation.

Othis is capable of analyzing the base nature(composition and structure) of almost anything with a mere sight, a talent that can pretty much be called "Mystic Eyes of Scanning". Even though, in truth, it's more like the masterful eyes of an ancient mathematician or engineer. This talent is very useful for comprehending abstract concepts such as mathematical formulae and functions, and even others’ magecraft, though Othis still has to process the information on her own.

She was granted the right to bring a few Mystic Codes with her outside of Atlas. The first is an Orichalcum(Brass) Gauntlet that acts as an amplifier and control unit to metallurgic magecraft. It's collapsible to the size of a common bracelet which Othis has it with her the whole time. As a secondary function, it houses an array of sis detachable mirrors that can move and hover in the air on their own. These satellites function as spiritron collection devices capable of gathering and amplifying light in the form of destructive “heat rays”. In essence, it’s an application of the same principles developed by a great sage that lived in the island nation of Syracuse during the twilight of the Age of the Gods.

The last of her weapons a harness made of same material as Othis’ other weapons that wraps around her waist, back, and torso, in the same fashion as a modern safety harness, whose primary function is collecting spiritrons from the nearby environment and convert them into usable magic energy. Additionally, it also works as defensive armor and exoskeleton to assist in her physical mobility, however, none of these secondary functions are very developed.
• Short History: As a child born and raised to a family that spent perhaps too many generations in the bowels of the Titan's Pit, Othis doesn't have much in the way of exciting events on her backstory.

While it may sound strange for someone to say that being raised in the place where the most wondrous, and terrific, artifacts of the world of Magecraft are created is a boring backstory; but when you get used to seeing fantastical things on a daily basis, it's easy to take them for granted. After all, when you lived your whole life surrounded by weapons capable of destroying the world in a very literal way, one or two more spiritron-converter bombs aren’t that impressive anymore.

In fact, the most uncommon thing to ever happen to Othis' life is being one of the few attendees to ever be allowed to leave the premises of the Academy all thanks to the fact that, somehow, the Ainsworth found a way to take hold of one of the last few remaining contracts that the first directors of Atlas issued so innocently centuries ago...
• Other: N/A


Well, here's a Master. I bet you were expecting this to happen already, though:

• Name: Othianne "Othis" Phorensia Obberhausen
• Gender: Female
• Age: 19 years
• Faction: Tohsaka/Einzbern (Red Faction)


• Personality: If you could sum someone’s being in a single phrase, Othis could be described as: “A true genius with an aloof, almost robotic, behavior”. While these traits aren’t uncommon among those who attend the Atlas Temple, Othis is one of the few who pushes them even further beyond. For those who don’t know her, it may be even plausible to think that Othis isn’t a natural-born human but rather a homunculus engineered to be a living spiritron calculation device.

As expected, Othis has no hard feelings one way or another regarding those who look down on her. As long as her job is completed in the most efficient way possible, that is.

Her few non-magecraft related interests revolve around the only activities she allowed herself to enjoy as a pastime, reading and problem-solving, especially those of the geometric nature. Being able to derive any form of enjoyment out of these activities shows that perhaps there maybe be a more humane version of Othis at the core of her being… maybe?

• Skills: Othis is an adept practitioner of Memory Partition and Thought Acceleration, allowing her to absorb and process information at an inhumanly fast pace. Currently, Othis can manage six partitions, putting her just a step below the level of those worthy of bearing the name Atlasia when it comes to mental prowess.

In addition to that, she's also quite knowledgeable at a number of subjects both mundane and esoteric in nature.

She's also, pretty good at coffee brewing. After all, there’s nothing better than caffeine to carry someone, whether they are a Magus or not, through long hours of study.

• Abilities: As far as magic circuits go, Othis is a pretty good example of what happens when one neglects the kind of eugenics that the Clock Tower is so proud of for long enough. However, having atrociously bad magic circuits is no problem for an Atlasian Alchemist, given that their greatest forte is Mystic Code operation.

Othis is capable of analyzing the base nature(composition and structure) of almost anything with a mere sight, a talent that can pretty much be called "Mystic Eyes of Scanning". Even though, in truth, it's more like the masterful eyes of an ancient mathematician an engineer. This talent is very useful for comprehending abstract concepts such as mathematical formulae and functions, and even others’ magecraft, though Othis still has to process the information on her own.

She was granted the right to bring a few Mystic Codes with her outside of Atlas. The first is an Orichalcum(Brass) Gauntlet that acts as an amplifier and control unit to metallurgic magecraft. It's collapsible to the size of a common bracelet which Othis has it with her the whole time. As a secondary function, it houses an array of sis detachable mirrors that can move and hover in the air on their own. These satellites function as spiritron collection devices capable of gathering and amplifying light in the form of destructive “heat rays”. In essence, it’s an application of the same principles developed by a great sage that lived in the island nation of Syracuse during the twilight of the Age of the Gods.

The last of her weapons a harness made of same material as Othis’ other weapons that wraps around her waist, back, and torso, in the same fashion as a modern safety harness, whose primary function is collecting spiritrons from the nearby environment and convert them into usable magic energy. Additionally, it also works as defensive armor and exoskeleton to assist in her physical mobility, however, none of these secondary functions are very developed.

• Short History: As a child born and raised to a family that spent perhaps too many generations in the bowels of the Titan's Pit, Othis doesn't have much in the way of exciting events on her backstory.

While it may sound strange for someone to say that being raised in the place where the most wondrous, and terrific, artifacts of the world of Magecraft are created is a boring backstory; but when you get used to seeing fantastical things on a daily basis, it's easy to take them for granted. After all, when you lived your whole life surrounded by weapons capable of destroying the world in a very literal way, one or two more spiritron-converter bombs aren’t that impressive anymore.

In fact, the most uncommon thing to ever happen to Othis' life is being one of the few attendees to ever be allowed to leave the premises of the Academy all because of the Einzberns, or the Tohsaka, found a way to take hold of one of the last few remaining contracts that the first directors of Atlas issued so innocently centuries ago…

• Other: N/A
Well, I need to choose a Servant that's not Atalanta, but at least a Master will be easy.
@Noxx@SimpleWriter@Compulsive86

By the way, please, don't add more enemies to the scene. This is not supposed to be a fight scene at the moment, I would like to not stray from that.
@KoL Think I can answer to Luna right now, or should I wait and see what the other Light Girls do?

@Compulsive86@Noxx


Your character isn't involved with anyone else other than Luna and we don't have post rotations or anything similar. You are free to reply whenever you want.

I've felt pretty lost of how to enter at this moment.


How? Your character went into the restaurant, or at least opened the door last time. Luna replied to her actions, all you need to do is reply to my post at the very least.

Honestly, I kinda want @Compulsive86 to decide on an action because Soma is just gonna sit there and collect on that free meal so theres not a lot of action for me to do


Both of you have been addressed by Luna before she left the restaurant, which means that you can interact with one another whenever you want. No matter how antisocial your characters may be, the least both of you can do is acknowledge one another's presence and move on from there.
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