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6 days ago
Current Can't believe that I actually got an RP close to its endgame, btw...
4 likes
27 days ago
Noble Arms is now either four years old, or three years and eleven months. The third thread had lasted for more than one year.
1 like
2 mos ago
New Interest Check, everybody!
2 mos ago
My Roleplay, Noble Arms: The ASEAN War, will reach its 4th year in June or July. It's been a long journey.
1 like
2 mos ago
Despite its massive flaws, my RP, Noble Arms: The ASEAN War, is still one of the longest ongoing RPs in RPGuild - It turns 4 years old in July and the current thread itself is more than a year old.
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@SilverFallen, yes, it's still open; we actually need more people to join, actually.
@Bishop, Empire got stomped three years after the Battle of Endor in the New Canon. All hail the New Republic!

Well, until they let their rotating capital get destroyed by a new superweapon, but details, details.
Latest Revision; posted on this page for convinience:





@liferusher, @Lucius Cypher @ADamnFiddle
@Letter Bee

I wouldn't say that. Divine Blessings certainly does give people an edge, but by no means does it make you unstoppable. Even some Divine Blessings won't save you from things that they're meant to help you with. Malakaus has innate magic resistance, but was nearly killed by magic fire anyways. It was mostly thanks to having good armor that he was able to not die immediately from it. Conversely, Atisha has no Divine Blessing but she's a fairly skilled user of her magic, and has so far done fairly well for herself.

Not having a Divine Blessing doesn't put you at a disadvantage. Divine Blessings themselves are more like another tool for the players to use, and overtly relying on them will result in a bad time when they inevitably won't save you from what you're facing. That being said, I would be hesitant to accept someone with both high magic skills and a divine blessing, unless the blessing itself grants the high magical skill like Vesta. Honestly, I'm half tempted to simply not allow anyone with a Divine Blessing considering that we have at least 14 characters with Divine Blessings, with Famish Pants in particular having both his characters with more than one blessing. For god-given abilities, they're ridiculously common, even considering how many players we currently have active.

So Tl:dr no, not having a Blessing won't put you at a disadvantage. You won't have their advantage, but that doesn't make you any weaker then the others.

Now as for your characters.

For Alexander, his backstory is mostly alright, but one thing that really sticks out to me is the fact that he would bother to learn how to make gunpowder. Admittedly if I ever bothered to actually care about chemistry, making explosions would probably be something I'd be interested in doing too. But if you intend to try to revolutionize technology in the RP by introducing firearms and explosives, know that it's not going to be as easy as "stuff black powder into an urn and give it a fuse". I want to know honestly what you intend to use that knowledge for, since otherwise it seems rather pointless to include it unless you hope to make use of it.

As for his Eyes I will limit it to his eyes not being affected by Return By Death. Keep that in mind if he ends up getting his head smashed, because while he might come back alive eventually, his eyes might not. Additionally I want to know some clarification: Does his eyes allow him to see the passive effect of magic? For example, would he be able to tell that Malakaus has the Blessing of Arcane Interference even though it is a passive effect? In addition, where exactly has he been for a year to study in Lugnica? Not everyone has been as fortunate as Surubu and gets to start out in a fancy mansion. Not to mention that learning about magic isn't something one can just do from watchings mages, not anymore than learning how to program a computer by watching technicians working. Certainly not all within a year, where Alexander has somehow also made time to feed and house himself, earn a name with mercenaries, and presumably working mercenary jobs.

Myst for the most part is fine, hearing talk of strangers from Earth probably isn't as unusual as it ought to be considering how many earthlings we do have here. Though you should know that there is current something in the works about putting more details about your character's own magic in the CS so people are not creating spells to conveniently solve whatever issue arises. It's mostly in the talks because before we actually enforce it I have to do the same to my own mage, Atisha, but rest assure that I plan to push for this. Keep that in mind for Myst as well.


Stuff about Divine Blessings: Thanks!

About Alexander: Ah, I was going to replace the 'Gunpowder' part with having a 'Kindle with copies of the Encyclopedia Britannica and other reference books', and yes, I wanted to revolutionize technology in the RP, although to be fair, you're right in that going Connecticut Yankee isn't as easy as Mark Twain makes it sound.

As for his eyes, thanks for allowing them, and as for the passive effects of magic, he can see those as a glow, sometimes with different colors, but he won't know what those mean, aka he can see something, but not necessarily understand what he sees. Note that if you're reading Alexander's latest CS, he doesn't really have Yin Magic; that was Plan B for if the Divine Blessing is completely rejected.

Anyway, for Myst, I will be waiting for you to make a Magic System, then.
@Letter Bee
Also maybe cause half the canon characters have divine protections


Yeah, I noticed that.
@liferusher, And...@FamishedPants clarified; apparently, the 'enthrallment' part of his Blessing only works on NPCs/People with weak wills, meaning my concerns are moot.

I'll happily pick another Divine Blessing, or high-level Yin Magic. But if the latter, I have a concern:

I know that Divine Blessings are laughably common, but I think part of that is because PCs without them are at a disadvantage, especially when so many have blessings already. Is this true?
@Letter Bee i think fiddle his review was pretty spot on. I only had to add that if he dies his eyes wont be healed by return by death XD if you hadnt noticed of course. Hmm I really dont think the eyes will work, they are like eyes of god that can see anything. It would give you ahuge advantage if you can see what magic and divine blessings a person could have. It would be royal guard level so to say


Okay, I see your points; I was assuming that Heinrich's Blessing of Beauty prevented anyone from attacking him; on a second reading, it says nothing of the sort. Even so, I want a Divine Blessing that can pierce through the Blessing of Beauty or magical/divine effects that can deceive the mind, because magic that alters perceptions is the greatest enemy of the investigator.

So, I have an alternative idea:

Blessing of Clear Mind - Alexander can resist all attempts to magically deceive his senses or alter his perceptions; illusions fail, glamours fall flat, and even other divine blessings can be resisted if they are based on changing one's way of sensing the world. However, this power does not protect against mundane disguises, or the effects of alcohol, drugs, and poisons.

------

If this isn't allowed, would Earth, Wind, or Yin Magic be able to see through a Divine Blessing?

@FamishedPants
@liferusher, thanks!
@liferusher, I liked the idea of Grimgar, but I found it unwatchable after a few episodes.

Anyway, sorry to ask, but commentary on my revised CSes?
Revised CSes.





@liferusher, @Lucius Cypher @ADamnFiddle
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