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17 days ago
Current New Interest Check, everybody!
24 days ago
My Roleplay, Noble Arms: The ASEAN War, will reach its 4th year in June or July. It's been a long journey.
1 like
1 mo ago
Despite its massive flaws, my RP, Noble Arms: The ASEAN War, is still one of the longest ongoing RPs in RPGuild - It turns 4 years old in July and the current thread itself is more than a year old.
5 likes
2 mos ago
On 4/14/2026 (on my end), my RP, Noble Arms: The ASEAN War, is now three years and ten months old, and the current thread is one year and four months.
9 likes
2 mos ago
In three days, my RP, Noble Arms: The ASEAN War, will be three years and ten months old, with the current thread being one year and four months. Despite the game's flaws, it's still something.
6 likes

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Intermission Five - Aftermath of Victory

Municipality of Lubao, Pampanga Province, Philippines - 1/1/2023, 9:21 AM, UTC+8

"On it!" Myron said as he dashed towards Feng and placed his shield on hers', transmuting her into data - a process made easier by the fact that she was already magical energy - and then saying, "Quick thinking, Callie. Also..."

He turned towards Cristina and said, "I think we can stop Mirage Space now."

Then towards Lukas and Peony (?) he said, "You two did well; we've gotten Noel back, along with another Prisoner and Shen Tu - I suspect he got limped in with them due to betraying Huo Ren and the PRC during that combat in Cambodia..."

His next words were, "Either way, welcome to Task Force Obsidian; we all need to coordinate better, so we're going to need more training, as well as to get to know each other. Thankfully, Callie and Cristina have been here since the beginning or close to it, so you can ask them for help. As for me..."

He looked at the unconcious Noel.

"I have to see to a friend's mental health..."

@Chiro@Nimbus@Digmata@Gerlando@Lloki@Creative Chaos (if returning) @Paths of Parity
Fallout: New Orleans

Wooden shanties and lean-tos on rotting platforms lead to houses of brick-and-mortar dotted with shops as they lead to townhouses of plaster and marble with windows as clean and clear as they were in an earlier age. At the center of all these are opera houses, fashionable stores, mansions and a Cathedral with sharp pointed roofs, whose white walls speak to the locals' continued devotion. The docks swarm with ships of all sizes and makes, while the busy, loud, and ever-flowing markets promise everything one can ever want... yet mountains of gold and silver are to be paid.

OOC Discussion Discord (To be Added)


War, war never changes.

But war is merely one of many ways of satisfying one's greed; coin and commerce matter too, and they go hand in hand with war.

When the apocalypse ends, radiation fades, and the poisons in the sky, sea and earth have receded to bearable levels, and the survivors salvage and rebuild, greed grows for what one does not have, and what one cannot easily take through force. Thus, the gears of barter and exchange turn again - That's why you're here, isn't it? Because this spot of the world is rich again?

This is New Orleans, the most civilized place in the Bayou Wasteland, where north and south meet to make its ruling 'Merchant Princes' rich. Composed of survivors and wanderers, plus the occasional pirate who decided to go legitimate and warlord turned noble, these wealthy men and women are rich and refined in ways that even New Vegas would find tacky; these feelings would be returned if there were reliable ways to talk back.

Even more scandalous is their openness, as their ranks are open to all who are intelligent enough to barter and haggle; Human, Ghoul, Super Mutant, Sapient Deathclaw, and Robot. The Merchant Princes care about wealth, not whether you have skin or scales or a steel chassis.

As for the rest of City... the wealth of nations flows through its port, but so does misery equivalent to the affluence of the few. Poverty and debt are threatening to drive a resurgence of the ancient evil called slavery, and some Merchant Princes turn a blind eye to it.

At the same time, threats to the City and its gathered wealth grow.

To the West, the Apache Confederation has taken land once belonging to Caesar's Legion, and are riding to take Louisiana for itself. These First Nations, who own and breed some of the last known surviving herds of Horses, and are the main source of ridable steeds in the Wasteland, are fierce, mobile, and growing in number as they march to the lands to their east.

Northwards, the Enclave flees a victorious Midwestern Brotherhood and has begun preparations for a war of extermination it cannot and should not be allowed to win.

And to the East and South, merchants and refugees tell a terrifying tale of an old foe of America returning, a foe it helped end the world to try and bury in nuclear fire: Communism has returned, implacably vengeful and drunk on real and imagined grievances...




So, what's this about?

Well, TL;DR - This is a Character-based RP set in the Fallout series by Bethesda Softworks, which in turn is a post-post-apocalyptic game popular among the people who frequent both SpaceBattles and this site... as it also has an Alternate History component in its backstory.

You can play an Original Character, from a Canon Fallout Race/Species, whose goal in turn is to survive, advance, and pursue personal storylines while interacting with each other or GM-run NPCs. While you are supposed to start fairly low-level (think a starting character in a Fallout or Mount and Blade game), you can request the GM (me) to start at a higher power level (up to a leader of one of the Main Factions mentioned in the summary) in exchange for providing assurances of quality and availability. The more starting power you have, the more responsibility you have to show up.

To avoid excess clutter on the OOC and leave room for people to create factions, locations, and NPCs, I'll summarize a few lore tidbits here:

- The Apache, who also have the Comanche and other nations as vassals, are the main source of horses (unless modified by player choices). They are also expansionist, stomped the Legion several times to take their place as a Great Power, and are divided into several factions; some want to do to other nations what was done to them, others want to live in peace and coexistence.
- Super Mutants in New Orleans are the intelligent kind, with some being survivors from the Master's Army.
- Coffee, Sugar, and Cacao come from the Caribbean and are traded for food and meat and other raw materials from further northward.
- Mardi Gras is still celebrated.
- New Orleans has its own gold coins called, well, 'Gold'.




Rules:

1.) Do not be an asshole.
2.) No Godmodding or Powergaming, aka no controlling other players' actions, no defeating your enemy in one shot, and no shrugging off all hits without an enchanted shield.
3.) No OOC feuding! If you must argue, be respectful. IC, meanwhile, you can hate each other as much as you like as long as it doesn't seep over to OOC.
4.) Please notify me if you will be gone longer than a few days. I'll let you guys know if I'm gone.
5.) I reserve the right to control or kill off characters and NPCs/NPC Factions made by inactive players and control and write out (but not necessarily kill) OCs made by those inactive players. If you're inactive, this means I get to use your OCs and factions to advance the plot when it's slowed down or stalled by your sudden departure.
6.) All relationships between people of the same age group are allowed, whether homosexual or heterosexual, as long as it does not violate The Rules.
7.) If you take up an important spot in the story, I expect you to be active in a reasonable time frame; so many RPs have been destroyed by people getting important spots and being slow or just dropping out.
8.) No Lore-breaking Species/Races, such as Energy Beings, Anthros, ISOT'd/Isekai'd beings, etc. No Zetans, either, unless you are very good at making one interesting and not a game-breaking, tone-breaking Marty Stu.




[b]Name:[/b] (Self-explanatory)

[b]Age:[/b] (Same.)

[b]Species:[/b] (Human, Ghoul, Intelligent Super Mutant or Deathclaw, and Robot only.)

[b]Looks:[/b]
(picture optional)

[b]Personality:[/b] (What are you like?)

[b]S.P.E.C.I.A.L[/b]= (42 Points spread wisely. Cannot go over 10 on any one stat)
Strength:
Perception:
Endurance:
Charisma:
Intelligence:
Agility:
Luck:

[b]Backstory:[/b] (Your Backstory. Also contains justification for having assets, holdings, wealth, and power beyond a starting level character.)
Mykhailo Martinez

Mykhailo rained death from above, his loadout the same as it had always been; balanced between ending ground targets and eliminating those foes who shared the air with him.

As he flew to follow Fuka's orders, which were to bomb the targets sitting on the ground while others took out the enemy planes, Mykhailo realized that his entire life since Artemio died was a struggle against hate, an effort to get over the need to blame someone for what had happened to his first love. No... he did blame someone or something for it, namely the N/UN's enemies. Enemies he had a chance to turn into ashes and more, if he let his already fragile control slip.

He launched a rocket at the nearest radar, causing it to blow up in flames. For a moment, he tasted what those below must be feeling; the terror and fear and anger that they had sowed into the minds of so many others.

His heart hardened for a second, and he began seeking out more targets, following the priority list Fuka had set. Radar, then runaways, then hangars and fuel lines, right?

A GPS-guided bomb dropped from the underside of his plane. blowing up a runaway with planes on it whose pilots were too slow to get on. Sad that none of the planes which did get up would be able to go past his comrades without luck; he needed a clean dogfight or two to cleanse his mental palate and get that desired ace-hood.

Was that self-centered? Yes. Was it honest? Same.

Mykhailo focused on being a machine of meticulous attrition, chipping away at the enemy's strength, inflicting death on the foes' soldiers, hoping that few to no civilians were harmed. But he had to ask: Did he want this? What did he want? Were Ace-hood and revenge really a worthy goal?

His rotary cannon spat out a line of shots against several hangars, piercing through the roofs of corrugated metal. His friends were doing a good job of keeping away the real threats.

But were they his friends, or was he deluding himself? At the end of the day, he was alone, his attempts to bond with others an utter failure. Heck, the person he interacted with the most, the one with the most impact on him, was Fuka, and the latter had good cause to dislike his personality, his actions, his... everything.

Then, in the middle of battle, he realized one thing.

My real reson for doing this is revenge. My real reason for doing this is empty.

Then he resolved, If I survive, I'm coming clean about my motivations. Then after my contract is up... I'm returning to civilian life, getting therapy, and heloing rebuild my country - Both of them.

@Damo021@Smike@Rhona W@Finetales@AvaP
Mykhailo's Loadout

- Internal Gun.
- Two AMRAAM medium-range missiles on the Wingtips.
- Two laser-guided AGM-65 Maverick Missiles for outer underwings.
- Two APKWS Rocket Pods in the middle hardpoints.
- Two GPS-guided bombs on the inner hardpoints.
- One Fuel Tank on the Centerline.

(Repost)
@Azure Bubbles, I may be interested.
Intermission Five - Aftermath of Victory

Municipality of Lubao, Pampanga Province, Philippines - 1/1/2023, 9:20 AM, UTC+8

Henri's shield hit Feng's, causing a bright flash at the point of collision and an explosion of force punctuated by motes of glittering matter.

"You!" Feng shouted at Henry as she staggered back, her shield opening up to reveal a maw of darkness that spat out three limp figures in red-and-black clothes that marked them as given by her. "I guess... You win."

Mirage Space collapsed, and the three prone figures were revealed to be shellsocked, semi-concious, but recognizable men; one was Noel Alonso, Task Force Obsidian's captured leader, the other was Mykhailo Martinez, a captured Pilot who must have gotten his Noble Arm in Chinese captivity, and the third was Shen Tu, a former aide to the Zodiac member Huo Ren until he was charged with treason shortly after Huo Ren's death.

Feng's body, which had transmuted itself to Magical Ether in the height of the battle, was dissolving into more motes of light, and as she tried to stop it, she was saying, "No, no, no... It cannot end this way! Please, someone, save me!"

Now, will they let her die, or could they improvise some way to save her?

Any option was valid at this point.

@Amidatelion@Chiro@Nimbus@Digmata@Ducksworth@Gerlando@Lloki@Creative Chaos (if returning) @Paths of Parity@Gerlando (if returning).
Intermission Five - Aftermath of Victory

Municipality of Lubao, Pampanga Province, Philippines - 1/1/2023, 9:20 AM, UTC+8

Feng was mildly glowing, alternating between the royal blue of the avatars of the Seven Virtues she had absorbed and the red of the Avatar of Superbia she had also devoured. This light flared as Henri's bullet disintegrated upon contact with her body, even as Crown Prince Shinyahito shouted, "Mr. Janessens, use your Shield! The Pig of the Zodiac is glowing like that because she turned her body into pure magical energy, which in turn is because she has absorbed various Avatars of the Virtues and Superbia!"

The Crown Prince had thrust his Noble Arm (a spear) into the ground, and it was glowing; some sort of analysis power was at work?

As for the others' efforts, Feng was avoiding the puddles of metallic fluid Peony was releasing onto the ground, dancing out of their way, not botheirng to hide how looking at them scared her a little. She hurled a meteor - one the size of a truck at the American Arms Master, even as Callie's portals shredded her autopistol, forcing her to draw another one - No, more like that other one moved on its own, flying out of Feng's armored dress, and fired wildly at Nil and Marta, forcing them to deal with a spray of bullets.

Then Cristina clashed with Feng, only for the Pig of the Zodiac to bash her shield onto Cristina's sword with surprising strength and force, before Lukas' powers finally found a chink her her mental armor, filling her with the feeling of hunger and memories of starvation.

"NO!" she screamed in rage and fear, bashing Cristina's sword again and again and if Cristina failed to dodge even once, bashing Cristina herself. This outburst opened a way for Henri to charge in; his own shield could overcome her own if it just made contact.

In the meantime, Jin Li was fulfilling his purpose for being here, using his Noble Arm to hurl jets of water that both cooled down and push away the meteors, while Princess Fukuyo was leaping up to cut down each falling rock while Myron and Bahram were shooting down the bits and pieces of each cut and cooled meteors that rained down on them.

Now there was a chance to win! One charge, and Feng could not just be defeated, but Noel, Mykhailo, and another prisoner can be freed...

@Amidatelion@Chiro@Nimbus@Digmata@Gerlando@Lloki@Creative Chaos (if returning) @Paths of Parity@Gerlando (if returning).
Fate/Aggressive Negotiations - A Class Card-based Holy Grail War Game


We have not heard the last of Snowfield...


I. Intro

The year is 2026; more than a decade since the False Holy Grail War in Snowfield, Nevada put the city in danger of complete destruction.

Since then, the country has gone through much, but Snowfield was left to recover from its brush with doom, insulated from the wider goings-on in the United States of America and people's opinions of those goings-on. New stakeholders have swooped in to save the land from economic ruin, some working with the indegenous tribes that had protected the area for centuries, others planning a repeat of old mistakes: After seventeen years, a Second Snowfield Holy Grail War is prepared to ignite.

However, steps were taken to prevent unauthorized escalation unlike in the past: Instead of Servants, there are Class Cards, special Mystic Codes/Magic Items that grant people the power of Heroic Spirits without having to deal with their independent agenda. These Class Cards are bound to a 'Card User', a being who does not necessarily have to be a Magus or even Human, and the ones who set up this Holy Grail War have made it so that the only way to win is for the Card Users not to kill each other, but rather to give up their Class Card after losing a battle... and they can choose whether to give the Class Card to someone other than the one who defeated them.

Not just that, but the defeated 'Card User' not only gets teleported away from the battlefield, but unlocks the power of Sponsorship, which allows them to give 'gifts' to the remaining players, such as information on the locations of Leylines or the strengths and weakesses of their foes, or deliveries of 'Mana Batteries' and other materials for Magecraft.

The goal of all this? Well, this part remains the same: The winner of the Holy Grail War, the one who takes his foe's Class Cards, can summon the 'omnipotent' Holy Grail, a wish-granting construct that would grant the winner's deepest desires assuming there is a method to accomplish it.

In a world going mad, wouldn't you take the chance, go to Snowfield, and fight the others for a wish?




You guys have not seen the last of me either, so here's the summary: I am running a Fate RP where you don't have to kill your opponent and trying to do so will 1.) fail, and 2.) risk them giving someone else their Class Card anyway. Also, if you lose, you get to keep playing as your PC gets to watch the remaining contestants and vote to give them gifts.

I am looking for two Co-GMs, not just to fill in for me if I am incapacitated but also to comb through sheets to find overpowered stuff people might unintentionally add to their characters, as well as play the NPC that PCs who lost negotiate with in order to give the remaining contestants gifts: Kid Gilgamesh, whom I've decided is best to be an NPC than outright banned.




Rules:

1.) No Gilgamesh (and Kiddie Gil is an NPC), Enkidu, Karna (Except as a Rider or Archer), or Heracles. No King Hassan, Alcides, and Quirinus, either. Or Merlin. Basically, if it's as powerful as any of the listed Servants, it is forbidden for Players' PC choices.
2.) No Powergaming or Godmoding. Metagaming is allowed only if you have Divination Magecraft or other forms of 'flawless' info-gathering.
3.) Be nice to others as well as the GM and Co-GMs.
4.) Players who leave or drop out will have their characters controlled by the GM and Co-GMs, and yes, players who go inactive after their PCs are defeated will be counted as 'dropped out' and having given up their Class Cards to the Winner. Same to those who suddenly 'ghost' in the middle of a battle with a player who is still acitve; they count as lost.
5.) Dead Apostles (aka Vampires) are allowed as PC choices, along with Mixed-Bloods. If it appeared in Fate/Strange Fake, chances are its allowed (unless it's a False Divine Spirit or 'New Human').
6.) Classes are Saber, Lancer, Rider, Archer, Caster, Assassin, Berserker, Shielder, and Avenger, which means 9 player slots overall.
7.) Once all 9 Slots are filled, you can ask for a 'Reserve Player Slot'.
8.) From now on, all New Character Sheets require 3 Approvals from the Main GM and Co-GMs to be fully permitted to play. Also, Co-GMs can override or put a moratorium on Main GM decisions if they feel like they are bad for the game itself.






Mykhailo Martinez

"So the people pay for their Government's actions," Mykhailo could not help but snap in his reply to Scott. "Same old, same old; I'll bring down their planes and hope for the best."

I am not going to get any satisfaction from this. I am either going to be an ace, or dead, and all I can hope for is to coast on my hatred for the enemy to avoid the latter. I need to control my emotions; I need to let go again, I need to not feel anger and pain or at least keep some distance from it.

Another voice rose within him, saying, Let go? Let go?! Of what? The delusion that this is a war where we can keep our hands clean? All we can hope for is that there are few to no civilians harmed or to blame someone else for this tragedy! Our glory will be forever tainted with the blood of innocents!

Mykhailo cut that voice off, opening his mouth in real life again to say, "We'll win this. Also, I won't lie; I'm doing this because I have to - Because we'll do more good if we win than if we don't."

But his eyes showed hurt, pain, and loss; loss of a child's self-righteousness and a youth's thirst for glory. At the end of the day, the part of him that cared about others had won, but at the cost of his innocence and naivete.

The young man walked towards his plane; at first, he tried to hide his feelings, but realizing that there was no shame in them, his shoulders loosened and his face scrunched up in disgust. The Pilots would catch another sentence from him as he got to the cockpit, "Fuck Glory; it's not all its cracked up to be."

He was still going to be an Ace. He was still going to clear the skies of enemy planes in conjunction with his squadron. But right now, he felt so alone; the others were indifferent to him when they did not dislike him. He had brought that on himself. His immature behavior had brought him his nemesis and it was all so unfair and not unfair in his favor.

Then as he turned on his plane, and prepared to take off, Mykhailo Martinez realized he did not have anything to prove: Not to others or himself. He didn't need to care about what others think: He will achieve his objective and save more lives than were lost.

Ace-hood? He'll use that to save more lives in the future, by intimidating the enemy with the reputation that came with it.

@Damo021@Smike@Rhona W@Finetales@AvaP
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