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Considering the length, the collab looks fine as it is.
I'll post Friday.
<Snipped quote by Lonewolf685>

Psht, the Emperor is the Omnisiah, silly bby. The Man Emperor of Machines.


That sounds an awful lot like Tech Priest heresy to me.

Please report yourself to the nearest Ordos Hereticu Inquisitor for questioning :3
@Spiffy if you know the Warhammer 40k verse, the Machina is basically the Imperium of Man if the God Emperor was still alive and actively involved in his empire.


And if the God Emperor went Omnisiah on there asses as well. Apedtus Mechanicus for the win.
@GarlandDaHero

I'm just going to plop down an existing CS right here see what anyone thinks in relation the the work in progress.

I'm more amused then anything how similar concepts for characters keep popping up out of the blue :3

Banana


@BCTheEntity

Sorry, my tone was crass. I do enjoy your inquiries for the same reasons as Silvan, but my nerves have been a bit frayed by other RPers elsewhere. I've grown a bit jaded from people who can raise a great many questions but not follow through, but that doesn't mean I shouldn't give you and anyone else the benefit of the doubt.

Alas I'm turning into a bit of a guard dog, and it grew a little hard to differentiate between invigorating discourse and tedium. My apologizes.
I don't know about BC but I found the entire exchange fascinating from a scholarly point of view.


As do I, but leaving them as purely hypothetical when they could be expounded upon IC for the enrichment of the story makes the discourse ring a bit hollow for me. Untapped potential, you know? It's the bane of every GM to see something left only written across the OOC as it slips farther and farther away from being acted out IC.

I'm almost disappointed no one considered approaching a faction leader or finding a library / database / Rufus's Private Book Stash for such a discourse. Sure, Eos is aloof, but I figured someone would want to hear the story of the world from the Gospel of Deva. Though considering the last time Rufus was in Henry's home he nearly killed his dog with a chicken nugget, I can understand not asking him. Or Lucille. Or Ira. Definitely don't ask Dana. Though asking all four together could weave an interesting tapestry...except Dana, since she knows next to nada and would still lie about all that.

But anywho, I'm fine if BC has more questions, but really like a status update as to his CS.
Ah, I see. So in theory, could any given faction make preparations in order to try to counteract their corresponding weaknesses? For instance, could Machina units implement safeguards against corruption in their coding, or demons develop a means of limiting the effectiveness of holy powers against them, that sort of thing?


Not really. It's a fundamental aspect, like fire being a high temperature. It's more a wasted effort, playing to your weakness rather then a strength. But I should really re-iterate that these are only minor advantages and this line of inquiry has me thinking you're trying to develop someone seeking to exploit this when that's really not a wise idea.

I figured they'd all be heavily defended, not least by their extremely powerful rulers. Not so much that they all existed within the same dimension, but I suppose it works if you can't just teleport in guns blazing. That said, would each faction have their own additional dimensions to work within too, e.g. backup realms to fall back into if for some reason their capitals are completely overrun?


Nope, there is no fall back point.

That's fair. Since you mention them, what do the Vassals represent within the setting, aside from theoretically not getting involved in the faction war past preventing those cheap shots? Looking at Juno's title, for example, I gather she has some major role in the Nexus' metaphysics, though I'm not sure what exactly. Are they all personifications of concepts within the Nexus? Are the faction leaders all Vassals themselves?


Juno has two bodies. The human shaped one people interact with, and a massive serpent who is coiled around the entire Nexus and holds it together. People got to glimpse that a few battles ago. As Windel had said the Vassals were never intended to be as prevalent as they had been so most others aren't as relevant.

I suppose that's fair. I'm not sure how that meshes with the way they're described within the OP; does it not have anything to do with the user's inherent potential for using them? And with that in mind, what about stealing them from another bearer in some way, like physically pulling the Eyes out of their skulls or something? Though even if that were possible, I can imagine it'd be extremely difficult, given that the powers themselves are a huge advantage.


Your inclination determines the color eye you receive; As in a more violent and destructive person get's Gold while a more supportive or commanding person gets Silver. As for stealing them? Can't say.

I suppose it'll be difficult to ask more questions about that for now, then... though I don't suppose we happen to know if the Vassals have any relation to the Great Danger?


As I said before, plans have been FUBARed so often we literally can not say any more on the Great Danger.

Though all of these questions are superfluous at the moment, as one has to wonder what bearing they have on your character sheet. Capital Raiding, Colored Eyes, Vassals and Capital Raiding are really irrelevant subjects for a new character. Questions are nice and all but when you have no investment in the RP it's just raising concerns as to what kind of character you have brewing.
Well, I am not going into my whole philosophy about how a roleplay should be run since I don't think it is the time for that. However, the long and short of it is that I would prefer a smaller more dedicated group over a larger group with little attachment to the rp. I have seen a large RP work before, but that is because it had everyone in much smaller groups of 2 or 3.

Honestly, at this point I am continuing this RP not out of interest but obligation due to waning interest. And having a large cast is a part of that (The roleplay moves slower both in terms of post-cycles and pacing of the story, and the importance of each individual character is diminished for each member of the group)


We appreciate you being candid with your thoughts, but what you are asking for can only be achieved if we booted players solely on the grounds of your- Self proclaimed I must intone- lack of commitment.

Looking at the breadth of your contributions, more lack there of, as well as your disinterest, the only one I'd be inclined to extricate from the RP is yourself unless the majority of players would like to stand up and echo your sentiments.
I feel like this RP is collapsing under its own weight. There are just to many people. Back with the scouts, a single person responded to me, but there are a lot of people in the new group that replied, so is time for me to post or what? And that isn't the only problem, there is also just how many people have left.


The effect of having multiple groups is to have people responding in there groups, so the time to respond was after Szeren, Regina, and Leblanc do. I was waiting on the former two before I could do mine, so we were both playing the waiting game till they had done so.

You do see the paradoxical nature of, in one breath, bemoaning that there are too many players and in the next remarking about players that have left, right? Regardless, I disagree wholeheartedly. People who weren't engaged with the RP have left- And we wish them all the best of luck- while those who still have an interest aren't bogged down waiting on posts from an inflated cast. With the exception of Tzi and Esther, every non-GM character is in action at the moment and has stuff to do, so it would seem the number of players is acceptable.

Though if Tzi wants to go be a peeping Tom and keep Esther company, even they could have something to do.
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