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6 days ago
Current Now running: World of Light: The Tale of the Dark Itself
4 mos ago
Forever and ever, amen
7 mos ago
Calling out from Scatman's world
1 like
10 mos ago
Called into action - by threats that seem harmonized
1 yr ago
Tomorrow comes

Bio

Current GM of World of Light. When it comes to writing, there's nothing I love more than imagination, engagement, and commitment. I'm always open to talk, suggestion, criticism, and collaboration. While I try to be as obliging, helpful, and courteous as possible, I have very little sympathy for ghosts, and anyone who'd like to string me along. Straightforwardness is all I ask for.

Looking for more personal details? I'm just some dude from the American south; software development is my job but games, writing, and trying to help others enjoy life are my passions. Been RPing for over a decade, starting waaaay back with humble beginnings on the Spore forum, so I know a thing or two, though I won't pretend to be an expert. If you're down for some fun, let's make something spectacular together.

Most Recent Posts

<Snipped quote by Lugubrious>

How good of a time to join are we talking? Been peeping in every once in a while... have no idea what's ACTUALLY going on but, keep coming back and thinking about this. So curious if you think you're too full up or not!


It's a pretty good time, and our roster is never full. To make long story short, game characters from various worlds have been thrust into a mishmash World of Light, and it's up to them to defeat Galeem's guardians in order to challenge and overthrown Galeem itself. And on the way, we do all sorts of things like scavenger hunts, dance-offs, cosmic horror, and kart racing. If you're interested in trying, we'd be happy to have you.
Paved Wilderness - Eastern Road

Lvl 15 Ms Fortune (59/150) and Chucho the Polterpup
Roland’s @Archmage MC Therion’s @Yankee
Word Count: 1702


As much as the prospect of a high-octane joyride through the Paved Wilderness made Nadia want to put the pedal to the metal and speed out of Hammerhead in style, tires screeching and engine roaring, a good thief knew when and when not to make a scene. Plus, she didn’t want to give that little guy the wrong impression; she’d be returning this dune buggy once her scavenger hunt was over, maybe with a made-up story about how she’d followed the actual culprit behind the theft and taken it back in hopes of a reward, maybe not. She wasn’t the type to steal willy-nilly from people who didn’t deserve it, after all. And she couldn’t exactly blame a guy for shooting his shot with a gal like Gemma, no matter how vertically challenged he might be.

But once Nadia put Hammerhead in her rear-view mirror and hit the open road, with nobody but her ghostly pooch in sight, the feral couldn’t help but go a little wild. “Let’s go, Chucho! Wooooooooooo!” She floored the gas, hollering in exultation as the wind on her face caught her hair and ears. Even her polterpup, incorporeal though he was, had to chomp onto part of the rollcage and hold on for dear life as his lower half flapped like a flag. It took a few moments to get used to the dune buggy’s handling and powerful suspension, but luckily the highways east of Hammerhead weren’t exactly congested, and what was life without a few heart-pounding near misses? Once Nadia got a feel for the vehicle, though, she was cruising along with ease, purring almost as loud as the motor. This whole region was like a massive sandbox, and with her shiny now toy Ms Fortune felt like a little kid on Christmas morning.

Her plan was simple. She figured that since the Ficsit carrier originally crashed against and went down around Highertower, that area would be the most hotly contested. And for now at least, Nadia didn’t feel like fighting anyone if she couldn’t help it. In fact, while actually finding anything from the wreck would be a sweet bonus, the feral mostly just wanted to have fun driving around until she found somewhere to chill. To that end, heading somewhere far from the crash zone but still vaguely in the hauler’s original flight path made sense, and the mention of unique wildlife around Scorched Gorge caught her interest, so that was her current destination.

As it turned out, she wasn’t the only one headed in that direction, either. After a few minutes mostly spent focused on the road ahead and figuring out how to control her ride, Nadia noticed another car consistently occupying her rear-view mirror. After squinting for a better look, she realized that it was none other than Roland behind the wheel, with her fellow thief Therion along for the ride. “Oh, hey!” An idea popped into Nadia’s head, and she pulled over, waving out the window for Roland to do the same. “Hey! Wanna race?” she called to him over the rumble of their engines.

The well-dressed man waved back. "Oh sure. I'm headed to that Refinery, so we'd probably need to figure out a finish line before then. But it sounds fun."

“Alright, you’re on! Don’t come cryin’ to me when you lose, though. This kitty’s built for speed!” She put a hand on her polterpup’s head and rubbed it. “We’ll go on Chucho’s third bark, okay?”

Once the two were ready, Chucho bowed down, wagging his tail. “Woof! …Woof! …WOOF!”

Engines roared, tires spun, and the race was underway. Both vehicles launched forward with appreciable acceleration thanks to their Dragon engines, but since they both featured the same amount, their top speed turned out to be the same, so for a couple miles the racers were neck-and-neck. Ever the mischief-maker, Nadia bumped Roland’s car with her dune buggy a couple times, but she didn’t actually want to hurt him or Therion of course, so she never got too frisky. With the sun almost directly overhead Nadia couldn’t tell which direction she needed to go, so she stuck to the highway. Doing so made it easier to drive, but it also meant that, aside from the occasional vehicle that she and Roland needed to avoid, the race wasn’t actually that eventful. At the very least, the rocky red badlands that formed their race track were beautiful in their own way, with all kinds of cacti and vulture-picked skeletons resting beneath the monolithic spires and mesas.



After a while, the race naturally petered out as a result of taking too long over a somewhat monotonous track not designed with entertaining competition in mind. Nadia did spot what looked like actual racetracks here and there, including one with bright blue tarps stretched out between megalithic fossils, and one that ringed a huge quarry complete with giant industrial excavators, but she didn’t feel like muscling in on the competition. Just past the quarry, her route took her through a series of canyons and archways lines with strange machines, but after that it was nothing but straight road for a while as she drove between a river and a large plateau. Getting bored, Nadia allowed Roland to pass her and her eyes to wander. After only a couple moments, she did spot something intriguing in the sky. What originally looked like a high-altitude fireworks display wound up being a dogfight between three old-fashioned airships, covered in rigging, plated in armor, and suspended from unusual balloons. One seemed almost stationary, dangling like a castle tower beneath a balloon like a huge globe, outfitted with enough heavy weapon emplacements to cover every angle. It seemed to be holding off the other two, a light but speedy Goldfish that was more of a distraction than a threat, and a heavier Galleon with three balloons and a bevy of cannons. The two ships seemed intent on outmaneuvering the formidable Spire and taking it down through hit-and-run tactics, but Nadia couldn’t tell if it was working.

As she gawked, the Galleon got too impatient and tried to take a shot from a risky position, opening it up to a broadside from the Spire. A huge chain-explosion went off in the sky, and the airship began to go down. Nadia was so intent on the battle that she forgot to keep her eyes on the road until Chucho gave an alarmed bark. Alarmed, she looked back in time just in time to see a strange green creature in the road, something between a turtle and a penguin. It was ugly in a cute way, and it stared at its impending doom with big, round eyes. Time seemed to slow down for Nadia as her adrenaline spiked, a look of horror spreading across her face. Her first instinct was to cut the wheel as hard as she could, so the next second she swerved away from the critter and sailed right off the road.

Dust and pebbles went flying as she spun out, whirling down the roadside slope until her buggy splashed right into the water. With her head literally still spinning, Nadia was too dizzy and disoriented to do anything until Chucho grabbed one of her ears to stop it, by which point her vehicle had begun to float downriver. “Aw, damn it!” she groaned, trying the pedals and the wheel to no avail. Her engine only sputtered, already waterlogged. As the water rose above her ankles, she sighed, then climbed out of the window and on top of the car. She scanned the riverbanks, but couldn’t see Roland’s truck anywhere. Had the Fixer left her behind? Well, even if she’d forgotten about picking up Massachusetts’ rigging, she could get to safety pretty easily. If only that didn’t mean giving up her car…

While the feral wondered if either of her strikers could be used to save the dune buggy, Nadia the loud sound of a truck horn broke her concentration. She looked back at the road to find a red-and-black semitruck with distinctive tusks. The window was rolled down, revealing a young but tired-looking face, as if the driver had just been asleep at the wheel. “Hey,” she called out, her barely-raised voice almost inaudible over the engine. “Ya need a hand?”

“I’m good!” Nadia crouched down, pressurizing the blood in her legs, then rocketed into the air. She used Charge to cover the rest of the distance, rematerializing on the shore with a sad backward glance at her dune buggy as it floated off. Chucho floated down next to her with a sympathetic whine, and Nadia sighed again. “Easy come, easy go…”

The truck driver scratched the side of her head as she peered at the blood trickling down Nadia’s legs. “You sure you’re fine…?”

“Uh-huh!” Nadia turned, her tail flicking behind her, and crossed her arms. That girl looked way too young to drive, but Nadia wasn’t exactly in a position to talk right now. “Uh, do you know the way to Scorched Gorge?”

“Mm-hm…” The truck driver yawned. “Just a couple miles from here. Hop in, I’ll take ya.” She pulled a lever, and the side of the truck began to lift up. Inside was a mobile saloon-style bar, complete with vinyl stools and all kinds of liquor, strapped tight to survive the highway.

Nadia didn’t need to be told twice. “Thanks!” With Chucho in tow she jumped aboard, then settled in for the rest of the trip. She was not looking forward to the look on Therion’s face when he found out what happened. Maybe he doesn’t need to know.

Paved Wilderness - North-northeastern Road

Edward’s @DracoLunaris Blazermate and Sectonia’s @Archmage MC Zenkichi’s @MULTI_MEDIA_MAN Juri’s @Zoey Boey


Compared to the territories to the east and northwest, the terrain to the north of Hammerhead seemed pretty unremarkable at first blush. It featured a few sandstone bluffs and towering wind-carved pillars, but for the most part, the interior of the Paved Wilderness was wide open and flat, dominated by hardy yellow grasses and tall cacti, with only a few withered trees. Here and there one might spot a giant anthill, grassy crag, or herd of wild horses or buffalo, but the ecology here wasn’t as varied or interesting as the Windward Plains to the west, and this area didn’t seem as favored by racers as those to the east, either. This went on for miles and miles and miles, and judging by how far away Highertower had been from Hammerhead on the map, it would go on for many more.



There were a few elements that broke up the monotony, though. Scattered around the grasslands, especially closer to Hammerhead, were a number of little hovels and roadside attractions. Most seemed to be the result of continuous construction over time, cobbled together from different materials and styles as the original structure was expanded upon. Some, little more than shacks roofed by corrugated sheet metal, seemed to be abandoned, with threadbare, sun-faded garments dangling limply from old clotheslines. Others bore signs of habitation, like the inn known as Dieter Restaurant and a three-tier cafe bolted to a white stone villa. Nobody sprang out from these houses or hailed incoming travelers; the residents only watched in peaceful silence as drivers -or fliers- passed them by. The farther the Seekers got, though, the less frequent these structures became, until all that remained was the rumble of the road, the wind in the grass, and white clouds in the blue, blue sky. For a solitary driver, the experience might be meditative–or just really, really boring.

Eventually, though, that all changed. As the five approached the same latitude as Outback, the terrain suddenly got rockier, and the flora more alien in appearance. The lowlands took on an unhealthy greenish tinge, and sulphuric fumes arose from the bogs therein. Given the propensity of the region around Outback for bizarre wildlife, perhaps some of the adjacent biome’s strangeness was seeping through. Either way, things were about to get more interesting. As the travelers rounded a bend, they beheld an enormous, six-wheeled ultra-heavy vehicle. At ninety feet tall and two hundred twenty five feet long, it was mammoth in size as well as name, and it even sported an enormous rotating cannon on its back. Unfortunately, that starship-buster was in fact too big to deal with its current problem.

A mechanical roar like no engine Juri had ever heard resounded from the ridge above her as she drove past, and the next second a Chopper flew overhead. It resembled a bike, but dragged by two enormous, crushing wheels in front rather than propelled by one from behind. It soared overhead, then slammed down on the other side of the road and began to take potshots at the Mammoth with the cannons mounted on either side of the wheels. Brutally but clumsily designed, the Chopper could only shoot in the direction it was facing, so the ghastly pilot had to turn in order to aim. A moment later, another Chopper cruised in, followed by some kind of sled that cruised along with the aid of anti-gravity technology as the gunner on its mounted turret took aim. These reinforcements joined a band of Bloodmounts and Reavers already attacking the Mammoth, which was just now lowering its doors to deploy a green LAV equipped with four wheels, two treads, and a machine gun, followed by two four-wheel Centaur tanks with cannons. A fierce battle quickly erupted within the boggy canyon, threatening everybody in the area whether involved in the skirmish or not.

Of course, all this was no surprise to Edward, whose drones had scouted out the area and the brewing conflict beforehand.

Paved Wilderness - Northern Road

Pit’s @Yankee


For a few minutes, it seemed like Pit’s optimism would lead him to disappointment. Most people around Hammerhead were very busy, either working on other people’s vehicles or preparing for their next trips across the wilderness. Given the ongoing event quest, most of the truckers, bikers, drifters, and hunters here were slow to trust, wary of any competition and sabotage that might interfere with their next payday. Local transport services were rather expensive today as well, with everyone eager to cash in on the big search. Fortunately, even if most of the Seekers had already driven, flown, or teleported away, Pit had one friend at Hammerhead that he could depend on. The screech of brakes caught his attention as a familiar-looking vehicle ground to a halt behind him, and when Pit turned he spotted none other than the Minotaurus, with Nico at the wheel and Nero riding shotgun, just like before. “Hey, kid,” the devil hunter hailed him with a wave. He knew that Pit wasn’t a kid, but couldn’t help using it as a term of endearment. “You up for another ride? No timefall this time, I hear.”

“Better haul your feathery butt in here then, if so!” Nico called with a grin. “‘Cause I’m fixin’ to peel outta here whether you’re buckled up or not!”

Within minutes, the gunsmith’s van had left Hammerhead in its dust. Given the northern highway’s proximity to the road chosen by Juri, the first leg of Pit’s journey was much the same as the martial artists: yellow prairie interspersed by ramshackle cottages and time-worn waypoints. With a variety of songs on the radio and good company, though, the drive was much less tedious than it would have been for a lone rider. And the farther the team traveled north, the more the land began to differentiate itself from the road to Hightower out west. For one, there were some race tracks. Pit could watch a handful of Excitebots tearing up Wario’s Gold Mine. and after passing by Dingo’s Diner, they caught a glimpse of the Dingo Canyon to the east, its water glittering in the afternoon sun. There were roving bands of treasure hunters as well, some of which also employed Excitebots to great effect. While none of them seemed overtly hostile, tensions continued to rise as the minutes ticked by, and eventually the reason became clear.

After a while, Nico brought the Minotaurus over a ridge and into a broad valley. Both she and Nero spotted something in the distance right away, but neither could quite tell what they were looking at. It looked like a giant circus tent with a large crane or something protruding from the top. The two friends exchanged a glance, then returned to their examination, wary but curious. After another thirty seconds, though, the unknown structure had gotten close enough that Nero could not only tell what it was, but that it was moving, too. It was a giant circus tent, carried on top of unfathomably huge tank treads, much bigger than the crawler-transporters used to launch space shuttles, big enough that the Minotaur could fit underneath the chassis with room to spare. At the end of the crane’s arm there was an enormous clown head, perpetually on fire, and in its jaws it held a huge chunk of the Ficsit carrier, no doubt full of recovered loot. It was Sweet Tooth’s Carnival of Carnage, and a major step up from what the clown offered when the Seekers first visited the Paved Wilderness.

“Holy cow!” Nico swerved off the road, heading for an outcrop of rock to conceal the Minotaurus from whatever lookouts were aboard the CoC. She and Nero had encountered their fair share of huge foes, but this thing was leagues above, and could be carrying hundreds of men or deployable vehicles as well. There was plenty of cover in this valley, but getting around the CoC as it rumbled south would be quite the task.

Nero shook his head, an incredulous look on his face. “Sure, a vehicular stealth mission. Why not.” He raised his eyebrows at Pit. “You’ll make this up to us later, right kid?”

Paved Wilderness - Western Wilds

Junior and Rika’s @DracoLunaris Geralt’s @MULTI_MEDIA_MAN Roxas’ @Double


When not overtaken by a season of Fallow, the Windward Plains were a place of great natural beauty, as well as impressive biological diversity. As populous and visible as the pangolin-like Ceratonoth herds were, they were really just the tip of the iceberg when it came to the creatures that intrepid explorers could find in the region. From smaller forms of endemic life such as the birdlike amstrigans and yellow-bellied tracktail lizards all the way up to large predators like the colorful Brute Wyvern Quematrice with their loose scaly flaps and burrowing Balahara leviathans, there were critters to suit almost any kind of fancy. There were even a few wild Pokemon, like Cranidos, Shieldon, Dunsparce, and even refugee Tropius from the Land of Adventure. For the Koopa Kids, however, this region’s charms proved unremarkably mundane, and it wasn’t long before they set their sights to the north.



The arid region to the north represented an even greater level of geological and biological variety, practically to the point of abnormality. Its yellow sands lay atop relatively thin layers of rock visible in canyons and valleys, where their differently-colored strata created a rainbow of color amidst flat, circular mineral deposits arranged like sections of a terrace farm. Pearlescent spherical formations could be found around the area at random, impossibly dense and heavy. What appeared to be bonelike corals revealed themselves as Articulated Angstoks when small prey animals like Trebhum or Tetracrabs drew too near, rapidly growing and branching their husks until fanged maws could protrude and snatch their food and slowly drag it back to the main organism underground. Angstoks weren’t the only dangers here, though, since hideous Tonglegrops could spray viscous, sticky acid, and . And of course, the freakish Great Gaaahrs towered over everything, and avocado-stalks loomed in the distance.

The Outback’s surprises didn’t stop there, though. A number of debatably edible items could be discovered throughout the area, either readily available or hidden away. Only through trial and error would visitors learn that these foodstuffs could spark sudden mutations, each more or less useful in some way. Against all odds, the newcomers could also find a couple pokemon here, albeit atypical ones like Lickitung, Cradily, Rellor, Naclstack, Brambleghast, Revavroom, and Sandy Shocks. Finally, beyond all that, lay the derelict outpost that had failed to outcompete Hammerhead as a truck stop, with even its name fading into obscurity in the wake of its owners’ ill-fated venture. Still, its water tower and windmill evoked some small sense of bygone majesty, as if still trying to measure up to the Great Gaaahrs and avocado trees.
Dead Zone Hinterlands - Wooded Slope

Harry’s @Eviledd1984, Level 11 Big Band (21/110)
Word Count: 1285


A few seconds passed after Harry replied, quiet except for the wind through the forest’s leafy boughs, occasional spurts of birdsong, and the gentle babble of the stream. At that point it became apparent that the detective wasn’t keen to say much else on the subject, so Band turned his attention away from his new acquaintance to resume his uphill trudge. He’d intended to spice up the rather glum mountainside foray with a little casual conversation, but with the way Harry clammed up at the mention of his old partner, Band felt no need to try and pry further. The cyborg didn’t mind the quiet, after all; if Harry felt like talking, then the Icebreaker could break the ice.

Not long after that, the two had an unexpected encounter. While in Martira, Band had heard his fair share of nervous murmurs about wandering zombies, wild beasts, and ravenous sandworms from the townsfolk, so he’d been more alert throughout the journey so far than it might seem. Even then, the sudden appearance of a white wolf took him by surprise. Graceful yet deadly, the predator emerged in near-silence, blowing out of the treeline like a flurry of winter snow. Still, while the sight surprised Band, it didn’t necessarily alarm him. Having not seen a wolf in the flesh before, he hadn’t realized just how much bigger they were than dogs, but the creature still didn’t hold a candle to him. Should the worst come to pass, he felt very confident in his abilities to defend himself, but right away he realized that such measures shouldn’t be necessary.

This wolf was, after all, not hostile–that much was immediately clear. Its body language was relaxed, upright, and undefended, with no sign of aggression or fear. It could have ambushed the two men at top speed, but instead it approached at a carefree lope, friendly as a dog. For a wild animal this was undoubtedly strange, but then again, Band had seen all sorts of strange things in the World of Light. If a cat could cook a pot roast, a wolf could be a friend. Only a moment after the critter arrived, Band relaxed as well, a smile in his eyes as he gave the wolf a genial nod. He had no reason to suspect that it was sentient, but a friendly wolf was special, so he’d treat it with respect. “Hey there, li’l one,” he greeted Amaterasu, watching Harry. He expected the man to be a lot flightier about a wild animal than a five thousand pound cyborg like him, but the Icebreaker reacted pretty well. He offered the wolf a hand to sniff, a nickname, and then a hat. “If you wanna tag along, be my guest.” He tilted his head in the direction of the stream, then turned to continue onward.

After a few more minutes of travel, the unlikely trio found themselves closing in on their destination. Up ahead, the wooded slope evened out, then gave way to high stone walls. At least two stories tall, they towered over everyone, Big Band included, and though festooned with moss and ivy they looked very formidable. Hesitant to pit his mechanical might against such solid stone, Band led the others in a minutes-long search for the actual entrance. He could see what must be Curien Mansion itself looming large over the walls in the distance, so he guessed that the main gate must be opposite, and his hypothesis proved to be correct. A gap in the stone brick turned out to house a huge, elaborate gate of gothic wrought iron, all buckled up in various chains and padlocks. Band deployed a spindly mechanical arm to grab one of the bars and give it a good rattle. Though the gate made a lot of noise, it barely budged, and after it stopped clanking Band gave an impressed whistle. “Whoever did this sure didn’t want anyone gettin’ in. Or out.” If Heismay could scale Martira’s walls like Morris said, though, these defenses probably posed no challenge for him. He looked back at Harry with an eyebrow raised. “How’s your lock-pickin’, Icebreaker?”

Regardless of Harry’s reply, he spun back around, his trench coat flying open. From within his mechanical body extended a gigantic fist of black steel, brass tubes, and nickel-silver pipes. Pressurized gasses hissed and screeched, propelling the Brass Knuckles forward with pneumatic strength. One massive punch was all it took to bash through the chains and blow the wrought iron gates wide open with a tremendous cacophony of crunchy metallic reverberation. Busted chain links scattered noisily over the cobblestone pathway ahead, and then there came an ominous, heavy silence–until the newcomers heard the moans.



In front of them lay a massive courtyard, huge to the point of absurdity, with multiple layers of wrought-iron fences within, enclosing wilted flowerbeds, twisted dead trees, and mosaic plazas. Frog-mouthed gargoyles squatted grotesquely around fountains full of scummy, fetid water, while the channels beneath the arched footbridges seemed even worse. At a word, this place looked dead, which also aptly described its denizens. Right away Band’s eyes were drawn to sudden movements, only for them to roll when he saw what he was up against: zombies. They came in all shapes and sizes, in various states of decay and undress, but that all shared that familiar lifeless stare, that unnatural pallor, that maniacal gait. About a dozen of them were in the process of converging on the newcomers from all directions, their groans and growls getting louder.

Band heaved a sigh, much more annoyed than afraid. “Figures.” Judging by his reaction, Harry could probably infer that this wasn’t his fellow detective’s first rodeo. Band widened his stance, his tone sharp and authoritative as he took on a more menacing appearance. “You just a normal guy, right? Better stand back and let me handle these chumps. I was built for this, literally.” He didn’t expect Amaterasu to understand him, but hopefully the wolf could sense the danger she’d followed him into and would know to stay away. “Whatever you do, don’t let ‘em bitecha. Don’t want ya spoilin’ on me before payin’ back that cash you owe, eh?” He was joking about the money, but when it came to the undead, Band was deadly serious.

“...Impression!” Band started the fight by deploying a giant drum pedal that slammed the ground hard enough to shake it, knocking the two nearest zombies off their feet with the tremor. He then used Brass Knuckle again to slide across the ground toward them, only to cancel the ride with Emergency Break. One zombie had cracked his decrepit ankle bones as he fell, keeping him down longer, and when the other fought its way to his feet he found Band looming over him. “Hot socks!” Band clocked the creep in the knee with a smaller drum pedal, then brought his other leg forward with a knee strike that popped out a trombone for extra kick. “Bee’s…knees!” Finally, he hopped up just high enough to deliver a massive (if clumsy) drop kick that sent the zombie soaring into the derelict fountain in pieces. “...Lay BACK!” He landed on his back, but a burst of sound energy from his pipes allowed him to bounce off the ground and straight into the face of the second zombie to keep the pain train rolling.
All those changes have been made, boss.

As for the Black Eye Orb, I figured if we ever get to Irithyll past Sen's Fortress it could be used there to fight Lautrec and fulfill Kit's mission to avenge the Firekeeper of Firelink Shrine. If you would prefer not to have that happen I can just remove it from his inventory.


That's fine! With the rest of those changes made, Kit is good to go.
Just a few notes. One, the amount of charges on his Estus Flask should be reduced to 5, but can be kindled up to 15 for his current life by spending humanity. He won't be dying here as often as in his game after all, since that would block participation in a lot of fights. Two, we could probably expand Undeath to include the last place he had a long rest and not just bonfires, since those aren't a consistent world element. Three, abilities should include related numbers, so changing 'allies' to 'up to three allies' would be more explicit. Is that all fine?

Also, how do you envision the black eye orb would be used in this game?
<Snipped quote by Lugubrious>

I should be able to keep up with that commitment! I'm thinking of playing the Chosen Undead from Dark Souls who got plucked and thrown into the World of Light right after first arriving in Anor Londo. As for who I'd join, probably the team at the paved wilderness.


Sounds like a plan to me. Right now, the Wilderness crew is at (or near) Hammerhead, and my update tomorrow will introduce one new area (Outback) as well as lead into a week of driving to their destinations. Your character could be at Hammerhead, at Outback, at another destination, or somewhere on the road to another destination, meaning he'd meet other characters en route.
Hey, long time no see. I was part of the original RP a looooong time ago and I'd love to join this if you guy'll have me.


Well, hello again! Seems like it's a good season for returns. If you're down for a one-post-a-week commitment then we'd be happy to have you. It's a good time to jump in as well, since we're in a bit of downtime before the next mission, with people spreading out over the Paved Wilderness for short adventures. Or, you could join team Detectives and Dog to the northeast near Martira, whose members are looking to crack a case of missing children at the nearby Curien Mansion.

Who're you thinking of playing?
It's good to see Sakura again, and I'm sure many characters will be happy to see her IC, as well! I think you've got a solid plan for managing two characters. For upgrading her psychic abilities, there are two options. Because that NPC's psychic power was Mental Connection, upgrades and pins that apply to Mental Connection in Psychonauts 2 could apply to it.
https://psychonauts.fandom.com/wiki/Mental_Connection
Second, she could lean into standard SAS abilities like she already has with Brain Drive. One example is Brain Crush, allowing her to force open a port to a mentally staggered opponent with her SAS cables and deal a huge burst of psychic damage as a finishing move. Another is leaning on her psionic friends from Midgar, gaining their abilities through SAS, either to use their powers for herself or to conjure Visions of them for offense and defense. So there's plenty of options, and I'd be happy to write your choice up for you if that would be convenient.
Back from his extended vacation, it's everyone's favorite detective, Big Band!

Dead Zone Hinterlands - Martira, Old Castle Town

Harry’s @Eviledd1984, Amaterasu's @DracoLunaris
Word Count: 801


When Band spotted Harry headed toward the tailor as well, he changed tactics and decided to let the man choose his garb for himself. Honestly, if he were in the same shoes he’d want to pick out his own clothes too, but as always, money was the problem. Band didn’t think the two thousand zenny stipend he gave Harry would get him very far. Hopefully he could manage a full outfit and still have enough cash left over for soap and water, or the poor guy would be scrubbing himself off in a very cold mountain stream.

The detective left Harry to his own devices and stomped off to tie up a couple loose ends, mostly inquiries he’d been meaning to make with people who hadn’t been where he’d expected them last time he looked. Unfortunately one of them -a grocer whose daughter had been among the recent disappearances- wasn’t open for business today either, which Band understood and was actually relieved to see. He’d had second thoughts about questioning the grieving man but resolved to do his due diligence, so having the choice taken out of his hands suited him just fine. He met with the parents of the missing girl’s young friend, but they refused to let the hulking stranger ask their son anything, and with that well within their rights Band had no choice but to look elsewhere. He did manage to catch a clemar guard who’d been on duty the night of the last kidnappings according to Bardon, but the man was defensive, and even after Band guilt-tripped him into cooperating his answers yielded nothing substantial. He settled for directions to Curien Mansion, which the clemar supplied before making himself scarce. With almost nothing to show from his efforts, the detective could only sigh in frustration and head back down to the plaza to rendezvous with Harry. How could this case already be so cold?

When Harry arrived, the sight of his new getup wiped every other thought from Big Band’s mind. “Holy smokes!” He chuckled, shelving his new partner’s question for the time being. “It’s a good thing I ain’t the fashion police, or I’d have to lock ya up and throw away the key!” Harry’s new duds, mismatched and ill-fitting, didn’t look that much better up close, but Band didn’t want to give the man too much of a hard time, given what he’d been through this morning already. He assumed that Harry was not much happier about his new look than anyone who had to see it was, and was simply making do with what he’d managed to acquire. At least, he hoped so. He was happy that Harry had cleaned himself up, though, and now that he got a better look, Band couldn’t help but be impressed by just how many articles of clothing the Icebreaker had managed to acquire. “Gotta say, you sure know how to handle your money. Got it all on clearance or somethin’? Musta been a real steal.” He paused just long enough to make Harry wonder about the intentionality behind his word choice, then turned to go. “But yeah, I’m ready to roll, and I know the way. Let’s bounce, slick.”

The two proceeded through Martira’s main gates and began their trek up the mountain. Heeding the directions he’d been given, Band led the way along the road until he reached a footbridge, then took a hard left and began to follow the little river up the forested slope. Near Martira the woods had been thinned out by loggers for timber to build the town’s houses with, but the woods quickly got thicker as the mountainside got steeper, and the pair’s progress slowed down just as fast. While Band’s mechanical body featured countless sophisticated subsystems and hidden sound-based weapons, its bulky frame and proportionally puny legs were not built for hiking, and soon the detective was wheezing and steaming like a locomotive. Engaging his thrusters and taking to the air would have saved him a lot of trouble, but it would have left Harry up the creek without a paddle, and Band wasn’t the type to let a partner down.

On the way up the mountainside, he happened to cast his mind back to something that Harry said earlier. “Hey, Icebreaker!” he called back as he paused between heavy steps. “Earlier, back when we split. Coulda sworn you called me ‘Kim’ or somethin’.” He raised an eyebrow like a cross-examiner, his tone playfully accusatory. “I know you ain’t forgotten my name already, so what’s the deal? Am I the spittin’ image of some gal you knew back home?” Where he came from, Band had only ever heard the name ‘Kim’ as short for ‘Kimberly’, so he’d been thoroughly unable to wrap his head around Harry’s misnomer.

Paved Wilderness - Hammerhead

Lvl 15 Ms Fortune (59/150) Lvl 8 Sandalphon (24/80) Lvl 5 Grimm (7/50)
Junior, Rika, & Edward’s @DracoLunaris Blazermate, Sectonia, & Roland’s @Archmage MC Geralt, Zenkichi & Edelgard’s @MULTI_MEDIA_MAN Ace Cadet, Pit, Primrose & Therion’s @Yankee Juri’s @Zoey Boey Roxas, Ganondorf, & Captain Falcon’s @Double
Word Count: 2474








Were any of the Seekers to look over their proverbial shoulders as the Avenger zoomed away from the Dead Zone, they might have caught a glimpse of the parasitized Qliphoth as it withered and died. Suddenly robbed of the floodfested tissue that had subsumed so much of its inner structure, and unable to sustain itself through the nourishment of stolen blood, it quickly succumbed to the timefall pounding its trunk and rotted from the ground up. Within minutes, the titanic, demonic tower of Babel crumbled, sloughing off desiccated masses the size of office buildings as it vanished into the chiralium-laced clouds below.

None of the Seekers looked back on the Qliphoth’s demise, however, so its mammoth grave went unmarked. Some things were better off left in the past, with naught but nightmares to mark their passage, ephemeral as life itself.

Given the Dead Zone’s proximity to the Paved Wilderness, the Avengers reached its destination quickly, even while flying at the lowest possible speed. The Seekers were only about an hour into the afternoon when the ship began to descend, and while it didn’t feature many forward-facing windows, anyone in the bridge could avail themselves of the camera feeds arrayed there to lay eyes on the not-so-trackless wilderness unfolding in front of them. Hope engaged the ship’s cloaking to hide the Lost Numbers’ flying fortress from prying eyes, and as Avenger continued to lose altitude, it wasn’t long before Hammerhead itself came into view in the distance. Of course, cloaking or no cloaking, the Avenger was much too big -and noisy- for its artificial pilot to set it down at the truck stop’s doorstep. Instead, the airship veered away from the crossroads and toward a distinctive rock formation in a more desolate-looking scrubland off the beaten path. The Avenger came in for a landing behind the curved crag, its massive thrusters kicking up billowing clouds of sediment until the roaring engines finally quieted down. Then the cargo bay door lowered amidst the haze, and the Lost Numbers could set foot on solid ground for the first time in a while.



“Mrrrrrrooooooow!” Nadia yawned as she plodded down the ramp, extending her arms to an unnerving extent as she arched her back. It hadn’t been long at all since she last stretched her legs, but to do so free of worry -at least for a while- was a liberating relief. It helped that the Lost Numbers had actually opted to land this time, sparing the Seekers from another nerve-tracking drop in the hellpods. No matter how many times she used those things and lived to tell the tale, the feral just couldn’t get used to falling from the sky in those deathtraps. Once her mantreads hit the dirt, Nadia pawsed to take in the scenery, breathing in the fresh air. The area looked rocky, arid, and dry, with plenty of long, yellow grasses but only a few scattered trees. The Avenger’s arrival had disturbed a number of scaly-shelled Ceratonoth that had been wandering and grazing the land in herds, each group of females clustered around a single male, distinguished by the tall keratin spars on their backs. “Guess I was right not gettin’ dessert with lunch, ‘cause we’re in for a rocky road to Hammerhead!”

Her ears perked up as she heard a familiar groan behind her. “Man, if I hear one more bad joke outta you…ice cream.”

Nadia grinned and turned to see Nero. From the look of the humorless, white-haired punk’s face you’d never guess he’d just made a pun of his own, but to Nadia the contrast between the young man’s hard shell and gooey insides just made him that much funnier. “Hey, Nero!” Though she thought she spotted him aboard the Avenger at some point, the two hadn’t really spoken since the Seekers’ first trip through the Dead Zone. “What’re you gettin’ up to at Hammerhead?”

“Just got the sneaking suspicion this girl I know’s gonna be there,” the devil slayer replied, brushing the dust off his navy-blue coat.

Nadia snapped her fingers. “Oh, right! Your friend from the dead zone. Ni…Nick…Nicole!”

Nero smirked, wondering how Nico would take to being called that. “Close enough.”

A quick glance over Nadia’s shoulder confirmed that Nero wasn’t the only one coming along for the ride. Plenty of Lost Numbers were as eager as the Seekers to experience natural, wide-open space. Like Sagi, the quartermaster, who had Caesar on a leash as both strolled out onto the ground, the latter so excited for a walk on solid ground that his wagging tail was a fluffy white blur. Once enough people were out of the way, the Lost Numbers’ two Armadillos rolled down the ramp after them, each armored car capable of transporting twelve passengers in comfort. One was driven by grouchy nopon mechanic Lulubi, while the other seemed to have Tora and Poppi behind the wheel. “All aboaaaaaaaaaaard, everypon!” the little inventor sang. “Next stop: Hammerhead!”

Only a few people hung back aboard the Avenger. Grimm took one look at all the sunshine, shrank back with a hiss, and disappeared into the shadows, while Sandalphon just looked on. Having been keeping tabs on her allies, she’d warped to Pit’s side seconds after his brawl with Juri concluded, and even after freeing and healing him she had hovered around him since then. Maybe something had her on edge? Nadia waved up at the archangel. “Not comin’?”

“I have…some calls to make,” Sandalphon called down.

Her zero-shaped pupils suggested some sort of inner conflict, but Nadia wasn’t going to probe. “Alrighty. Halo and goodbye!”

Still weary from the morning’s ordeals, Nadia was happy to hitch a ride aboard an Armadillo and ride the rest of the way to Hammerhead, watching out of a window. True to her pun earlier, the going was rough for a while, but before long the trucks discovered a dirt road, followed shortly by one of the wilderness’s titular paved roads, which soon led like a river tributary to a highway. From there it was a smooth ride across the flat expanse toward the region’s iconic landmark, Hammerhead.



One after another, the Armadillos turned off the highway and pulled into the parking lot to discharge their passengers. As an all-in-one blend of gas station, truck stop, service shop, and garage, Hammerhead had always been impressive, but among all of today’s visitors only Tora, Poppi, Bowser Jr, and Blazermate could appreciate how different it was since last time. Hammerhead as a whole had undergone a surprising amount of expansion in just two weeks, gaining not just its own oil refinery but a new forge hut for the local manufacture of custom parts. The previous adjunct restaurant, Grillby’s, had also been taken over and completely remodeled into Cheesetopia, a more traditional retro diner.

It was a lot to take in, and today it seemed that the whole place was already bustling with activity. Whether it was loading, unloading, gassing up, or breaking down, dozens of drivers and technicians were hard at work all over the place in a cacophony of voices, industrial sounds, and radio tunes. Both Nadia and Nero were drawn to a familiar-looking van parked next to the forge hut, but Tora’s eyes were more drawn to its owner out front. The glasses-wearing, chain-smoking country girl Nico seemed to be in a heated conversation with a the mechanic Cindy and two of the forge’s smiths, the red-headed Minayle and the blonde Gemma. In fact, the nopon’s eyes were practically bugging out of his head. “Tora must be in heaven!”

Embarrassed by him around so many people, Poppi quickly smacked him in the back of his head. “Masterpon should be careful around mechanics, lest they ‘fix’ you like dog you are.”

Nadia, meanwhile, zeroed in on a different quartet, and not for the same reasons. Nero had spotted four young men in black by the garage and gone to talk to them, so the feral followed him over. While Noctis, Ignis, Prompto, and Gladio had retreated from the Dead Zone well before the Seekers reached the RCPD station, she’d heard about these boys from Nero afterward, and was happy to see they made it. “Hey fellas! What’s up?”

The guys fired off a round of friendly greetings. Nero had just asked what they were up to, prompting Prompto to give a good-natured smile as he shrugged. “With no kingdom or empire around, we’re basically stuck on one big road trip, right? All we gotta worry about is making ends meet.”

“Which is why we accepted a collection job,” Ignis mentioned in his posh English accent.

Gladio grunted. “Us and every other buncha guys in the whole Wilderness, looks like.”

Unperturbed, Ignis continued. “Indeed. All we know is that yesterday evening, a Ficsit company freighter crashed into a very tall structure to the northwest just last night. Fittingly known as ‘Highertower’, it apparently extends so high into the air that it poses quite the hazard to air traffic. The tower survived, funnily enough, but the ship and its cargo were scattered all over the Wilderness. Ficsit has issued a region-wide commission offering rewards for retrieving their lost property, which would be enough of the occasion on its own, if not for the rumor that illegal firearms were being smuggled among the cargo.”

“Yeah, turns out, it’s totally true,” Prompto chirped. After a surreptitious look around, he opened his jacket to reveal a huge, blocky revolver that seemed to be made of ice. “We found a weapons cache on our first trip. Worth way more than the two thousand we woulda got handing it in! Cool, right?”

“So as you can imagine, there’s quite the hullabaloo,” Ignis summarized.

Gladio crossed his arms, clearly impatient. “So we were just discussin’ our next move. Right Noct?” His big hand descended to pat the team’s quiet leader on the shoulder, pressing him for an answer. “Can’t sit around forever while the others make off with the goods.”

“Yeah, yeah.” Noctis sighed as he stood. He gave Nero and Nadia an apologetic nod. “Join in the scavenger hunt if you want, but we’ve gotta get going.” Without disclosing where they’d be heading, the four took off and jumped in their convertible to hit the road.

Nero and Nadia exchanged a look, the latter raising her eyebrow. Then the devil hunter gave a curt wave and began to jog in Nico’s direction. “Happy hunting.”

Nadia rushed back toward the largest group of Seekers with a pep in her step. While spending her break snoozing somewhere warm sounded pretty nice, a fun diversion was more the catgirl’s style. “Hey, guys! Found out why it’s so crazy around here. Some flyin’ cargo ship crashed and s-cat-erred cargo everywhere. We can earn some money findin’ their stuff for ‘em, or…” She leaned forward as she lowered her voice. “Keep it for ourselves!”

With her plan outlined, Nadia hustled over to the nearest map board, where a handful of other miscellaneous treasure-hunters were gathered. It gave a top-down view of the whole Paved Wilderness, including countless race tracks and many points of interest. In the southern plains lay Chutes Meat Plant and to the southeast stood the mountain pass leading to the Land of Adventure, both so far from the impact point that neither could possibly have much salvage. To the east lay Scorched Gorge, a network of red sandstone canyons home to particularly unusual wildlife, and a little farther north beyond stood a somewhat ominous complex known as the Refinery. Farther to the northeast the racetracks gave way to Cheese Land, which as far as Nadia could tell was supposed to be made of actual cheese. Reminds me of those cheesy caves near the Home of Tears, she thought. Way to the north lay the Rocket League Arena, as well as the attached settlement Noctis.

Nadia blinked. “Huh?” Did the village on the map have the same name as that broody guy from the boy band? That was a funny coincidence.

She quickly finished off the map. Hightertower could be found to the northwest, and as the crash site, it promised to be a hotly-contested area, especially if the murmurs Nadia was hearing about psychotic bandits held water. Apparently the scrubland where the Avenger landed was called the Windward Plain, and the ecosystem only got stranger the closer one got to a settlement called Outback. “Lots of choices,” she muttered.

In the midst of the feral’s pondering, Tora pushed his way through the crowd to stand beside her, Poppi hot on his heels. “Wherever you go, you not get anywhere without set of wheels.”

Nadia blinked. She hadn’t thought of that. “Ah, crap.” She took off her head and held it up to look over the crowd, disturbing almost everyone in her immediate vicinity. In terms of transport, her only options were the Armadillos and maybe Nico’s van, if the gunsmith wasn’t gone already. Then something else Tora said clicked with her, and she looked down at him. “Wait, you’re not doing the scavenger hunt with me?”

He shook his head. “Much more interesting things going on here, meh.”

“Double crap!” Nadia groaned. Kooky Cabbies had proven that she could sort of drive, but she did not feel confident about the Armadillos, even if they were hers to use. All the locations within walking distance were probably picked clean, too. What was she going to do?

That was when she saw it as she scanned the whole station from her elevated perspective: a splendid red dune buggy with impressive suspension and room for two. What caught her attention wasn’t the vehicle, though, as much as the little guy who’d left it purring at the gas pump to go attempt to flirt with Cindy. Nadia promptly stuck her head back on, wiggled her eyebrows, and scampered over.
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