Current
I just can't. This is too much. Berserk was so influential on so many things that I love. Goodbye, Miura. You'll be missed by many.
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6 yrs ago
Migraines ew
7 yrs ago
Welp apparently discord servers are having some pretty bad Latency issues.
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7 yrs ago
Well I just got my mitts on the Links Awakening remake. Excus eme while I disappear for a weak while I relive my childhood
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7 yrs ago
Migraine killed me today. Posts tomorrow.
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Bio
Hello! Welcome to my little bio.
Not much to say, really. Just a horror game protag that likes writing and playing vidya games when I'm not being chased by the cosmic forces of darkness. (I'm a security guard that works night shifts usually).
"Oh my, really?" Claudette replied, seemingly ignoring his joke. It was a joke of course. She'd never let anyone else have even a single cent of her money. "Ah, you must be a hard worker then...and one who appreciates the arts. I can relate." She replied enthusiastically. "On the outside I often made a point of giving them my patronage. I've seen quite a number of live performances in theaters across the globe - perhaps I saw something you worked on?" Good, comradeship was good. It was always a good idea to build a relationship with someone. Pretend to be their friend, and they'll return in kind.
Before she could speak further, however, it seemed their time was cut short.
"Loud, but effective way of getting people's attention..." She winced slightly at the loud noises. If there was one thing she wasn't fond of, it was sudden, sharp, loud noises or a dissonant cacophony of chaos. "Well, it has been a pleasure, Rob, I suppose I'll see you later sometime?" She gave him a friendly smile, but the guards didn't really allow much in the way of a parting gesture before she was ordered somewhere.
"Awfully presumptuous..." She thought, frowning at the suggestion she wouldn't understand anything the researchers were speaking of. She liked to think herself at least well educated, but a thought for later. Sometimes to climb the ladder you simply had to sit down, shut up, and not cause trouble. Eventually they came to a wooden door, with apparently someone by the name 'Mr Smith' inside it. How Original. The room reminded her of school. Three student desks and a teacher one, an older black gentleman behind it who was holding three packets of paper.
He went on to explain their task. Complete the test in his hands. No help? Well, this should be easy enough.
"I see...I'll assume there are no wrong answers? Only less correct ones?" She laughed idly. Looking at the other two, they didn't seem to be one for conversation, though she doubted they'd be allowed to speak to one another so easily. Best get this over with then. She took a seat in one of the desks, idly giving the man who 'failed to wash up' a rather unimpressed glance, though said nothing. No need to start anything here.
Taking a look at the packet, it was rather standard fare. 'Personal Improvement Test'? She narrowed her eyes at the title of the paper. Some sort of psyche evaluation? Was that what this was? Or was it supposed to be some new age self reflection therapy? One way to find out, she supposed. She picked up the pencil, writing her name before flipping to the first page. Simple enough, to start with.
Simple enough, she thought. Likely just a base question.
1. Who was the second president of the United States? John Adams
What was this? Fourth grade math? Simple answer for simple question.
2. In order to find the perimeter of a triangle, you must use this theorem: Pythagorean Theorem
Ah. This one hit rather close to home. She was guilty of it on multiple accounts, after all.
3. Lying under oath in court is known as: Perjury
The questions continued on for a long while. They were simple enough at first, like all of them. Some sort of psyche eval, like she thought. Probably just figuring out what she'd be good at doing at whatever it is they did here. As the questions continued on, however, things began to get a little...odd. It was subtle at first, but upon reaching the next question, she realized this wasn't just a simple Psyche Eval. The questions were oddly personal...and mildly irritating. These people certainly did their research.
"Hmph, didn't really do their homework on this? Or are they trying to get me to confess...?" Either way, she gave them an answer. They likely already knew, but no point in playing their silly little games.
23. This individual was the one who secretly gave information to the police which helped lead to your arrest: How cute. What makes you think I know? They have witness protection for a reason. Suppose I did know, though. Suppose I had a few people paid off that wouldn't mind leaking information. Lets say, hypothetically that this persons name was 'Michael Callahan.' I'm sure your little organization here knows all this of course...you also likely know where his mangled corpse could be found. All hypothetically, of course. So don't patronize me and ask asinine questions that you already know the answer to - he's in witness protection now, and I have no possible way of knowing who it was.
"Ah, another interesting one." She had answers, of course. Her mothers and fathers death was a matter of public record, after all.
24. Would you rather kill your mother, or your father? An interesting question. I'm certain your organization knows quite a bit about me already, so I'll spare you the details. My mother was a hateful old hag who was jealous of me. My achievements. The fact my father doted on me. I loathed her, but in many ways we were similar. You know she's already dead, I'm sure. An unfortunate accident saw her drowned in the ocean. Unfortunate, and father was quite distressed for awhile. The insurance money was quite welcome, though father was quite distressed for a time.
"How do..." She narrowed her eyes at the question. She had never told anyone about that.
25. Once, a man told you advice that never left you. What was it? "None of your organizations business. You obviously already know the answer, hmm? So why waste everyone's time with these silly games? We both have better things to do."
By now this exam was becoming more and more ridiculous...and more and more infuriating. With each new question she answered, it was clear this test had been specifically tailored for her in some fashion. They knew things about her that she couldn't easily justify them knowing. How did they know? Were there more leaks and moles in her business? Once she got out, she'd have to reshuffle her business structure...
26. What do you think 'Greed' is? A simple human emotion that drives the world. If humans didn't have greed, success and progress wouldn't have ever been made.
27. Describe Charity in your own words. A waste of time and money by those who are a drain on society.
28. What of that money hidden away out out of the US? Oh, you mean the sort of money any other legitimate businessman has?
29. What would you do should your mother in fact, be alive? Hypothetically, of course. That, my dear big-brother esque organization, is a simple impossibility. I made sure of that.
30. Suppose your business inadvertently caused hundreds of people to lose their life savings, pensions, or other such things. Ah see, that is not something I would do. An organization is nothing without its employees. If I happened to ruin a rivals business and their employees fall victim - simple, then. More people for mine to hire.
31. Say you lost all of your fortune. What would you do? I would find the man who took it from me, and ask nicely for him to return it. I'm certain it was a...misunderstanding, after all.
32. What of the man you betrayed to get to where you are? There was no betrayal. Only progress and business.
33. Do you feel remorse at all, for your underhanded tactics? Do you feel remorse for whatever it is you do here? I doubt we're so dissimilar. I used people - criminals, convicts, all the time.
34. Greed is defined as intense and selfish desire for something, especially wealth, power, or food. Are you Greedy? Of course I am. If given the chance any human would. I just happen to be more...efficient at getting what I desire.
35. Would your grandfather be proud of you after what he told you? What of your father, that you used their grief to snatch the family business from, and turn a charity into your own personal fund? Does the money help you sleep at night? Alone, sitting in your estate watching the world move below you. Have you ever once, thought about someone other than yourself?
She saw the last question, narrowing her eyes at the paper. Rather, it was a series of Pathetic. This test was rightly pathetic, and these people more so. She refused to be subjected to this. Claudette took a deep breath, calming her nerves.
"Mr. Smith..." She began, folding her hands on the desk in front of her. "May I ask the purpose of this exam?" Claudette asked in the nicest manner she could. There was definitely a little edge to her voice - this test had done its job of rattling her, but for someone as paranoid as she was it shouldn't have been a surprise this would happen. "I do not mind discussing philosophies or ethics, no, I quite enjoy it...but what I dislike, is having thinly veiled threats and attacks on my character by a piece of paper."
She couldn't probe too much for information, but this so called 'exam' was in quite poor taste.
[|Audi0phile|]: The only basement NEET here is that weirdo with zeroes for a name [|Audi0phile|]: Not that the degree ever got me anywhere [|Audi0phile|]: define metric fuckton. If it uses that much power it has to be coming from somewhere and surely someone would notice? Unless this place here has the every important organization in their pocket. [|Audi0phile|]: Man, this place is every conspiracy theorists wet dream.
You have learned a new Skill! Venom Shot I - A smaller, more concentrated shot of poison. Faster than Poison Spit, Less Damaging, Greater Chance to Poison, Longer Range
Skill Rank Up! Alchemy II - See more detailed qualities of items, less effectiveness is lost during combinations.
As she left, once again the screen popped up and gave her information about the current skills. Venom Shot - faster, less damaging but greater chance to poison. Useful. Perhaps could find a way to ambush people more easily, letting the venom do its work from the sidelines before going in for the kill. Alchemy II was just as she had expected - would be useful, and would allow her to maintain property effectiveness during more complicated combinations. Argh, she really needed a pot. Some beakers and flasks made from glass, too. Perhaps she could get that Goblin to help?
...speaking of...what was that Goblins name? Oh well, didn't matter.
Ash spent the next half hour or so checking around for Crystals. Some had been drained, but it wasn't too difficult to find one that was suitable. Hm, if only she had a pen and notebook she could write some notes herself. It was easy enough to find one, though. She studied the crystal intently for a few moments, taking a few mental notes. She wasn't a geologist, but rocks and minerals had a certain 'hardness' ratio to them. From what she could tell from her previous life, these were fairly fragile. Terrible building materials and relatively easy to break.
She scurried up to one stuck in a nearby wall, just low enough for her to reach. She propped herself up, using what strength she could to rest her front claws on the crystal. Felt like...talc? Definitely wasn't strong. Could be easily broken, something confirmed by what she had seen earlier used. Before she could really begin an in depth study of it however, someone decided it'd be a good idea to interrupt her again.
Ugh, couldn't people just leave her alone? At least this one seemed more entertaining than another.
"...Well, what do we have here?" She mused, bringing her head up to the small hole behind the Mana crystal. "A little Pixie stuck behind a Mana Crystal. I hope you weren't planning on using this crystal, because it's mine." She had just enough time to get a sentence in before she was called to yet again by another pixie.
...suspicious. Was she about to be pranked?
"Urgh, I feel like I'm back in highschool and everyone's asking to borrow my homework." She thought silently to herself, turning to the second Pixie. "This is my Crystal, Pixie. Go find your own." She replied in a mildly threatening manner. She was fine with negotiating of course, but she couldn't afford to lose this crystal either.
"Ah..." Sorhca frowned, narrowing her eyes at the Wyrm. "I suppose...if I must." Wasn't like she could turn down a request from Luna anyways, could she? Avaline seemed to be her simple happy self as she gave the dragon bright smile. "Come along then, Lizard. Try not to seem too uncouth." She harrumphed, making her exit along with Avaline who waved by to everyone present.
"Ah, so that mutt is a ruler? Hah, I bet she'd be a terrible one." The fox chuckled, hopping down from Katherine's arms. "Aaah, I feel like walking." She said stretching, tail smacking Katherine in the face. Katherine would notice she appeared to be taller than their previous encounters. A little more mature looking as well. "Master, do pay attention. Curses are fun things. Such fun things to play with and put on people." She chuckled impishly. She might actually have been able to help, since she was rather good with curses and all and her body was practically filled with a number of them.
Oh well, not her problem.
Lyssa & Ritsa
"Wah? But water fun! It's full of shiny things!" Whatever she was talking about, Fia probably wouldn't know. Back in Atlantis, a number of valuable objects often littered the ocean floor. Before Fia could reply though, the cat from earlier had pulled her through the bars of the playground equipment. Well, that wouldn't do at all. Ritsa leaped to the pretty red-heads defense quickly. The Hydra followed Fia through the cracks, but didn't have to be pulled. If anything, it seemed like she slipped through them far too well.
"Hey! Leave pretty red alone! Too pretty for you!"
"That 'Creature' has a name by the way. It's Ritsa." Lyssa replied rather irritably before her usual good-naturedness returned. "Aha, she's like any kid y'know? Lots of energy and does some silly stuff...she's just a bit more durable, I guess? Anyways, her mom will probably be here soon." This girl was a noble though? The fact barely registered with Lyssa. "We're heading to the Headmistress' villa soon. We were both invited to the party there, heh."
Miren & Khira
Leaving their home in the city, Miren left her bookstore followed shortly by Khira and Eith. Thankfully it wasn't a long walk to Aetheria's clinic, hopefully she'd have been expecting them. Miren walked into the building, making sure the other two were following her.
"Aetheria!" She called out. "It's Miren and Eith!"
"Hmm..." Khira walked in behind the two of them, sniffing the air irritably. "I dislike this place." She grunted, finding a nearby wall and leaning against it. If this was for her Alpha, then she'd tolerate it though.
Sleep was surprisingly easy. Exhaustion made for the best sleep medicine usually. She may have thought briefly about why the system hadn't yet to say anything, or perhaps she was just so focused on getting to a good place to rest she didn't really pay any attention. She was too focused on making sure they didn't get jumped by anything else. Before she finally drifted off though, she made two goals to reach tomorrow. Investigate those magic crystals to see if it was possible she could use magic...and gain more allies. As much as she'd like to say she trusted her so called friends, it was always good to have a plan B. It should be possible for her to sway the more feral lizards, under her side with a little persuasion. If not through simple charisma, intimidation should suffice.
Besides, if they had numbers - they could more easily take out those damnable goblins.
The next morning, she woke feeling oddly refreshed. The lizard stretched, shaking the grogginess out of her head before taking a quick sniff of the air to make sure nothing was amiss. Smelling nothing, she allowed herself to lay back down and allowed herself to be pleasantly surprised - she had leveled up again. Level three this time. At least that hardship last night paid off well - she now had 10 skill points to spend on any skills currently listed. As well, with a little message that said 'HP, MP, and Stamina' fully restored. So...could she do spells just as Wisps could? Curious. She was interested in trying after her brief encounter with one the other day.
Good...that would make this slightly easier.
You have gained a Crafted Item: Rawhide Pack! This item may rot or tear if not preserved correctly. This object can hold 5 Small Items; in total with your Throat Pouch, you may now hold 10 Small Items!
LEVEL UP! Your experiences have culminated into new power! You are now Level 3. You gain Skill Points to spend as you please!
Unspent Skill Points: 10
Current Skills: Stun Fang I (1.4) Poison Spit I (1.8) Alchemy I (1.6) Overwork I (1.3) Charisma I (1.0) <UNUSABLE> Muffle (0.8) <UNUSABLE> <UNUSABLE> Crafting (0.5) <UNUSABLE> <UNUSABLE> Alert (0.5) <UNUSABLE> <UNUSABLE> Venom Shot (0.4) <UNUSABLE> <UNUSABLE> Blunt Resistance (0.2) <UNUSABLE> <UNUSABLE> Monster Analysis (0.3) <UNUSABLE>
You have eaten well and gotten a good night's sleep. HP Fully Restored. MP Fully Restored. SP Fully Restored. Your venom sacs were Very Low. They are now Full.
Stretching again, and taking a good, long look at the skills she decided it was time to put some points into one. Couldn't have them all pile up, even if she'd prefer using them on skills she wasn't interested in using herself. She had picked up a few interesting ones she'd like to try later, but for now she wanted a bit more offensive power for what she was going to be trying to do today. Assuming each point represented a .1 on the chart...She'd dump six points into Venom Shot, and four final points into Alchemy. Having a new trick up her sleeve would be good for what she was going to be trying to do today.
Another interesting tidbit was about the backpack and the 'throat pouch'...she wasn't even aware she had one of those. Curious - perhaps she could store food or other items there? Stock up and eat it later, or store useful items like crystals or some other things. It'd help...well, a thought for later. Her tentative ally was approaching, holding some foul smelling meat from the goblins yesterday. Huhmph.
"...if I wasn't an ugly lizard face, I'd never eat this." She sighed, gratefully accepting the gesture, glancing to her sword in hand. made from fresh goblin guts it seemed. Teeth, bone...wood...all manner of grizzly weaponry. It looked vaguely like something she had seen abck on earth. Something about an ancient Aztec sword or something. Well, whatever. "Fancy sword there." She mused, wolfing down the meat offered. "As much as I'd like to help with material gathering, My time I think would be better spent doing something else..." She glanced to the crystals. The glow seemed to have noticeably increased over the night. Good to know they probably grew relatively swiftly.
"I have a tentative plan for killing the Goblin Leaders myself." She continued. "It will...perhaps work, or not. I cannot say at the moment. I'm not your average Lizard, and I doubt your the average Goblin with how you carry yourself." She'd be giving a happy little smirk, if her lizard mouth was capable of it. "Once I see where this plan of mine goes, I'll see about finding my friends from yesterday. They'd be delighted to meet you, I'm sure." Ash began walking, turning only briefly to finish her thought. "If you want, of course...but anyways, getting started early is a good idea. Try not to hurt yourself - I can only do so much with my alchemy should you become injured. If possible, bring back some of those green plants by the pond - but not too many. We don't want to exhaust our resources before we can find a way to replenish them."
Without waiting for a response, Ash scurried away from their little safe haven, doing her best to remain alert and avoid detection by other creatures. Her goals? Were finding some crystals. There was certainly to be some, so long as nothing interrupted her while she was out.
Kinda skimped on that sample post as I ran outta time and I've been working on her for awhile. Got a little caught up in the Bio and Personality section, but I think she's finally good to go.
Spells aren't all inclusive of course, and I'll add more 'spells' later, but I think this is a good example of how I'm gonna use most of them.
"If you can't keep up, just stay put and let the big girls handle it."
Appearance: Standing at just over five foot five with a relatively slight frame, she's a little physically underwhelming. Not that most people would ever really think twice about that after meeting her. She has dark skin indicative of her people, with long pointed ears and black hair with ruby red eyes. Often she can be seen wearing a brightly colored dress with various religious symbols of Aylama. Odd, for most dark Elves but she finds it helps her stand out more.
Name: Seleth Thenri
Race: Dark Elf
Magic/Abilities: Illusions, Dark, and Reflection In true Dark Elf fashion, Sel is most adept with Illusions, Dark type magics, and Reflection. Her specific brand of magics usually involve careful watching and counter attacks, or having her spells react to enemies after being set. Her main focuses are on Illusions and Dark spells, usually weaving Curses, some Teleportation, and Reflection magics into them for needed purposes.
Dark Spells
Dark spells, being the antithesis to light magic, often has the user needed both foresight, planning, and a little luck to use it well. Placing traps on the ground, or a delayed attack are just some examples. Most of her attacks are more reactionary, designed to react and use an opponents movement or power against them, weaving reflecting spells and a few teleportation spells into her magic.
Dark Javelin A spell that protects the user by summoning reactionary Javelins around them. The dark purple Javelins, once summoned stay stationary around the user until a target gets within five meters. Once a target has been detected, they fire themselves at it. Low tracking, and will fly until they hit something before disappearing completely.
Shadow Weight: A spell designed for restraining and hindering ones movement. The base idea for the spell is from a curse, but is a more physical restraint. The spell summons several orbs of dark colored energy. Once a target approaches them, they turn into heavy weights, lashing out at the opponent with a sticky adhesiveness. They will wear off after a half minute or so, but the heavy weight will likely slow anyone down.
Dark Step A simple evasion spell. Quickly pulls the user further in whatever direction they were moving. Tiring to use in quick succession.
Illusions
While some illusionists may focus entirely on visual hallucinations, a true artist in the craft will know that sight is just one of many senses the human body has. Sight, hearing, touch, even the minds perceived distance can be altered, though such a thing would require skill far beyond what she currently has. She focuses on more subtle approaches to her illusions, such as altering a persons sense of direction, making illusory clones of herself, and teleportation between her clones to make herself harder to pin down. She can detect and erase other illusions, should she have need too.
Mock Soul A fairly standard body double illusion spell, making the foe think there's more than one or two of her present, up to a total of three copies of her can currently be maintained. Aside from a few minute differences such as having no mass and being able to go through walls/obstacles, there's not much one can do to differentiate one from the real thing, but a skill mage would likely be able to tell wit some ease. It's the other, creative uses she's conjoined with this base spell that she likes to think makes her more unique. The magical illusions can do differing things upon being expelled or struck, such as inflict curses or other spells.
Mock Soul - false person A rather mix of disciplines of Teleportation. Simply put, she can swap places nearly seamlessly with her illusory doubles as long as she has clear line of sight, and nothing physical is blocking her path. A three or four seconds of lag time as she swaps is noticeable to any who's paying attention, though, so it's possible to get her before she swaps if your fast enough.
Misleading Dazzle: A dazzling flash of light intended to confuse. One of her currently more complex illusions. Effectively, it confuses a targets sense of direction so much that they believe 'left is right' 'right is left' and 'forwards is backwards'. If they attempt to consciously move right, they'll find themselves actually moving left. Think of it as your standard confusion spell in a game, usually delivered via her Mock Souls. The status only lasts for a short while before the body corrects itself, but can be expelled faster by shaking ones head as though shaking off dizziness, but either way it will likely leave any foe open long enough to get in a blow. Less effective on those who both know what's up and those versed in illusions.
Reality Sight: Being able to create illusions is only a part of being a good illusionist. You also need to recognize illusions yourself, and be able to tell when something isn't quite as it seems and is a fake. She can reasonably tell if something is an illusion or not after having worked with them so long herself.
Phantasm Erasure: A defensive illusion spell designed to do one thing - dispel all illusions around her, including her own. Of course, it's a little harder, especially if the one creating the opposing Illusion is more skillful than she.
Reflection/Mimicry: A school of magic she is just learning to study, so she's not incredibly skilled in it. Aside from a few combined uses with Dark magic, she rarely uses this school on its own except in a few specific cases.
Amplify: Surprisingly, a support type spell. Setting violet shaped barriers in a row, this spells main function is to simply amplify the effects of another spell cast through the barriers consecutively by reinforcing it with what is effectively a mirrored spell of its own. Not useful on her own really, but another dedicated caster would benefit greatly if they could time the casting right. Takes a bit to set up, as the spell is rather complex - but it could even turn a tiny fireball into a raging inferno. It however, could also be used both ways. It does not discriminate between friend or foe. If it is a sufficiently complex/powerful spell, it might not work.
Aylama's Mirror Using a reflection spell as a base, this Spell forms a violet barrier in front of the barrier that reflects spells in a direction away from the user, roughly depending on the angle of the mirror. Can roughly control three at once.
Spear of Reflection: The Spears name, and the symbol of the religious house Thenri. Passed down since ancient times, supposedly, until it made its way to Seleth. It was said that the spear once held divine properties thanks to the families devotion and adherence to Aylama's teachings, but alas a rumor is all that is. If there was some hint to it, the spear is simply that these days - a spear. She has of course, been trained to wield it.
Personality: Calm and quiet, but over confident and egotistical. If there's one thing Sel has in droves, it's confidence and a firm believe that she's the absolute best. Like most Dark Elves, she's quiet and thoughtful, but was raised in a mildly spoiled manner making her believe that she's destined for greatness. This cold confidence can really put a lot of people off, since she hardly utters a sentence without praising how great she is or how much better she is then you are. Coldly confident, short and to the point, she's not one for small talk and can come off as harsh.
Sel is truly a good natured person. She holds herself and others to an extremely high standard. She loathes being anything less than she is, and if you want to be her friend you best damn well make sure you're going to follow. People who don't give it their all...well, they should just sit back and let the big girls handle the problems and hide in the shadows like a scared kitten. A quiet love of bombast and flair, she can be a little needlessly showy at times, and puts her illusions to use showing that.
Despite her bluntness, harsh nature, and a ego the size of Zauberheim itself, she's never been outside the walls of her home or the Cathedral she grew up in. She is trying to be far more approachable and less of an egotistical jerk than she once was due to finally seeing the outside world and being put through the wringer once or twice while in the Academy, but that's something she's not used to, as anyone who went to the school could attest too.
The only thing that trumps both her own sense of self importance, is the Goddess Aylama. She is wholly devoted to the Dark Goddess, and always strives to do well as she teaches. She spends a lot of her free time at churches/cathedrals dedicated to her, and will always be ready to convert some new followers, or just talk about Aylama or Amalya in general (But mostly Aylama).
Background: Born and raised in the Dark Elf Homeland of Meylia, Seleth's life has been an easy one. Born into a family of priests, scholars, and theologians to the Goddess Aylama, Seleth was introduced to religion at an early age. Some might grow up resenting this later, but Seleth was quite the opposite. She almost immediately fell in love with both religion and the teachings of the Goddess. Mix theology and the noble, wealthy and slightly spoiled upbringing, and you get her.
Immediately she trained herself in traditional Dark Elven arts of Dark and Illusory magic at the earliest age that she could. For a time, she simply learned small time from the rest of her family and relatives - who hailed her as a savant in the fields, saying there was only one thing to do here. Send her to Zauberheim, and Seraph academy so she could further her studies. After all, it was the most prestigious school that existed, and it would be a wonderful place to start her higher education and become more familiar with the intricacies of her magic. So as a parting gift, she was given the families treasured spear and headed off to Seraph academy where she began her studies.
To say she had a bit of a culture shock, was an understatement. Having never been outside her home before, suddenly spending so much time with others was well, what could only be considered a good thing for her. It wasn't easy - in fact, compared to some of the other students, her skill was terrible. It was in one word - frustrating. She made more than a few enemies and made more than a few mistakes her first year or two there, especially among the other students simply because of how she perceived herself. Always trying to be the best, telling others that they weren't as good as she was. She made a few 'friends' too though, but only because they had the patience to put up with her and tell her when she was being completely overbearing. She was basically that smug noble in class who always thought they were the best and always deserved something they didn't.
By the end of the final year, and on the eve of the tournament, it occurred to Seleth that perhaps...it wasn't everyone else that was wrong or weak, it was her. All of her so called friends had ditched her, finally getting tired of her bullshit and she definitely didn't consider herself ready to win this tournament. For the first time in her life, she felt lost.
Some might have hunkered down in their beliefs. Some might have stalwartly opposed changing their ways, but for a follower of the Dark Goddess, it should be different. It took her some time to realize it - but perhaps...she should self reflect. Aylama wouldn't be happy with her right now, would she? So for a few days before the tournament, she disappeared and simply meditated before coming to a conclusion.
Well...maybe she could try being more...humble? Was that the word?
"So this is Zauberheim." She mused thoughtfully to herself, watching the colorful crowds of people move by as she quietly observed them. Being outside of Meylia for the first time in her life was exciting! So many new people and so colorful! Not as exciting and colorful as herself, of course. "So colorful! And the people seem so friendly...and loud..." She grimaced for a moment, not used to the loudness of the streets. Compared to Meylia, it certainly was loud - a far cry from the somber and quiet streets of the Dark Elf homeland.
Now...lets see...
"...Uhm, where is The Academy?" She took a quick look around, glancing quickly for any signs of it, quickly realizing that yep, she was 100% lost. "Haha, me, lost? No." She chuckled quietly to herself, waving a hand dismissively. She could find the Academy, definitely! It was likely the...second most ostentatious building here, and the one with the most people. She'd just need to follow the people.
...
"Aha...well it can't be too hard finding it." Of course it couldn't have been. She could have asked for directions, but that wouldn't be right. She could find it, she was just that good. So she just had to walk and she'd find herself there, eventually right? Yep, flawless logic there.
She ended up being late on the first day of school.
Alright, so, what exactly is 'Dark' magic? I have a fairly decent idea of where I want to take my dark elves magic, but I just wanna make sure before I make any final decisions.
[center][img]https://i.imgur.com/jjKSxTj.png[/img][/center]
Hello! Welcome to my little bio.
Not much to say, really. Just a horror game protag that likes writing and playing vidya games when I'm not being chased by the cosmic forces of darkness. (I'm a security guard that works night shifts usually).
Have some dancing medjed.
[img]https://i.redd.it/q95hk1tobbv11.gif[/img]
<div style="white-space:pre-wrap;"><div class="bb-center"><img src="https://i.imgur.com/jjKSxTj.png" /></div><br><br>Hello! Welcome to my little bio.<br><br>Not much to say, really. Just a horror game protag that likes writing and playing vidya games when I'm not being chased by the cosmic forces of darkness. (I'm a security guard that works night shifts usually).<br><br>Have some dancing medjed.<br><br><img src="https://i.redd.it/q95hk1tobbv11.gif" /></div>