So I have been on the Guild for a long, long, long, long, long, long, LONG time. I first joined the OldGuild around, my best guess would be 2012? I've been active in the Star Wars scene on the Guild since then, there have been very few games based around that genre that I haven't at least nosed my way in on. My very first game was a Star Wars game and that's what actually really got me into the Star Wars Franchise.
It's weird to think but I am such a major Star Wars nerd these days, yet before I was on the Guild I wasn't. I got into a Star Wars RP, got onto the Wikia, and then away I went into a spiral of nerd-om that I currently live within.
I run a Star Wars based Meme Page on Facebook (Migs Mayfield - Core), and live my best life right now.
PoTM to be announced later today, if you have someone you want to win but haven't voted yet, throw me a PM (Tell me here if you are happy to do it publicly) or DM me on Discord.
@mattmanganon Good edit to the post, makes sense the TIEs would prioritise the Gozantis and the Governors cruiser, rather than the Light Cruisers which can fend for themselves to a degree. This however means that we will need to collaborate in the future as you're chasing down the bombers in my care, and it'll probably be easier to collab out fighters going at one another than short posts.
@Gunther As I kinda detail in my OOC notes at the bottom of my post detailing the enemy troop movements... never underestimate a fringer type mercenary who feels backed into a corner (and who may literally be backed into a corner).
@mattmanganon Most Nebs were retrofit in one way or another, though while most vessels the rear end was cleared out for medical room ours has been hollowed out a bit for a Hangar. It isn't as structurally stable as a traditional model (Weaker in the rear end than your standard neb b) but it lets us field more fighters, there's also a squadron of Bombers to take into account.
@mattmanganon Nebulon Bs do have some Hangar space (though we've kinda crammed it full) which is where the fighters came from, some ops call for jumping from hyperspace but in this particular case we just launched. Simply as we didn't know the exact moment the fighting would start, which makes it hard to know when to drop out. Too early and you ruin the op, too late and the Keep would already be slag.
The bridge of a Venator was near identical to that of the Imperial Class. It was really the vessel that had spearheaded the entire line of Star Destroyers, it was a shame that few still existed in active service. They acted as a bridge between the sheer firepower of an Imperial Class and the compliment of a dedicated carrier. Unlike a regular carrier vessel the Venator was still able to hold it's own, the fact the Imperials had not repurposed the design was surprising given the Tarkin Doctrines reliance on manpower. The entire point of the TIE fighter for example was that they were cheap and easy to produce, so they could replace broken units easily and field hundreds of the craft.
So why the Empire didn't use ships capable of fielding hundreds and pack a punch was beyond him. It wasn't important, if he had leaked the necessary information this vessel would be fighting against the Empire soon enough. He just had to put up a show so that when the ISB showed up with questions, he was covered. Lorne spoke up, the officers on the bridge were all ex-military. Not that he had a problem with mercenaries, most of the ships crew were from the fringes of civilized space, he just wanted people who actually knew what they were doing at the controls of his masterpiece. "Inform the pilot of the Endurance in the lower hangar to prepare for departure, I want the engines warmed up and ready to go." He turned to one of the few Stormtroopers aboard, part of his personal guard. "I want your squad to move out and clear a path to the Endurance. Leave some behind for my personal escort."
"Sir."
He ran off, his voice muffled via his helmet as he spoke through the internal comms rather than relaying his voice to the outside. Two more troops fell back and stood behind him. He didn't even acknowledge their presence, that's not what they were there for. He turned to one of the men in the pits. "I want you to lock down all bulkheads with the exception of from here to my ship, and here to the nearest escape pods. Once that's done set the engines to full power, and the self destruct to my personal comm." He had no interest in actually using the self destruct, though having it known that he had it armed wasn't a bad thing in the long run when the agents came investigating. It technically wasn't an Imperial Navy vessel, and he'd get a smack on the wrist for using back alleys to secure and fully equip a star destroyer to then have it fall into enemy hands. If he made a gesture at not letting the Rebels take it, at least he'd keep his life and position.
"Inform the Imperial Fleet of our situation, see if we can't get any reinforcements and then set out the call to abandon ship. The enemy have obviously prepared for this, mercenaries aren't going to do any good."
What this means for all you posting is:
Starfighters:
Not a lot has changed.
Boarders:
All pathways are now sealed, except between the bridge and the lower hangar (suspicious huh?) and the escape pods.
In the open passageways, a group of 15+ Stormtroopers (Red shoulder pauldron leading as a sign of rank)
Mercs will also be running towards the pods, trying to get through the doors as the abandon ship alarm will be going off.
Navy:
No Reinforcements will be moving towards the Majestic in terms of boarding craft, TIEs will still be swarming.
Note:
If cornered, not all the mercs will surrender. Some will fight tooth and nail to get away, also the Stormtroopers are elite as they are the personal guard to a Moff. So be warned if you face them.
Sorry about that, been super busy the last few days cleaning out the shop I work in. My days consisted of "Get up at 8am, go out the door, work all day, come home at 10pm, collapse into bed, redo from start" Anyway, I will get going on an opening post.
Bear in mind the size of the Imperial Force, and to have read the IC first.
[center][img]https://media.giphy.com/media/10MpyAAodJsiTm/giphy.gif[/img]
[h3][b]S E P[/b][/h3]
[sup][h3][b]E V I L S C O T T I S H G U Y[/b][/h3][/sup][/center]
So I have been on the Guild for a long, long, [i]long, long,[b] long, long,[u] LONG[/u][/b][/i] time. I first joined the OldGuild around, my best guess would be 2012? I've been active in the Star Wars scene on the Guild since then, there have been very few games based around that genre that I haven't at least nosed my way in on. My very first game was a Star Wars game and that's what actually really got me into the Star Wars Franchise.
It's weird to think but I am such a major Star Wars nerd these days, yet before I was on the Guild I wasn't. I got into a Star Wars RP, got onto the Wikia, and then away I went into a spiral of nerd-om that I currently live within.
I run a Star Wars based Meme Page on Facebook (Migs Mayfield - Core), and live my best life right now.
[b]Active Roleplays:[/b]
Nada
[b]Roleplays I miss:[/b]
[url=https://www.roleplayerguild.com/topics/188099-one-universe-unlimited-a-marvel-dc-comics-roleplay/ic]One Universe: Unlimited - A Marvel/DC Comics Roleplay[/url] by [@Master Bruce]
[url=https://www.roleplayerguild.com/topics/172886-closed-ultimate-one-universe-season-one]Ultimate One Universe[/url] by [@Master Bruce]
[url=https://www.roleplayerguild.com/topics/141802-no-turning-back-into-the-abyss]No Turning Back[/url] by Me.
[url=https://www.roleplayerguild.com/topics/179616-star-wars-galaxies-at-war-multiverse-spaceship-rp]Star Wars: Galaxies at War[/url] by Me.
[url=https://www.roleplayerguild.com/topics/181167-absolute-comics-justice-rising/ooc]Absolute Comics[/url] by a load of people.
<div style="white-space:pre-wrap;"><div class="bb-center"><img src="https://media.giphy.com/media/10MpyAAodJsiTm/giphy.gif" /><br><br><div class="bb-h3"><span class="bb-b">S E P</span></div><br><sup><div class="bb-h3"><span class="bb-b">E V I L S C O T T I S H G U Y</span></div></sup></div><br><br>So I have been on the Guild for a long, long, <span class="bb-i">long, long,<span class="bb-b"> long, long,<span class="bb-u"> LONG</span></span></span> time. I first joined the OldGuild around, my best guess would be 2012? I've been active in the Star Wars scene on the Guild since then, there have been very few games based around that genre that I haven't at least nosed my way in on. My very first game was a Star Wars game and that's what actually really got me into the Star Wars Franchise.<br><br>It's weird to think but I am such a major Star Wars nerd these days, yet before I was on the Guild I wasn't. I got into a Star Wars RP, got onto the Wikia, and then away I went into a spiral of nerd-om that I currently live within.<br><br>I run a Star Wars based Meme Page on Facebook (Migs Mayfield - Core), and live my best life right now. <br><br><span class="bb-b">Active Roleplays:</span><br>Nada<br><br><span class="bb-b">Roleplays I miss:</span><br><br><a href="https://www.roleplayerguild.com/topics/188099-one-universe-unlimited-a-marvel-dc-comics-roleplay/ic">One Universe: Unlimited - A Marvel/DC Comics Roleplay</a> by <a class="bb-mention" href="/users/master-bruce">@Master Bruce</a><br><a href="https://www.roleplayerguild.com/topics/172886-closed-ultimate-one-universe-season-one">Ultimate One Universe</a> by <a class="bb-mention" href="/users/master-bruce">@Master Bruce</a><br><a href="https://www.roleplayerguild.com/topics/141802-no-turning-back-into-the-abyss">No Turning Back</a> by Me.<br><a href="https://www.roleplayerguild.com/topics/179616-star-wars-galaxies-at-war-multiverse-spaceship-rp">Star Wars: Galaxies at War</a> by Me.<br><a href="https://www.roleplayerguild.com/topics/181167-absolute-comics-justice-rising/ooc">Absolute Comics</a> by a load of people.<br><br></div>