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Recent Statuses

4 yrs ago
Current is sexualizing Pokemon a variation of bestiality?
3 likes
4 yrs ago
lol. lmao
7 likes
5 yrs ago
JOHN TABLE!
1 like
5 yrs ago
hearing rumors that rebornfan is storming the US capitol, looking for whoever's responsible for everyone ghosting his RPs
14 likes
6 yrs ago
you got a fat ass and a bright future ahead of you. keep it up champ
1 like

Bio

Most Recent Posts

A N D R E W /// G R A V E S




"That all ya got, ya ugly bastard?!"
Graves, while kicking the shit out of a giant demon slime

Personal Dossier

Name
Andrew Matthews Gray

Avatar
Graves

Age
23

Gender
Male

Visage
Andrew's defining trait is his height. Measuring in at six feet and four inches tall, he naturally draws in the eye with his towering stature. His appearance is made all the more striking by just how thin his frame is. Gray can't count the number of times he's heard the 'how's the weather up there?' line, though he knows he gets it almost as much as the 'do you play basketball?' question. He finds it all to be more obnoxious than anything else- but the same can't be said for his weight. Lacking any muscle at all, Andrew's incredibly self conscious about just how thin he is. No one wants to appear weak.

That's where he and his avatar in Pariah differ.

While Graves and Andrew share equal height, his in-game persona possesses a far larger frame. A chest as broad as an ox and muscle like coiled iron, Graves is a force to be reckoned with. The imagined character was designed to compensate for it's designer's perceived flaws, granting Gray the physical strength he's only ever dreamed of wielding.

Other differences are more aesthetic in their reasoning. Andrew abandoned his painfully average dark hair in favor of a brighter, sleeker silver. It's equally as long, and often kept up in the same messy ponytail that Andrew has grown so accustomed to both in and out of game. His eyes remain the same shade of blue, though they're a great deal sharper and more confident when he's Graves, the legendary bounty hunter rather than Andrew, the gas station clerk.

Personality
Graves is everything that Andrew is not. Where Andrew is meek and quiet, Graves is confident and boisterous.

He is without inhibitions; unconstrained by societal norms or fear of reprisal from others. Graves does whatever he wishes and anyone that doesn't follow him can either get the hell out of his way or be ran over. Many consider this behavior to be destructive and backwards. His abrasive bluntness catches many off guard, and has on more than one occasion gotten Graves into a fight with someone who didn't wish to deal with his arrogance.

In his actual life, Andrew despises confrontation. In game, he thrives on it. Combat is visceral, and it allows him to live out every power fantasy he's ever craved. To be strong, to be confident, to have a place in the world. All of the pent up aggression and hostility that Gray has internalized for so long can be released in an act of savage violence.

He has little time to service others, caring for himself above all else. Graves doesn't waste time helping those who cannot offer him something in return. With an endless world of possibilities at his fingertips, there's far too much to do in Pariah to lose even an hour on something he cares little for. Someone else will come along to help; they always do.

One trait that Andrew shares with his counterpart is his love of solitude. Though Pariah is meant to be a shared experience, Graves spends much of it wandering the expansive environments alone. Companions slow him down. Party members falter and fail whenever Graves counts on them. When he's going solo, Graves doesn't have to worry about watching someone's back, and the blame for his failings can fall on his shoulders alone.

Background
Andrew was born in a little town in Ohio to two loving parents and eight siblings. He was unlucky enough to be one of the middle children, so it was no surprise when he was overshadowed by his more talented and capable siblings.

His town was small, and his high school even smaller- which meant finding friends and penetrating the normal clichés was quite difficult for someone that had gotten used to quietly observing. Gray wasn’t exactly an introvert. He could be loud, excitable and social- but he just…never got the chance to. He didn’t have many friends at all.

That is, until he had scrounged up enough cash for his first MMO. He used his low grade laptop to play the game at its lowest settings; it was choppy, constantly lagged and rather ugly…but he loved it. He loved everything about the game. Gray retreated from his less than stellar normal life into the world of a generic role playing game. He ignored his tanking grades, few acquaintances and boisterous family to play for hours on end.

He started off grinding on his own, as most do. But he chanced upon a party of likeminded individuals that needed a secondary tank. Andrew melded seamlessly into their company. They were all chill people, for the most part, and willing to help teach him how to play the game properly.

They continued to play together for months, the size of the group ever expanding as they built up a sizable guild of their own. Andrew became near addicted to raiding. Fighting bosses was the most visceral and exciting experience he’d ever had in a game.

Eventually Andrew was (somehow) able to graduate high school and purchase a real computer. All was well for him. His family only occasionally harassed him for being a bum. He had a steady job at a backwater gas station, making minimum wage for very little work. He had made a decent circle of friends for himself within the guild. Life was simple; it was good.

Things didn't stay that way forever.

It started off as something infinitesimally small. A couple of arguments over petty issues. Andrew tried not to get involved, most of the time; he just wanted to focus on playing the game and enjoying himself. But as time passed, the arguments grew in number. They got more serious. Issues between his friends grew; problems from a past that Andrew wasn't around for reared their ugly heads. All of it was stupid and inane, in his eyes. He did his best to act as a mediator when he could, but it rarely worked.

Things came to a head when a shouting match over voice comms ended with the guild's leader- and Andrew's closest personal friend- leaving the guild in the hand's of his second. Things fell apart from there as him stepping down only furthered the divides between the others. One by one, the original group Andrew had joined left. Contact became sparse, and then they all went radio silent. This thing that had consumed Andrew's life for the better part of a few years was now gone, and there was...a void.

Andrew hadn't felt this alone in a long time. He quietly retreated further into himself. Months passed with his life being little more than keeping to himself and working a dead end job with no future in sight. It wasn't until the local game store announced that they'd received a shipment of VR headsets and were planning to hold a giveaway to celebrate that things changed for him. Andrew entered the giveaway, and he won! A copy of one of the most hyped MMOs in history came with an equally desired piece of hardware worth obscene amounts of money. Andrew didn't waste any time throwing himself into the game.

Reputation
Graves is not a widely known name due to how much he keeps to himself. His infamy has been growing recently, however, among the more attentive members of the bounty hunting community. The profession is used by a large chunk of the player base; however, the few hundred or so individuals that claims to be 'professional bounty hunters' are a highly competitive and inclusive group. So when some no name young blood starts snatching up important contracts and taking down high level bosses and esteemed players, the smarter heads start to turn.

He's an above average raider that joins public groups, dominates his enemies and takes what he needs before disappearing again.

Above average at best is the highest praise Graves is deserving of. He's no professional, and he lacks the experience or gear to challenge the really big names. He isn’t ready to enter into that ring.

Yet.

He's dedicated himself to becoming the absolute strongest hunter in the game, and he's going to do it by almost any means necessary. The only thing he's wary of is teaming up with other players. He's partied up a handful of times, but never long enough to get attached- he knows where that particular road leads.

However, there are some obstacles which cannot be overcome alone. Some enemies cannot be defeated through sheer force of will and hours of scrolling through guides and wikis online. On occasion, Graves has to team up with others- usually to do bosses or gank unsuspecting targets that he can't beat alone. His temporary help always gets a 'piece of the pie' so to speak; he makes sure they get something out of the effort, even if he doesn't plan to stick around for very long.
Attribues & Additional Information

Role
Tank

Affiliation
Sikth

Profession
Bounty Hunter

Weapon of Choice
A halberd he affectionately refers to as his 'pike'

Domain(s)
Water
Transmutation

Benchmarks (Physical)
Tough Skin: Graves is naturally more durable than other non-tank characters. He doesn't wear particularly heavy armor; however, his naturally high health pool allows him to take incredible amounts of damage for a character with relatively low defense gear. The trade of for this is he's weighs a hell of a lot more than other classes, and is thus slower and can be kited by ranged or agile enemies. He gained this trait through hundreds of hours of getting the shit kicked out of him without armor on, which has led to increased durability without the need for heavy armors.

Potion Addict: Graves has been relying on potions for his tanking abilities since he started playing Pariah. After chugging down countless elixirs, his physiology has an easier time adapting to the ingested liquids. Potions last longer and are more potent on Graves than others. A small side effect being that Graves can’t function very well without them in his system. He usually carries potions for lifesteal, iron skin and healing- to make him even harder to kill.

Blood In The Water: Much like a shark, Graves gets a sort of sixth 'sense' whenever a target is bleeding. It allows him to track them within twenty five meters (doubles if he was the one that made them bleed); it's less like echo location and more like a compass that points him in their general direction. It won't reveal the exact position of a hiding enemy, nor does it tell Graves if they are above or below him- simply where they would be on a two dimensional field. Dozens of hours of trying to hunt down that last monster for his bounty hunting quest has made the tank a decent enough tracker.

Enhanced Strength: The weapons and armor used by a tank are heavy. Graves is required to have above average physical strength if he wants to use them effectively. This also means he's able to carry more (when not impeded by his regular gear) and hits slightly harder with unarmed attacks.

Executioner: Graves tends to fight harder when his enemy his on the back foot. He pushes his advantage and attempts to go for killing blows as often as possible. A slew of decapitated and mutilated foes behind him, Graves has learned how to more effectively hurt enemies that are already wounded. Enemies very close to death's door take more damage from Graves' attacks, although he also heals less off of them and takes more damage from them- so he has to be careful with certain monster types or enemies with 'deathrattles.'

Benchmarks (Mental)
Monster Bestiary: Graves has studied the average field and dungeons mobs extensively. He has a fairly good grasp on what most common enemies are capable of, what their weaknesses are, ect. More rare beasts, especially those he isn't high enough level to be fighting anyway, wouldn't apply.

Boss Bestiary: Graves is a raider at heart. He loves MMOs for the massive, titanic battles between huge parties and giant bosses. It's his favorite part of Pariah. Thus, he's invested quite a bit of time into learning some of the boss enemies in the game. The tougher, higher end leviathans that require teamwork, determination and raw power to defeat. Knowledge is power in these sort of encounters, and Graves has made sure he knows about the general workings of the bosses he's likely to face.

Meditative Healing: Since Graves' combat stance is entirely based on healing, he figured he could use an out of combat healing ability too. Essentially, Graves can sit down and focus his magic on repairing his wounds. How long it takes depends on the severity of his injuries. The stance is extremely taxing, takes awhile to start and takes forever to finish if he's hurt- and it can't heal things like broken bones or eviscerated organs. He'll need a real healer for that.

Metalworking: Required field to get to Weapons' Repair. He uses this as a source of income, creating very basic items and selling them either on the market or to NPCs. He would much rather get money from killing mobs all day and pawning off legendary raid items, but sadly working the marketplace is the only real way to get a stable source of income.

Weapons' Repair: Graves likes his Pike. It's his favorite weapon. He isn't very good with much else, and doesn't have a backup for when it breaks. So, instead of constantly paying vendors and other players to fix it for him, he decided to spec into Weapons' Repair and do the damn thing himself.
I think the primary reason is for a non-traditional approach. Hell, in the OR Era, it could be they run at the same time etc etc. Point is, we have literary license here. What's wrong with saying yes if it's well written and the writer can prove they won't abuse it?


@Ellri has not said you absolutely can not have it. Just that it's creation would need to be well explained.


There's nothing wrong with it, and that's the current stance, as had been said already.

EDIT: If my comments come across as rude, I apologize. My point might be a little more strongly worded than I might've intended. I'm just tryin' to illustrate that there's really no fight to be had here. I have my own issues with some of the Persistent World stuff thus far, so I'm all for presenting issues to the mod team, but I'm really not sure this is an issue since basically everyone is in agreement about it, as far as I understand it.
HACKING MAINFRAME...................



(GAMER VOICE) I'M IN


w e l c o m e
ITS



HAPPENING
@Euphonium

Of course, you are completely missing the forest, being far too busy headbutting the trees. The main thing here is that a person took two very common pieces of technology from the time period (lightsabers and blasters) and said they wanted a single tool to be able to function as both, while being a little shittier than either individually. Basically, they want a spork. This is in a time period where the Republic is building gravity cannons that can grab asteroids and hurl them into planets and people take issue with a fucking spork. Is it goofy? Sure. Is it game-breaking? Not even a little. Is it innocuous and 100% reasonable to do? Yep.

Aaaaat any rate...

The main problem I see with this bit, @Lord Wraith: "Just as silly as retracting interest over something so small." Is that I don't really see that as being the scenario. Basically, if it really were just: "I want to use a spork and I refuse to play in any game that won't let my character use a spork", then that would be silly and unreasonable. I don't really see that as being the case here.

I see it more like someone going:
"I wanna use a spork"

Then getting a response of:
"such eating utensils are not relevant or even seen as concepts"

Followed up with s'more nonsense like:
"the odds of anyone having such a specific variant of their primary eating utensil in this era are astronomical. Anyone applying with such would have extremely good reasoning for it to be approved."

In that scenario, I kinda feel like the person would be perfectly reasonable to think something along the lines of: "eeeeeh, maybe I'm not interested in playing in an RP you're running if you're this uptight about something as insignificant as a spork." Ultimately, while it is true that not being able to eat with a spork is a small thing to lose interest in an RP over, seeing how poorly a mod handles small and insignificant things can be a pretty strong indicator of how they'll handle the rest of their RP and thus a very reasonable thing to lost interest over.


How, exactly, was it poorly handled? The lightsaber blaster was invented by a child in the Imperial Era. There is no record of such a contraption prior to Ezra's making of it, as far as I'm aware, so there's absolutely no reason that one should assume they existed prior in any sort of number. That's what Ellri was talking about, clearly. But if a reasonable argument for why someone might have one, as has been said in this thread NUMEROUS times, it would be considered by the mod team and potentially allowed. That's literally all that was said.

Everything else that was argued about was basically you saying "well for this, this and this reason, it might be possible that it exists" which is fine, but your ideas being refuted isn't the mod team poorly handling anything. In fact, most of this has just been players talking about why or why not lightsaber blasters could or could not exist.

Seems to me like you're giving Kitty a great deal of charity in his/her reason for not wanting to play the game, yet giving absolutely no charity to anyone that disagrees with you. And its really rather silly that you'd go to such lengths to make a point about how terribly ass-pained everyone must be for not immediately agreeing that this belongs in an out of era story that sticks fairly close to the canon. Star Wars isn't exactly a serious thing, and a Roleplay set in Star Wars isn't really either, so its not something to really get all that fussy about. But I don't think that means all manner of things should be allowed just for the hell of it, no?




House Information


A P A R T M E N T 3 0 2

Noon | Hell's Kitchen, Manhattan, New York City


"Oh, thank you so very much, Superman!" The old woman's voice pitched and shook, her lips spread out into a wide grin. She stood before her apartment door, her old, scratch-ridden key clutched between her fragile fingers as she looked back over her shoulder at 'Superman.' He was shorter than he looked on TV. And that red and blue suit he always wore was absent, replaced by some white, capeless variant; truthfully it looked like a downgrade, but who was she to tell Superman that after he helped her carry her groceries all the way up here?

"Let me give you something for your trouble," She grunted, struggling to poke the key into the lock. Her hand was shaking too much to focus. It was hard not to be nervous with the Man of Tomorrow standing just behind her, after all. "some cookies, maybe? My grandchildren say they're the best they've ever-"

"No." Kon-El interrupted, his voice more forceful than he intended. He didn't notice the affect his words had until he saw the look of absolute shock on the elderly lady's face, and he felt his own quickly heat up. "I...I mean, er, I appreciate the offer, ma'am. But I have to go. And I'm not-"

"The world can wait a few minutes!" She insisted, still fighting to even open her front door while Kon-El bounced impatiently behind her; she either paid him no mind or was too oblivious to see how eager he was to move on with his day. "You deserve a break, sweetheart."

When he ran away from the Fortress and came to the New York City his sort-of cousin had told him so much about, he'd been expecting...more. Where were all the villains Kal was always fighting? Where were the disasters he and Kara insisted they had to stop when they left Kon-El alone in that frozen castle? He didn't think they'd lie to him, yet...

"Oh, I hate this dumb thing sometimes. Always has to jam on me." The grandma huffed, slapping her palm up against the wooden frame.

She'd said something after that, too, but Kon-El missed it. It was too far away for the aging human to hear, yet to Kon it was as loud and thunderous as if it'd happened just outside. A clap like thunder rolled in the distance, followed shortly by the sound of screeching wheels, honking horns and the screams of the wounded and the dying. By the time the woman had turned around, 'Superman' was gone, her groceries scattered across the hallway and the nearby window shattered into a thousand pieces.

"How rude!"

C I T Y S T R E E T S

Noon | Midtown, Manhattan, New York City


Superboy crossed the city toward the source of the explosion as quickly as he could, leaving behind broken concrete and a collapsed- thankfully empty- taxi. Each leap dragged him through the air and right back down to the earth with a crash, shaking the streets with a thunderous smack before he took off once more. It didn't take long to arrive at his destination, though how he'd handle what he found there was another matter entirely.

The first thing he noticed was the smell. CADMUS's simulations of smell were far less...visceral. He could pick out the individual stenches, differentiating each crushed body and every burning car from all the rest. Smoke choked his nostrils, thick and black thanks to the tires caught in the explosion; it was like a punch straight to his nervous system.

His ears, too, suffered. Screams of the frightened and the hurt, punctuated by the clamor of rending metal and the screeching of unearthly tongues. The flickering flames were a constant, quiet thumping in the back of his head as he rose to his feet and shook off the sensory overload as best he could.

Once Kon wrestled back control, he looked out over the street, and found it occupied by monsters. Giant, lipless lizards with bodies like gorillas and eyes burning with otherworldly hate. It didn't take a genius to know they were aliens, but it was the flying girl that gave him pause. Her skin was orange, and her eyes glowed green. Her heart didn't beat like a human's. She wasn't a meta, and the language she yelled in didn't sound like any he had ever heard.

'Another alien.' He decided with a wordless grunt, rising to his full height. He was no Superman, but Kon was still rather tall and broad for someone his age; the skin tight, white solar suit that he wore showed the contours of his lab-built body well. Strong yet thus far untested hands clenched tight into fists brought level beside the bright red crest he wore. Alien as it felt on him, Kon knew it meant something- to more than just the people of earth.

Kon took in a deep breath, empowering his lungs as he shouted at the top of his voice. "HEY!" He roared until he'd gotten the aliens' collective attention. "I'LL SAY THIS ONCE: Get down on your knees and put your hands on your heads." Superboy let power flow up into his eyes, lighting them a bright, dangerous red. "Or you're not gonna like what happens next."
A P A R T M E N T 3 0 2

Noon | Hell's Kitchen, Manhattan, New York City


"Oh, thank you so very much, Superman!" The old woman's voice pitched and shook, her lips spread out into a wide grin. She stood before her apartment door, her old, scratch-ridden key clutched between her fragile fingers as she looked back over her shoulder at 'Superman.' He was shorter than he looked on TV. And that red and blue suit he always wore was absent, replaced by some white, capeless variant; truthfully it looked like a downgrade, but who was she to tell Superman that after he helped her carry her groceries all the way up here?

"Let me give you something for your trouble," She grunted, struggling to poke the key into the lock. Her hand was shaking too much to focus. It was hard not to be nervous with the Man of Tomorrow standing just behind her, after all. "some cookies, maybe? My grandchildren say they're the best they've ever-"

"No." Kon-El interrupted, his voice more forceful than he intended. He didn't notice the affect his words had until he saw the look of absolute shock on the elderly lady's face, and he felt his own quickly heat up. "I...I mean, er, I appreciate the offer, ma'am. But I have to go. And I'm not-"

"The world can wait a few minutes!" She insisted, still fighting to even open her front door while Kon-El bounced impatiently behind her; she either paid him no mind or was too oblivious to see how eager he was to move on with his day. "You deserve a break, sweetheart."

When he ran away from the Fortress and came to the New York City his sort-of cousin had told him so much about, he'd been expecting...more. Where were all the villains Kal was always fighting? Where were the disasters he and Kara insisted they had to stop when they left Kon-El alone in that frozen castle? He didn't think they'd lie to him, yet...

"Oh, I hate this dumb thing sometimes. Always has to jam on me." The grandma huffed, slapping her palm up against the wooden frame.

She'd said something after that, too, but Kon-El missed it. It was too far away for the aging human to hear, yet to Kon it was as loud and thunderous as if it'd happened just outside. A clap like thunder rolled in the distance, followed shortly by the sound of screeching wheels, honking horns and the screams of the wounded and the dying. By the time the woman had turned around, 'Superman' was gone, her groceries scattered across the hallway and the nearby window shattered into a thousand pieces.

"How rude!"

C I T Y S T R E E T S

Noon | Midtown, Manhattan, New York City


Superboy crossed the city toward the source of the explosion as quickly as he could, leaving behind broken concrete and a collapsed- thankfully empty- taxi. Each leap dragged him through the air and right back down to the earth with a crash, shaking the streets with a thunderous smack before he took off once more. It didn't take long to arrive at his destination, though how he'd handle what he found there was another matter entirely.

The first thing he noticed was the smell. CADMUS's simulations of smell were far less...visceral. He could pick out the individual stenches, differentiating each crushed body and every burning car from all the rest. Smoke choked his nostrils, thick and black thanks to the tires caught in the explosion; it was like a punch straight to his nervous system.

His ears, too, suffered. Screams of the frightened and the hurt, punctuated by the clamor of rending metal and the screeching of unearthly tongues. The flickering flames were a constant, quiet thumping in the back of his head as he rose to his feet and shook off the sensory overload as best he could.

Once Kon wrestled back control, he looked out over the street, and found it occupied by monsters. Giant, lipless lizards with bodies like gorillas and eyes burning with otherworldly hate. It didn't take a genius to know they were aliens, but it was the flying girl that gave him pause. Her skin was orange, and her eyes glowed green. Her heart didn't beat like a human's. She wasn't a meta, and the language she yelled in didn't sound like any he had ever heard.

'Another alien.' He decided with a wordless grunt, rising to his full height. He was no Superman, but Kon was still rather tall and broad for someone his age; the skin tight, white solar suit that he wore showed the contours of his lab-built body well. Strong yet thus far untested hands clenched tight into fists brought level beside the bright red crest he wore. Alien as it felt on him, Kon knew it meant something- to more than just the people of earth.

Kon took in a deep breath, empowering his lungs as he shouted at the top of his voice. "HEY!" He roared until he'd gotten the aliens' collective attention. "I'LL SAY THIS ONCE: Get down on your knees and put your hands on your heads." Superboy let power flow up into his eyes, lighting them a bright, dangerous red. "Or you're not gonna like what happens next."
House Greyjoy


"We Do Not Sow"
House Information

Synopsis
House Greyjoy of Pyke is one of the Great Houses of Westeros, whether the rest of the six kingdoms acknowledge it or not. The Krakens have lorded over the Iron Islands for generations despite the best efforts of their numerous enemies, and they've only grown stronger in recent years with the efforts of their Lord Paramounts. The head of the family, who bears the name Harren The Cursed at the moment, is traditionally known as the Lord Reaper of Pyke- a reference to their House Words, and the reaping they do at the cost of the iron price. Though the Old Way waned under the reign of Asha Greyjoy, her grandson, seeing the deteriorating health of the queen and her lack of a proper heir, stokes the Ironborn's violent nature to fuel his own twisted ambition. He sees this as the perfect opportunity to finally see the dream he and his father shared come to pass: that the Greyjoys would once again rule as conquerors and kings, and that all the world would tremble at the sight of their sails and the sound of their name.

Seat
Castle Pyke

Demesne
House Blacktyde of Blacktyde
House Botley of Lordsport
House Drumm of Old Wyk
House Goodbrother of Hammerhorn
House Harlaw of Ten Towers
House Merlyn of Pebbleton
House Stonehouse of Old Wyk
House Sunderly of Saltcliffe
House Tawney of Orkmont
House Wynch of Iron Holt

Recent History
What has occured in your house's history in recent years?

Realm Relations
What are the established perceptions and alliances between your house and others in the realm?
Conceptualization & Premise

Head of House
Characterization
Describe said character's reputation and values.

Immediate Family
List his immediate family.

Storyline Premise
What is the story you are wishing to tell with this character and his house?
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