“And in the distance I saw it, the future. Bright and filled with fire and violence, spreading across the world so rapidly, so swiftly, nobody could have ever hoped to escape it. It was the end of times for certain. “ -Unknown journal entry, detailing the beginning of the Century of Ash
ALL TERRITORY HAS BEEN CLAIMED AND WE ARE STARTING! FOR THOSE WHO ARE INTERESTED IN JOINING NOW, YOU MUST SELECT THE TERRITORY OF AN NPC NATION! BE WARNED THAT OTHER PLAYER NATIONS MAY ALREADY BE INTERACTING WITH NPCS!
For over ten years, darkness had enveloped the world. A sudden and massive eruption of a volcano in the northern hemisphere created an ash cloud that covered most of Othea. The world cooled and for those ten years, famine and internal strife became the norm. Empires shuddered or outright crumbled, governments collapsed, and in some cases, entire species were eradicated.
From the ashes of the old world, now comes a new reshuffling of the world. New ideologies have taken hold of governments, backwater nations suddenly having the room to expand once more. The world is now stepping into a new age, filled with fire, steel, and smell of exhaust from the engines of war!
Whether we disagree or not, don’t get personal, don’t get mean. We’re here to have fun first and foremost, not stress each other out. Make sure to treat your fellow man with some respect please
This RP is a story driven, character focused nation roleplay. You may have noticed from the nation template that there is no real stats. This is because this isn’t about winning a game, but building a fantastical tale with friends. As such, it is expected that you do not meta-game, create a mary-sue nation, or anything of that sort. Battles will be collaborative efforts between players to achieve the coolest, best outcome! Maybe the underdog will grab a unexpected victory from the jaws of defeat, or perhaps a rising empire will crush all who dare stand before it! These are the moments that we all enjoy, so make them enjoyable for all!
We like to go down rabbit holes when discussing various aspects of the setting or story of RPs. For the sake of time and ease, let’s make sure we stay focused on the RP itself. Remember to get shit done!
Due to the nature of this RP, nobody should expect you to post every day or what have you. However, baring some sort of life related complications, post at least once a week! This will be enforced strictly, so make sure to provide a reason for any delay at the earliest convenience. Real life always takes priority, but it is rude to just go radio silent with no explanation. In the event that a player drops out whether willfully or not, the nation will be temporarily taken over by the GM/Co-GMs for the sake of continuity in whatever story that’s been established. Any requests to rejoin the RP will be reviewed on a case by case system.
Political Map (subjected to change, so check often!)
Political Map (subjected to change, so check often!)
**RULE OF COOL**
One of the most attractive aspects of this genre of RPing is seeing some cool stuff come to light! I’m talking viable airship fleets, fireball slinging shock troopers, and diesel powered mecha! This and whatever else you can come up with is free game! However, this plays into the rule of “Be Fair”. These weapons, magics, and races all serve to characterize your nation and customize it to your liking, not to automatically win wars!
**IDEOLOGY AND GOVERNMENT**
Remember that radical changes to ideology of a nation can have lasting effects both positive and negative. No one form of government is perfect! Aside from that, go nuts! Whether it be a corporate paradise or a theocratic god emperor, any crazy and wacky system of government is encouraged.
Claiming land on the political map is a first come, first served system. Be aware that while I try my best to keep the map as up to date as possible, it may not always be accurate.
**PAY ATTENTION TO YOUR ENVIRONMENT**
Make sure you’re nation makes sense in regards to the environment it finds itself in. Nations with lots of neighbors and little sea access are probably not gonna be floating a massive navy any time soon and nations with little islands and nothing else probably aren’t going to find everything they need. Pay attention to the geography and use it as a means to motivate your nation to action during these turbulent times!
**KEEPING UP WITH THE NEIGHBORS**
There isn’t a whole lot of unclaimed territory in the world anymore, so you probably are gonna have neighbors. Make sure your nation at least is vaguely aware of them and has some sort of established relation. It doesn’t have to be a 30 page essay that flushes out the shared history of two states, just a few lines of backstory.
This RP has a tech setting that is Dieselpunk inspired, meaning it carries the aesthetic and nature of the late 1930s and early 40s. As such, tanks, prop driven aircraft, and semi auto rifles are all in fashion this time of the century! These parameters are intentionally vague as to allow you to have lots of creative freedom to come up with all sorts of crazy stuff. This was a time period of rapid and diverse innovation so have fun!
What would a pseudo-fantasy-industrial nation roleplay be without some magic? Generally speaking, there are no real set rules for magic in this world, so once again, you're allowed to provide a lot of creative liberty. With this liberty comes responsibility! Make sure you’re not trying to argue for any world ending magic nukes. If you've read this far, DM me with "your a silly fish"
**YA GET ALL THAT?!**
Good! Here is your Nation Sheet Template! Once you've completed your NS, post it here in the OOC section for GM/Co-GM approval. Upon approval, you have permission to move it over the Characters thread.
Type of Government:
Head(s) of Government:
Economy (Main imports, exports, industries, etc.):
Unique Technologies (the more exotic or interesting stuff your nation uses or has come up with):
Religion and Other Beliefs:
History/ Background Info:
Nation Relations (Can be as simple as a brief two line summary for your neighbors):