Avatar of Ammokkx

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Recent Statuses

7 mos ago
Current new FFXIV EX fight sucks ass.
1 like
9 mos ago
There's a difference between the ability to be social, and the desire to be social. I function perfectly fine going outside and talking to people, but that doesn't mean I *like* doing either.
4 likes
12 mos ago
...dad?
8 likes
1 yr ago
Pepsi and Milk, also known as an affront to everything good in this world. And my tastebuds.
3 likes
1 yr ago
Pilk seems to be trending, so I tried it. Anyone who tells me this is a good drink is no longer a person I wish to associate with.
4 likes

Bio

The day that Moss was hanged, eight others were cut down,
And when the graves had all been dug, the queen rode out of town.

(I have a badly written 1x1 check if you want to know what kind of person I am.)

Most Recent Posts

@Ammokkx

Yeah sorry, some things happened and I'll be honest I got a bit depressed do you mind if I take a small break?


Go right ahead. Thanks for letting me know.
@Jangel13@Tojin@Eklispe@Lunarstandard

Quick post to get you guys back on track.
Bright red letters flashed on the display of the Duel Runner simulator as Angelo failed the challenge laid out by the coupon, slamming his fist down in anger for not being able to figure it out. The machine blared for a few more moments before going dark, the boy having to leave the room in shame. Nobody paid attention to Angelo as he exited the simulator as they were all too busy chatting or working on their Duel Runner. Glancing down at his D-Ceiver the boy could see that not much time has passed, despite failing to solve that puzzle having felt like an eternity. He had a few options at this point, but the wisest one was probably to find an opponent to duel. Still, he could hop back in and get some riding practice in or take his Duel Runner for a spin. He still had plenty of time to kill... unfortunately.
The older boy leaning on Camryn's seat laughed in response to her comments, nudging over toward the field.

"Only really came to watch lil' Meio show off, but seems like I missed it. Doesn't surprise me he soaked ya though, I've been on the receiving end of that more times than I can count!"

Considering Ryo wasn't much better than Meio when it came to math he probably couldn't count very high. He took a step aside and jumped over into the next seat, leaning back in it and crossing his legs casually. His eyes lazily traced the arenas, but as Camryn had mentioned, none of the duels were particularly interesting.

"Buncha spiritless deep-sea anglers... oi Cam, haven't gotten t'see ya duel since the last time ya fought Meio. Maybe you and one of yer friends can show these goldfish up? I'd do it m'self, but I think I want to bully my little brother a lil' more." Ryo questioned her, his eyes glancing to the left side where she was sitting. The boy looked very relaxed and carefree, but considering the bright yellow blazer he was wearing, he probably didn't have much reason to stress.
Haas was lying on the floor, arms and legs spread out. He stared at the ceiling for a few seconds, taking in the loss to Nathan as it was still fresh in his mind. Then, with a grin, Haas threw himself to the right, pushing himself from the ground and dusting himself off. Megan had already bounced over to Nathan at this point and Haas had his back turned to the duo. He picked the black-bordered card off his Duel Disk and stared at it for a little while. His body stiffened and started to tremble, hairs falling in front of his face to cover his eyes.

"...Ahaha... Ahaha! That duel was great!!" Haas shouted out all of a sudden, spinning around in place to face Nathan with a big smile on his face. Haas kept a very tight grip on his Zenmaister and calmly walked over to Nathan. Once he was only a few steps away Haas used his other hand to give Nathan a thumbs-up.

"I knew I wasn't going to win, but... I still had a ton of fun. Next time, though, I'll be sure to win!"

Haas then glanced at Megan, his smile slowly fading away as his Adrenaline did as well. The boy let out another yawn again and, somehow, bags formed underneath his eyes. His shoulders slumped and his back curved, showing that the duelist was out of energy.

"Aaah... sorry, just a tad worn out... you guys enjoy your duel. I'll be... watching..." Haas trailed off as he shuffled past the two of them, half sleep-walking while making his way towards the spectator seats.
It also doesn't specify non-tuners as materials. Neither of these are actually issues in PSCT. It means that once per turn, the level of all WATER monsters are decreased until the end of the turn, and that he can use 6 tuners to summon his boss monster a la gottoms.


...Yeah. But if you don't say by how many levels you're decreasing, you can make a level 12 a level 1 and summon it using your normal summon. I don't think this is how your ability should work. Either way, you still need to specify a level, as without it you can essentially cheat your way to victory as you can choose whatever level, making Xyz and high-level monsters trivially easy to summon and powerspiking your ability way higher than anyone else's. Yours is not the only example I have concerns with, but as you say, "let me do my job".

Gottoms is not a PSCT issue. You can Synchro Summon it with only tuners, yes, but that's just how Synchro Summoning works. You send the materials listed to the graveyard, and Gottoms does not need non-tuners as a material.
@KOgaming

Just noticed something weird with your deck master ability.

"Once per turn, you can decrease the levels of all WATER monsters in your hand (even after they are Summoned/Set)."

Doesn't say by how many you're decreasing.


@KOgaming Still an issue
Obligatory 'Build it yourself because saving money and better results' answer.

Serious answer: Where you from? Can't give you reccomendations without locations.
Or you could set yourself to invisible.
...but I need to figure out what kind of Speed Spells are around to deal with ritual monsters.


Well, the funny part is...
Still, uh, working on it.
@KOgaming

Just noticed something weird with your deck master ability.

"Once per turn, you can decrease the levels of all WATER monsters in your hand (even after they are Summoned/Set)."

Doesn't say by how many you're decreasing.
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