Name:Q'Ral Dinrah Age: 46 Gender: Male Troll, hidden under a large set of furs and leathers to appear like a very large human Faction/Allegiance: Troll and Orc Clan Ixalarah from Northern Cellhád
Relic Description: Ixalarah Sceptre - A sceptre or club made from a large double fist sized onyx stone, supported by a birch wood handle, reinforced by black iron loops around the handle and head.
-Confers upon the wielder enhanced speed and agility. -Gives the wielder increased durability. -Allows the wielder to cast healing and support magics. The most powerful of which is an Aura of Well-Being that can bring a grievously wounded person back to their feet. This does not heal them but allows them to ignore their pain and wounds.
Appearance:
Standing a solid 7 feet and 3 inches tall. Q'ral is actually a rather non-descript Troll to be honest. There is very little to make him unique from the basic green-grey Troll variety he hails from. Tall, thick skinned, brawny bodies that make up the most of Troll and Orc physiology. When he's not trying to pass as a remarkably tall human, he wears the classic furs, leathers and hand stitched wool or cotton clothing that the Troll and Orc clans are known for. His colours of furs tend to be wolven grey, with leathers dyed black or grey.
Currently to allow him to pass through lands where he may lose the relic of his clan, he's wearing an immense mantle and cloak of furs and leathers. Visible furs is one Dire Wolf, and a Kodiak bear. A hood with the wolf head sewn onto it shades his face. It's a disguise so he can safely move about the Human, Elven and Dwarven lands.
Flaws:
Troll-Orc Logic - Trolls and Orcs as a race operate on a more primal understanding of life. So alot of things that Humans, Elves and Dwarves do, well let's face it seem strange and down right odd to him. Sitting at a bistro or a restraurant and pay for food to be served to you for instance. Why not just go hunt, skin, gut and cook your own food?
Something on the air - Having grown up in Troll and Orc country which is cleaner then most lands, well the scent of cities is odd. Makes him a little leery of entering cities and large towns.
Personal space? - Trolls and Orcs are very tactile beings, they touch, and feel and worry at things to get an idea of their use or material, yeah suddenly having a large Troll paw reach up to stroke your cheek. Strange.
Raaargh! - Even the most calm of Orc or Troll Shamans and Earthcallers will lose their temper sometimes. And a berserking Troll or Orc is something to behold.
Skills:
Trollish Earthcaller - The Priesthood of the Orc and Troll Clans. Trolls and Orcs who commune with the earth and the ancestors there to gain insight and answers to questions.
Trained in living off the land
Trollish sculptor - Using his claws and hands to mold and push stone, and mineral into shape.
Orc/Troll Physiology - Orcs are hardy bastards, Trolls on the other hand are big powerful behemoths with the interesting ability to treat earth and stone like it's peanut butter, carving through it with claws and hands with ease. They are also prone to throw rages in times of great pain or danger, often to their own detriment, often leading to their own deaths, but in those moments of Super-Charged Fight or Flight, the Fight is so strong they can lay low dozens maybe hundreds before they fall under it all.
Herbal Medicine - Living among the Earthcallers has given Q'Ral a knowledge of herbs that can heal, ease pain, and if mixed right cause pain.
Biography: Q'Ral was brought up among the Orc and Troll Clans. One of the Beast Races of the world of Azukhar. Great groups of strong warriors, might shaman, deep delving miners and seekers of peace with land and magic. The great Orcs and Trolls don't shy from danger, but don't go looking for it most of the time either. Though there is always that black sheep who specializes in war and might.
But Q'Ral is not like that. From day one he'd always found the quiet of a mountain meadow or cool of stone to be better companions then a hard sword or the feel of blood. His was a world of sculpting with marble and speaking with the ancestors through hard work and feeling the earth around him. As a young Troll he'd stride across his Clan's land to find new deposits of stone and minerals. And the Miners would come to look and dig forth great hunks of amethyst or semi precious metal to bring back and fashion into great works for the clan or sell to the finer folks in the cities. As Q'Ral grew he took more and more to the ways of the Earthcaller, the so called priesthood of the Trolls and Orcs. Those that would spend time in the mountain crags speaking with the Ancestors of Old Great Ages. Seeking wisdom and answers to Clan questions.
It was well he was on a stroll in the mountains that he found his calling as an Earthcaller. He'd found a crevasse, deep and old, moss crawling all up and down it's sides, and way down below an old underground river raging. He'd started to climb down, his hands gauging great hunks of stone from the wall as hand and foot holds. But then he slipped. Perhaps it was a hidden hunk of iron he hadn't counted on. But something made one of his handholds not be a handhold and he plunged. Missing great spikes and sharp stone until he landed in the water below. And swept away in it's current. He worked to keep his head above water as the crevasse became a cave and then that cave closed up above his head. No matter how hard he tried he couldn't stop his tumbling in the water. Until as he feared he'd be carried into some angry Underdark. He saw a light. Above, he kicked and heaved, and thinking his air would run out before he reached it he thrust his hand up and through the darkened water and the light he thought he saw two Orcs and a Troll. They reached in and pulled him up. But he passed out. And when he woke a fire was beside him for warmth and a rough map showing him the way out, and a note reading, "We watched you. Would be a shame to lose such a good Earthcaller." Signed with the name of his clans founders Hadal Ixnal, T'ik Alarax and Brok Dinrah.
The story he told when he returned, was almost unbelievable to the Clan, that their great founders fromm the early second age would come back to save one single Troll. Preposterous. But some of the other older Earthcallers. They knew. They understood. Q'Ral would find himself inducted into their ranks soon after. Soon being relative as it took four years of training.
It was a decade later though at 40 that he would be gifted the Ixalarah Sceptre, for the next Great Earthcaller, first among peers. When the current one retired or passed, Q'Ral would take his place.
But while he waited, he decided he wanted to travel abit. And despite some of his clanmates saying it wasn't a good idea he decided to head for Soft-folk lands. The lands of the Humans and Elves. Maybe visit the Dwarves. Fellow delving folk.
Personality/motivation:
Among Trolls and Orcs, Q'Ral is kind, watchful and caring. He takes his responsibilites as a healer and a Earthcaller seriously. But as there are usually many Earthcallers among a clan he is at the moment free of his duties. He is among the Passing Earthcallers, those who help with deaths and funerals and the clan is hale and hearty.
He's also still got a little bit of wanderlust in him. So this has brought on the trip into the Soft-folk lands. Wanting to learn somethings about their lifestyles. Just to say he didn't spend his entire life int he hills and mountains of the Orcs and Trolls.
Relations: Most of Q'Ral's family is back in Cellhád. So there are few Trolls and Orcs between Cellhád and Uk'Dhar that he may be related too. And even in Uk'Dhar there may be no Ixalarah Clansmates at all.
Final Point - Secrets:
-With the abundance of larger then normal people in the world, it would not be immediately obvious that the disguised Q'Ral is a Troll. (General Player base secret)
Question: Outside of Dwarves, Humans, and the Elves, are there any other races besides?
Reason I ask is as I was reading I got the idea of a "beast" race Relic user. If this is too much I'll abandon it because I do have a few other ideas besides. I'm just asking so I don't go ahead and cause problems. I've had enough problems in other RPs of late. So just want to get it out of the way.
I have no intention of finishing this at this time but I'm going to post what I had anyway up until I stopped writing. If you need to talk to me you now how.
Character Image Goes Here, if not, add under Source.
_________________________________________________________________________________________ Name: Whetigo (Wheat-eh-ko) Title: The Old Man in the Trees, The Trickster Class: Gender: Genderless, appears Male Alignment: Chaotic Neutral Height / Weight: Varying Height between 5 feet and 8 feet tall, Weight can be between 50 pounds and 300 pounds Source: Cree First Nations Mythology _________________________________________________________________________________________ Personality: "Be Careful what you're doing there! Whetigo is going to get you!" A common phrase used to stop children from doing something stupid or silly. Thought to be just something the old people say. But lurking and keeping watch for the right moment the Old Man in the Trees waits. The Whetigo, The Trickster of the Cree People, Wise in the ways of tricks and mischief. A frayed rope leads to a broken ankle. A slippery stone leads to a bad fall. These seem like coincidence until they hear the laughter, and see the broad grinning face behind the bush. The tricks and mischief are mean and cruel, but always meant to teach a lesson.
That is the way of the Whetigo, he harms to teach, and hurts to reveal. A lesson in every trick.
Be careful now, for the Whetigo is watching and waiting.
Personal Skills: 1-3 Personal skills is an average. _________________________________________________________________
NOBLE PHANTASMS
Title: Rank: NP Type: Range: Maximum Number of Targets: Description:
Fighting Style: Fight style is here for any information on their fighting style that might not fit into a skill easily. For example 'Their general range of attack' if they're an archer, or their general element of focus if they're an elemental mage servant.
See I have an idea for a servant, I just don't want to post anything and find out it's not compatible. I learned that lesson in another of Letter's RPs.
Eric walked into the torpedo room of the sub. He grabbed a handhold as the sub rocked. And he heard tinly though the radio one of the submariners had turned up on his webbing, "The SDV team has been released. They're moving, closing outer doors and dumping water intake. Front team on your go." Eric nodded, "Help me with this." He called as he pushed his mission kit bag first into the modified insertion torpedo. They said this shit is movie grade, and no one had ever actually tried it. Well it was better then swimming all the way there.
The torpedo is just barely wider then he is. And he has to squirm and squish his way inside, he can feel his kit bag down between his legs. He nods, and gives a thumbs up as he lays back, "Seal me up and push me in boys." The men nod, heaving the plate up back into place. A hiss and pish of air as it's sealed and the 2 hour oxygen supply inside the torpedo begins to pump. He beeps his radio, "Osprey here. Sealing complete. Captain, ready when you are." The captain replies, "We got you Osprey, say Eric...about Markus..." Eric gulped, "I'll tell you what I remember later. Still raw for me too, just know your cousin...he died doing what he was meant to do. Cleaning up the filth of the world." He heaved a shaky breath and grabbed the bracing holds inside the torpedo, he didn't want to bash his head against the upper cone of this thing. The torpedo shifted and he heard the clang and crank of the breach door closing. The hiss as water filtered in.
And then for a moment or two all is chaos. The first woosh of the firing mechanism, the tumble as the torpedo's engine starts and leveling out as the fins catch. And he's off. The SDV left about 15 mnutes ahead of him, but in a short moment he's catching up, draws along side, and briefly Nolan watches as a dark grey tube with a trailing cavitation wave speeds by. He laughs, "Holy shit." He gestures ahead with his arm, "There goes Eric." He laughs his voice sounding tinny in his rebreather, "That boy has the biggest balls I've ever seen I'm surprised that Torpedo hasn't sunk yet." He pulled himself up out of the SDV, strapping his things on and started to kick, "He'll be there and moving long before we get there."
Elsewhere Carl finished the last bits of his kitting up. And followed his teammates outside. Victor already standing out in the cold grinning. And looking ready to bring hell. Carl nods, reaching over and slapping Jenny and Ross on the shoulders, "No hesitation, no troubles. We all got this. With the snipers, the inflitrator, and those two." He nodded to Natalie and Victor, "We can do anything. Taking back a freezing cold black on black base in the middle of the frozen north? This will be an operation we'll always remember." He nods and hopped up into their chopper. Victor roars out to the mercs, and army grunts, "Nolan, Andrew and Eric are the tip of the spear. We're the following edge the edge that kills. Leave no doubt. Leave nothing behind. Hoo-rah!"