Avatar of Chicken
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    1. Chicken 6 yrs ago

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Granted. The pegasus crash-lands painfully exactly where you want. You die.

I wish for more wishes!
Also, this is the last day to post your character. Please make sure you've done so, or have made edits if I've asked them.

Below I have made a list of players who have completed their sheets, whose sheets need edits, and who have expressed interest but NOT presented a sheet.

COMPLETED APPLICATIONS:

@Irisity - Kyra Ortella
@Heyitsjiwon - Lothair Lucius Attolis
@Zetsuko - Riley Kincaid
@CollectorOfMyst - Flint

EDITS NEEDED:

@Hedonismbot - Boran Brenton
@Enzayne - Eira

NO SUBMISSION:

@Romero
@The Scotsman
@Darcness
@BurningCold
@ECDN
@Ashgan
@AngelNoire
@Dr Catfish
@WadeSauce

I will take at least 4 players. I may take up to 6. If you have not completed a sheet and still wish to apply, please do so by Midnight CST of 7/6/2018 OR by the time I wake up on the morning of 7/7/2018. If I wake up and your sheet has not been finished, you will not be considered for the first leg of the adventure, though you may still be able to join later on.

I want to thank everyone for the interest expressed thus far. The roleplay will begin on Monday, 7/9/2018 or Tuesday, 7/10/2018.
We talked in PMs. Your character will be counted among those I consider for selection. @CollectorOfMyst
Wait. @Hedonismbot I see what I did. My brain told me your character was an Old Timer. Doh!

3 traits / 1 flaw OR 4 traits / 2 flaws. Sorry, I've had a rough day at work.
Yeah the flaws/traits section is also unfinished. However, shouldn't it be two traits - one flaw, plus one trait from Criminal background and then an optional trait and flaw from middle-aged so making it 3/1 or 4/2 respectively. Or am I missing something?

I'll make the adjustments after work today.


Traits are intrinsic qualities of your character. They are generally positive in nature, indicating their unique strengths. Traits are customized per character - you can make up your own traits (and can make up your own flaws and proficiencies as well). However, if you try to make your traits too broad, your character will be denied or forced to be revised. (For instance, naming a trait Perfect and saying “He’s the best at all the things” will get you a boot to the head. Inventing a trait about your character’s strong olfactory sense or their affinity for animals is fine.)

Every character has two traits of their choice baseline. Different backgrounds and age categories may add additional traits.

Again, they are for you to name and define. Below are merely example traits. Feel free to devise your own or to use these at your leisure.
Traits Section


So, 2 traits 2 flaws BEFORE Criminal Background, so 2 traits, 2 flaws, and 1 trait relating to skullduggery.
The thread's not dead, haha. I've gotten a few PMs concerning characters that haven't been posted here, and there's a handful of folks that are being considered as players. Everyone will get an [@] and a PM if necessary.

Please put your sheet in a hider. Critique below!

Those words echoed for a moment. Show yourself! Silence filled their work. Then, the whistle of an arrow flew through the air, stabbing itself in a tree just to the Estalian's right. The arrow quivered in place.

"Less demands," warned an older warrior's voice, "or your throat's next."

Hidden behind the rubble of a well and a couple fortunately placed trees, Dirk nocked another arrow onto his bow. He held three arrows in that hand, the better to fire a little faster; he reckoned he'd need that speed in a moment. The huntsman couldn't see the details of the crew ahead, but they outnumbered him. That much he could tell.

Of course, they didn't know that.

"Got a good half dozen archers, we do," growled the poacher in a cold tone. "You might clear the open, but half of you will die first. Be smart. Let's talk."

It was, of course, a blatant lie. Sweat dripped along the archer's dirty blond scalp and down his forehead. He wasn't sure who the strangers were, but they looked like foreigners, and they were clearly on edge. Given the look of them, they were the type that would cut Dirk in half if he walked into the open. Foreign folk were fools like that. That's why they needed threatening.

Dirk kept his stare aimed forward. He'd seen that halfling and that barbarian earlier, but when he took his position he'd lost track of them both. He only hoped he could force peace talks out of the large band ahead before something stupid happened.
So here's my idea:

The Poacher, the Knightbarian, and Bango Baggins are working together and have been contracted by a desperate group of merchants concerned about strange happenings in the woods of late: disappearances, raids, etc. beyond the usual attacks on caravans by bandits. So, they wanted us to go find out what was what from the Witch, and then to act accordingly. This meets the "we don't know exactly what information we're getting" tally and leaves a lot of details just nebulous enough for the GM to work with.

I'll make a post for now, but it won't reference this information for now. I'll only use this information if you guys like it, @BangoSkank@ClocktowerEchos.
Will post after work. I would like my poacher to know the other mercenaries already, yeah!
One more reminder: Friday = last day for open recruitment. All interested parties, please have your sheet completed by midnight of Friday.
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