(Can’t Find A Good Image To Roughly Approximate This One)
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Her third puppet, itself being a step into a ‘semi-automated’-type humanoid puppet that features greater complexity in design than Petto’s more simplistic overall design. Yet its parts are more fluidly connected, its joints are generally spherical and rather flexible but are also less overtly alien and stand-out in their appearance, and a consistent and armored thickness gives it greater defensive capabilities and offensive potential than its predecessors. At the same time, conducting power from its torso to elsewhere in the body means its spherical joints are more limited in their movement and thus are less flexible than its two predecessors.
Within its chest lies a self-designed ‘steam engine’ that uses a design roughly based on old vertical steam engines in turn. A fire-elemental core boils water in an internal chamber at the bottom of the torso, which rises up as steam and powers/moves the parts of the compacted multi-piston vertical/compound steam engine in the upper part of the torso. Steam collects within the upper/middle torso, then, which is collected/drawn in and is channeled using an enchanted part within the mid-torso back down into the internal chamber at the bottom of the torso. Further, if the water level of the engine gets ‘too low’, a water elemental core within the lower mid-torso will begin to conjure more water into the lower chamber to compensate. It can also go into ‘overdrive’ temporarily, wearing down its engine more and putting greater strain by outputting extra water and extra heat to push its internal engine harder (this comes with risks if pushed way too far, naturally, as a result). As a result of all of this, the puppet’s torso is designed to be thicker and denser than the rest of its body in order to protect and insulate this steam engine component. This while having a ‘maintenance mode’ that opens its up from the bottom around the hip joints with hinges on the upper arm joints to boot.
But what does this engine power while the puppet is active?
The left and right hands/fingers of the puppet are able to be magnetized at will, making it good at picking up or finding metal objects amidst a dusty workroom or holding onto an opponent’s metal weapon, but this has more uses than this for a reason.
The hands can retract back onto the forearms, remaining magnetically attached strongly during this time, while a set of four gun barrels set around a central rotating rod emerges from the forearm. Each barrel of each set is etched on its rear (the rear of it being contained within the forearm for protection) with a set of chain-reacting enchantments, and when tapped by a densely mana-charged crystal the chain reaction in each barrel rapidly conjures metal, shapes it into a bullet, and then generates a measured explosion at the base of the barrel to ‘fire’ the bullet. The barrels automatically rotate around the central rod, being powered by the internal steam engine of the puppet, and each ‘tap’ of the crystal (doesn’t have to hit as hard as a firing pin) sets off the enchantments in each barrel in a set order to fire a metal bullet. Or in short, the puppet’s forearms contain a rudimentary magitech gatling-style gun with smooth barrels on the inside, one which begins firing as soon as it begins moving rather than needing to ‘wind up’ to do so. What these weapons lack in precision, ammo variety, and the like, however, is made up for in rapid-fire capability, a lack of need to ‘reload’ at all, and the use in potentially suppressing targets in effect. These weapons do, however, have to take a few seconds to get to ‘high speeds’ when spinning and firing, not going from nothing to the fastest they can just out of the blue. Further, between a mild enchantment on the central rod that helps ‘cool’ the rotating barrels the rotation of the barrels also seeks to keep them cooled.
Its ‘eyes’ (set on a much more human-like face) are also able to be switched out internally in the field, ranging from those with literal ‘telescopic’ sight, to ones able to detect heat, to finally ones designed to detect concentrations of mana. She can use magic to ‘see’ through the eyes of her puppets, much like one might use to see through a familiar’s eyes, and this allows her to use this puppet in particular for scouting as well.
To top it off, the right side of the back of this puppet has a protective metal armored covering/holster. Out of this can be deployed, over the shoulder that is, a magitech long rifle with a six-round ammo cylinder attached to it mounted to a type of swivel mount. Using the eyes of the puppet via magic, and the deployed single-barrel gun, it makes the puppet able to attack targets at longer ranges than its other weapons are capable of with greater precision. The gun can then be retracted, and while holstered can switch cylinders to another one if need be. Up to four cylinders, and one attached to the gun itself, can be used with the puppet at any given time.
In terms of appearance, aesthetically, it is closer to a ‘real human’ in shape by far but less so in appearance. Its exterior is a dimer golden color for the most part, not bright enough to stand out bad in the dark or such but enough to give it something of a ‘unique look’ to it.
This puppet is, likewise, her most advanced and recent one that was only finished/completed about a year and a half ago.
((OOC: Its name in reverse is “aeolipile”, or in other words the name of a simple form of stream engine invented by Hero of Alexandria, and it is based upon old steam power and on the clockwork automata of the past.))