Avatar of Fallenreaper

Status

Recent Statuses

7 yrs ago
Current Yes, I'm an oversize child. Deal with it. :P
2 likes
8 yrs ago
That moment you've got too many rp ideas floating in your head, but you don't want to overwhelm yourself? Yeah... I'm right there, suffering in silence.
6 likes
8 yrs ago
RP hunting is like finding the rare toy in the cereal box. Doable, but the time and effort is nearly more than I can bare!
6 likes
9 yrs ago
That amazing high when you realized how far you've come in improving your writing. It's impossible to describe, but drowns you in a positive glow.
5 likes
9 yrs ago
I love being a terrible person by making my PCs' lives miserable, it's art form that never gets old or boring.
2 likes

Bio



Personal details I've got enough room to share.


Username.....Fallenreaper
Nicknames....Fallen (preferred), Reaper, Devour of lost souls, etc.
Gender..........Female
Sign...............Libra (true to sign surprisingly)
Occupation....Wandering and exploring the caves of my insane mind
Location.........USA (Lost in the Cornfields!)

Status............Stable.



Active


Click the links (Titles) below to be taken directly to the thread.

Advance RP

Create-A-Hero
Accepting: GM/Co-GM Nitemare Shape, Hound55, & Dedonus


Formaroth Part 2: Throne of Lies
Still Accepting: GM TheDuncanMorgan


Casual RP

X-Men: The New Era - Issue II: Avalon Rising
Accepting: GM Almalthia, Co GM Pilatus


Legacy of Heroes: The New Age
Accepting: GM Jessie Targaryen, Co GMs Alfhedil and Apollosarcher


Nation RP

None

Arena RP

None yet.


Extra Stuff Featuring: Flight Rising.

Most Recent Posts

Just to make sure, who needs a post from me?
<Snipped quote by Fallenreaper>

I was pulled into something else for the moment. ^^


Alright but if you ever change your mind, let us know. We'll be here and we're starting season 2 too!
-

On second thought, I'll pull away from this one. Hehe, sorry for wasting your time. XD


Uh? Are you interested and it changed or did we scare you off? I was sleeping...
I really wanted to finish my post this weekend, but I ran out of time, I am almost out of cell signal now, if you want to further the plot this weekend, go ahead. Otherwise I will get the post up on Monday.


I stole him for Jackie's collab, I'm sorry! XD
Augh I have started and stopped my post half a million times it feels like. I just need to finish this suckerrrr.


*hugs*
He can direct it, to an extent. It only has a short range though, forty feet at most I believe. There are ways Lekh can be of use however, he is a master of disguise and his abilities are very subtle. It wouldn't be hard for him to put himself in range of the heroes or even take one out of the equation on his own, if that was required.


Uh, I thought he was more of stay out of the fight completely type of guy. Through that’s a possibility and could be worked in, the fight itself is more of a winging it type thing as I literally don’t want players stuck to a script but rather each individual shine by showing off their talents, skills, traits, etc. Even creating some grudges against each other or respect between their fellow villains that could lead to tag teams later on. Namely when it comes to revenge scenarios and such.

For example, he could easily screen for the villains if a fight broke out. Say the van stops at traffic lights (or an intersection or w/e you guys call it.) The villains could do something as simple as follow the van in a couple of cars, and when it's in a good position honk their horn a couple of times using a specific pattern. Lekh can hear it, disable the driver (and everyone else in the van) and open the door, bundling Racheli straight into the loving arms of the villains just outside, who will have picked a good spot to carry out this plan (AKA few witnesses.) The Heroes would only be aware something is wrong when the team leave the rear car and the ambulance doors open, at which point Racheli will be in their hands, and Lekh can pull some shenanigans to screen for the group.

Literally just depends on if you want the heroes or villains to win, but I thought of some ways Lekh can cause chaos if you want it to be less cut and dry who succeeds. For example, Racheli could escape from the villains later, but the heroes could fail to save her initially.


Right now, I’m pretty flexible. I would like Rach to escape the villains at some point so the heroes have a reason to start treading into Cowl’s territory and creating some chaos, including bring in White Witch as well. Unless someone gets the idea of using her to track down and try to keep the heroes occupied while others search for Rach. As for the ending of the arc, I’m leaving that up in the air to see how things pan out really and if we can get this arc finished before S2. Some situations are easier to explain a 3-4 month skip than others.

Ex: Being in a fight then having to shift to S2 in the middle makes it hard to explain the 4 month time gap without massive gloss over of important details.

It would also be up to the heroes, they might have super observation or something and foil anything Lekh can do, it would depend how smart they are and if their players are interested in forming a rivalry with Lekh, as whoever he disables/delays would have the questionable pleasure of seeing his face, they might be the only person who could prevent him doing something even worse in the future. (As his picture doesn't really exist anywhere.)

Just spitballing, but I do have some cool ideas that could make this ambush less cut and dry, so to speak. Depends entirely on what you want though, I'm happy to play a smaller or larger role depending on what's required.


I wouldn’t be opposed to making it less cut and dry really as I want everyone to enjoy this story as well as come out with some rivalry, connections and more. Mostly, I got all the possible outcomes mapped out through as the story goes on, there could be more and better ones. However, this arc is going to be mostly player driven which means your PCs call the shots when things go wrong. The first part is slightly planned but not suffocating enough there’s no wiggle room for changes like what you suggested. This includes anything anyone else can come up with as well.

As for Lehk, personally, I hope to actually have Rach remember him as she would hold a grudge and if they ever crossed paths she would try to mess him over in his success. This would no doubt create some deep hatred toward each other or at least dislike whenever they cross each other’s paths in the future.
@Fallenreaper Yeah, Jack has had some more... fantastic adventures. Nothing so much that he is into a whole bunch of occult stuff, but he has a shiv made of pure silver and a cross he never wears.


Well, it would be far fetch he might know White Witch's Demon handler and have used him before? It would allow not everything to be centered around NN and me being involved in order to tie these PCs together.
@Fallenreaper How did we decide White Witch would get involved?


Your idea for using the White Witch to track Racheli should work, which I still need to contact NN when he gets back from camping and not being eaten by a bear. Though you might want to talk to him about having a prior connection with the Cowl or one of the other villains and her demon handler so it makes it much easier to pull her in. Even if the connection is off screen for now and will be revealed when she enters.

Rach will most likely, I'm aiming to, escape when the heroes and villains clash during the ambush. Despite the heroes being outnumbered, both Icarus and Justine are what I think is classed as sliders and can up or lower their power when needed for the story. Though they still have their limits and will be more concern for Rach who is basically having all her senses go into overdrive causing her issues as well as an additional ability. Icarus has an ability to track (though it will take time due to Rach's changes) but the villains will not so they will need someone and whoever thinks of the demon handler will end up roping in your PC.

I had one thought, if @Athinar is interested, about Jack and the White Witch's demon handler knowing each other. Namely I'm pretty sure not all the targets Jack's sent Josie on would've been easy to find, especially if they knew they had pissed off Jack enough to send the Red Reaper. A demon would had the best methods and it would be very hard to hide from magic. Though this is merely a thought and Athinar has the best knowledge of Jack and the details I'm possibly lacking.

Well, if Lekh can get inside the vehicle he could disable the drivers with his power, as they would only be ordinary humans. He could be inside the vehicle suppressing Racheli's ability to save herself, and at a pre-determined time unleash his power to disable the driver, perhaps at traffic lights? Then the ambush team can just pull up and take it over, without the risk of road block tactics or whatever method they were planning to use.

If Lekh is allowed to infiltrate the team in the back then he can definitely play a large part in any ambush. Not to mention his ability cuts out communication tech, preventing the people inside calling for backup. That may be the most important part he can play.


I can see that being doable, though as I said, it's likely that Tearstone and Hero's PCs will intervene at some point during the ambush. I don't know if Lekh would keep the bubble of null (Yes, I nicknamed his power, lol) up or shrink it, mainly as he doesn't just null the heroes' ability but also his allies preventing them from completing their job to their full potential. In addition I don't know what range he will try to keep as too many malfunctions in one place is likely to get unwanted attention from Strike or other sources, which might be the IC reason he can't push his ability to cover too much range?
<Snipped quote by Fallenreaper>

Who's transporting Racheli again? If it's CDC security staff then it would be pretty easy for Lekh to infiltrate the team and cause the crash for the ambush. Hell, even if the vehicle is going to be on site for any length of time Lekh could just stick a tracker on it.

To be honest, the latter makes more sense. If Lekh was actually on board he could just incapacitate the guard and drive Racheli straight to where she needs to go. That would be far too effective :d


The CDC is the one transporting her in an ambulance like vehicle which means the patient and those attending her would have a barrier between them. The drivers have been instructed not to stop for any reason regarding the patient as that's why there's two guys back there to keep her alive. The vehicle would only be on site for about a quarter of an hour, the drivers not even getting out so it would be pretty hard to switch with one of them, and ready to leave right when they have Rach all set up. Granted, Rach isn't too willing to be tranquilized during transport but she's got little say about the matter.

So it's easy for Lekh to infiltrate the delivery team (one of the two guys in back) and possibly cause a break down before hand, but I assume a crash, as even a minor one, would be hard to create. Mainly because there's low traffic on the highway, most people gone or off the streets due to the pax arc, and Rach will be be on a gurney, strapped there, and those aren't exactly secure.

The main plan is having Red Reaper, Josie, and others (NPS) force the CDC transport into the ambush which if you would like, have Lehk's sabotage roll the CDC ambulance to an abrupt halt.

It's assumed, due to what @EntertheHero and @Tearstone has told me that Icarus and Myth will be following the vehicle closely so expect some 'trouble'. In addition, Rach wouldn't be asleep the whole trip as her metabolism is kicking into high gear and running the drugs quickly out of her system before they even get half way there. So there's 3 main points that prevent the plan from being effective. :p I always have back plans to ruin the perfection of a plan going off without a hitch. XD
<Snipped quote by Fallenreaper>

I'll have my CDC post up over the weekend then, and feed that information to the Cowl. Who knows, maybe Lekh will get involved in the ambush? He'd easily be in a position for sabotage, if it were required.


Likely, NN and me might be leading this but if you and the others have any ideas for how to do the ambush feel free to speak up and we can likely make it happen. We have a basic plan and it's flexible enough for other player's input to affect it or enhance it.
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